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SpawnStructs.xml 170 KB

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  1. <EQ2Emulator>
  2. <Struct Name="WS_SpawnStruct_Header" ClientVersion="1">
  3. <Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
  4. <Data ElementName="spawn_id" Type="int32" Size="1" />
  5. <Data ElementName="command_list" Type="int8" Size="1" />
  6. <Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
  7. <Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
  8. <Data ElementName="command_list_max_distance" Type="float" Size="1" />
  9. <Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
  10. <Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
  11. </Data>
  12. <Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
  13. <Data ElementName="max_distance" Type="float" Size="1" />
  14. <Data ElementName="group_size" Type="int8" Size="1" />
  15. <Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
  16. <Data ElementName="group_spawn_id" Type="int32" />
  17. </Data>
  18. <Data ElementName="time_stamp" Type="int32" Size="1" />
  19. </Struct>
  20. <Struct Name="WS_SpawnStruct_Header" ClientVersion="373">
  21. <Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
  22. <Data ElementName="spawn_id" Type="int32" Size="1" />
  23. <Data ElementName="spawn_anim" Type="int16" Size="1" />
  24. <Data ElementName="command_list" Type="int8" Size="1" />
  25. <Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
  26. <Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
  27. <Data ElementName="command_list_max_distance" Type="float" Size="1" />
  28. <Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
  29. <Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
  30. </Data>
  31. <Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
  32. <Data ElementName="max_distance" Type="float" Size="1" />
  33. <Data ElementName="group_size" Type="int8" Size="1" />
  34. <Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
  35. <Data ElementName="group_spawn_id" Type="int32" />
  36. </Data>
  37. <Data ElementName="time_stamp" Type="int32" Size="1" />
  38. </Struct>
  39. <Struct Name="WS_SpawnStruct_Header" ClientVersion="546">
  40. <Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
  41. <Data ElementName="spawn_id" Type="int32" Size="1" />
  42. <Data ElementName="spawn_anim" Type="int16" Size="1" />
  43. <Data ElementName="unknown2" Type="int32" Size="1" />
  44. <Data ElementName="command_list" Type="int8" Size="1" />
  45. <Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
  46. <Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
  47. <Data ElementName="command_list_max_distance" Type="float" Size="1" />
  48. <Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
  49. <Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
  50. </Data>
  51. <Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
  52. <Data ElementName="max_distance" Type="float" Size="1" />
  53. <Data ElementName="group_size" Type="int8" Size="1" />
  54. <Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
  55. <Data ElementName="group_spawn_id" Type="int32" />
  56. </Data>
  57. <Data ElementName="time_stamp" Type="int32" Size="1" />
  58. </Struct>
  59. <Struct Name="WS_SpawnStruct_Header" ClientVersion="561">
  60. <Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
  61. <Data ElementName="spawn_id" Type="int32" Size="1" />
  62. <Data ElementName="spawn_anim" Type="int16" Size="1" />
  63. <Data ElementName="unknown2" Type="int32" Size="1" />
  64. <Data ElementName="command_list" Type="int8" Size="1" />
  65. <Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
  66. <Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
  67. <Data ElementName="command_list_max_distance" Type="float" Size="1" />
  68. <Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
  69. <Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
  70. </Data>
  71. <Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
  72. <Data ElementName="max_distance" Type="float" Size="1" />
  73. <Data ElementName="group_size" Type="int8" Size="1" />
  74. <Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
  75. <Data ElementName="group_spawn_id" Type="int32" />
  76. </Data>
  77. <Data ElementName="time_stamp" Type="int32" Size="1" />
  78. </Struct>
  79. <Struct Name="WS_SpawnStruct_Header" ClientVersion="57080">
  80. <Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
  81. <Data ElementName="spawn_id" Type="int32" Size="1" />
  82. <Data ElementName="spawn_anim" Type="int32" Size="1" />
  83. <Data ElementName="unknown2" Type="int32" Size="1" />
  84. <Data ElementName="crc" Type="int32" Size="1" />
  85. <Data ElementName="command_list" Type="int8" Size="1" />
  86. <Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
  87. <Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
  88. <Data ElementName="command_list_max_distance" Type="float" Size="1" />
  89. <Data ElementName="command_list_has_error_text" Type="int8" Size="1" />
  90. <Data ElementName="command_list_unknown" Type="int8" Size="1" />
  91. <Data ElementName="command_list_error_array" Type="Array" ArraySizeVariable="command_list_has_error_text">
  92. <Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
  93. </Data>
  94. <Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
  95. </Data>
  96. <Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
  97. <Data ElementName="max_distance" Type="float" Size="1" />
  98. <Data ElementName="group_size" Type="int8" Size="1" />
  99. <Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
  100. <Data ElementName="group_spawn_id" Type="int32" />
  101. </Data>
  102. <Data ElementName="time_stamp" Type="int32" Size="1" />
  103. </Struct>
  104. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1" Comment="77 bytes">
  105. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  106. <Data ElementName="pos_loc_offset" Type="sint16" Size="3" /> <!-- 0x4 -->
  107. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" /> <!-- 0x0a -->
  108. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" /> <!-- 0x0c -->
  109. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" /> <!-- 0x0e -->
  110. <Data ElementName="pos_heading1" Type="sint16" Size="1" /> <!-- 0x10 -->
  111. <Data ElementName="pos_heading2" Type="sint16" Size="1" /> <!-- 0x12 -->
  112. <Data ElementName="pos_speed" Type="sint16" Size="1" /> <!-- 0x14 -->
  113. <Data ElementName="pos_state" Type="int32" Size="1" /> <!-- 0x16 -->
  114. <Data ElementName="pos_movement_mode" Type="int8" Size="1" /> <!-- 0x1a -->
  115. <Data ElementName="pos_dest_loc_offset" Type="sint16" Size="3" /> <!-- 0x1b -->
  116. <Data ElementName="pos_dest_loc_offset2" Type="sint16" Size="3" /> <!-- 0x21 -->
  117. <Data ElementName="pos_heading_speed" Type="sint16" Size="1" /> <!-- 0x27 -->
  118. <Data ElementName="pos_move_type" Type="sint16" Size="1" /> <!-- 0x29 -->
  119. <Data ElementName="pos_swim_speed_modifier" Type="sint16" Size="1" /> <!-- 0x2b -->
  120. <Data ElementName="pos_side_speed" Type="sint16" Size="1" /> <!-- 0x2d -->
  121. <Data ElementName="pos_vert_speed" Type="sint16" Size="1" /> <!-- 0x2f -->
  122. <Data ElementName="pos_requested_pitch" Type="sint16" Size="1" /> <!-- 0x31 -->
  123. <Data ElementName="pos_requested_pitch_speed" Type="sint16" Size="1" /> <!-- 0x33 -->
  124. <Data ElementName="pos_x" Type="float" Size="1" /> <!-- 0x35 -->
  125. <Data ElementName="pos_y" Type="float" Size="1" /> <!-- 0x39 -->
  126. <Data ElementName="pos_z" Type="float" Size="1" /> <!-- 0x3d -->
  127. <Data ElementName="pos_pitch2" Type="sint16" Size="1" /> <!-- 0x41 -->
  128. <Data ElementName="pos_collision_radius" Type="sint16" Size="1" /> <!-- 0x43 -->
  129. <Data ElementName="pos_size" Type="sint16" Size="1" /> <!-- 0x45 -->
  130. <Data ElementName="face_actor_id" Type="int32" Size="1" /> <!-- 0x47 -->
  131. <Data ElementName="actor_stop_range" Type="sint16" Size="1" /> <!-- 0x4b -->
  132. </Struct>
  133. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="373" Comment="77 bytes">
  134. <Data ElementName="pos_grid_id" Type="int32" Size="1" /> <!-- 4 -->
  135. <Data ElementName="pos_loc_offset" Type="sint16" Size="3" /> <!-- 10 -->
  136. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" /> <!-- 12 -->
  137. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" /> <!-- 14 -->
  138. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" /> <!-- 16 -->
  139. <Data ElementName="pos_heading1" Type="sint16" Size="1" /> <!-- 18 -->
  140. <Data ElementName="pos_heading2" Type="sint16" Size="1" /> <!-- 20 -->
  141. <Data ElementName="pos_speed" Type="sint16" Size="1" /> <!-- 22 -->
  142. <Data ElementName="pos_state" Type="int32" Size="1" /> <!-- 26 -->
  143. <Data ElementName="pos_movement_mode" Type="int8" Size="1" /> <!-- 27 -->
  144. <Data ElementName="pos_dest_loc_offset" Type="sint16" Size="3" /> <!-- 33 -->
  145. <Data ElementName="pos_dest_loc_offset2" Type="sint16" Size="3" /> <!-- 39 -->
  146. <Data ElementName="pos_heading_speed" Type="sint16" Size="1" /> <!-- 41 -->
  147. <Data ElementName="pos_move_type" Type="sint16" Size="1" /> <!-- 43 -->
  148. <Data ElementName="pos_swim_speed_modifier" Type="sint16" Size="1" /> <!-- 45 -->
  149. <Data ElementName="pos_side_speed" Type="sint16" Size="1" /> <!-- 47 -->
  150. <Data ElementName="pos_vert_speed" Type="sint16" Size="1" /> <!-- 49 -->
  151. <Data ElementName="pos_pitch1" Type="sint16" Size="1" /> <!-- 51 -->
  152. <Data ElementName="pos_requested_pitch_speed" Type="sint16" Size="1" /> <!-- 53 -->
  153. <Data ElementName="pos_x" Type="float" Size="1" /> <!-- 57 -->
  154. <Data ElementName="pos_y" Type="float" Size="1" /> <!-- 61 -->
  155. <Data ElementName="pos_z" Type="float" Size="1" /> <!-- 65 -->
  156. <Data ElementName="pos_pitch2" Type="sint16" Size="1" /> <!-- 67 -->
  157. <Data ElementName="pos_collision_radius" Type="sint16" Size="1" /> <!-- 69 -->
  158. <Data ElementName="pos_size" Type="sint16" Size="1" /> <!-- 71 -->
  159. <Data ElementName="face_actor_id" Type="int32" Size="1" /> <!-- 73 -->
  160. <Data ElementName="actor_stop_range" Type="sint16" Size="1" /> <!-- 75 -->
  161. </Struct>
  162. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="546" Comment="88 bytes">
  163. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  164. <Data ElementName="pos_loc_offset" Type="sint16" Size="3" /> <!-- 0x4 -->
  165. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" /> <!-- 0x0a -->
  166. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" /> <!-- 0x0c -->
  167. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" /> <!-- 0x0e -->
  168. <Data ElementName="pos_heading1" Type="sint16" Size="1" /> <!-- 0x10 -->
  169. <Data ElementName="pos_heading2" Type="sint16" Size="1" /> <!-- 0x12 -->
  170. <Data ElementName="pos_speed" Type="sint16" Size="1" /> <!-- 0x14 -->
  171. <Data ElementName="pos_state" Type="int32" Size="1" /> <!-- 0x16 -->
  172. <Data ElementName="pos_movement_mode" Type="int8" Size="1" /> <!-- 0x1a -->
  173. <Data ElementName="pos_unknown1" Type="int8" Size="1" /> <!-- 0x1b -->
  174. <Data ElementName="pos_dest_loc_offset" Type="sint16" Size="3" /> <!-- 0x1c -->
  175. <Data ElementName="pos_dest_loc_offset2" Type="sint16" Size="3" /> <!-- 0x22 -->
  176. <Data ElementName="pos_heading_speed" Type="sint16" Size="1" /> <!-- 0x28 -->
  177. <Data ElementName="pos_move_type" Type="sint16" Size="1" /> <!-- 0x2a -->
  178. <Data ElementName="pos_swim_speed_modifier" Type="sint16" Size="1" /> <!-- 0x2c -->
  179. <Data ElementName="pos_side_speed" Type="sint16" Size="1" /> <!-- 0x2e -->
  180. <Data ElementName="pos_vert_speed" Type="sint16" Size="1" /> <!-- 0x30 -->
  181. <Data ElementName="pos_pitch1" Type="sint16" Size="1" /> <!-- 0x32 -->
  182. <Data ElementName="pos_requested_pitch_speed" Type="sint16" Size="1" /> <!-- 0x34 -->
  183. <Data ElementName="pos_unknown2" Type="int8" Size="6" /> <!-- 0x36 -->
  184. <Data ElementName="pos_x" Type="float" Size="1" /> <!-- 0x3c -->
  185. <Data ElementName="pos_y" Type="float" Size="1" /> <!-- 0x40 -->
  186. <Data ElementName="pos_z" Type="float" Size="1" /> <!-- 0x44 -->
  187. <Data ElementName="pos_pitch2" Type="sint16" Size="1" /> <!-- 0x48 -->
  188. <Data ElementName="pos_collision_radius" Type="sint16" Size="1" /> <!-- 0x4a -->
  189. <Data ElementName="pos_size" Type="sint16" Size="1" /> <!-- 0x4c -->
  190. <Data ElementName="pos_unknown3" Type="sint16" Size="1" /> <!-- 0x4e -->
  191. <Data ElementName="face_actor_id" Type="int32" Size="1" /> <!-- 0x50 -->
  192. <Data ElementName="actor_stop_range" Type="sint16" Size="1" /> <!-- 0x54 -->
  193. <Data ElementName="pos_roll" Type="sint16" Size="1" /> <!-- 0x56 -->
  194. </Struct>
  195. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="561" Comment="88 bytes">
  196. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  197. <Data ElementName="pos_loc_offset" Type="sint16" Size="3" /> <!-- 0x4 -->
  198. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" /> <!-- 0x0a -->
  199. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" /> <!-- 0x0c -->
  200. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" /> <!-- 0x0e -->
  201. <Data ElementName="pos_heading1" Type="sint16" Size="1" /> <!-- 0x10 -->
  202. <Data ElementName="pos_heading2" Type="sint16" Size="1" /> <!-- 0x12 -->
  203. <Data ElementName="pos_speed" Type="sint16" Size="1" /> <!-- 0x14 -->
  204. <Data ElementName="pos_state" Type="int32" Size="1" /> <!-- 0x16 -->
  205. <Data ElementName="pos_movement_mode" Type="int8" Size="1" /> <!-- 0x1a -->
  206. <Data ElementName="pos_unknown1" Type="int8" Size="1" /> <!-- 0x1b -->
  207. <Data ElementName="pos_dest_loc_offset" Type="sint16" Size="3" /> <!-- 0x1c -->
  208. <Data ElementName="pos_dest_loc_offset2" Type="sint16" Size="3" /> <!-- 0x22 -->
  209. <Data ElementName="pos_heading_speed" Type="sint16" Size="1" /> <!-- 0x28 -->
  210. <Data ElementName="pos_move_type" Type="sint16" Size="1" /> <!-- 0x2a -->
  211. <Data ElementName="pos_swim_speed_modifier" Type="sint16" Size="1" /> <!-- 0x2c -->
  212. <Data ElementName="pos_side_speed" Type="sint16" Size="1" /> <!-- 0x2e -->
  213. <Data ElementName="pos_vert_speed" Type="sint16" Size="1" /> <!-- 0x30 -->
  214. <Data ElementName="pos_pitch1" Type="sint16" Size="1" /> <!-- 0x32 -->
  215. <Data ElementName="pos_requested_pitch_speed" Type="sint16" Size="1" /> <!-- 0x34 -->
  216. <Data ElementName="pos_unknown2" Type="int8" Size="6" /> <!-- 0x36 -->
  217. <Data ElementName="pos_x" Type="float" Size="1" /> <!-- 0x3c -->
  218. <Data ElementName="pos_y" Type="float" Size="1" /> <!-- 0x40 -->
  219. <Data ElementName="pos_z" Type="float" Size="1" /> <!-- 0x44 -->
  220. <Data ElementName="pos_pitch2" Type="sint16" Size="1" /> <!-- 0x48 -->
  221. <Data ElementName="pos_collision_radius" Type="sint16" Size="1" /> <!-- 0x4a -->
  222. <Data ElementName="pos_size" Type="sint16" Size="1" /> <!-- 0x4c -->
  223. <Data ElementName="pos_unknown3" Type="sint16" Size="1" /> <!-- 0x4e -->
  224. <Data ElementName="face_actor_id" Type="int32" Size="1" /> <!-- 0x50 -->
  225. <Data ElementName="actor_stop_range" Type="sint16" Size="1" /> <!-- 0x54 -->
  226. <Data ElementName="pos_roll" Type="sint16" Size="1" /> <!-- 0x56 -->
  227. </Struct>
  228. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="927" >
  229. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  230. <Data ElementName="pos_x" Type="float" Size="1" />
  231. <Data ElementName="pos_y" Type="float" Size="1" />
  232. <Data ElementName="pos_z" Type="float" Size="1" />
  233. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
  234. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
  235. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
  236. <Data ElementName="pos_heading1" Type="sint16" Size="1" />
  237. <Data ElementName="pos_heading2" Type="sint16" Size="1" />
  238. <Data ElementName="pos_speed" Type="int16" Size="1" />
  239. <Data ElementName="pos_state" Type="int16" Size="1" />
  240. <Data ElementName="pos_unknown2" Type="int8" Size="4" />
  241. <Data ElementName="pos_unknown3a" Type="int8" Size="2" />
  242. <Data ElementName="pos_movement_mode" Type="int8" Size="1" />
  243. <Data ElementName="pos_unknown3b" Type="int8" Size="1" />
  244. <Data ElementName="pos_next_x" Type="float" Size="1" />
  245. <Data ElementName="pos_next_y" Type="float" Size="1" />
  246. <Data ElementName="pos_next_z" Type="float" Size="1" />
  247. <Data ElementName="pos_x3" Type="float" Size="1" />
  248. <Data ElementName="pos_y3" Type="float" Size="1" />
  249. <Data ElementName="pos_z3" Type="float" Size="1" />
  250. <Data ElementName="pos_unknown4" Type="int16" Size="2" />
  251. <Data ElementName="pos_move_type" Type="int16" Size="1" />
  252. <Data ElementName="pos_unknown6" Type="int16" Size="3" />
  253. <Data ElementName="pos_side_speed" Type="int16" Size="1" />
  254. <Data ElementName="pos_unknown6a" Type="int16" Size="4" />
  255. <Data ElementName="pos_collision_radius" Type="int16" Size="1" />
  256. <Data ElementName="pos_size" Type="int16" Size="1" />
  257. <Data ElementName="pos_size_ratio" Type="float" Size="1" />
  258. <Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
  259. <Data ElementName="pos_unknown10" Type="int16" Size="5" />
  260. </Struct>
  261. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="936" >
  262. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  263. <Data ElementName="pos_x" Type="float" Size="1" />
  264. <Data ElementName="pos_y" Type="float" Size="1" />
  265. <Data ElementName="pos_z" Type="float" Size="1" />
  266. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
  267. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
  268. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
  269. <Data ElementName="pos_heading1" Type="sint16" Size="1" />
  270. <Data ElementName="pos_heading2" Type="sint16" Size="1" />
  271. <Data ElementName="pos_speed" Type="int16" Size="1" />
  272. <Data ElementName="pos_state" Type="int16" Size="1" />
  273. <Data ElementName="pos_unknown2" Type="int8" Size="6" />
  274. <Data ElementName="pos_next_x" Type="float" Size="1" />
  275. <Data ElementName="pos_next_y" Type="float" Size="1" />
  276. <Data ElementName="pos_next_z" Type="float" Size="1" />
  277. <Data ElementName="pos_x3" Type="float" Size="1" />
  278. <Data ElementName="pos_y3" Type="float" Size="1" />
  279. <Data ElementName="pos_z3" Type="float" Size="1" />
  280. <Data ElementName="pos_movement_mode" Type="int8" Size="1" />
  281. <Data ElementName="pos_unknown3b" Type="int8" Size="1" />
  282. <Data ElementName="pos_unknown4" Type="int16" Size="2" />
  283. <Data ElementName="pos_move_type" Type="int16" Size="1" />
  284. <Data ElementName="pos_unknown6" Type="int16" Size="3" />
  285. <Data ElementName="pos_side_speed" Type="int16" Size="1" />
  286. <Data ElementName="pos_unknown6a" Type="int16" Size="4" />
  287. <Data ElementName="pos_collision_radius" Type="int16" Size="1" />
  288. <Data ElementName="pos_size" Type="int16" Size="1" />
  289. <Data ElementName="pos_size_ratio" Type="float" Size="1" />
  290. <Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
  291. <Data ElementName="pos_unknown10" Type="int16" Size="6" />
  292. </Struct>
  293. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="972" >
  294. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  295. <Data ElementName="pos_x" Type="float" Size="1" />
  296. <Data ElementName="pos_y" Type="float" Size="1" />
  297. <Data ElementName="pos_z" Type="float" Size="1" />
  298. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
  299. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
  300. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
  301. <Data ElementName="pos_heading1" Type="sint16" Size="1" />
  302. <Data ElementName="pos_heading2" Type="sint16" Size="1" />
  303. <Data ElementName="pos_speed" Type="int16" Size="1" />
  304. <Data ElementName="pos_state" Type="int16" Size="1" />
  305. <Data ElementName="pos_unknown2" Type="int8" Size="6" />
  306. <Data ElementName="pos_next_x" Type="float" Size="1" />
  307. <Data ElementName="pos_next_y" Type="float" Size="1" />
  308. <Data ElementName="pos_next_z" Type="float" Size="1" />
  309. <Data ElementName="pos_x3" Type="float" Size="1" />
  310. <Data ElementName="pos_y3" Type="float" Size="1" />
  311. <Data ElementName="pos_z3" Type="float" Size="1" />
  312. <Data ElementName="pos_movement_mode" Type="int8" Size="1" />
  313. <Data ElementName="pos_unknown3b" Type="int8" Size="1" />
  314. <Data ElementName="pos_unknown4" Type="int16" Size="2" />
  315. <Data ElementName="pos_move_type" Type="int16" Size="1" />
  316. <Data ElementName="pos_unknown6" Type="int16" Size="3" />
  317. <Data ElementName="pos_side_speed" Type="int16" Size="1" />
  318. <Data ElementName="pos_unknown6a" Type="int16" Size="4" />
  319. <Data ElementName="pos_collision_radius" Type="int16" Size="1" />
  320. <Data ElementName="pos_size" Type="int16" Size="1" />
  321. <Data ElementName="pos_size_ratio" Type="float" Size="1" />
  322. <Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
  323. <Data ElementName="pos_unknown10" Type="int16" Size="6" />
  324. </Struct>
  325. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1096" >
  326. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  327. <Data ElementName="pos_x" Type="float" Size="1" />
  328. <Data ElementName="pos_y" Type="float" Size="1" />
  329. <Data ElementName="pos_z" Type="float" Size="1" />
  330. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
  331. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
  332. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
  333. <Data ElementName="pos_heading1" Type="sint16" Size="1" />
  334. <Data ElementName="pos_heading2" Type="sint16" Size="1" />
  335. <Data ElementName="pos_speed" Type="int16" Size="1" />
  336. <Data ElementName="pos_state" Type="int16" Size="1" />
  337. <Data ElementName="pos_unknown2" Type="int8" Size="6" />
  338. <Data ElementName="pos_next_x" Type="float" Size="1" />
  339. <Data ElementName="pos_next_y" Type="float" Size="1" />
  340. <Data ElementName="pos_next_z" Type="float" Size="1" />
  341. <Data ElementName="pos_x3" Type="float" Size="1" />
  342. <Data ElementName="pos_y3" Type="float" Size="1" />
  343. <Data ElementName="pos_z3" Type="float" Size="1" />
  344. <Data ElementName="pos_movement_mode" Type="int8" Size="1" />
  345. <Data ElementName="pos_unknown3b" Type="int8" Size="1" />
  346. <Data ElementName="pos_unknown4" Type="int16" Size="3" />
  347. <Data ElementName="pos_move_type" Type="int16" Size="1" />
  348. <Data ElementName="pos_unknown6" Type="int16" Size="3" />
