12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953395439553956395739583959396039613962396339643965396639673968396939703971397239733974397539763977397839793980398139823983398439853986398739883989399039913992399339943995399639973998399940004001400240034004400540064007400840094010401140124013401440154016401740184019402040214022402340244025402640274028402940304031403240334034403540364037403840394040404140424043404440454046404740484049405040514052405340544055405640574058405940604061406240634064406540664067406840694070407140724073407440754076407740784079408040814082408340844085408640874088408940904091409240934094409540964097409840994100410141024103410441054106410741084109411041114112411341144115411641174118411941204121412241234124412541264127412841294130413141324133413441354136413741384139414041414142414341444145414641474148414941504151415241534154415541564157415841594160416141624163416441654166416741684169417041714172417341744175417641774178417941804181418241834184418541864187418841894190419141924193419441954196419741984199420042014202420342044205420642074208420942104211421242134214421542164217421842194220422142224223422442254226422742284229423042314232423342344235423642374238423942404241424242434244424542464247424842494250425142524253425442554256425742584259426042614262426342644265426642674268426942704271427242734274427542764277427842794280428142824283428442854286428742884289429042914292429342944295429642974298429943004301430243034304430543064307430843094310431143124313431443154316431743184319432043214322432343244325432643274328432943304331433243334334433543364337433843394340434143424343434443454346434743484349435043514352435343544355435643574358435943604361436243634364436543664367436843694370437143724373437443754376437743784379438043814382438343844385438643874388438943904391439243934394439543964397439843994400440144024403440444054406440744084409441044114412441344144415441644174418441944204421442244234424442544264427442844294430443144324433443444354436443744384439444044414442444344444445444644474448444944504451445244534454445544564457445844594460446144624463446444654466446744684469447044714472447344744475447644774478447944804481448244834484448544864487448844894490449144924493449444954496449744984499450045014502450345044505450645074508450945104511451245134514451545164517451845194520452145224523452445254526452745284529453045314532453345344535453645374538453945404541454245434544454545464547454845494550455145524553455445554556455745584559456045614562456345644565456645674568456945704571457245734574457545764577457845794580458145824583458445854586458745884589459045914592459345944595459645974598459946004601460246034604460546064607460846094610461146124613461446154616461746184619462046214622462346244625462646274628462946304631463246334634463546364637463846394640464146424643464446454646464746484649465046514652465346544655465646574658465946604661466246634664466546664667466846694670467146724673467446754676467746784679468046814682468346844685468646874688468946904691469246934694469546964697469846994700470147024703470447054706470747084709471047114712471347144715471647174718471947204721472247234724472547264727472847294730473147324733473447354736473747384739474047414742474347444745474647474748474947504751475247534754475547564757475847594760476147624763476447654766476747684769477047714772477347744775477647774778477947804781478247834784478547864787478847894790479147924793479447954796479747984799480048014802480348044805480648074808480948104811481248134814481548164817481848194820482148224823482448254826482748284829483048314832483348344835483648374838483948404841484248434844484548464847484848494850485148524853485448554856485748584859486048614862486348644865486648674868486948704871487248734874487548764877487848794880488148824883488448854886488748884889489048914892489348944895489648974898489949004901490249034904490549064907490849094910491149124913491449154916491749184919492049214922492349244925492649274928492949304931493249334934493549364937493849394940494149424943494449454946494749484949495049514952495349544955495649574958495949604961496249634964496549664967496849694970497149724973497449754976497749784979498049814982498349844985498649874988498949904991499249934994499549964997499849995000500150025003500450055006500750085009501050115012501350145015501650175018501950205021502250235024502550265027502850295030503150325033503450355036503750385039504050415042504350445045504650475048504950505051505250535054505550565057505850595060506150625063506450655066506750685069507050715072507350745075507650775078507950805081508250835084508550865087508850895090509150925093509450955096509750985099510051015102510351045105510651075108510951105111511251135114511551165117511851195120512151225123512451255126512751285129513051315132513351345135513651375138513951405141514251435144514551465147514851495150515151525153515451555156515751585159516051615162516351645165516651675168516951705171517251735174517551765177517851795180518151825183518451855186518751885189519051915192519351945195