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afallenpirate429954.lua 2.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/afallenpirate429954.lua
  3. Script Purpose : Waypoint Path for afallenpirate429954.lua
  4. Script Author : Rylec, VO by Premierio015
  5. Script Date : 07-28-2020 10:35:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "difficulty", "6")
  10. SpawnSet(NPC, "hp", 150)
  11. SpawnSet(NPC, "power", 80)
  12. waypoints(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, -126.16, 4.45, -91.04, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, -138.61, 4.49, -70.76, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, -133.6, 4.57, -99.3, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, -114.48, 4.49, -75.49, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, -126.83, 4.54, -79.55, 2, 0)
  26. MovementLoopAddLocation(NPC, -130.03, 4.55, -81.29, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, -134.88, 4.58, -99.42, 2, math.random(12, 22))
  28. MovementLoopAddLocation(NPC, -132.33, 4.36, -76.86, 2, math.random(12, 22))
  29. MovementLoopAddLocation(NPC, -128.37, 4.55, -87.85, 2, 0)
  30. end
  31. function aggro(NPC, Spawn)
  32. math.randomseed(os.time())
  33. local choice = math.random (1,3)
  34. if choice == 1 then
  35. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  36. elseif choice == 2 then
  37. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  38. else
  39. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  40. end
  41. end
  42. function death(NPC, Spawn)
  43. if IsPlayer(Spawn) then
  44. local chance = math.random(1, 100)
  45. if chance <= 35 then
  46. local skull = SpawnMob(GetZone(Spawn), 2530192, false, GetX(NPC), GetY(NPC), GetZ(NPC))
  47. if skull ~= nil then
  48. SpawnSet(skull, "expire", "1000")
  49. end
  50. end
  51. end
  52. math.randomseed(os.time())
  53. local choice = math.random(1,2)
  54. if choice == 1 then
  55. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  56. else
  57. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  58. end
  59. end