  349. <Data ElementName="pos_side_speed" Type="int16" Size="1" />
  350. <Data ElementName="pos_unknown6a" Type="int16" Size="4" />
  351. <Data ElementName="pos_collision_radius" Type="int16" Size="1" />
  352. <Data ElementName="pos_size" Type="int16" Size="1" />
  353. <Data ElementName="pos_size_ratio" Type="float" Size="1" />
  354. <Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
  355. <Data ElementName="pos_unknown10" Type="int16" Size="5" />
  356. </Struct>
  357. <Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1119" >
  358. <Data ElementName="pos_grid_id" Type="int32" Size="1" />
  359. <Data ElementName="pos_x" Type="float" Size="1" />
  360. <Data ElementName="pos_y" Type="float" Size="1" />
  361. <Data ElementName="pos_z" Type="float" Size="1" />
  362. <Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
  363. <Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
  364. <Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
  365. <Data ElementName="pos_heading1" Type="sint16" Size="1" />
  366. <Data ElementName="pos_heading2" Type="sint16" Size="1" />
  367. <Data ElementName="pos_speed" Type="int16" Size="1" />
  368. <Data ElementName="pos_state" Type="int32" Size="1" />
  369. <Data ElementName="pos_state2" Type="int32" Size="1" />
  370. <Data ElementName="pos_next_x" Type="float" Size="1" />
  371. <Data ElementName="pos_next_y" Type="float" Size="1" />
  372. <Data ElementName="pos_next_z" Type="float" Size="1" />
  373. <Data ElementName="pos_x3" Type="float" Size="1" />
  374. <Data ElementName="pos_y3" Type="float" Size="1" />
  375. <Data ElementName="pos_z3" Type="float" Size="1" />
  376. <Data ElementName="pos_movement_mode" Type="int8" Size="1" />
  377. <Data ElementName="pos_unknown3b" Type="int8" Size="1" />
  378. <Data ElementName="desired_heading" Type="int16" Size="1" />
  379. <Data ElementName="speed_modifier" Type="int16" Size="1" />
  380. <Data ElementName="swim_speed_modifier" Type="int16" Size="1" />
  381. <Data ElementName="pos_move_type" Type="int16" Size="1" />
  382. <Data ElementName="desired_strafe_speed" Type="int16" Size="1" />
  383. <Data ElementName="desired_vert_speed" Type="int16" Size="1" />
  384. <Data ElementName="unknown_speed_3" Type="int16" Size="1" />
  385. <Data ElementName="pos_side_speed" Type="int16" Size="1" /> <!-- desired_roll -->
  386. <Data ElementName="pos_unknown6" Type="int16" Size="1" /> <!-- desired roll velocity -->
  387. <Data ElementName="pos_pitch1" Type="sint16" />
  388. <Data ElementName="pos_pitch_velocity" Type="int16" Size="1" />
  389. <Data ElementName="pos_base_loc_x" Type="int16" Size="1" />
  390. <Data ElementName="pos_base_loc_y" Type="int16" Size="1" />
  391. <Data ElementName="pos_base_loc_z" Type="int16" Size="1" />
  392. <Data ElementName="pos_pitch2" Type="sint16" />
  393. <Data ElementName="pos_collision_radius" Type="int16" Size="1" />
  394. <Data ElementName="size" Type="int16" Size="1" />
  395. <Data ElementName="pos_size" Type="float" Size="1" />
  396. <Data ElementName="pos_size_ratio" Type="float" Size="1" />
  397. <Data ElementName="face_actor_id" Type="int32" Size="1" />
  398. <Data ElementName="actor_stop_range" Type="int16" Size="1" />
  399. <Data ElementName="pos_roll" Type="sint16" />
  400. <Data ElementName="unknown12" Type="int16" Size="2" />
  401. </Struct>
  402. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1" Comment="796 bytes">
  403. <Data ElementName="hp_remaining" Type="int32" Size="1" /> <!-- 0 -->
  404. <Data ElementName="power_percent" Type="int32" Size="1" /> <!-- 4 -->
  405. <Data ElementName="follow_target" Type="int32" Size="1" /> <!-- 12 -->
  406. <Data ElementName="target_id" Type="int32" Size="1" /> <!-- 8 -->
  407. <Data ElementName="unknown1" Type="int8" Size="8" /> <!-- 16 -->
  408. <Data ElementName="corpse" Type="int8" Size="1" /> <!-- 24 -->
  409. <Data ElementName="class" Type="int8" Size="1" /> <!-- 25 -->
  410. <Data ElementName="level" Type="int8" Size="1" /> <!-- 26 -->
  411. <Data ElementName="difficulty" Type="int8" Size="1" /> <!-- 27 -->
  412. <Data ElementName="unknown3" Type="int8" Size="1" /> <!-- 28 -->
  413. <Data ElementName="heroic_flag" Type="int8" Size="1" /> <!-- 29 -->
  414. <Data ElementName="npc" Type="int8" Size="1" /> <!-- 30 -->
  415. <Data ElementName="unknown6" Type="int8" Size="1" /> <!-- 31 -->
  416. <Data ElementName="unknown7" Type="int8" Size="1" /> <!-- 32 -->
  417. <Data ElementName="merchant" Type="int8" Size="1" /> <!-- 33 -->
  418. <Data ElementName="unknown9" Type="int8" Size="1" /> <!-- 34 -->
  419. <Data ElementName="unknown10" Type="int8" Size="1" /> <!-- 35 -->
  420. <Data ElementName="no_arrow_color_or_highlight" Type="int8" Size="1" /> <!-- 36 -->
  421. <Data ElementName="no_arrow_color_or_healthbar" Type="int8" Size="1" /> <!-- 37 -->
  422. <Data ElementName="hand_icon" Type="int8" Size="1" /> <!-- 38 127 -->
  423. <Data ElementName="hide_health" Type="int8" Size="1" /> <!-- 39 -->
  424. <Data ElementName="is_transport" Type="int8" Size="1" /> <!-- 40 -->
  425. <Data ElementName="house_icon" Type="int8" Size="1" /> <!-- 41 -->
  426. <Data ElementName="loot_icon" Type="int8" Size="1" /> <!-- 42 -->
  427. <Data ElementName="afk" Type="int8" Size="1" /> <!-- 43 -->
  428. <Data ElementName="roleplaying" Type="int8" Size="1" /> <!-- 44 -->
  429. <Data ElementName="anonymous" Type="int8" Size="1" /> <!-- 45 -->
  430. <Data ElementName="linkdead" Type="int8" Size="1" /> <!-- 46 -->
  431. <Data ElementName="camping" Type="int8" Size="1" /> <!-- 47 -->
  432. <Data ElementName="lfg" Type="int8" Size="1" /> <!-- 48 -->
  433. <Data ElementName="solid_object" Type="int8" Size="1" /> <!-- 49 -->
  434. <Data ElementName="unknown25" Type="int8" Size="1" /> <!-- 50 -->
  435. <Data ElementName="unknown26" Type="int8" Size="1" /> <!-- 51 -->
  436. <Data ElementName="unknown27" Type="int8" Size="1" /> <!-- 52 -->
  437. <Data ElementName="unknown28" Type="int8" Size="1" /> <!-- 53 -->
  438. <Data ElementName="activity_status" Type="int32" Size="1" /> <!-- 54, not really used in this version -->
  439. <Data ElementName="model_type" Type="int16" Size="1" /> <!-- 58 -->
  440. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" /> <!-- 60 -->
  441. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" /> <!-- 63 -->
  442. <Data ElementName="equipment_types" Type="int16" Size="21" /> <!-- 66 -->
  443. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  444. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  445. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  446. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  447. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="21" /> <!-- 116 -->
  448. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  449. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  450. <Data ElementName="chest_type_color" Type="EQ2_Color" Size="1" />
  451. <Data ElementName="legs_type_color" Type="EQ2_Color" Size="1" />
  452. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="21" /> <!-- 191 -->
  453. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  454. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  455. <Data ElementName="chest_type_highlight_color" Type="EQ2_Color" Size="1" />
  456. <Data ElementName="legs_type_highlight_color" Type="EQ2_Color" Size="1" />
  457. <Data ElementName="skull_type" Type="sint8" Size="3" /> <!-- 266 -->
  458. <Data ElementName="eye_type" Type="sint8" Size="3" /> <!-- 269 -->
  459. <Data ElementName="ear_type" Type="sint8" Size="3" /> <!-- 272 -->
  460. <Data ElementName="eye_brow_type" Type="sint8" Size="3" /> <!-- 275 -->
  461. <Data ElementName="cheek_type" Type="sint8" Size="3" /> <!-- 278 -->
  462. <Data ElementName="lip_type" Type="sint8" Size="3" /> <!-- 281 -->
  463. <Data ElementName="chin_type" Type="sint8" Size="3" /> <!-- 284 -->
  464. <Data ElementName="nose_type" Type="sint8" Size="3" /> <!-- 287 -->
  465. <Data ElementName="body_size" Type="sint8" Size="1" /> <!-- 290 -->
  466. <Data ElementName="bump_size" Type="sint8" Size="1" /> <!-- 291 -->
  467. <Data ElementName="mount_type" Type="int16" Size="1" /> <!-- 292 -->
  468. <Data ElementName="mount_color" Type="EQ2_Color" /> <!-- 294 -->
  469. <Data ElementName="mount_saddle_color" Type="EQ2_Color" /> <!-- 297 -->
  470. <Data ElementName="hair_color1" Type="EQ2_Color" /> <!-- 300 -->
  471. <Data ElementName="hair_color2" Type="EQ2_Color" /> <!-- 303 -->
  472. <Data ElementName="hair_highlight" Type="EQ2_Color" /> <!-- 306 -->
  473. <Data ElementName="flags" Type="int8" Size="1" /><!-- 309 1 == invisible, 2 == show_hood, 8 == crouch -->
  474. <Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 310 -->
  475. <Data ElementName="name" Type="char" Size="64" /> <!-- 314 -->
  476. <Data ElementName="last_name" Type="char" Size="64" /> <!-- 378 -->
  477. <Data ElementName="name_suffix" Type="char" Size="64" /> <!-- 442 -->
  478. <Data ElementName="name_prefix" Type="char" Size="64" /> <!-- 506 -->
  479. <Data ElementName="unknown31" Type="char" Size="64" /> <!-- 570 -->
  480. <Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 634 -->
  481. <Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 698 -->
  482. <Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 714 -->
  483. <Data ElementName="unknown32" Type="int8" Size="64" /> <!-- 722 -->
  484. <Data ElementName="action_state" Type="int16" Size="1" /> <!-- 786 -->
  485. <Data ElementName="visual_state" Type="int16" Size="1" /> <!-- 788 -->
  486. <Data ElementName="mood_state" Type="int16" Size="1" /> <!-- 790 -->
  487. <Data ElementName="emote_state" Type="int16" Size="1" /> <!-- 792 -->
  488. <Data ElementName="race" Type="int8" Size="1" /> <!-- 794 -->
  489. <Data ElementName="gender" Type="int8" Size="1" /> <!-- 795 -->
  490. </Struct>
  491. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="373" Comment="796 bytes">
  492. <Data ElementName="hp_remaining" Type="int32" Size="1" /> <!-- 4 -->
  493. <Data ElementName="power_percent" Type="int32" Size="1" /> <!-- 12 -->
  494. <Data ElementName="follow_target" Type="int32" Size="1" /> <!-- 8 -->
  495. <Data ElementName="target_id" Type="int32" Size="1" /> <!-- 8 -->
  496. <Data ElementName="corpse" Type="int8" Size="1" /> <!-- 24 -->
  497. <Data ElementName="class" Type="int8" Size="1" /> <!-- 25 -->
  498. <Data ElementName="unknown_maybe_effective_level" Type="int8" Size="1" /> <!-- 26 -->
  499. <Data ElementName="level" Type="int8" Size="1" /> <!-- 26 -->
  500. <Data ElementName="difficulty" Type="int8" Size="1" /> <!-- 27 -->
  501. <Data ElementName="unknown6" Type="int8" Size="1" /> <!-- 28 -->
  502. <Data ElementName="heroic_flag" Type="int8" Size="1" /> <!-- 29 -->
  503. <Data ElementName="npc" Type="int8" Size="1" /> <!-- 301 -->
  504. <Data ElementName="unknown7" Type="int8" Size="1" /> <!-- 302 -->
  505. <Data ElementName="unknown8" Type="int8" Size="1" /> <!-- 303 -->
  506. <Data ElementName="merchant" Type="int8" Size="1" /> <!-- 304 -->
  507. <Data ElementName="unknown9" Type="int8" Size="1" /> <!-- 305 -->
  508. <Data ElementName="unknown10" Type="int8" Size="1" /> <!-- 306 -->
  509. <Data ElementName="no_arrow_color_or_highlight" Type="int8" Size="1" /> <!-- 36 -->
  510. <Data ElementName="no_arrow_color_or_healthbar" Type="int8" Size="1" /> <!-- 37 -->
  511. <Data ElementName="hand_icon" Type="int8" Size="1" /> <!-- 309 -->
  512. <Data ElementName="hide_health" Type="int8" Size="1" /> <!-- 310 -->
  513. <Data ElementName="is_transport" Type="int8" Size="1" /> <!-- 311 -->
  514. <Data ElementName="house_icon" Type="int8" Size="1" /> <!-- 312 -->
  515. <Data ElementName="loot_icon" Type="int8" Size="1" /> <!-- 313 -->
  516. <Data ElementName="auto_attack" Type="int8" Size="1" /> <!-- 314 -->
  517. <Data ElementName="afk" Type="int8" Size="1" /> <!-- 315 -->
  518. <Data ElementName="roleplaying" Type="int8" Size="1" /> <!-- 316 -->
  519. <Data ElementName="anonymous" Type="int8" Size="1" /> <!-- 317 -->
  520. <Data ElementName="linkdead" Type="int8" Size="1" /> <!-- 318 -->
  521. <Data ElementName="camping" Type="int8" Size="1" /> <!-- 319 -->
  522. <Data ElementName="unknown12" Type="int8" Size="1" /> <!-- 320 --> <!-- looking for group? -->
  523. <Data ElementName="unknown13" Type="int8" Size="1" /> <!-- 321 --> <!-- looking for work? -->
  524. <Data ElementName="solid_object" Type="int8" Size="1" /> <!-- 322 -->
  525. <Data ElementName="unknown14" Type="int8" Size="1" /> <!-- 323 -->
  526. <Data ElementName="unknown15" Type="int8" Size="1" /> <!-- 324 -->
  527. <Data ElementName="unknown16" Type="int8" Size="1" /> <!-- 325 -->
  528. <Data ElementName="unknown17" Type="int8" Size="1" /> <!-- 326 -->
  529. <Data ElementName="activity_status" Type="int32" Size="1" /> <!-- 54, not really used in this version -->
  530. <Data ElementName="model_type" Type="int16" Size="1" /> <!-- 58 -->
  531. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" /> <!-- 60 -->
  532. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" /> <!-- 63 -->
  533. <Data ElementName="equipment_types" Type="int16" Size="21" /> <!-- 66 -->
  534. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  535. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  536. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  537. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  538. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="21" /> <!-- 116 -->
  539. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  540. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  541. <Data ElementName="chest_type_color" Type="EQ2_Color" Size="1" />
  542. <Data ElementName="legs_type_color" Type="EQ2_Color" Size="1" />
  543. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="21" /> <!-- 191 -->
  544. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  545. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  546. <Data ElementName="chest_type_highlight_color" Type="EQ2_Color" Size="1" />
  547. <Data ElementName="legs_type_highlight_color" Type="EQ2_Color" Size="1" />
  548. <Data ElementName="skull_type" Type="sint8" Size="3" /> <!-- 266 -->
  549. <Data ElementName="eye_type" Type="sint8" Size="3" /> <!-- 269 -->
  550. <Data ElementName="ear_type" Type="sint8" Size="3" /> <!-- 272 -->
  551. <Data ElementName="eye_brow_type" Type="sint8" Size="3" /> <!-- 275 -->
  552. <Data ElementName="cheek_type" Type="sint8" Size="3" /> <!-- 278 -->
  553. <Data ElementName="lip_type" Type="sint8" Size="3" /> <!-- 281 -->
  554. <Data ElementName="chin_type" Type="sint8" Size="3" /> <!-- 284 -->
  555. <Data ElementName="nose_type" Type="sint8" Size="3" /> <!-- 287 -->
  556. <Data ElementName="body_size" Type="sint8" Size="1" /> <!-- 290 -->
  557. <Data ElementName="bump_size" Type="sint8" Size="1" /> <!-- 291 -->
  558. <Data ElementName="mount_type" Type="int16" Size="1" /> <!-- 292 -->
  559. <Data ElementName="mount_color" Type="EQ2_Color" /> <!-- 294 -->
  560. <Data ElementName="mount_saddle_color" Type="EQ2_Color" /> <!-- 297 -->
  561. <Data ElementName="hair_color1" Type="EQ2_Color" /> <!-- 300 -->
  562. <Data ElementName="hair_color2" Type="EQ2_Color" /> <!-- 303 -->
  563. <Data ElementName="hair_highlight" Type="EQ2_Color" /> <!-- 306 -->
  564. <Data ElementName="flags" Type="int8" Size="1" /><!-- 309 1 == invisible, 2 == show_hood, 8 == crouch -->
  565. <Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 310 -->
  566. <Data ElementName="name" Type="char" Size="64" /> <!-- 314 -->
  567. <Data ElementName="last_name" Type="char" Size="64" /> <!-- 378 -->
  568. <Data ElementName="name_suffix" Type="char" Size="64" /> <!-- 442 -->
  569. <Data ElementName="name_prefix" Type="char" Size="64" /> <!-- 506 -->
  570. <Data ElementName="unknown31" Type="char" Size="64" /> <!-- 570 -->
  571. <Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 634 -->
  572. <Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 698 -->
  573. <Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 714 -->
  574. <Data ElementName="action_state" Type="int16" Size="1" /> <!-- 786 -->
  575. <Data ElementName="visual_statex" Type="int16" Size="1" /> <!-- 788 -->
  576. <Data ElementName="mood_state" Type="int16" Size="1" /> <!-- 790 -->
  577. <Data ElementName="emote_state" Type="int16" Size="1" /> <!-- 792 -->
  578. <Data ElementName="race" Type="int8" Size="1" /> <!-- 794 -->
  579. <Data ElementName="gender" Type="int8" Size="1" /> <!-- 795 -->
  580. </Struct>
  581. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="546" >
  582. <Data ElementName="hp_remaining" Type="int32" Size="1" /> <!-- 0 -->
  583. <Data ElementName="power_percent" Type="int32" Size="1" /> <!-- 4 -->
  584. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" /> <!-- 8 -->
  585. <Data ElementName="target_id" Type="int32" Size="1" /> <!-- 282 -->
  586. <Data ElementName="follow_target" Type="int32" Size="1" /> <!-- 278 -->
  587. <Data ElementName="unknown5" Type="int8" Size="8" /> <!-- 286 -->
  588. <Data ElementName="corpse" Type="int8" Size="1" /> <!-- 295 -->
  589. <Data ElementName="class" Type="int8" Size="1" /> <!-- 296 -->
  590. <Data ElementName="effective_level" Type="int8" Size="1" />
  591. <Data ElementName="level" Type="int8" Size="1" /> <!-- 297 -->
  592. <Data ElementName="difficulty" Type="int8" Size="1" /> <!-- 298 -->
  593. <Data ElementName="unknown6" Type="int8" Size="1" /> <!-- 299 -->
  594. <Data ElementName="heroic_flag" Type="int8" Size="1" /> <!-- 300 -->
  595. <Data ElementName="npc" Type="int8" Size="1" /> <!-- 301 -->
  596. <Data ElementName="unknown7" Type="int8" Size="1" /> <!-- 302 -->
  597. <Data ElementName="merchant" Type="int8" Size="1" /> <!-- 303 -->
  598. <Data ElementName="unknown8" Type="int8" Size="1" /> <!-- 304 -->
  599. <Data ElementName="unknown9" Type="int8" Size="1" /> <!-- 305 -->
  600. <Data ElementName="unknown10" Type="int8" Size="1" /> <!-- 306 -->
  601. <Data ElementName="no_arrow_color_or_highlight" Type="int8" Size="1" /> <!-- 307 -->
  602. <Data ElementName="no_arrow_color_or_healthbar" Type="int8" Size="1" /> <!-- 308 -->
  603. <Data ElementName="hand_icon" Type="int8" Size="1" /> <!-- 309 -->
  604. <Data ElementName="hide_health" Type="int8" Size="1" /> <!-- 310 -->
  605. <Data ElementName="is_transport" Type="int8" Size="1" /> <!-- 311 -->
  606. <Data ElementName="house_icon" Type="int8" Size="1" /> <!-- 312 -->
  607. <Data ElementName="loot_icon" Type="int8" Size="1" /> <!-- 313 -->
  608. <Data ElementName="auto_attack" Type="int8" Size="1" /> <!-- 314 -->
  609. <Data ElementName="afk" Type="int8" Size="1" /> <!-- 315 -->
  610. <Data ElementName="roleplaying" Type="int8" Size="1" /> <!-- 316 -->
  611. <Data ElementName="anonymous" Type="int8" Size="1" /> <!-- 317 -->
  612. <Data ElementName="linkdead" Type="int8" Size="1" /> <!-- 318 -->
  613. <Data ElementName="camping" Type="int8" Size="1" /> <!-- 319 -->
  614. <Data ElementName="unknown12" Type="int8" Size="1" /> <!-- 320 --> <!-- looking for group? -->
  615. <Data ElementName="unknown13" Type="int8" Size="1" /> <!-- 321 --> <!-- looking for work? -->
  616. <Data ElementName="solid_object" Type="int8" Size="1" /> <!-- 322 -->
  617. <Data ElementName="unknown14" Type="int8" Size="1" /> <!-- 323 -->
  618. <Data ElementName="unknown15" Type="int8" Size="1" /> <!-- 324 -->
  619. <Data ElementName="unknown16" Type="int8" Size="1" /> <!-- 325 -->
  620. <Data ElementName="unknown17" Type="int8" Size="1" /> <!-- 326 -->
  621. <Data ElementName="activity_status" Type="int32" Size="1" /> <!-- 327 -->
  622. <Data ElementName="model_type" Type="int16" Size="1" /> <!-- 331 -->
  623. <Data ElementName="soga_model_type" Type="int16" Size="1" /> <!-- 333 -->
  624. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" /> <!-- 335 -->
  625. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" /> <!-- 338 -->
  626. <Data ElementName="soga_eye_color" Type="EQ2_Color" /> <!-- 341 -->
  627. <Data ElementName="soga_skin_color" Type="EQ2_Color" /> <!-- 344 -->
  628. <Data ElementName="equipment_types" Type="int16" Size="23" /> <!-- 347 -->
  629. <Data ElementName="hair_type_id" Type="int16" Size="1" /> <!-- 393 -->
  630. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" /> <!-- 395 -->
  631. <Data ElementName="chest_type_id" Type="int16" Size="1" /> <!-- 397 -->
  632. <Data ElementName="legs_type_id" Type="int16" Size="1" /> <!-- 399 -->
  633. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" /> <!-- 401 -->
  634. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" /> <!-- 403 -->
  635. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="23" /> <!-- 405 -->
  636. <Data ElementName="hair_type_color" Type="EQ2_Color" /> <!-- 474 -->
  637. <Data ElementName="hair_face_color" Type="EQ2_Color" /> <!-- 477 -->
  638. <Data ElementName="chest_type_color" Type="EQ2_Color" Size="1" /> <!-- 480 -->
  639. <Data ElementName="legs_type_color" Type="EQ2_Color" Size="1" /> <!-- 483 -->
  640. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="23" /> <!-- 486 -->
  641. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" /> <!-- 555 -->
  642. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" /> <!-- 558 -->
  643. <Data ElementName="chest_type_highlight_color" Type="EQ2_Color" Size="1" /> <!-- 561 -->
  644. <Data ElementName="legs_type_highlight_color" Type="EQ2_Color" Size="1" /> <!-- 564 -->
  645. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" /> <!-- 567 -->
  646. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" /> <!-- 570 -->
  647. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" /> <!-- 573 -->
  648. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" /> <!-- 576 -->
  649. <Data ElementName="skull_type" Type="sint8" Size="3" /> <!-- 579 -->
  650. <Data ElementName="eye_type" Type="sint8" Size="3" /> <!-- 582 -->
  651. <Data ElementName="ear_type" Type="sint8" Size="3" /> <!-- 585 -->
  652. <Data ElementName="eye_brow_type" Type="sint8" Size="3" /> <!-- 588 -->
  653. <Data ElementName="cheek_type" Type="sint8" Size="3" /> <!-- 591 -->
  654. <Data ElementName="lip_type" Type="sint8" Size="3" /> <!-- 594 -->
  655. <Data ElementName="chin_type" Type="sint8" Size="3" /> <!-- 597 -->
  656. <Data ElementName="nose_type" Type="sint8" Size="3" /> <!-- 600 -->
  657. <Data ElementName="body_size" Type="sint8" Size="1" /> <!-- 603 -->
  658. <Data ElementName="bump_size" Type="sint8" Size="1" /> <!-- 604 -->
  659. <Data ElementName="soga_skull_type" Type="sint8" Size="3" /> <!-- 605 -->
  660. <Data ElementName="soga_eye_type" Type="sint8" Size="3" /> <!-- 608 -->
  661. <Data ElementName="soga_ear_type" Type="sint8" Size="3" /> <!-- 611 -->