519651975198519952005201520252035204520552065207520852095210521152125213521452155216521752185219522052215222522352245225522652275228522952305231523252335234523552365237523852395240524152425243524452455246524752485249525052515252525352545255525652575258525952605261526252635264526552665267526852695270527152725273527452755276527752785279528052815282528352845285528652875288528952905291529252935294529552965297529852995300530153025303530453055306530753085309531053115312531353145315531653175318531953205321532253235324532553265327532853295330533153325333533453355336533753385339534053415342534353445345534653475348534953505351535253535354535553565357535853595360536153625363536453655366536753685369537053715372537353745375537653775378537953805381538253835384538553865387538853895390539153925393539453955396539753985399540054015402540354045405540654075408540954105411541254135414541554165417541854195420542154225423542454255426542754285429543054315432543354345435543654375438543954405441544254435444544554465447544854495450545154525453545454555456545754585459546054615462546354645465546654675468546954705471547254735474547554765477547854795480548154825483548454855486548754885489549054915492549354945495549654975498549955005501550255035504550555065507550855095510551155125513551455155516551755185519552055215522552355245525552655275528552955305531553255335534553555365537553855395540554155425543554455455546554755485549555055515552555355545555555655575558555955605561556255635564556555665567556855695570557155725573557455755576557755785579558055815582558355845585558655875588558955905591559255935594559555965597559855995600560156025603560456055606560756085609561056115612561356145615561656175618561956205621562256235624562556265627562856295630563156325633563456355636563756385639564056415642564356445645564656475648564956505651565256535654565556565657565856595660566156625663566456655666566756685669567056715672567356745675567656775678567956805681568256835684568556865687568856895690569156925693569456955696569756985699570057015702570357045705570657075708570957105711571257135714571557165717571857195720572157225723572457255726572757285729573057315732573357345735573657375738573957405741574257435744574557465747574857495750575157525753575457555756575757585759576057615762576357645765576657675768576957705771577257735774577557765777577857795780578157825783578457855786578757885789579057915792579357945795579657975798579958005801580258035804580558065807580858095810581158125813581458155816581758185819582058215822582358245825582658275828582958305831583258335834583558365837583858395840584158425843584458455846584758485849585058515852585358545855585658575858585958605861586258635864586558665867586858695870587158725873587458755876587758785879588058815882588358845885588658875888588958905891589258935894589558965897589858995900590159025903590459055906590759085909591059115912591359145915591659175918591959205921592259235924592559265927592859295930593159325933593459355936593759385939594059415942594359445945594659475948594959505951595259535954595559565957595859595960596159625963596459655966596759685969597059715972597359745975597659775978597959805981598259835984598559865987598859895990599159925993599459955996599759985999600060016002600360046005600660076008600960106011601260136014601560166017601860196020602160226023602460256026602760286029603060316032603360346035603660376038603960406041604260436044604560466047604860496050605160526053605460556056605760586059606060616062606360646065606660676068606960706071607260736074607560766077607860796080608160826083608460856086608760886089609060916092609360946095609660976098609961006101610261036104610561066107610861096110611161126113611461156116611761186119612061216122612361246125612661276128612961306131613261336134613561366137613861396140614161426143614461456146614761486149615061516152615361546155615661576158615961606161616261636164616561666167616861696170617161726173617461756176617761786179618061816182618361846185618661876188618961906191619261936194619561966197619861996200620162026203620462056206620762086209621062116212621362146215621662176218621962206221622262236224622562266227622862296230623162326233623462356236623762386239624062416242624362446245624662476248624962506251625262536254625562566257625862596260626162626263626462656266626762686269627062716272627362746275627662776278627962806281628262836284628562866287628862896290629162926293629462956296629762986299630063016302630363046305630663076308630963106311631263136314631563166317631863196320632163226323632463256326632763286329633063316332633363346335633663376338633963406341634263436344634563466347634863496350635163526353635463556356635763586359636063616362636363646365636663676368636963706371637263736374637563766377637863796380638163826383638463856386638763886389639063916392639363946395639663976398639964006401640264036404640564066407640864096410641164126413641464156416641764186419642064216422642364246425642664276428642964306431643264336434643564366437643864396440644164426443644464456446644764486449645064516