  662. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" /> <!-- 614 -->
  663. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" /> <!-- 617 -->
  664. <Data ElementName="soga_lip_type" Type="sint8" Size="3" /> <!-- 620 -->
  665. <Data ElementName="soga_chin_type" Type="sint8" Size="3" /> <!-- 623 -->
  666. <Data ElementName="soga_nose_type" Type="sint8" Size="3" /> <!-- 626 -->
  667. <Data ElementName="soga_body_size" Type="sint8" Size="1" /> <!-- 629 -->
  668. <Data ElementName="soga_bump_size" Type="sint8" Size="1" /> <!-- 630 -->
  669. <Data ElementName="mount_type" Type="int16" Size="1" /> <!-- 631 -->
  670. <Data ElementName="mount_color" Type="EQ2_Color" /> <!-- 633 -->
  671. <Data ElementName="mount_saddle_color" Type="EQ2_Color" /> <!-- 636 -->
  672. <Data ElementName="hair_color1" Type="EQ2_Color" /> <!-- 639 -->
  673. <Data ElementName="hair_color2" Type="EQ2_Color" /> <!-- 642 -->
  674. <Data ElementName="hair_highlight" Type="EQ2_Color" /> <!-- 645 -->
  675. <Data ElementName="soga_hair_color1" Type="EQ2_Color" /> <!-- 648 -->
  676. <Data ElementName="soga_hair_color2" Type="EQ2_Color" /> <!-- 651 -->
  677. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" /> <!-- 654 -->
  678. <Data ElementName="combat_voice" Type="int16" Size="1" />
  679. <Data ElementName="emote_voice" Type="int16" Size="1" />
  680. <Data ElementName="unknown" Type="int8" Size="2" /> <!-- 657 -->
  681. <Data ElementName="flags" Type="int8" Size="1" /><!-- 663 1 == invisible, 2 == show_hood, 8 == crouch -->
  682. <Data ElementName="unknown2" Type="int8" Size="3" /> <!-- 664 -->
  683. <Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 667 -->
  684. <Data ElementName="name" Type="char" Size="64" /> <!-- 671 -->
  685. <Data ElementName="last_name" Type="char" Size="64" /> <!-- 735 -->
  686. <Data ElementName="name_suffix" Type="char" Size="64" /> <!-- 799 -->
  687. <Data ElementName="name_prefix" Type="char" Size="64" /> <!-- 863 -->
  688. <Data ElementName="unknown31" Type="char" Size="64" /> <!--927-->
  689. <Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 991 -->
  690. <Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 1055 -->
  691. <Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 1071 -->
  692. <Data ElementName="action_state" Type="int16" Size="1" /> <!-- 1079 -->
  693. <Data ElementName="visual_state" Type="int16" Size="1" /> <!-- 1081 -->
  694. <Data ElementName="mood_state" Type="int16" Size="1" /> <!-- 1083 -->
  695. <Data ElementName="emote_state" Type="int16" Size="1" /> <!-- 1085 -->
  696. <Data ElementName="race" Type="int8" Size="1" /> <!-- 1087 -->
  697. <Data ElementName="gender" Type="int8" Size="1" /> <!-- 1088 -->
  698. </Struct>
  699. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="561" >
  700. <Data ElementName="hp_remaining" Type="int32" Size="1" /> <!-- 0 -->
  701. <Data ElementName="power_percent" Type="int32" Size="1" /> <!-- 4 -->
  702. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" /> <!-- 278 -->
  703. <Data ElementName="target_id" Type="int32" Size="1" /> <!-- 282 -->
  704. <Data ElementName="follow_target" Type="int32" Size="1" /> <!-- 286 -->
  705. <Data ElementName="unknown4" Type="int8" Size="7" /> <!-- 290 -->
  706. <Data ElementName="corpse" Type="int8" Size="1" /> <!-- 297 -->
  707. <Data ElementName="class" Type="int8" Size="1" /> <!-- 298 -->
  708. <Data ElementName="effective_level" Type="int8" Size="1" /> <!-- 299 -->
  709. <Data ElementName="level" Type="int8" Size="1" /> <!-- 300 -->
  710. <Data ElementName="difficulty" Type="int8" Size="1" /> <!-- 301 -->
  711. <Data ElementName="unknown6" Type="int8" Size="1" /> <!-- 302 -->
  712. <Data ElementName="heroic_flag" Type="int8" Size="1" /> <!-- 303 -->
  713. <Data ElementName="activity_status" Type="int32" Size="1" /> <!-- 304 -->
  714. <Data ElementName="unknown5" Type="int8" Size="3" /> <!-- 308 -->
  715. <!-- some strange model/race change -->
  716. <Data ElementName="flags" Type="int8" Size="1" /> <!-- 314 -->
  717. <Data ElementName="unknowndata" Type="int32" Size="1" /> <!-- 327 -->
  718. <Data ElementName="model_type" Type="int16" Size="1" /> <!-- 331 -->
  719. <Data ElementName="soga_model_type" Type="int16" Size="1" /> <!-- 333 -->
  720. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" /> <!-- 335 -->
  721. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" /> <!-- 338 -->
  722. <Data ElementName="soga_eye_color" Type="EQ2_Color" /> <!-- 341 -->
  723. <Data ElementName="soga_skin_color" Type="EQ2_Color" /> <!-- 344 -->
  724. <Data ElementName="equipment_types" Type="int16" Size="23" /> <!-- 347 -->
  725. <Data ElementName="hair_type_id" Type="int16" Size="1" /> <!-- 393 -->
  726. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" /> <!-- 395 -->
  727. <Data ElementName="chest_type_id" Type="int16" Size="1" /> <!-- 397 -->
  728. <Data ElementName="legs_type_id" Type="int16" Size="1" /> <!-- 399 -->
  729. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" /> <!-- 401 -->
  730. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" /> <!-- 403 -->
  731. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="23" /> <!-- 405 -->
  732. <Data ElementName="hair_type_color" Type="EQ2_Color" /> <!-- 474 -->
  733. <Data ElementName="hair_face_color" Type="EQ2_Color" /> <!-- 477 -->
  734. <Data ElementName="chest_type_color" Type="EQ2_Color" Size="1" /> <!-- 480 -->
  735. <Data ElementName="legs_type_color" Type="EQ2_Color" Size="1" /> <!-- 483 -->
  736. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="23" /> <!-- 486 -->
  737. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" /> <!-- 555 -->
  738. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" /> <!-- 558 -->
  739. <Data ElementName="chest_type_highlight_color" Type="EQ2_Color" Size="1" /> <!-- 561 -->
  740. <Data ElementName="legs_type_highlight_color" Type="EQ2_Color" Size="1" /> <!-- 564 -->
  741. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" /> <!-- 567 -->
  742. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" /> <!-- 570 -->
  743. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" /> <!-- 573 -->
  744. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" /> <!-- 576 -->
  745. <Data ElementName="skull_type" Type="sint8" Size="3" /> <!-- 579 -->
  746. <Data ElementName="eye_type" Type="sint8" Size="3" /> <!-- 582 -->
  747. <Data ElementName="ear_type" Type="sint8" Size="3" /> <!-- 585 -->
  748. <Data ElementName="eye_brow_type" Type="sint8" Size="3" /> <!-- 588 -->
  749. <Data ElementName="cheek_type" Type="sint8" Size="3" /> <!-- 591 -->
  750. <Data ElementName="lip_type" Type="sint8" Size="3" /> <!-- 594 -->
  751. <Data ElementName="chin_type" Type="sint8" Size="3" /> <!-- 597 -->
  752. <Data ElementName="nose_type" Type="sint8" Size="3" /> <!-- 600 -->
  753. <Data ElementName="body_size" Type="sint8" Size="1" /> <!-- 603 -->
  754. <Data ElementName="bump_size" Type="sint8" Size="1" /> <!-- 604 -->
  755. <Data ElementName="soga_skull_type" Type="sint8" Size="3" /> <!-- 605 -->
  756. <Data ElementName="soga_eye_type" Type="sint8" Size="3" /> <!-- 608 -->
  757. <Data ElementName="soga_ear_type" Type="sint8" Size="3" /> <!-- 611 -->
  758. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" /> <!-- 614 -->
  759. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" /> <!-- 617 -->
  760. <Data ElementName="soga_lip_type" Type="sint8" Size="3" /> <!-- 620 -->
  761. <Data ElementName="soga_chin_type" Type="sint8" Size="3" /> <!-- 623 -->
  762. <Data ElementName="soga_nose_type" Type="sint8" Size="3" /> <!-- 626 -->
  763. <Data ElementName="soga_body_size" Type="sint8" Size="1" /> <!-- 629 -->
  764. <Data ElementName="soga_bump_size" Type="sint8" Size="1" /> <!-- 630 -->
  765. <Data ElementName="mount_type" Type="int16" Size="1" /> <!-- 631 -->
  766. <Data ElementName="mount_color" Type="EQ2_Color" /> <!-- 633 -->
  767. <Data ElementName="mount_saddle_color" Type="EQ2_Color" /> <!-- 636 -->
  768. <Data ElementName="hair_color1" Type="EQ2_Color" /> <!-- 639 -->
  769. <Data ElementName="hair_color2" Type="EQ2_Color" /> <!-- 642 -->
  770. <Data ElementName="hair_highlight" Type="EQ2_Color" /> <!-- 645 -->
  771. <Data ElementName="soga_hair_color1" Type="EQ2_Color" /> <!-- 648 -->
  772. <Data ElementName="soga_hair_color2" Type="EQ2_Color" /> <!-- 651 -->
  773. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" /> <!-- 654 -->
  774. <Data ElementName="combat_voice" Type="int16" Size="1" />
  775. <Data ElementName="emote_voice" Type="int16" Size="1" />
  776. <Data ElementName="unknown" Type="int8" Size="3" /> <!-- 657 -->
  777. <Data ElementName="unknown2" Type="int8" Size="3" /> <!-- 664 -->
  778. <Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 667 -->
  779. <Data ElementName="name" Type="char" Size="64" /> <!-- 671 -->
  780. <Data ElementName="last_name" Type="char" Size="64" /> <!-- 735 -->
  781. <Data ElementName="name_suffix" Type="char" Size="64" /> <!-- 799 -->
  782. <Data ElementName="name_prefix" Type="char" Size="64" /> <!-- 863 -->
  783. <Data ElementName="unknown31" Type="char" Size="64" /> <!--927-->
  784. <Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 991 -->
  785. <Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 1055 -->
  786. <Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 1071 -->
  787. <Data ElementName="action_state" Type="int16" Size="1" /> <!-- 1079 -->
  788. <Data ElementName="visual_state" Type="int16" Size="1" /> <!-- 1081 -->
  789. <Data ElementName="mood_state" Type="int16" Size="1" /> <!-- 1083 -->
  790. <Data ElementName="emote_state" Type="int16" Size="1" /> <!-- 1085 -->
  791. <Data ElementName="race" Type="int8" Size="1" /> <!-- 1087 -->
  792. <Data ElementName="gender" Type="int8" Size="1" /> <!-- 1088 -->
  793. </Struct>
  794. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="562" >
  795. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  796. <Data ElementName="unknown2a" Type="int8" Size="3" />
  797. <Data ElementName="power_percent" Type="int8" Size="1" />
  798. <Data ElementName="unknown2b" Type="int8" Size="1" />
  799. <Data ElementName="unknown3" Type="int8" Size="288" />
  800. <Data ElementName="class" Type="int8" Size="1" />
  801. <Data ElementName="unknown4" Type="int8" Size="1" />
  802. <Data ElementName="level" Type="int8" Size="1" />
  803. <Data ElementName="difficulty" Type="int8" Size="1" />
  804. <Data ElementName="unknown5" Type="int8" Size="1" />
  805. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  806. <Data ElementName="spawn_type" Type="int8" Size="1" />
  807. <Data ElementName="icon" Type="int8" Size="1" />
  808. <Data ElementName="activity_status" Type="int32" Size="1" />
  809. <Data ElementName="unknown6" Type="int8" Size="6" />
  810. <Data ElementName="unknown7" Type="float" Size="1" />
  811. <Data ElementName="model_type" Type="int16" Size="1" />
  812. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  813. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  814. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  815. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  816. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  817. <Data ElementName="equipment_types" Type="int16" Size="25" />
  818. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  819. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  820. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  821. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  822. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  823. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  824. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  825. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  826. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  827. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  828. <Data ElementName="wing_color1" Type="EQ2_Color" />
  829. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  830. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  831. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  832. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  833. <Data ElementName="wing_color2" Type="EQ2_Color" />
  834. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  835. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  836. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  837. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  838. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  839. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  840. <Data ElementName="eye_type" Type="sint8" Size="3" />
  841. <Data ElementName="ear_type" Type="sint8" Size="3" />
  842. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  843. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  844. <Data ElementName="lip_type" Type="sint8" Size="3" />
  845. <Data ElementName="chin_type" Type="sint8" Size="3" />
  846. <Data ElementName="nose_type" Type="sint8" Size="3" />
  847. <Data ElementName="body_size" Type="sint8" Size="1" />
  848. <Data ElementName="unknown13" Type="int32" Size="1" />
  849. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  850. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  851. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  852. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  853. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  854. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  855. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  856. <Data ElementName="unknown14" Type="int16" Size="1" />
  857. <Data ElementName="unknown15" Type="int16" Size="4" />
  858. <Data ElementName="mount_type" Type="int16" Size="1" />
  859. <Data ElementName="mount_color" Type="EQ2_Color" />
  860. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  861. <Data ElementName="hair_color1" Type="EQ2_Color" />
  862. <Data ElementName="hair_color2" Type="EQ2_Color" />
  863. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  864. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  865. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  866. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  867. <Data ElementName="combat_voice" Type="int16" Size="1" />
  868. <Data ElementName="emote_voice" Type="int16" Size="1" />
  869. <Data ElementName="unknown17" Type="int8" Size="2" />
  870. <Data ElementName="visual_flag" Type="int8" Size="1" />
  871. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  872. <Data ElementName="unknown18" Type="int8" Size="36" />
  873. <Data ElementName="action_state" Type="int16" Size="1" />
  874. <Data ElementName="visual_state" Type="int16" Size="1" />
  875. <Data ElementName="mood_state" Type="int16" Size="1" />
  876. <Data ElementName="unknown19" Type="int8" Size="4" />
  877. <Data ElementName="race" Type="int8" Size="1" />
  878. <Data ElementName="gender" Type="int8" Size="1" />
  879. </Struct>
  880. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="864" >
  881. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  882. <Data ElementName="unknown2a" Type="int8" Size="3" />
  883. <Data ElementName="power_percent" Type="int8" Size="1" />
  884. <Data ElementName="unknown2b" Type="int8" Size="1" />
  885. <Data ElementName="unknown3" Type="int8" Size="288" />
  886. <Data ElementName="class" Type="int8" Size="1" />
  887. <Data ElementName="unknown4" Type="int8" Size="1" />
  888. <Data ElementName="level" Type="int8" Size="1" />
  889. <Data ElementName="difficulty" Type="int8" Size="1" />
  890. <Data ElementName="unknown5" Type="int8" Size="1" />
  891. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  892. <Data ElementName="spawn_type" Type="int8" Size="1" />
  893. <Data ElementName="icon" Type="int8" Size="1" />
  894. <Data ElementName="activity_status" Type="int32" Size="1" />
  895. <Data ElementName="unknown6" Type="int8" Size="6" />
  896. <Data ElementName="unknown7" Type="float" Size="1" />
  897. <Data ElementName="model_type" Type="int16" Size="1" />
  898. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  899. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  900. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  901. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  902. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  903. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  904. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  905. <Data ElementName="equipment_types" Type="int16" Size="25" />
  906. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  907. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  908. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  909. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  910. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  911. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  912. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  913. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  914. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  915. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  916. <Data ElementName="wing_color1" Type="EQ2_Color" />
  917. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  918. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  919. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  920. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  921. <Data ElementName="wing_color2" Type="EQ2_Color" />
  922. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  923. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  924. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  925. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  926. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  927. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  928. <Data ElementName="eye_type" Type="sint8" Size="3" />
  929. <Data ElementName="ear_type" Type="sint8" Size="3" />
  930. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  931. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  932. <Data ElementName="lip_type" Type="sint8" Size="3" />
  933. <Data ElementName="chin_type" Type="sint8" Size="3" />
  934. <Data ElementName="nose_type" Type="sint8" Size="3" />
  935. <Data ElementName="body_size" Type="sint8" Size="1" />
  936. <Data ElementName="unknown13" Type="int32" Size="1" />
  937. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  938. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  939. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  940. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  941. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  942. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  943. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  944. <Data ElementName="unknown14" Type="int16" Size="1" />
  945. <Data ElementName="unknown15" Type="int16" Size="4" />
  946. <Data ElementName="mount_type" Type="int16" Size="1" />
  947. <Data ElementName="mount_color" Type="EQ2_Color" />
  948. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  949. <Data ElementName="hair_color1" Type="EQ2_Color" />
  950. <Data ElementName="hair_color2" Type="EQ2_Color" />
  951. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  952. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  953. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  954. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  955. <Data ElementName="combat_voice" Type="int16" Size="1" />
  956. <Data ElementName="emote_voice" Type="int16" Size="1" />
  957. <Data ElementName="unknown17" Type="int8" Size="4" />
  958. <Data ElementName="visual_flag" Type="int8" Size="1" />
  959. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  960. <Data ElementName="unknown18" Type="int8" Size="30" />
  961. <Data ElementName="action_state" Type="int16" Size="1" />
  962. <Data ElementName="visual_state" Type="int16" Size="1" />
  963. <Data ElementName="mood_state" Type="int16" Size="1" />
  964. <Data ElementName="emote_state" Type="int16" Size="1" />
  965. <Data ElementName="race" Type="int8" Size="1" />
  966. <Data ElementName="gender" Type="int8" Size="1" />
  967. </Struct>
  968. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="936" >
  969. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  970. <Data ElementName="unknown2a" Type="int8" Size="3" />
  971. <Data ElementName="power_percent" Type="int8" Size="1" />
  972. <Data ElementName="unknown2b" Type="int8" Size="1" />
  973. <Data ElementName="unknown3" Type="int8" Size="258" />
  974. <Data ElementName="spawn_type" Type="int8" Size="1" />
  975. <Data ElementName="icon" Type="int8" Size="1" />
  976. <Data ElementName="activity_status" Type="int32" Size="1" />
  977. <Data ElementName="unknown6" Type="int8" Size="2" />
  978. <Data ElementName="unknown4" Type="int8" Size="1" />
  979. <Data ElementName="level" Type="int8" Size="1" />
  980. <Data ElementName="unknown5" Type="int8" Size="1" />
  981. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  982. <Data ElementName="activity_timer" Type="int32" Size="1" />
  983. <Data ElementName="unknown7" Type="float" Size="1" />
  984. <Data ElementName="model_type" Type="int16" Size="1" />
  985. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  986. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  987. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  988. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  989. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  990. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  991. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  992. <Data ElementName="equipment_types" Type="int16" Size="25" />
  993. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  994. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  995. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  996. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  997. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  998. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  999. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1000. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1001. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1002. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1003. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1004. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  1005. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1006. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1007. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1008. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1009. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  1010. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1011. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1012. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1013. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1014. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1015. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1016. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1017. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1018. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1019. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1020. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1021. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1022. <Data ElementName="body_size" Type="sint8" Size="1" />
  1023. <Data ElementName="unknown13" Type="int32" Size="1" />
  1024. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1025. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1026. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1027. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1028. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1029. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1030. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1031. <Data ElementName="unknown14" Type="int16" Size="1" />
  1032. <Data ElementName="unknown15" Type="int16" Size="4" />
  1033. <Data ElementName="mount_type" Type="int16" Size="1" />
  1034. <Data ElementName="mount_color" Type="EQ2_Color" />
  1035. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1036. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1037. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1038. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1039. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1040. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1041. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1042. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1043. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1044. <Data ElementName="unknown17" Type="int8" Size="4" />
  1045. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1046. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1047. <Data ElementName="unknown18" Type="int8" Size="30" />
  1048. <Data ElementName="action_state" Type="int16" Size="1" />
  1049. <Data ElementName="visual_state" Type="int16" Size="1" />
  1050. <Data ElementName="mood_state" Type="int16" Size="1" />
  1051. <Data ElementName="emote_state" Type="int16" Size="1" />
  1052. <Data ElementName="race" Type="int8" Size="1" />
  1053. <Data ElementName="gender" Type="int8" Size="1" />
  1054. <Data ElementName="class" Type="int8" Size="1" />
  1055. <Data ElementName="difficulty" Type="int8" Size="1" />
  1056. </Struct>
  1057. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="945" >
  1058. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1059. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1060. <Data ElementName="power_percent" Type="int8" Size="1" />
  1061. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1062. <Data ElementName="unknown3" Type="int8" Size="258" />
  1063. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1064. <Data ElementName="icon" Type="int8" Size="1" />
  1065. <Data ElementName="activity_status" Type="int32" Size="1" />
  1066. <Data ElementName="unknown6" Type="int8" Size="2" />
  1067. <Data ElementName="unknown4" Type="int8" Size="1" />
  1068. <Data ElementName="level" Type="int8" Size="1" />
  1069. <Data ElementName="unknown5" Type="int8" Size="1" />
  1070. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1071. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1072. <Data ElementName="unknown7" Type="float" Size="1" />
  1073. <Data ElementName="model_type" Type="int16" Size="1" />
  1074. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1075. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1076. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1077. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1078. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1079. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1080. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1081. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1082. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1083. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1084. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1085. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1086. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1087. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1088. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1089. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1090. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1091. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1092. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1093. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  1094. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1095. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1096. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1097. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1098. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  1099. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1100. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1101. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1102. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1103. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1104. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1105. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1106. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1107. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1108. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1109. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1110. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1111. <Data ElementName="body_size" Type="sint8" Size="1" />
  1112. <Data ElementName="unknown13" Type="int32" Size="1" />
  1113. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1114. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1115. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1116. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1117. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1118. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1119. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1120. <Data ElementName="unknown14" Type="int16" Size="1" />
  1121. <Data ElementName="unknown15" Type="int16" Size="4" />
  1122. <Data ElementName="mount_type" Type="int16" Size="1" />
  1123. <Data ElementName="mount_color" Type="EQ2_Color" />
  1124. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1125. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1126. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1127. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1128. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1129. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1130. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1131. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1132. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1133. <Data ElementName="unknown17" Type="int8" Size="4" />
  1134. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1135. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1136. <Data ElementName="unknown18" Type="int8" Size="30" />
  1137. <Data ElementName="action_state" Type="int16" Size="1" />
  1138. <Data ElementName="visual_state" Type="int16" Size="1" />
  1139. <Data ElementName="mood_state" Type="int16" Size="1" />
  1140. <Data ElementName="emote_state" Type="int16" Size="1" />
  1141. <Data ElementName="race" Type="int8" Size="1" />
  1142. <Data ElementName="gender" Type="int8" Size="1" />
  1143. <Data ElementName="class" Type="int8" Size="1" />
  1144. <Data ElementName="difficulty" Type="int8" Size="1" />
  1145. <Data ElementName="unknown20" Type="int32" Size="1" />
  1146. </Struct>
  1147. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="954" >
  1148. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1149. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1150. <Data ElementName="power_percent" Type="int8" Size="1" />
  1151. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1152. <Data ElementName="unknown3" Type="int8" Size="258" />
  1153. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1154. <Data ElementName="icon" Type="int8" Size="1" />
  1155. <Data ElementName="activity_status" Type="int32" Size="1" />
  1156. <Data ElementName="unknown6" Type="int8" Size="2" />
  1157. <Data ElementName="unknown4" Type="int8" Size="1" />
  1158. <Data ElementName="level" Type="int8" Size="1" />
  1159. <Data ElementName="unknown5" Type="int8" Size="1" />
  1160. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1161. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1162. <Data ElementName="unknown7" Type="float" Size="1" />
  1163. <Data ElementName="model_type" Type="int16" Size="1" />
  1164. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1165. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1166. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1167. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1168. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1169. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1170. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1171. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1172. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1173. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1174. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1175. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1176. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1177. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1178. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1179. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1180. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1181. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1182. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1183. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  1184. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1185. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1186. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1187. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1188. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  1189. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1190. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1191. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1192. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1193. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1194. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1195. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1196. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1197. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1198. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1199. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1200. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1201. <Data ElementName="body_size" Type="sint8" Size="1" />
  1202. <Data ElementName="unknown13" Type="int32" Size="1" />
  1203. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1204. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1205. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1206. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1207. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1208. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1209. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1210. <Data ElementName="unknown14" Type="int16" Size="1" />
  1211. <Data ElementName="unknown15" Type="int16" Size="4" />
  1212. <Data ElementName="mount_type" Type="int16" Size="1" />
  1213. <Data ElementName="mount_color" Type="EQ2_Color" />
  1214. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1215. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1216. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1217. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1218. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1219. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1220. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1221. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1222. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1223. <Data ElementName="unknown17" Type="int8" Size="4" />
  1224. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1225. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1226. <Data ElementName="unknown18" Type="int8" Size="30" />
  1227. <Data ElementName="action_state" Type="int16" Size="1" />
  1228. <Data ElementName="visual_state" Type="int16" Size="1" />
  1229. <Data ElementName="mood_state" Type="int16" Size="1" />
  1230. <Data ElementName="emote_state" Type="int16" Size="1" />
  1231. <Data ElementName="race" Type="int8" Size="1" />
  1232. <Data ElementName="gender" Type="int8" Size="1" />
  1233. <Data ElementName="class" Type="int8" Size="1" />
  1234. <Data ElementName="difficulty" Type="int8" Size="1" />
  1235. </Struct>
  1236. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="955" >
  1237. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1238. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1239. <Data ElementName="power_percent" Type="int8" Size="1" />
  1240. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1241. <Data ElementName="unknown3" Type="int8" Size="258" />
  1242. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1243. <Data ElementName="icon" Type="int8" Size="1" />
  1244. <Data ElementName="activity_status" Type="int32" Size="1" />
  1245. <Data ElementName="unknown6" Type="int8" Size="3" />
  1246. <Data ElementName="unknown4" Type="int8" Size="1" />
  1247. <Data ElementName="level" Type="int8" Size="1" />
  1248. <Data ElementName="unknown5" Type="int8" Size="1" />
  1249. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1250. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1251. <Data ElementName="unknown7" Type="float" Size="1" />
  1252. <Data ElementName="model_type" Type="int16" Size="1" />
  1253. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1254. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1255. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1256. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1257. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1258. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1259. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1260. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1261. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1262. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1263. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1264. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1265. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1266. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1267. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1268. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1269. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1270. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1271. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1272. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  1273. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1274. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1275. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1276. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1277. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  1278. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1279. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1280. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1281. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1282. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1283. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1284. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1285. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1286. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1287. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1288. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1289. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1290. <Data ElementName="body_size" Type="sint8" Size="1" />
  1291. <Data ElementName="unknown13" Type="int32" Size="1" />
  1292. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1293. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1294. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1295. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1296. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1297. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1298. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1299. <Data ElementName="unknown14" Type="int16" Size="1" />
  1300. <Data ElementName="unknown15" Type="int16" Size="4" />
  1301. <Data ElementName="mount_type" Type="int16" Size="1" />
  1302. <Data ElementName="mount_color" Type="EQ2_Color" />
  1303. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1304. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1305. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1306. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1307. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1308. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1309. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1310. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1311. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1312. <Data ElementName="unknown17" Type="int8" Size="4" />
  1313. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1314. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1315. <Data ElementName="unknown18" Type="int8" Size="30" />
  1316. <Data ElementName="action_state" Type="int16" Size="1" />
  1317. <Data ElementName="visual_state" Type="int16" Size="1" />
  1318. <Data ElementName="mood_state" Type="int16" Size="1" />
  1319. <Data ElementName="emote_state" Type="int16" Size="1" />
  1320. <Data ElementName="race" Type="int8" Size="1" />
  1321. <Data ElementName="gender" Type="int8" Size="1" />
  1322. <Data ElementName="class" Type="int8" Size="1" />
  1323. <Data ElementName="difficulty" Type="int8" Size="1" />
  1324. <Data ElementName="unknown20" Type="int8" Size="3" />
  1325. </Struct>
  1326. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="972" >
  1327. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1328. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1329. <Data ElementName="power_percent" Type="int8" Size="1" />
  1330. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1331. <Data ElementName="unknown3" Type="int8" Size="258" />
  1332. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1333. <Data ElementName="icon" Type="int8" Size="1" />
  1334. <Data ElementName="activity_status" Type="int32" Size="1" />
  1335. <Data ElementName="unknown6" Type="int8" Size="3" />
  1336. <Data ElementName="unknown4" Type="int8" Size="1" />
  1337. <Data ElementName="level" Type="int8" Size="1" />
  1338. <Data ElementName="unknown5" Type="int8" Size="1" />
  1339. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1340. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1341. <Data ElementName="unknown7" Type="float" Size="1" />
  1342. <Data ElementName="model_type" Type="int16" Size="1" />
  1343. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1344. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1345. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1346. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1347. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1348. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1349. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1350. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1351. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1352. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1353. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1354. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1355. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1356. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1357. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1358. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1359. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1360. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1361. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1362. <Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
  1363. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1364. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1365. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1366. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1367. <Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
  1368. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1369. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1370. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1371. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1372. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1373. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1374. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1375. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1376. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1377. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1378. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1379. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1380. <Data ElementName="body_size" Type="sint8" Size="1" />
  1381. <Data ElementName="unknown13" Type="int32" Size="1" />
  1382. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1383. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1384. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1385. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1386. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1387. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1388. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1389. <Data ElementName="unknown14" Type="int16" Size="1" />
  1390. <Data ElementName="unknown15" Type="int16" Size="4" />
  1391. <Data ElementName="mount_type" Type="int16" Size="1" />
  1392. <Data ElementName="mount_color" Type="EQ2_Color" />
  1393. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1394. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1395. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1396. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1397. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1398. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1399. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1400. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1401. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1402. <Data ElementName="unknown17" Type="int8" Size="4" />