452645364546455645664576458645964606461646264636464646564666467646864696470647164726473647464756476647764786479648064816482648364846485648664876488648964906491649264936494649564966497649864996500650165026503650465056506650765086509651065116512651365146515651665176518651965206521652265236524652565266527652865296530653165326533653465356536653765386539654065416542654365446545654665476548654965506551655265536554655565566557655865596560656165626563656465656566656765686569657065716572657365746575657665776578657965806581658265836584658565866587658865896590659165926593659465956596659765986599660066016602660366046605660666076608660966106611661266136614661566166617661866196620662166226623662466256626662766286629663066316632663366346635663666376638663966406641664266436644664566466647664866496650665166526653665466556656665766586659666066616662666366646665666666676668666966706671667266736674667566766677667866796680668166826683668466856686668766886689669066916692669366946695669666976698669967006701670267036704670567066707670867096710671167126713671467156716671767186719672067216722672367246725672667276728672967306731673267336734673567366737673867396740674167426743674467456746674767486749675067516752675367546755675667576758675967606761676267636764676567666767676867696770677167726773677467756776677767786779678067816782678367846785678667876788678967906791679267936794679567966797679867996800680168026803680468056806680768086809681068116812681368146815681668176818681968206821682268236824682568266827682868296830683168326833683468356836683768386839684068416842684368446845684668476848684968506851685268536854685568566857685868596860686168626863686468656866686768686869687068716872687368746875687668776878687968806881688268836884688568866887688868896890689168926893689468956896689768986899690069016902690369046905690669076908690969106911691269136914691569166917691869196920692169226923692469256926692769286929693069316932693369346935693669376938693969406941694269436944694569466947694869496950695169526953695469556956695769586959696069616962696369646965696669676968696969706971697269736974697569766977697869796980698169826983698469856986698769886989699069916992699369946995699669976998699970007001700270037004700570067007700870097010701170127013701470157016701770187019702070217022702370247025702670277028702970307031703270337034703570367037703870397040704170427043704470457046704770487049705070517052705370547055705670577058705970607061706270637064706570667067706870697070707170727073707470757076707770787079708070817082708370847085708670877088708970907091709270937094709570967097709870997100710171027103710471057106710771087109711071117112711371147115711671177118711971207121712271237124712571267127712871297130713171327133713471357136713771387139714071417142714371447145714671477148714971507151715271537154715571567157715871597160716171627163716471657166716771687169717071717172717371747175717671777178717971807181718271837184718571867187718871897190719171927193719471957196719771987199720072017202720372047205720672077208720972107211721272137214721572167217721872197220722172227223722472257226722772287229723072317232723372347235723672377238723972407241724272437244724572467247724872497250725172527253725472557256725772587259726072617262726372647265726672677268726972707271727272737274727572767277727872797280728172827283728472857286728772887289729072917292729372947295729672977298729973007301730273037304730573067307730873097310731173127313731473157316731773187319732073217322732373247325732673277328732973307331733273337334733573367337733873397340734173427343734473457346734773487349735073517352735373547355735673577358735973607361736273637364736573667367736873697370737173727373737473757376737773787379738073817382738373847385738673877388738973907391739273937394739573967397739873997400740174027403740474057406740774087409741074117412741374147415741674177418741974207421742274237424742574267427742874297430743174327433743474357436743774387439744074417442744374447445744674477448744974507451745274537454745574567457745874597460746174627463746474657466746774687469747074717472747374747475747674777478747974807481748274837484748574867487748874897490749174927493749474957496749774987499750075017502750375047505750675077508750975107511751275137514751575167517751875197520752175227523752475257526752775287529753075317532753375347535753675377538753975407541754275437544754575467547754875497550755175527553755475557556755775587559756075617562756375647565756675677568756975707571757275737574757575767577757875797580758175827583758475857586758775887589759075917592759375947595759675977598759976007601760276037604760576067607760876097610761176127613761476157616761776187619762076217622762376247625762676277628762976307631763276337634763576367637763876397640764176427643764476457646764776487649765076517652765376547655765676577658765976607661766276637664766576667667766876697670767176727673767476757676767776787679768076817682768376847685768676877688768976907691769276937694769576967697769876997700770177027703770477057706770777