  1403. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1404. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1405. <Data ElementName="unknown18" Type="int8" Size="30" />
  1406. <Data ElementName="action_state" Type="int16" Size="1" />
  1407. <Data ElementName="visual_state" Type="int16" Size="1" />
  1408. <Data ElementName="mood_state" Type="int16" Size="1" />
  1409. <Data ElementName="emote_state" Type="int16" Size="1" />
  1410. <Data ElementName="race" Type="int8" Size="1" />
  1411. <Data ElementName="gender" Type="int8" Size="1" />
  1412. <Data ElementName="class" Type="int8" Size="1" />
  1413. <Data ElementName="difficulty" Type="int8" Size="1" />
  1414. <Data ElementName="unknown20" Type="int8" Size="3" />
  1415. </Struct>
  1416. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="996" >
  1417. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1418. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1419. <Data ElementName="power_percent" Type="int8" Size="1" />
  1420. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1421. <Data ElementName="unknown3" Type="int8" Size="258" />
  1422. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1423. <Data ElementName="icon" Type="int8" Size="1" />
  1424. <Data ElementName="activity_status" Type="int32" Size="1" />
  1425. <Data ElementName="unknown6" Type="int8" Size="3" />
  1426. <Data ElementName="unknown4" Type="int8" Size="1" />
  1427. <Data ElementName="level" Type="int8" Size="1" />
  1428. <Data ElementName="unknown5" Type="int8" Size="1" />
  1429. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1430. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1431. <Data ElementName="unknown7" Type="float" Size="1" />
  1432. <Data ElementName="model_type" Type="int16" Size="1" />
  1433. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1434. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1435. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1436. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1437. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1438. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1439. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1440. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1441. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1442. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1443. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1444. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1445. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1446. <Data ElementName="unknown_type_id" Type="int16" Size="1" />
  1447. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1448. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1449. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1450. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1451. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1452. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1453. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  1454. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1455. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1456. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1457. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1458. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  1459. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1460. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1461. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1462. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1463. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1464. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1465. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1466. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1467. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1468. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1469. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1470. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1471. <Data ElementName="body_size" Type="sint8" Size="1" />
  1472. <Data ElementName="unknown13" Type="int32" Size="1" />
  1473. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1474. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1475. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1476. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1477. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1478. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1479. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1480. <Data ElementName="unknown14" Type="int16" Size="1" />
  1481. <Data ElementName="unknown15" Type="int16" Size="4" />
  1482. <Data ElementName="mount_type" Type="int16" Size="1" />
  1483. <Data ElementName="mount_color" Type="EQ2_Color" />
  1484. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1485. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1486. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1487. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1488. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1489. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1490. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1491. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1492. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1493. <Data ElementName="unknown17" Type="int8" Size="4" />
  1494. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1495. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1496. <Data ElementName="unknown18" Type="int8" Size="30" />
  1497. <Data ElementName="action_state" Type="int16" Size="1" />
  1498. <Data ElementName="visual_state" Type="int16" Size="1" />
  1499. <Data ElementName="mood_state" Type="int16" Size="1" />
  1500. <Data ElementName="emote_state" Type="int16" Size="1" />
  1501. <Data ElementName="race" Type="int8" Size="1" />
  1502. <Data ElementName="gender" Type="int8" Size="1" />
  1503. <Data ElementName="class" Type="int8" Size="1" />
  1504. <Data ElementName="difficulty" Type="int8" Size="1" />
  1505. <Data ElementName="unknown20" Type="int8" Size="3" />
  1506. </Struct>
  1507. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1096" >
  1508. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1509. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1510. <Data ElementName="power_percent" Type="int8" Size="1" />
  1511. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1512. <Data ElementName="unknown3" Type="int8" Size="242" />
  1513. <Data ElementName="target_id" Type="int32" />
  1514. <Data ElementName="follow_target" Type="int32" />
  1515. <Data ElementName="unknown3b" Type="int8" Size="7" />
  1516. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1517. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1518. <Data ElementName="icon" Type="int8" Size="1" />
  1519. <Data ElementName="activity_status" Type="int32" Size="1" />
  1520. <Data ElementName="unknown6" Type="int8" Size="3" />
  1521. <Data ElementName="unknown4" Type="int8" Size="1" />
  1522. <Data ElementName="level" Type="int8" Size="1" />
  1523. <Data ElementName="unknown5" Type="int8" Size="2" />
  1524. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1525. <Data ElementName="unknown7" Type="float" Size="1" />
  1526. <Data ElementName="model_type" Type="int16" Size="1" />
  1527. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1528. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1529. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1530. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1531. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1532. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1533. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1534. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1535. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1536. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1537. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1538. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1539. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1540. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  1541. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1542. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1543. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1544. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1545. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1546. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1547. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  1548. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1549. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1550. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1551. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1552. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  1553. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1554. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1555. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1556. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1557. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1558. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1559. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1560. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1561. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1562. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1563. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1564. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1565. <Data ElementName="body_size" Type="sint8" Size="1" />
  1566. <Data ElementName="unknown13" Type="int32" Size="1" />
  1567. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1568. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1569. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1570. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1571. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1572. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1573. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1574. <Data ElementName="unknown14" Type="int16" Size="1" />
  1575. <Data ElementName="unknown15" Type="int16" Size="4" />
  1576. <Data ElementName="mount_type" Type="int16" Size="1" />
  1577. <Data ElementName="mount_color" Type="EQ2_Color" />
  1578. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1579. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1580. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1581. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1582. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1583. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1584. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1585. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1586. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1587. <Data ElementName="unknown17" Type="int8" Size="4" />
  1588. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1589. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1590. <Data ElementName="unknown18" Type="int8" Size="30" />
  1591. <Data ElementName="action_state" Type="int16" Size="1" />
  1592. <Data ElementName="visual_state" Type="int16" Size="1" />
  1593. <Data ElementName="mood_state" Type="int16" Size="1" />
  1594. <Data ElementName="emote_state" Type="int16" Size="1" />
  1595. <Data ElementName="race" Type="int8" Size="1" />
  1596. <Data ElementName="gender" Type="int8" Size="1" />
  1597. <Data ElementName="class" Type="int8" Size="1" />
  1598. <Data ElementName="difficulty" Type="int8" Size="1" />
  1599. <Data ElementName="unknown20" Type="int32" Size="1" />
  1600. <Data ElementName="unknown21" Type="int8" Size="3" />
  1601. </Struct>
  1602. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1119" >
  1603. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1604. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1605. <Data ElementName="power_percent" Type="int8" Size="1" />
  1606. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1607. <Data ElementName="unknown3" Type="int8" Size="258" />
  1608. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1609. <Data ElementName="icon" Type="int8" Size="1" />
  1610. <Data ElementName="activity_status" Type="int32" Size="1" />
  1611. <Data ElementName="unknown6" Type="int8" Size="3" />
  1612. <Data ElementName="unknown4" Type="int8" Size="1" />
  1613. <Data ElementName="level" Type="int8" Size="1" />
  1614. <Data ElementName="unknown5" Type="int8" Size="1" />
  1615. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1616. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1617. <Data ElementName="unknown7" Type="float" Size="1" />
  1618. <Data ElementName="model_type" Type="int16" Size="1" />
  1619. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1620. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1621. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1622. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1623. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1624. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1625. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1626. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1627. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1628. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1629. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1630. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1631. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1632. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  1633. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1634. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1635. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1636. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1637. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1638. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1639. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  1640. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1641. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1642. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1643. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1644. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  1645. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1646. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1647. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1648. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1649. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1650. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1651. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1652. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1653. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1654. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1655. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1656. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1657. <Data ElementName="body_size" Type="sint8" Size="1" />
  1658. <Data ElementName="unknown13" Type="int32" Size="1" />
  1659. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1660. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1661. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1662. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1663. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1664. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1665. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1666. <Data ElementName="unknown14" Type="int16" Size="1" />
  1667. <Data ElementName="unknown15" Type="int16" Size="8" />
  1668. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1669. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1670. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1671. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1672. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1673. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1674. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1675. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1676. <Data ElementName="unknown18" Type="int8" Size="40" />
  1677. <Data ElementName="action_state" Type="int16" Size="1" />
  1678. <Data ElementName="visual_state" Type="int16" Size="1" />
  1679. <Data ElementName="mood_state" Type="int16" Size="1" />
  1680. <Data ElementName="emote_state" Type="int16" Size="1" />
  1681. <Data ElementName="race" Type="int8" Size="1" />
  1682. <Data ElementName="gender" Type="int8" Size="1" />
  1683. <Data ElementName="class" Type="int8" Size="1" />
  1684. <Data ElementName="difficulty" Type="int8" Size="1" />
  1685. <Data ElementName="unknown20" Type="int32" Size="1" />
  1686. <Data ElementName="unknown21" Type="int8" Size="3" />
  1687. </Struct>
  1688. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1142" >
  1689. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1690. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1691. <Data ElementName="power_percent" Type="int8" Size="1" />
  1692. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1693. <Data ElementName="unknown3" Type="int8" Size="257" />
  1694. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1695. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1696. <Data ElementName="icon" Type="int8" Size="1" />
  1697. <Data ElementName="activity_status" Type="int32" Size="1" />
  1698. <Data ElementName="unknown6" Type="int8" Size="3" />
  1699. <Data ElementName="unknown4" Type="int8" Size="1" />
  1700. <Data ElementName="level" Type="int8" Size="1" />
  1701. <Data ElementName="unknown5" Type="int8" Size="2" />
  1702. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1703. <Data ElementName="unknown7" Type="float" Size="1" />
  1704. <Data ElementName="model_type" Type="int16" Size="1" />
  1705. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1706. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1707. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1708. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1709. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1710. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1711. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1712. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1713. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1714. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1715. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1716. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1717. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1718. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  1719. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1720. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1721. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1722. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1723. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1724. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1725. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  1726. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1727. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1728. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1729. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1730. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  1731. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1732. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1733. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1734. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1735. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1736. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1737. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1738. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1739. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1740. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1741. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1742. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1743. <Data ElementName="body_size" Type="sint8" Size="1" />
  1744. <Data ElementName="unknown13" Type="int32" Size="1" />
  1745. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1746. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1747. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1748. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1749. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1750. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1751. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1752. <Data ElementName="unknown14" Type="int16" Size="1" />
  1753. <Data ElementName="unknown15" Type="int16" Size="7" />
  1754. <Data ElementName="mount_type" Type="int16" Size="1" />
  1755. <Data ElementName="mount_color" Type="EQ2_Color" />
  1756. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1757. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1758. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1759. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1760. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1761. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1762. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1763. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1764. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1765. <Data ElementName="unknown17" Type="int8" Size="6" />
  1766. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1767. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1768. <Data ElementName="unknown18" Type="int8" Size="30" />
  1769. <Data ElementName="action_state" Type="int16" Size="1" />
  1770. <Data ElementName="visual_state" Type="int16" Size="1" />
  1771. <Data ElementName="mood_state" Type="int16" Size="1" />
  1772. <Data ElementName="emote_state" Type="int16" Size="1" />
  1773. <Data ElementName="race" Type="int8" Size="1" />
  1774. <Data ElementName="gender" Type="int8" Size="1" />
  1775. <Data ElementName="class" Type="int8" Size="1" />
  1776. <Data ElementName="difficulty" Type="int8" Size="1" />
  1777. <Data ElementName="unknown20" Type="int32" Size="3" />
  1778. <Data ElementName="unknown21" Type="int8" Size="3" />
  1779. </Struct>
  1780. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1161" >
  1781. <Data ElementName="unknown1" Type="int32" Size="1" />
  1782. <Data ElementName="hp_remaining" Type="int8" Size="1" />
  1783. <Data ElementName="unknown2a" Type="int8" Size="3" />
  1784. <Data ElementName="power_percent" Type="int8" Size="1" />
  1785. <Data ElementName="unknown2b" Type="int8" Size="1" />
  1786. <Data ElementName="unknown3" Type="int8" Size="253" />
  1787. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1788. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1789. <Data ElementName="icon" Type="int8" Size="1" />
  1790. <Data ElementName="activity_status" Type="int32" Size="1" />
  1791. <Data ElementName="unknown6" Type="int8" Size="3" />
  1792. <Data ElementName="unknown4" Type="int8" Size="1" />
  1793. <Data ElementName="level" Type="int8" Size="1" />
  1794. <Data ElementName="unknown5" Type="int8" Size="2" />
  1795. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1796. <Data ElementName="unknown7" Type="float" Size="1" />
  1797. <Data ElementName="model_type" Type="int16" Size="1" />
  1798. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1799. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1800. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1801. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1802. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1803. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1804. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1805. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1806. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1807. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1808. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1809. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1810. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1811. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  1812. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1813. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1814. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1815. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1816. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1817. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1818. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  1819. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1820. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1821. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1822. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1823. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  1824. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1825. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1826. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1827. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1828. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1829. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1830. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1831. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1832. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1833. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1834. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1835. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1836. <Data ElementName="body_size" Type="sint8" Size="1" />
  1837. <Data ElementName="unknown13" Type="int32" Size="1" />
  1838. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1839. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1840. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1841. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1842. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1843. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1844. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1845. <Data ElementName="unknown14" Type="int16" Size="1" />
  1846. <Data ElementName="unknown15" Type="int16" Size="7" />
  1847. <Data ElementName="mount_type" Type="int16" Size="1" />
  1848. <Data ElementName="mount_color" Type="EQ2_Color" />
  1849. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1850. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1851. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1852. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1853. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1854. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1855. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1856. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1857. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1858. <Data ElementName="unknown17" Type="int8" Size="26" />
  1859. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1860. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1861. <Data ElementName="unknown18" Type="int8" Size="30" />
  1862. <Data ElementName="action_state" Type="int16" Size="1" />
  1863. <Data ElementName="visual_state" Type="int16" Size="1" />
  1864. <Data ElementName="mood_state" Type="int16" Size="1" />
  1865. <Data ElementName="emote_state" Type="int16" Size="1" />
  1866. <Data ElementName="race" Type="int8" Size="1" />
  1867. <Data ElementName="gender" Type="int8" Size="1" />
  1868. <Data ElementName="class" Type="int8" Size="1" />
  1869. <Data ElementName="difficulty" Type="int8" Size="1" />
  1870. <Data ElementName="unknown20" Type="int32" Size="3" />
  1871. <Data ElementName="unknown21" Type="int8" Size="3" />
  1872. </Struct>
  1873. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1188" >
  1874. <Data ElementName="hp_remaining" Type="int32" Size="1" />
  1875. <Data ElementName="power_percent" Type="int32" Size="1" />
  1876. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
  1877. <Data ElementName="target_id" Type="int32" />
  1878. <Data ElementName="follow_target" Type="int32" />
  1879. <Data ElementName="unknown3b" Type="int8" Size="7" />
  1880. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1881. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1882. <Data ElementName="icon" Type="int8" Size="1" />
  1883. <Data ElementName="activity_status" Type="int32" Size="1" />
  1884. <Data ElementName="unknown6" Type="int8" Size="3" />
  1885. <Data ElementName="unknown4" Type="int8" Size="1" />
  1886. <Data ElementName="level" Type="int8" Size="1" />
  1887. <Data ElementName="unknown5" Type="int8" Size="2" />
  1888. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1889. <Data ElementName="unknown7" Type="float" Size="1" />
  1890. <Data ElementName="model_type" Type="int16" Size="1" />
  1891. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1892. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1893. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1894. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1895. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1896. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1897. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1898. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1899. <Data ElementName="unknown7a" Type="int16" Size="2" />
  1900. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1901. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1902. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1903. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  1904. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  1905. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  1906. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  1907. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  1908. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  1909. <Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
  1910. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  1911. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  1912. <Data ElementName="wing_color1" Type="EQ2_Color" />
  1913. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  1914. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  1915. <Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
  1916. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  1917. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  1918. <Data ElementName="wing_color2" Type="EQ2_Color" />
  1919. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  1920. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  1921. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  1922. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  1923. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  1924. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  1925. <Data ElementName="eye_type" Type="sint8" Size="3" />
  1926. <Data ElementName="ear_type" Type="sint8" Size="3" />
  1927. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  1928. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  1929. <Data ElementName="lip_type" Type="sint8" Size="3" />
  1930. <Data ElementName="chin_type" Type="sint8" Size="3" />
  1931. <Data ElementName="nose_type" Type="sint8" Size="3" />
  1932. <Data ElementName="body_size" Type="sint8" Size="1" />
  1933. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  1934. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  1935. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  1936. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  1937. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  1938. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  1939. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  1940. <Data ElementName="body_size_unknown" Type="sint8" Size="1" />
  1941. <Data ElementName="unknown13b" Type="int8" Size="1" />
  1942. <Data ElementName="hair_color1" Type="EQ2_Color" />
  1943. <Data ElementName="hair_color2" Type="EQ2_Color" />
  1944. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  1945. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  1946. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  1947. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  1948. <Data ElementName="mount_type" Type="int16" Size="1" />
  1949. <Data ElementName="mount_color" Type="EQ2_Color" />
  1950. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  1951. <Data ElementName="unknown14" Type="int8" Size="18" />
  1952. <Data ElementName="combat_voice" Type="int16" Size="1" />
  1953. <Data ElementName="emote_voice" Type="int16" Size="1" />
  1954. <Data ElementName="unknown17" Type="int8" Size="2" />
  1955. <Data ElementName="visual_flag" Type="int8" Size="1" />
  1956. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  1957. <Data ElementName="unknown18" Type="int8" Size="30" />
  1958. <Data ElementName="action_state" Type="int16" Size="1" />
  1959. <Data ElementName="visual_state" Type="int16" Size="1" />
  1960. <Data ElementName="mood_state" Type="int16" Size="1" />
  1961. <Data ElementName="emote_state" Type="int16" Size="1" />
  1962. <Data ElementName="race" Type="int8" Size="1" />
  1963. <Data ElementName="gender" Type="int8" Size="1" />
  1964. <Data ElementName="class" Type="int8" Size="1" />
  1965. <Data ElementName="difficulty" Type="int8" Size="1" />
  1966. <Data ElementName="unknown20" Type="int32" Size="3" />
  1967. <Data ElementName="unknown21" Type="int8" Size="3" />
  1968. </Struct>
  1969. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1198" >
  1970. <Data ElementName="hp_remaining" Type="int32" Size="1" />
  1971. <Data ElementName="power_percent" Type="int32" Size="1" />
  1972. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
  1973. <Data ElementName="target_id" Type="int32" />
  1974. <Data ElementName="follow_target" Type="int32" />
  1975. <Data ElementName="unknown3b" Type="int8" Size="8" />
  1976. <Data ElementName="spawn_type" Type="int8" Size="1" />
  1977. <Data ElementName="icon" Type="int8" Size="1" />
  1978. <Data ElementName="activity_status" Type="int32" Size="1" />
  1979. <Data ElementName="unknown6" Type="int8" Size="3" />
  1980. <Data ElementName="unknown4" Type="int8" Size="1" />
  1981. <Data ElementName="level" Type="int8" Size="1" />
  1982. <Data ElementName="unknown5" Type="int8" Size="1" />
  1983. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  1984. <Data ElementName="activity_timer" Type="int32" Size="1" />
  1985. <Data ElementName="unknown7" Type="float" Size="1" />
  1986. <Data ElementName="model_type" Type="int16" Size="1" />
  1987. <Data ElementName="soga_model_type" Type="int16" Size="1" />
  1988. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  1989. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  1990. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  1991. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  1992. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  1993. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  1994. <Data ElementName="equipment_types" Type="int16" Size="25" />
  1995. <Data ElementName="unknown7a" Type="int16" Size="2" />
  1996. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  1997. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  1998. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  1999. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  2000. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  2001. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  2002. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  2003. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  2004. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  2005. <Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
  2006. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  2007. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  2008. <Data ElementName="wing_color1" Type="EQ2_Color" />
  2009. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  2010. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  2011. <Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
  2012. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  2013. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  2014. <Data ElementName="wing_color2" Type="EQ2_Color" />
  2015. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  2016. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  2017. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  2018. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  2019. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  2020. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  2021. <Data ElementName="eye_type" Type="sint8" Size="3" />
  2022. <Data ElementName="ear_type" Type="sint8" Size="3" />
  2023. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  2024. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  2025. <Data ElementName="lip_type" Type="sint8" Size="3" />
  2026. <Data ElementName="chin_type" Type="sint8" Size="3" />
  2027. <Data ElementName="nose_type" Type="sint8" Size="3" />
  2028. <Data ElementName="body_size" Type="sint8" Size="1" />
  2029. <Data ElementName="body_age" Type="sint8" Size="1" />
  2030. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  2031. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  2032. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  2033. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  2034. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  2035. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  2036. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  2037. <!--<Data ElementName="body_size_unknown" Type="sint8" Size="1" />-->
  2038. <Data ElementName="unknown13b" Type="int8" Size="1" />
  2039. <Data ElementName="hair_color1" Type="EQ2_Color" />
  2040. <Data ElementName="hair_color2" Type="EQ2_Color" />
  2041. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  2042. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  2043. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  2044. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  2045. <Data ElementName="mount_type" Type="int16" Size="1" />
  2046. <Data ElementName="mount_color" Type="EQ2_Color" />
  2047. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  2048. <Data ElementName="unknown14" Type="int8" Size="18" />
  2049. <Data ElementName="combat_voice" Type="int16" Size="1" />
  2050. <Data ElementName="emote_voice" Type="int16" Size="1" />
  2051. <Data ElementName="unknown17" Type="int16" Size="1" />
  2052. <Data ElementName="visual_flag" Type="int8" Size="1" />
  2053. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  2054. <Data ElementName="unknown18" Type="int8" Size="30" />
  2055. <Data ElementName="action_state" Type="int16" Size="1" />
  2056. <Data ElementName="visual_state" Type="int16" Size="1" />
  2057. <Data ElementName="mood_state" Type="int16" Size="1" />
  2058. <Data ElementName="emote_state" Type="int16" Size="1" />
  2059. <Data ElementName="race" Type="int8" Size="1" />
  2060. <Data ElementName="gender" Type="int8" Size="1" />
  2061. <Data ElementName="class" Type="int8" Size="1" />
  2062. <Data ElementName="difficulty" Type="int8" Size="1" />
  2063. <Data ElementName="unknown20" Type="int32" Size="3" />
  2064. <Data ElementName="unknown21" Type="int8" Size="3" />
  2065. </Struct>
  2066. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="57080" >
  2067. <Data ElementName="hp_remaining" Type="int32" Size="1" />
  2068. <Data ElementName="power_percent" Type="int32" Size="1" />
  2069. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
  2070. <Data ElementName="target_id" Type="int32" />
  2071. <Data ElementName="follow_target" Type="int32" />
  2072. <Data ElementName="unknown3b" Type="int8" Size="8" />
  2073. <Data ElementName="spawn_type" Type="int8" Size="1" />
  2074. <Data ElementName="icon" Type="int8" Size="1" />
  2075. <Data ElementName="activity_status" Type="int32" Size="1" />
  2076. <Data ElementName="unknownz5" Type="int16" Size="1" />
  2077. <Data ElementName="unknown6" Type="int8" Size="1" />
  2078. <Data ElementName="unknown4" Type="int8" Size="1" />
  2079. <Data ElementName="level" Type="int8" Size="1" />
  2080. <Data ElementName="unknown5" Type="int8" Size="1" />
  2081. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  2082. <Data ElementName="activity_timer" Type="int32" Size="1" />
  2083. <Data ElementName="unknown7" Type="float" Size="1" />
  2084. <Data ElementName="model_type" Type="int32" Size="1" />
  2085. <Data ElementName="soga_model_type" Type="int32" Size="1" />
  2086. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  2087. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  2088. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  2089. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  2090. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  2091. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  2092. <Data ElementName="equipment_types" Type="int32" Size="25" />
  2093. <Data ElementName="unknown7a" Type="int16" Size="2" />
  2094. <Data ElementName="unknown7aa" Type="int16" Size="2" />
  2095. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  2096. <Data ElementName="unknown30" Type="int16" Size="1" />
  2097. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  2098. <Data ElementName="unknown30a" Type="int16" Size="1" />
  2099. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  2100. <Data ElementName="unknown30b" Type="int16" Size="1" />
  2101. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  2102. <Data ElementName="unknown30c" Type="int16" Size="1" />
  2103. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  2104. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  2105. <Data ElementName="unknown30d" Type="int16" Size="1" />
  2106. <Data ElementName="unknown30e" Type="int16" Size="1" />
  2107. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  2108. <Data ElementName="unknown30f" Type="int16" Size="1" />
  2109. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  2110. <Data ElementName="unknown30g" Type="int16" Size="1" />
  2111. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  2112. <Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
  2113. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  2114. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  2115. <Data ElementName="wing_color1" Type="EQ2_Color" />
  2116. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  2117. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  2118. <Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
  2119. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  2120. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  2121. <Data ElementName="wing_color2" Type="EQ2_Color" />
  2122. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  2123. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  2124. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  2125. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  2126. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  2127. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  2128. <Data ElementName="eye_type" Type="sint8" Size="3" />
  2129. <Data ElementName="ear_type" Type="sint8" Size="3" />
  2130. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  2131. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  2132. <Data ElementName="lip_type" Type="sint8" Size="3" />
  2133. <Data ElementName="chin_type" Type="sint8" Size="3" />
  2134. <Data ElementName="nose_type" Type="sint8" Size="3" />
  2135. <Data ElementName="body_size" Type="sint8" Size="1" />
  2136. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  2137. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  2138. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  2139. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  2140. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  2141. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  2142. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  2143. <Data ElementName="body_size_unknown" Type="sint8" Size="1" />
  2144. <Data ElementName="unknown13b" Type="int8" Size="1" />
  2145. <Data ElementName="hair_color1" Type="EQ2_Color" />
  2146. <Data ElementName="hair_color2" Type="EQ2_Color" />
  2147. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  2148. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  2149. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  2150. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  2151. <Data ElementName="mount_type" Type="int32" Size="1" />
  2152. <Data ElementName="mount_color" Type="EQ2_Color" />
  2153. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  2154. <Data ElementName="unknown14" Type="int8" Size="18" />
  2155. <Data ElementName="combat_voice" Type="int32" Size="1" />
  2156. <Data ElementName="emote_voice" Type="int32" Size="1" />
  2157. <Data ElementName="unknown17" Type="int32" Size="1" />
  2158. <Data ElementName="visual_flag" Type="int8" Size="1" />
  2159. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  2160. <Data ElementName="unknown18" Type="int8" Size="46" />
  2161. <Data ElementName="action_state" Type="int32" Size="1" />
  2162. <Data ElementName="visual_state" Type="int32" Size="1" />
  2163. <Data ElementName="mood_state" Type="int32" Size="1" />
  2164. <Data ElementName="emote_state" Type="int32" Size="1" />