087709771077117712771377147715771677177718771977207721772277237724772577267727772877297730773177327733773477357736773777387739774077417742774377447745774677477748774977507751775277537754775577567757775877597760776177627763776477657766776777687769777077717772777377747775777677777778777977807781778277837784778577867787778877897790779177927793779477957796779777987799780078017802780378047805780678077808780978107811781278137814781578167817781878197820782178227823782478257826782778287829783078317832783378347835783678377838783978407841784278437844784578467847784878497850785178527853785478557856785778587859786078617862786378647865786678677868786978707871787278737874787578767877787878797880788178827883788478857886788778887889789078917892789378947895789678977898789979007901790279037904790579067907790879097910791179127913791479157916791779187919792079217922792379247925792679277928792979307931793279337934793579367937793879397940794179427943794479457946794779487949795079517952795379547955795679577958795979607961796279637964796579667967796879697970797179727973797479757976797779787979798079817982798379847985798679877988798979907991799279937994799579967997799879998000800180028003800480058006800780088009801080118012801380148015801680178018801980208021802280238024802580268027802880298030803180328033803480358036803780388039804080418042804380448045804680478048804980508051805280538054805580568057805880598060806180628063806480658066806780688069807080718072807380748075807680778078807980808081808280838084808580868087808880898090809180928093809480958096809780988099810081018102810381048105810681078108810981108111811281138114811581168117811881198120812181228123812481258126812781288129813081318132813381348135813681378138813981408141814281438144814581468147814881498150815181528153815481558156815781588159816081618162816381648165816681678168816981708171817281738174817581768177817881798180818181828183818481858186818781888189819081918192819381948195819681978198819982008201820282038204820582068207820882098210821182128213821482158216821782188219822082218222822382248225822682278228822982308231823282338234823582368237823882398240824182428243824482458246824782488249825082518252825382548255825682578258825982608261826282638264826582668267826882698270827182728273827482758276827782788279828082818282828382848285828682878288828982908291829282938294829582968297829882998300830183028303830483058306830783088309831083118312831383148315831683178318831983208321832283238324832583268327832883298330833183328333833483358336833783388339834083418342834383448345834683478348834983508351835283538354835583568357835883598360836183628363836483658366836783688369837083718372837383748375837683778378837983808381838283838384838583868387838883898390839183928393839483958396839783988399840084018402840384048405840684078408840984108411841284138414841584168417841884198420842184228423842484258426842784288429843084318432843384348435843684378438843984408441844284438444844584468447844884498450845184528453845484558456845784588459846084618462846384648465846684678468846984708471847284738474847584768477847884798480848184828483848484858486848784888489849084918492849384948495849684978498849985008501850285038504850585068507850885098510851185128513851485158516851785188519852085218522852385248525852685278528852985308531853285338534853585368537853885398540854185428543854485458546854785488549855085518552855385548555855685578558855985608561856285638564856585668567856885698570857185728573857485758576857785788579858085818582858385848585858685878588858985908591859285938594859585968597859885998600860186028603860486058606860786088609861086118612861386148615861686178618861986208621862286238624862586268627862886298630863186328633863486358636863786388639864086418642864386448645864686478648864986508651865286538654865586568657865886598660866186628663866486658666866786688669867086718672867386748675867686778678867986808681868286838684868586868687868886898690869186928693869486958696869786988699870087018702870387048705870687078708870987108711871287138714871587168717871887198720872187228723872487258726872787288729873087318732873387348735873687378738873987408741874287438744874587468747874887498750875187528753875487558756875787588759876087618762876387648765876687678768876987708771877287738774877587768777877887798780878187828783878487858786878787888789879087918792879387948795879687978798879988008801880288038804880588068807880888098810881188128813881488158816881788188819882088218822882388248825882688278828882988308831883288338834883588368837883888398840884188428843884488458846884788488849885088518852885388548855885688578858885988608861886288638864886588668867886888698870887188728873887488758876887788788879888088818882888388848885888688878888888988908891889288938894889588968897889888998900890189028903890489058906890789088909891089118912891389148915891689178918891989208921892289238924892589268927892889298930893189328933893489358936893789388939894089418942894389448945894689478948894989508951895289538954895589568957895889598960896189628963896