  2165. <Data ElementName="race" Type="int8" Size="1" />
  2166. <Data ElementName="gender" Type="int8" Size="1" />
  2167. <Data ElementName="class" Type="int8" Size="1" />
  2168. <Data ElementName="difficulty" Type="int8" Size="1" />
  2169. <Data ElementName="unknown20" Type="int32" Size="5" />
  2170. <Data ElementName="unknown21" Type="int8" Size="1" />
  2171. </Struct>
  2172. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="58618" >
  2173. <Data ElementName="hp_remaining" Type="int32" Size="1" />
  2174. <Data ElementName="power_percent" Type="int32" Size="1" />
  2175. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
  2176. <Data ElementName="target_id" Type="int32" />
  2177. <Data ElementName="follow_target" Type="int32" />
  2178. <Data ElementName="unknown3b" Type="int8" Size="8" />
  2179. <Data ElementName="spawn_type" Type="int8" Size="1" />
  2180. <Data ElementName="icon" Type="int8" Size="1" />
  2181. <Data ElementName="activity_status" Type="int32" Size="1" />
  2182. <Data ElementName="unknownz5" Type="int16" Size="1" />
  2183. <Data ElementName="unknown6" Type="int8" Size="1" />
  2184. <Data ElementName="unknown4" Type="int8" Size="1" />
  2185. <Data ElementName="level" Type="int8" Size="1" />
  2186. <Data ElementName="unknown5" Type="int8" Size="1" />
  2187. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  2188. <Data ElementName="activity_timer" Type="int32" Size="1" />
  2189. <Data ElementName="unknown7" Type="float" Size="1" />
  2190. <Data ElementName="model_type" Type="int32" Size="1" />
  2191. <Data ElementName="soga_model_type" Type="int32" Size="1" />
  2192. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  2193. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  2194. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  2195. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  2196. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  2197. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  2198. <Data ElementName="equipment_types" Type="int32" Size="25" />
  2199. <Data ElementName="unknown7a" Type="int16" Size="2" />
  2200. <Data ElementName="unknown7aa" Type="int16" Size="2" />
  2201. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  2202. <Data ElementName="unknown30" Type="int16" Size="1" />
  2203. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  2204. <Data ElementName="unknown30a" Type="int16" Size="1" />
  2205. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  2206. <Data ElementName="unknown30b" Type="int16" Size="1" />
  2207. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  2208. <Data ElementName="unknown30c" Type="int16" Size="1" />
  2209. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  2210. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  2211. <Data ElementName="unknown30d" Type="int16" Size="1" />
  2212. <Data ElementName="unknown30e" Type="int16" Size="1" />
  2213. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  2214. <Data ElementName="unknown30f" Type="int16" Size="1" />
  2215. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  2216. <Data ElementName="unknown30g" Type="int16" Size="1" />
  2217. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  2218. <Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
  2219. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  2220. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  2221. <Data ElementName="wing_color1" Type="EQ2_Color" />
  2222. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  2223. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  2224. <Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
  2225. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  2226. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  2227. <Data ElementName="wing_color2" Type="EQ2_Color" />
  2228. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  2229. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  2230. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  2231. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  2232. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  2233. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  2234. <Data ElementName="eye_type" Type="sint8" Size="3" />
  2235. <Data ElementName="ear_type" Type="sint8" Size="3" />
  2236. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  2237. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  2238. <Data ElementName="lip_type" Type="sint8" Size="3" />
  2239. <Data ElementName="chin_type" Type="sint8" Size="3" />
  2240. <Data ElementName="nose_type" Type="sint8" Size="3" />
  2241. <Data ElementName="body_size" Type="sint8" Size="1" />
  2242. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  2243. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  2244. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  2245. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  2246. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  2247. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  2248. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  2249. <Data ElementName="body_size_unknown" Type="sint8" Size="1" />
  2250. <Data ElementName="unknown13b" Type="int8" Size="1" />
  2251. <Data ElementName="hair_color1" Type="EQ2_Color" />
  2252. <Data ElementName="hair_color2" Type="EQ2_Color" />
  2253. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  2254. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  2255. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  2256. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  2257. <Data ElementName="mount_type" Type="int32" Size="1" />
  2258. <Data ElementName="mount_color" Type="EQ2_Color" />
  2259. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  2260. <Data ElementName="unknown14" Type="int8" Size="18" />
  2261. <Data ElementName="combat_voice" Type="int32" Size="1" />
  2262. <Data ElementName="emote_voice" Type="int32" Size="1" />
  2263. <Data ElementName="unknown17" Type="int32" Size="1" />
  2264. <Data ElementName="visual_flag" Type="int8" Size="1" />
  2265. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  2266. <Data ElementName="unknown18" Type="int8" Size="46" />
  2267. <Data ElementName="action_state" Type="int32" Size="1" />
  2268. <Data ElementName="visual_state" Type="int32" Size="1" />
  2269. <Data ElementName="mood_state" Type="int32" Size="1" />
  2270. <Data ElementName="emote_state" Type="int32" Size="1" />
  2271. <Data ElementName="race" Type="int8" Size="1" />
  2272. <Data ElementName="gender" Type="int8" Size="1" />
  2273. <Data ElementName="class" Type="int8" Size="1" />
  2274. <Data ElementName="difficulty" Type="int8" Size="1" />
  2275. <Data ElementName="unknown20" Type="int32" Size="5" />
  2276. <Data ElementName="unknown21" Type="int8" Size="5" />
  2277. </Struct>
  2278. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="60055" >
  2279. <Data ElementName="model_type" Type="int32" Size="1" />
  2280. <Data ElementName="soga_model_type" Type="int32" Size="1" />
  2281. <Data ElementName="equipment_types" Type="int32" Size="25" />
  2282. <Data ElementName="unknownType26" Type="int32" Size="1" />
  2283. <Data ElementName="unknownType27" Type="int32" Size="1" />
  2284. <Data ElementName="hair_type_id" Type="int32" Size="1" />
  2285. <Data ElementName="facial_hair_type_id" Type="int32" Size="1" />
  2286. <Data ElementName="wing_type_id" Type="int32" Size="1" />
  2287. <Data ElementName="chest_type_id" Type="int32" Size="1" />
  2288. <Data ElementName="legs_type_id" Type="int32" Size="1" />
  2289. <Data ElementName="unknown_new_type_id" Type="int32" Size="1" />
  2290. <Data ElementName="soga_hair_type_id" Type="int32" Size="1" />
  2291. <Data ElementName="soga_facial_hair_type_id" Type="int32" Size="1" />
  2292. <Data ElementName="mount_type" Type="int32" size="1"/>
  2293. <Data ElementName="combat_voice" Type="int32" Size="1" />
  2294. <Data ElementName="emote_voice" Type="int32" Size="1" />
  2295. <Data ElementName="unknown17" Type="int8" Size="4" />
  2296. <Data ElementName="visual_flag" Type="int8" Size="1" />
  2297. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  2298. <Data ElementName="unknown60055" Type="int8" Size="18" />
  2299. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  2300. <Data ElementName="mount_armor_color" Type="EQ2_Color" Size="1" />
  2301. <Data ElementName="textures_slot_color" Type="EQ2_Color" Size="1" />
  2302. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  2303. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  2304. <Data ElementName="wing_color1" Type="EQ2_Color" />
  2305. <Data ElementName="chest_type_color" Type="EQ2_Color" Size="1" />
  2306. <Data ElementName="legs_type_color" Type="EQ2_Color" Size="1" />
  2307. <Data ElementName="back_slot_type_color" Type="EQ2_Color" Size="1" />
  2308. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  2309. <Data ElementName="mount_armor_highlight" Type="EQ2_Color" Size="1" />
  2310. <Data ElementName="textures_slot_highlight" Type="EQ2_Color" Size="1" />
  2311. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  2312. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  2313. <Data ElementName="wing_color2" Type="EQ2_Color" />
  2314. <Data ElementName="chest_type_highlight" Type="EQ2_Color" />
  2315. <Data ElementName="legs_type_highlight" Type="EQ2_Color" />
  2316. <Data ElementName="back_slot_type_highlight" Type="EQ2_Color" />
  2317. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  2318. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  2319. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  2320. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  2321. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  2322. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  2323. <Data ElementName="model_color" Type="EQ2_Color" />
  2324. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  2325. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  2326. <Data ElementName="soga_model_color" Type="EQ2_Color" />
  2327. <!-- slider bytes -->
  2328. <Data ElementName="unknown_slider_bytes1" Type="sint8" Size="3" />
  2329. <Data ElementName="eye_type" Type="sint8" Size="3" />
  2330. <Data ElementName="ear_type" Type="sint8" Size="3" />
  2331. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  2332. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  2333. <Data ElementName="lip_type" Type="sint8" Size="3" />
  2334. <Data ElementName="chin_type" Type="sint8" Size="3" />
  2335. <Data ElementName="nose_type" Type="sint8" Size="3" />
  2336. <Data ElementName="body_size" Type="sint8" Size="1" />
  2337. <Data ElementName="body_age" Type="sint8" Size="1" />
  2338. <!-- soga slider bytes -->
  2339. <Data ElementName="unknown_soga_slider_bytes1" Type="sint8" Size="3" />
  2340. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  2341. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  2342. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  2343. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  2344. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  2345. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  2346. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  2347. <Data ElementName="soga_body_size" Type="sint8" Size="1" />
  2348. <Data ElementName="soga_body_age" Type="sint8" Size="1" />
  2349. <!-- end slider and soga slider bytes -->
  2350. <Data ElementName="mount_color" Type="EQ2_Color" />
  2351. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  2352. <Data ElementName="hair_color1" Type="EQ2_Color" />
  2353. <Data ElementName="hair_color2" Type="EQ2_Color" />
  2354. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  2355. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  2356. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  2357. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  2358. <Data ElementName="action_state" Type="int32" Size="1" />
  2359. <Data ElementName="visual_state" Type="int32" Size="1" />
  2360. <Data ElementName="mood_state" Type="int32" Size="1" />
  2361. <Data ElementName="emote_state" Type="int32" Size="1" />
  2362. <Data ElementName="unknown600552" Type="int8" Size="52" />
  2363. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
  2364. <Data ElementName="target_id" Type="int32" Size="1" />
  2365. <Data ElementName="follow_target" Type="int32" Size="1" />
  2366. <Data ElementName="size_unknown" Type="int32" />
  2367. <Data ElementName="unknown3b" Type="int8" Size="4" />
  2368. <Data ElementName="activity_status" Type="int32" Size="1" />
  2369. <Data ElementName="unknownpk2" Type="int8" Size="4" />
  2370. <Data ElementName="activity_timer" Type="int32" Size="1" />
  2371. <Data ElementName="unknown600554" Type="int8" Size="4" />
  2372. <Data ElementName="hp_remaining" Type="int32" Size="1" />
  2373. <Data ElementName="power_percent" Type="int32" Size="1" />
  2374. <Data ElementName="unknown600553" Type="float" Size="1" />
  2375. <Data ElementName="size_mod" Type="int32" Size="1" />
  2376. <Data ElementName="unknown600553b" Type="int8" Size="1" />
  2377. <Data ElementName="unknown4" Type="int8" />
  2378. <Data ElementName="level" Type="int8" />
  2379. <Data ElementName="unknown5" Type="int8" Size="1" />
  2380. <Data ElementName="heroic_flag" Type="int16" Size="1" />
  2381. <Data ElementName="unknown7b" Type="int8" Size="1" />
  2382. <Data ElementName="unknown7" Type="int16" Size="1" />
  2383. <Data ElementName="race" Type="int8" Size="1" />
  2384. <Data ElementName="gender" Type="int8" Size="1" />
  2385. <Data ElementName="class" Type="int8" Size="1" />
  2386. <Data ElementName="difficulty" Type="int8" Size="1" />
  2387. <Data ElementName="unknown21" Type="int8" Size="3" /><!--
  2388. <Data ElementName="unknownz5" Type="int16" Size="1" />
  2389. <Data ElementName="unknown6" Type="int8" Size="1" />
  2390. <Data ElementName="activity_timer" Type="int32" Size="1" />
  2391. <Data ElementName="unknown18" Type="int8" Size="68" />-->
  2392. </Struct>
  2393. <Struct Name="Substruct_SpawnInfoStruct" ClientVersion="67633" >
  2394. <Data ElementName="model_type" Type="int32" Size="1" />
  2395. <Data ElementName="soga_model_type" Type="int32" Size="1" />
  2396. <Data ElementName="equipment_types" Type="int32" Size="25" />
  2397. <Data ElementName="unknown7a" Type="int16" Size="2" />
  2398. <Data ElementName="unknown7aa" Type="int16" Size="2" />
  2399. <Data ElementName="hair_type_id" Type="int16" Size="1" />
  2400. <Data ElementName="unknown30" Type="int16" Size="1" />
  2401. <Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
  2402. <Data ElementName="unknown30a" Type="int16" Size="1" />
  2403. <Data ElementName="wing_type_id" Type="int16" Size="1" />
  2404. <Data ElementName="unknown30b" Type="int16" Size="1" />
  2405. <Data ElementName="chest_type_id" Type="int16" Size="1" />
  2406. <Data ElementName="unknown30c" Type="int16" Size="1" />
  2407. <Data ElementName="legs_type_id" Type="int16" Size="1" />
  2408. <Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
  2409. <Data ElementName="unknown30d" Type="int16" Size="1" />
  2410. <Data ElementName="unknown30e" Type="int16" Size="1" />
  2411. <Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
  2412. <Data ElementName="unknown30f" Type="int16" Size="1" />
  2413. <Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
  2414. <Data ElementName="unknown30g" Type="int16" Size="1" />
  2415. <Data ElementName="mount_type" Type="int32" />
  2416. <Data ElementName="combat_voice" Type="int32" Size="1" />
  2417. <Data ElementName="emote_voice" Type="int32" Size="1" />
  2418. <Data ElementName="unknown17" Type="int32" Size="1" />
  2419. <Data ElementName="visual_flag" Type="int8" Size="1" />
  2420. <Data ElementName="interaction_flag" Type="int8" Size="1" />
  2421. <Data ElementName="unknown60055" Type="int8" Size="18" />
  2422. <Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
  2423. <Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
  2424. <Data ElementName="hair_type_color" Type="EQ2_Color" />
  2425. <Data ElementName="hair_face_color" Type="EQ2_Color" />
  2426. <Data ElementName="wing_color1" Type="EQ2_Color" />
  2427. <Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
  2428. <Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
  2429. <Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
  2430. <Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
  2431. <Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
  2432. <Data ElementName="wing_color2" Type="EQ2_Color" />
  2433. <Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
  2434. <Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
  2435. <Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
  2436. <Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
  2437. <Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
  2438. <Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
  2439. <Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
  2440. <Data ElementName="soga_eye_color" Type="EQ2_Color" />
  2441. <Data ElementName="soga_skin_color" Type="EQ2_Color" />
  2442. <Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
  2443. <Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
  2444. <Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
  2445. <Data ElementName="eye_type" Type="sint8" Size="3" />
  2446. <Data ElementName="ear_type" Type="sint8" Size="3" />
  2447. <Data ElementName="eye_brow_type" Type="sint8" Size="3" />
  2448. <Data ElementName="cheek_type" Type="sint8" Size="3" />
  2449. <Data ElementName="lip_type" Type="sint8" Size="3" />
  2450. <Data ElementName="chin_type" Type="sint8" Size="3" />
  2451. <Data ElementName="nose_type" Type="sint8" Size="3" />
  2452. <Data ElementName="body_size" Type="sint8" Size="1" />
  2453. <Data ElementName="body_size_unknown" Type="sint8" Size="1" />
  2454. <Data ElementName="unknown14a" Type="int8" Size="3" />
  2455. <Data ElementName="soga_eye_type" Type="sint8" Size="3" />
  2456. <Data ElementName="soga_ear_type" Type="sint8" Size="3" />
  2457. <Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
  2458. <Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
  2459. <Data ElementName="soga_lip_type" Type="sint8" Size="3" />
  2460. <Data ElementName="soga_chin_type" Type="sint8" Size="3" />
  2461. <Data ElementName="soga_nose_type" Type="sint8" Size="3" />
  2462. <Data ElementName="unknown14b" Type="int8" Size="2" />
  2463. <Data ElementName="mount_color" Type="EQ2_Color" /><!--index 464-->
  2464. <Data ElementName="mount_saddle_color" Type="EQ2_Color" />
  2465. <Data ElementName="hair_color1" Type="EQ2_Color" />
  2466. <Data ElementName="hair_color2" Type="EQ2_Color" />
  2467. <Data ElementName="hair_highlight" Type="EQ2_Color" />
  2468. <Data ElementName="soga_hair_color1" Type="EQ2_Color" />
  2469. <Data ElementName="soga_hair_color2" Type="EQ2_Color" />
  2470. <Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
  2471. <Data ElementName="action_state" Type="int32" Size="1" />
  2472. <Data ElementName="visual_state" Type="int32" Size="1" />
  2473. <Data ElementName="mood_state" Type="int32" Size="1" />
  2474. <Data ElementName="emote_state" Type="int32" Size="1" />
  2475. <Data ElementName="unknown600552" Type="int8" Size="52" />
  2476. <Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
  2477. <Data ElementName="target_id" Type="int32" Size="1" />
  2478. <Data ElementName="follow_target" Type="int32" Size="1" />
  2479. <Data ElementName="size_unknown" Type="int32" />
  2480. <Data ElementName="unknown3b" Type="int8" Size="4" />
  2481. <Data ElementName="spawn_type" Type="int8" Size="1" />
  2482. <Data ElementName="icon" Type="int8" Size="1" />
  2483. <Data ElementName="activity_status" Type="int32" Size="1" />
  2484. <Data ElementName="unknownpk1" Type="int8" Size="2" />
  2485. <Data ElementName="activity_timer" Type="int32" Size="1" />
  2486. <Data ElementName="unknown600554" Type="int8" Size="4" />
  2487. <Data ElementName="hp_remaining" Type="int32" Size="1" />
  2488. <Data ElementName="power_percent" Type="int32" Size="1" />
  2489. <Data ElementName="unknown600553" Type="int8" Size="4" />
  2490. <Data ElementName="size_mod" Type="int8" Size="1" />
  2491. <Data ElementName="size_type" Type="int8" Size="1" />
  2492. <Data ElementName="unknown600553b" Type="int8" Size="3" />
  2493. <Data ElementName="unknown4" Type="int8" />
  2494. <Data ElementName="unknown67633" Type="int8" Size="3" />
  2495. <Data ElementName="level" Type="int8" />
  2496. <Data ElementName="unknown5" Type="int8" Size="1" />
  2497. <Data ElementName="heroic_flag" Type="int8" Size="1" />
  2498. <Data ElementName="unknown67633b" Type="int8" Size="1" />
  2499. <Data ElementName="unknown7" Type="int32" Size="1" />
  2500. <Data ElementName="race" Type="int8" Size="1" />
  2501. <Data ElementName="gender" Type="int8" Size="1" />
  2502. <Data ElementName="class" Type="int8" Size="1" />
  2503. <Data ElementName="difficulty" Type="int8" Size="1" />
  2504. <Data ElementName="unknown21" Type="int8" Size="3" /><!--
  2505. <Data ElementName="unknownz5" Type="int16" Size="1" />
  2506. <Data ElementName="unknown6" Type="int8" Size="1" />
  2507. <Data ElementName="activity_timer" Type="int32" Size="1" />
  2508. <Data ElementName="unknown18" Type="int8" Size="68" />-->
  2509. </Struct>
  2510. <Struct Name="WS_SpawnStruct_Footer" ClientVersion="1">
  2511. <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
  2512. <Data ElementName="unknown" Type="int32" Size="2" />
  2513. <Data ElementName="unknown2" Type="int8" Size="1" />
  2514. <Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
  2515. <Data ElementName="unknown3" Type="int8" Size="1" />
  2516. </Struct>
  2517. <Struct Name="WS_SpawnStruct_Footer" ClientVersion="882">
  2518. <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
  2519. <Data ElementName="unknown" Type="int8" Size="1" />
  2520. <Data ElementName="is_player" Type="int8" Size="1" />
  2521. <Data ElementName="last_name" Type="EQ2_16Bit_String" Size="1" />
  2522. <Data ElementName="suffix" Type="EQ2_16Bit_String" Size="1" />
  2523. <Data ElementName="prefix" Type="EQ2_16Bit_String" Size="1" />
  2524. <Data ElementName="pvp_title" Type="EQ2_16Bit_String" Size="1" />
  2525. <Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
  2526. <Data ElementName="is_transport" Type="int8" Size="1" />
  2527. <Data ElementName="transport_array" Type="Array" ArraySizeVariable="is_transport">
  2528. <Data ElementName="version_0" Type="int32" Size="1" />
  2529. <Data ElementName="lerptype_0" Type="int32" Size="1" />
  2530. <Data ElementName="num_coords1" Type="int32" Size="1" />
  2531. <Data ElementName="movement_array" Type="Array" ArraySizeVariable="num_coords1">
  2532. <Data ElementName="x" Type="float" />
  2533. <Data ElementName="y" Type="float" />
  2534. <Data ElementName="z" Type="float" />
  2535. <Data ElementName="heading" Type="float" /> <!-- delta_time -->
  2536. </Data>
  2537. <Data ElementName="version_1" Type="int32" Size="1" />
  2538. <Data ElementName="lerptype_1" Type="int32" Size="1" />
  2539. <Data ElementName="num_coords2" Type="int32" Size="1" />
  2540. <Data ElementName="coord_array" Type="Array" ArraySizeVariable="num_coords2">
  2541. <Data ElementName="x_2" Type="float" />
  2542. <Data ElementName="y_2" Type="float" />
  2543. <Data ElementName="z_2" Type="float" />
  2544. <Data ElementName="heading_2" Type="float" />
  2545. </Data>
  2546. </Data>
  2547. <Data ElementName="spawn_type" Type="int8" Size="1" />
  2548. </Struct>
  2549. <Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="1">
  2550. <Data ElementName="widget_id" Type="int32" Size="1" />
  2551. <Data ElementName="widget_x" Type="float" Size="1" />
  2552. <Data ElementName="widget_y" Type="float" Size="1" />
  2553. <Data ElementName="widget_z" Type="float" Size="1" />
  2554. </Struct>
  2555. <Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="562">
  2556. <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
  2557. <Data ElementName="unknown1" Type="float" Size="1" />
  2558. <Data ElementName="unknown2" Type="float" Size="1" />
  2559. <Data ElementName="unknown3" Type="float" Size="1" />
  2560. <Data ElementName="widget_id" Type="int32" Size="1" />
  2561. <Data ElementName="widget_x" Type="float" Size="1" />
  2562. <Data ElementName="widget_y" Type="float" Size="1" />
  2563. <Data ElementName="widget_z" Type="float" Size="1" />
  2564. </Struct>
  2565. <Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="882">
  2566. <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
  2567. <Data ElementName="unknown" Type="int8" Size="1" />
  2568. <Data ElementName="is_player" Type="int8" Size="1" />
  2569. <Data ElementName="last_name" Type="EQ2_16Bit_String" Size="1" />
  2570. <Data ElementName="suffix" Type="EQ2_16Bit_String" Size="1" />
  2571. <Data ElementName="prefix" Type="EQ2_16Bit_String" Size="1" />
  2572. <Data ElementName="pvp_title" Type="EQ2_16Bit_String" Size="1" />
  2573. <Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
  2574. <Data ElementName="is_transport" Type="int8" Size="1" />
  2575. <Data ElementName="transport_array" Type="Array" ArraySizeVariable="is_transport">
  2576. <Data ElementName="version_0" Type="int32" Size="1" />
  2577. <Data ElementName="lerptype_0" Type="int32" Size="1" />
  2578. <Data ElementName="num_coords1" Type="int32" Size="1" />
  2579. <Data ElementName="movement_array" Type="Array" ArraySizeVariable="num_coords1">
  2580. <Data ElementName="x" Type="float" />
  2581. <Data ElementName="y" Type="float" />
  2582. <Data ElementName="z" Type="float" />
  2583. <Data ElementName="heading" Type="float" /> <!-- delta_time -->
  2584. </Data>
  2585. <Data ElementName="version_1" Type="int32" Size="1" />
  2586. <Data ElementName="lerptype_1" Type="int32" Size="1" />
  2587. <Data ElementName="num_coords2" Type="int32" Size="1" />
  2588. <Data ElementName="coord_array" Type="Array" ArraySizeVariable="num_coords2">
  2589. <Data ElementName="x_2" Type="float" />
  2590. <Data ElementName="y_2" Type="float" />
  2591. <Data ElementName="z_2" Type="float" />
  2592. <Data ElementName="heading_2" Type="float" />
  2593. </Data>
  2594. </Data>
  2595. <Data ElementName="spawn_type" Type="int8" Size="1" />
  2596. <Data ElementName="widget_id" Type="int32" Size="1" />
  2597. <Data ElementName="widget_x" Type="float" Size="1" />
  2598. <Data ElementName="widget_y" Type="float" Size="1" />
  2599. <Data ElementName="widget_z" Type="float" Size="1" />
  2600. </Struct>
  2601. <Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="1">
  2602. <Data ElementName="widget_id" Type="int32" Size="1" />
  2603. <Data ElementName="widget_x" Type="float" Size="1" />
  2604. <Data ElementName="widget_y" Type="float" Size="1" />
  2605. <Data ElementName="widget_z" Type="float" Size="1" />
  2606. <Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
  2607. <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
  2608. <Data ElementName="sign_distance" Type="float" Size="1" />
  2609. <Data ElementName="show" Type="int16" Size="1" />
  2610. </Struct>
  2611. <Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="373">
  2612. <Data ElementName="widget_id" Type="int32" Size="1" />
  2613. <Data ElementName="widget_x" Type="float" Size="1" />
  2614. <Data ElementName="widget_y" Type="float" Size="1" />
  2615. <Data ElementName="widget_z" Type="float" Size="1" />
  2616. <Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
  2617. <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
  2618. <Data ElementName="sign_distance" Type="float" Size="1" />
  2619. <Data ElementName="show" Type="int16" Size="1" />
  2620. <Data ElementName="language" Type="int8" Size="1" />
  2621. </Struct>
  2622. <Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="546">
  2623. <Data ElementName="widget_id" Type="int32" Size="1" />
  2624. <Data ElementName="widget_x" Type="float" Size="1" />
  2625. <Data ElementName="widget_y" Type="float" Size="1" />
  2626. <Data ElementName="widget_z" Type="float" Size="1" />
  2627. <Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
  2628. <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
  2629. <Data ElementName="sign_distance" Type="float" Size="1" />
  2630. <Data ElementName="show" Type="int16" Size="1" />
  2631. <Data ElementName="language" Type="int8" Size="1" />
  2632. </Struct>
  2633. <Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="561">
  2634. <Data ElementName="widget_id" Type="int32" Size="1" />
  2635. <Data ElementName="widget_x" Type="float" Size="1" />
  2636. <Data ElementName="widget_y" Type="float" Size="1" />
  2637. <Data ElementName="widget_z" Type="float" Size="1" />
  2638. <Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
  2639. <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
  2640. <Data ElementName="sign_distance" Type="float" Size="1" />
  2641. <Data ElementName="show" Type="int16" Size="1" />
  2642. <Data ElementName="language" Type="int8" Size="1" />
  2643. </Struct>
  2644. <Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="882">
  2645. <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
  2646. <Data ElementName="unknown" Type="int8" Size="1" />
  2647. <Data ElementName="is_player" Type="int8" Size="1" />
  2648. <Data ElementName="last_name" Type="EQ2_16Bit_String" Size="1" />
  2649. <Data ElementName="suffix" Type="EQ2_16Bit_String" Size="1" />
  2650. <Data ElementName="prefix" Type="EQ2_16Bit_String" Size="1" />
  2651. <Data ElementName="pvp_title" Type="EQ2_16Bit_String" Size="1" />
  2652. <Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
  2653. <Data ElementName="is_transport" Type="int8" Size="1" />
  2654. <Data ElementName="transport_array" Type="Array" ArraySizeVariable="is_transport">
  2655. <Data ElementName="version_0" Type="int32" Size="1" />
  2656. <Data ElementName="lerptype_0" Type="int32" Size="1" />
  2657. <Data ElementName="num_coords1" Type="int32" Size="1" />
  2658. <Data ElementName="movement_array" Type="Array" ArraySizeVariable="num_coords1">
  2659. <Data ElementName="x" Type="float" />
  2660. <Data ElementName="y" Type="float" />
  2661. <Data ElementName="z" Type="float" />
  2662. <Data ElementName="heading" Type="float" /> <!-- delta_time -->
  2663. </Data>
  2664. <Data ElementName="version_1" Type="int32" Size="1" />
  2665. <Data ElementName="lerptype_1" Type="int32" Size="1" />
  2666. <Data ElementName="num_coords2" Type="int32" Size="1" />
  2667. <Data ElementName="coord_array" Type="Array" ArraySizeVariable="num_coords2">
  2668. <Data ElementName="x_2" Type="float" />
  2669. <Data ElementName="y_2" Type="float" />
  2670. <Data ElementName="z_2" Type="float" />
  2671. <Data ElementName="heading_2" Type="float" />
  2672. </Data>
  2673. </Data>
  2674. <Data ElementName="spawn_type" Type="int8" Size="1" />
  2675. <Data ElementName="widget_id" Type="int32" Size="1" />
  2676. <Data ElementName="widget_x" Type="float" Size="1" />
  2677. <Data ElementName="widget_y" Type="float" Size="1" />
  2678. <Data ElementName="widget_z" Type="float" Size="1" />
  2679. <Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
  2680. <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
  2681. <Data ElementName="sign_distance" Type="float" Size="1" />
  2682. <Data ElementName="show" Type="int8" Size="1" />
  2683. <Data ElementName="language" Type="int8" Size="1" />
  2684. <Data ElementName="unkStringArrayCount" Type="int8" Size="1" />
  2685. <Data ElementName="unkStringArray" Type="Array" ArraySizeVariable="unkStringArrayCount">
  2686. <Data ElementName="unkString" Type="EQ2_16Bit_String" />
  2687. </Data>
  2688. </Struct>
  2689. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1" Comment="12 bytes">
  2690. <Data ElementName="arrow_colorx" Type="int8" Size="1" /> <!-- classic clients hate this one trick, crashes due to cursor index hovering over mob if setting arrow color on mobs -->
  2691. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2692. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2693. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2694. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2695. <Data ElementName="targetable" Type="int8" Size="1" />
  2696. <Data ElementName="red_glow" Type="int8" Size="1" />
  2697. <Data ElementName="show_name" Type="int8" Size="1" />
  2698. <Data ElementName="attackable" Type="int8" Size="1" />
  2699. <Data ElementName="attackable_icon" Type="int8" Size="1" />
  2700. <Data ElementName="unknown3" Type="int8" Size="1" />
  2701. <Data ElementName="unknown4" Type="int8" Size="1" />
  2702. </Struct>
  2703. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="373" Comment="78 bytes">
  2704. <Data ElementName="arrow_colorx" Type="int8" Size="1" /> <!-- classic clients hate this one trick, crashes due to cursor index hovering over mob if setting arrow color on mobs -->
  2705. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2706. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2707. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2708. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2709. <Data ElementName="targetable" Type="int8" Size="1" />
  2710. <Data ElementName="red_glow" Type="int8" Size="1" />
  2711. <Data ElementName="show_name" Type="int8" Size="1" />
  2712. <Data ElementName="attackable" Type="int8" Size="1" />
  2713. <Data ElementName="attackable_icon" Type="int8" Size="1" />
  2714. <Data ElementName="unknown3" Type="int8" Size="1" />
  2715. <Data ElementName="unknown4" Type="int8" Size="1" />
  2716. <Data ElementName="guild" Type="char" Size="64" />
  2717. </Struct>
  2718. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="546" Comment="78 bytes">
  2719. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2720. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2721. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2722. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2723. <Data ElementName="unknown1" Type="int8" Size="1" />
  2724. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2725. <Data ElementName="targetable" Type="int8" Size="1" />
  2726. <Data ElementName="red_glow" Type="int8" Size="1" />
  2727. <Data ElementName="show_name" Type="int8" Size="1" />
  2728. <Data ElementName="attackable" Type="int8" Size="1" />
  2729. <Data ElementName="attackable_icon" Type="int8" Size="1" />
  2730. <Data ElementName="unknown3" Type="int8" Size="1" />
  2731. <Data ElementName="unknown4" Type="int8" Size="1" />
  2732. <Data ElementName="unknown5" Type="int8" Size="1" />
  2733. <Data ElementName="guild" Type="char" Size="64" />
  2734. </Struct>
  2735. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="561" Comment="66 bytes">
  2736. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2737. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2738. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2739. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2740. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2741. <Data ElementName="unknown1" Type="int8" Size="1" />
  2742. <Data ElementName="targetable" Type="int8" Size="1" />
  2743. <Data ElementName="red_glow" Type="int8" Size="1" />
  2744. <Data ElementName="guild" Type="char" Size="64" />
  2745. </Struct>
  2746. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="936">
  2747. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2748. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2749. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2750. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2751. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2752. <Data ElementName="unknownb" Type="int8" Size="4" />
  2753. <Data ElementName="hand_flag" Type="int8" Size="1" />
  2754. <Data ElementName="unknown2" Type="int8" Size="6" />
  2755. </Struct>
  2756. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="955">
  2757. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2758. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2759. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2760. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2761. <Data ElementName="npc_hate" Type="sint8" Size="1" />
  2762. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2763. <Data ElementName="unknownb" Type="int8" Size="4" />
  2764. <Data ElementName="hand_flag" Type="int8" Size="1" />
  2765. <Data ElementName="unknown2" Type="int8" Size="5" />
  2766. </Struct>
  2767. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1096">
  2768. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2769. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2770. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2771. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2772. <Data ElementName="npc_hate" Type="int8" Size="2" />
  2773. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2774. <Data ElementName="unknownb" Type="int8" Size="4" />
  2775. <Data ElementName="hand_flag" Type="int8" Size="1" />
  2776. <Data ElementName="unknown2" Type="int8" Size="8" />
  2777. </Struct>
  2778. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1142">
  2779. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2780. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2781. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2782. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2783. <Data ElementName="npc_hate" Type="int8" Size="2" />
  2784. <Data ElementName="unknowna" Type="int8" Size="1" />
  2785. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2786. <Data ElementName="unknownb" Type="int8" Size="3" />
  2787. <Data ElementName="hand_flag" Type="int8" Size="1" />
  2788. <Data ElementName="unknown2" Type="int8" Size="8" />
  2789. </Struct>
  2790. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1188">
  2791. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2792. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2793. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2794. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2795. <Data ElementName="merc_icon" Type="int8" Size="1" />
  2796. <Data ElementName="npc_hate" Type="int8" Size="1" />
  2797. <Data ElementName="unknowna" Type="int8" Size="1" />
  2798. <Data ElementName="name_quest_icon" Type="int8" Size="1" />
  2799. <Data ElementName="unknowna2" Type="int8" Size="4" />
  2800. <Data ElementName="vis_flags" Type="int8" Size="1" />
  2801. <Data ElementName="npc_aaxp" Type="int8" Size="1" />
  2802. <Data ElementName="unknownb" Type="int8" Size="2" />
  2803. <Data ElementName="hand_flag" Type="int8" Size="1" />
  2804. <Data ElementName="unknown2" Type="int8" Size="6" />
  2805. <Data ElementName="tag1" Type="int8" Size="1" />
  2806. <Data ElementName="tag2" Type="int8" Size="1" />
  2807. <Data ElementName="unknown2" Type="int8" Size="3" />
  2808. </Struct>
  2809. <Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="60055">
  2810. <Data ElementName="unknown" Type="int32" Size="1" />
  2811. <Data ElementName="arrow_color" Type="int8" Size="1" />
  2812. <Data ElementName="locked_no_loot" Type="int8" Size="1" />
  2813. <Data ElementName="npc_con" Type="sint8" Size="1" />
  2814. <Data ElementName="quest_flag" Type="int8" Size="1" />
  2815. <Data ElementName="merc_icon" Type="int8" Size="1" />
  2816. <Data ElementName="npc_hate" Type="int8" Size="1" />
  2817. <Data ElementName="unknowna" Type="int8" Size="1" />
  2818. <Data ElementName="name_quest_icon" Type="int8" Size="1" />
  2819. <Data ElementName="unknowna2" Type="int32" Size="1" />
  2820. <Data ElementName="vis_flags" Type="int16" Size="1" />
  2821. <Data ElementName="unknownb" Type="int8" Size="1" />
  2822. <Data ElementName="pvp_difficulty" Type="int8" Size="1" />
  2823. <Data ElementName="hand_flag" Type="int8" Size="1" />
  2824. <Data ElementName="unknown4" Type="int32" Size="1" />
  2825. <Data ElementName="tag1" Type="int8" Size="1" />
  2826. <Data ElementName="tag2" Type="int8" Size="1" />
  2827. <Data ElementName="unknown3" Type="int8" Size="1" />
  2828. </Struct>
  2829. <Struct Name="WS_SpawnStruct" ClientVersion="1">
  2830. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2831. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2832. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2833. </Struct>
  2834. <Struct Name="WS_SpawnStruct" ClientVersion="373">
  2835. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2836. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2837. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2838. </Struct>
  2839. <Struct Name="WS_SpawnStruct" ClientVersion="546">
  2840. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2841. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2842. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2843. </Struct>
  2844. <Struct Name="WS_SpawnStruct" ClientVersion="561">
  2845. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2846. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2847. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2848. </Struct>
  2849. <Struct Name="WS_SpawnStruct" ClientVersion="860">
  2850. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2851. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2852. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2853. </Struct>
  2854. <Struct Name="WS_SpawnStruct" ClientVersion="864">
  2855. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2856. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2857. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2858. </Struct>
  2859. <Struct Name="WS_SpawnStruct" ClientVersion="927">
  2860. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2861. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2862. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2863. </Struct>
  2864. <Struct Name="WS_SpawnStruct" ClientVersion="936">
  2865. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2866. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2867. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2868. </Struct>
  2869. <Struct Name="WS_SpawnStruct" ClientVersion="954">
  2870. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2871. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2872. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2873. </Struct>
  2874. <Struct Name="WS_SpawnStruct" ClientVersion="955">
  2875. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2876. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2877. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2878. </Struct>
  2879. <Struct Name="WS_SpawnStruct" ClientVersion="996">
  2880. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2881. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2882. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2883. </Struct>
  2884. <Struct Name="WS_SpawnStruct" ClientVersion="1096">
  2885. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2886. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2887. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2888. </Struct>
  2889. <Struct Name="WS_SpawnStruct" ClientVersion="1119">
  2890. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2891. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2892. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2893. </Struct>
  2894. <Struct Name="WS_SpawnStruct" ClientVersion="1142">
  2895. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2896. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2897. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2898. </Struct>
  2899. <Struct Name="WS_SpawnStruct" ClientVersion="1161">
  2900. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2901. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2902. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2903. </Struct>
  2904. <Struct Name="WS_SpawnStruct" ClientVersion="1188">
  2905. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2906. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2907. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2908. </Struct>
  2909. <Struct Name="WS_SpawnStruct" ClientVersion="1198">
  2910. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2911. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2912. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2913. </Struct>
  2914. <Struct Name="WS_SpawnStruct" ClientVersion="57080">
  2915. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2916. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2917. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2918. </Struct>
  2919. <Struct Name="WS_SpawnStruct" ClientVersion="58618">
  2920. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2921. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2922. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2923. </Struct>
  2924. <Struct Name="WS_SpawnStruct" ClientVersion="60055">
  2925. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2926. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2927. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2928. </Struct>
  2929. <Struct Name="WS_SpawnStruct" ClientVersion="67633">
  2930. <Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
  2931. <Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
  2932. <Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
  2933. </Struct>
  2934. </EQ2Emulator>