489658966896789688969897089718972897389748975897689778978897989808981898289838984898589868987898889898990899189928993899489958996899789988999900090019002900390049005900690079008900990109011901290139014901590169017901890199020902190229023902490259026902790289029903090319032903390349035903690379038903990409041904290439044904590469047904890499050905190529053905490559056905790589059906090619062906390649065906690679068906990709071907290739074907590769077907890799080908190829083908490859086908790889089909090919092909390949095909690979098909991009101910291039104910591069107910891099110911191129113911491159116911791189119912091219122912391249125912691279128912991309131913291339134913591369137913891399140914191429143914491459146914791489149915091519152915391549155915691579158915991609161916291639164916591669167916891699170917191729173917491759176917791789179918091819182918391849185918691879188918991909191919291939194919591969197919891999200920192029203920492059206920792089209921092119212921392149215921692179218921992209221922292239224922592269227922892299230923192329233923492359236923792389239924092419242924392449245924692479248924992509251925292539254925592569257925892599260926192629263926492659266926792689269927092719272927392749275927692779278927992809281928292839284928592869287928892899290929192929293929492959296929792989299930093019302930393049305930693079308930993109311931293139314931593169317931893199320932193229323932493259326932793289329933093319332933393349335933693379338933993409341934293439344934593469347934893499350935193529353935493559356935793589359936093619362936393649365936693679368936993709371937293739374937593769377937893799380938193829383938493859386938793889389939093919392939393949395939693979398939994009401940294039404940594069407940894099410941194129413941494159416941794189419942094219422942394249425942694279428942994309431943294339434943594369437943894399440944194429443944494459446944794489449945094519452945394549455945694579458945994609461946294639464946594669467946894699470947194729473947494759476947794789479948094819482948394849485948694879488948994909491949294939494949594969497949894999500950195029503950495059506950795089509951095119512951395149515951695179518951995209521952295239524952595269527952895299530953195329533953495359536953795389539954095419542954395449545954695479548954995509551955295539554955595569557955895599560956195629563956495659566956795689569957095719572957395749575957695779578957995809581958295839584958595869587958895899590959195929593959495959596959795989599960096019602960396049605960696079608960996109611961296139614961596169617961896199620962196229623962496259626962796289629963096319632963396349635963696379638963996409641964296439644964596469647964896499650965196529653965496559656965796589659966096619662966396649665966696679668966996709671967296739674967596769677967896799680968196829683968496859686968796889689969096919692969396949695969696979698969997009701970297039704970597069707970897099710971197129713971497159716971797189719972097219722972397249725972697279728972997309731973297339734973597369737973897399740974197429743974497459746974797489749975097519752975397549755975697579758975997609761976297639764976597669767976897699770977197729773977497759776977797789779978097819782978397849785978697879788978997909791979297939794979597969797979897999800980198029803980498059806980798089809981098119812981398149815981698179818981998209821982298239824982598269827982898299830983198329833983498359836983798389839984098419842984398449845984698479848984998509851985298539854985598569857985898599860986198629863986498659866986798689869987098719872987398749875987698779878987998809881988298839884988598869887988898899890989198929893989498959896989798989899990099019902990399049905990699079908990999109911991299139914991599169917991899199920992199229923992499259926992799289929993099319932993399349935993699379938993999409941994299439944994599469947994899499950995199529953995499559956995799589959996099619962996399649965996699679968996999709971997299739974997599769977997899799980998199829983998499859986998799889989999099919992999399949995999699979998999910000100011000210003100041000510006100071000810009100101001110012100131001410015100161001710018100191002010021100221002310024100251002610027100281002910030100311003210033100341003510036100371003810039100401004110042100431004410045100461004710048100491005010051100521005310054100551005610057100581005910060100611006210063100641006510066100671006810069100701007110072100731007410075100761007710078100791008010081100821008310084100851008610087100881008910090100911009210093100941009510096100971009810099101001010110102101031010410105101061010710108101091011010111101121011310114101151011610117101181011910120101211012210123101241012510126101271012810129101301013110132101331013410135101361013710138101391014010141101421014310144101451014610147101481014910150101511015210153101541015510156101571015810159101601016110162101631016410165101661016710168101691017010171101721017310174101751017610177101781017910180101811018210183101841018510186101871018810189101901019110192101931019410195101961019710198101991020010201102021020310204102051020610207102081020910210102111021210213102141021510216102171021810219102201022110222102231022410225102261022710228102291023010231102321023310234102351023610237102381023910240102411024210243102441024510246102471024810249102501025110252102531025410255102561025710258102591026010261102621026310264102651026610267102681026910270102711027210273102741027510276102771027810279102801028110282102831028410285102861028710288102891029010291102921029310294102951029610297102981029910300103011030210303103041030510306103071030810309103101031110312103131031410315103161031710318103191032010321103221032310324103251032610327103281032910330103311033210333103341033510336103371033810339103401034110342103431034410345103461034710348103491035010351103521035310354103551035610357103581035910360103611036210363103641036510366103671036810369103701037110372103731037410375103761037710378103791038010381103821038310384103851038610387103881038910390103911039210393103941039510396103971039810399104001040110402104031040410405104061040710408104091041010411104121041310414104151041610417104181041910420104211042210423104241042510426104271042810429104301043110432104331043410435104361043710438104391044010441104421044310444104451044610447104481044910450104511045210453104541045510456104571045810459104601046110462104631046410465104661046710468104691047010471104721047310474104751047610477104781047910480104811048210483104841048510486104871048810489104901049110492104931049410495104961049710498104991050010501105021050310504105051050610507105081050910510105111051210513105141051510516105171051810519105201052110522105231052410525105261052710528105291053010531105321053310534105351053610537105381053910540105411054210543105441054510546105471054810549105501055110552105531055410555105561055710558105591056010561105621056310564105651056610567105681056910570105711057210573105741057510576105771057810579105801058110582105831058410585105861058710588105891059010591105921059310594105951059610597105981059910600106011060210603106041060510606106071060810609106101061110612106131061410615106161061710618106191062010621106221062310624106251062610627106281062910630106311063210633106341063510636106371063810639106401064110642106431064410645106461064710648106491065010651106521065310654106551065610657106581065910660106611066210663106641066510666106671066810669106701067110672106731067410675106761067710678106791068010681106821068310684106851068610687106881068910690106911069210693106941069510696106971069810699107001070110702107031070410705107061070710708107091071010711107121071310714107151071610717107181071910720107211072210723107241072510726107271072810729107301073110732107331073410735107361073710738107391074010741107421074310744107451074610747107481074910750107511075210753107541075510756107571075810759107601076110762107631076410765107661076710768107691077010771107721077310774107751077610777107781077910780107811078210783107841078510786107871078810789107901079110792107931079410795107961079710798107991080010801108021080310804108051080610807108081080910810108111081210813108141081510816108171081810819108201082110822108231082410825108261082710828108291083010831108321083310834108351083610837108381083910840108411084210843108441084510846108471084810849108501085110852108531085410855108561085710858108591086010861108621086310864108651086610867108681086910870108711087210873108741087510876108771087810879108801088110882108831088410885108861088710888108891089010891108921089310894108951089610897108981089910900109011090210903109041090510906109071090810909109101091110912109131091410915109161091710918109191092010921109221092310924109251092610927109281092910930109311093210933109341093510936109371093810939109401094110942109431094410945109461094710948109491095010951109521095310954109551095610957109581095910960109611096210963109641096510966109671096810969109701097110972109731097410975109761097710978109791098010981109821098310984109851098610987109881098910990109911099210993109941099510996109971099810999110001100111002110031100411005110061100711008110091101011011110121101311014110151101611017110181101911020110211102211023110241102511026110271102811029110301103111032110331103411035110361103711038110391104011041110421104311044110451104611047110481104911050110511105211053110541105511056110571105811059110601106111062110631106411065110661106711068110691107011071110721107311074110751107611077110781107911080110811108211083110841108511086110871108811089110901109111092110931109411095110961109711098110991110011101111021110311104111051110611107111081110911110111111111211113111141111511116111171111811119111201112111122111231112411125111261112711128111291113011131111321113311134111351113611137111381113911140111411114211143111441114511146111471114811149111501115111152111531115411155111561115711158111591116011161111621116311164111651116611167111681116911170111711117211173111741117511176111771117811179111801118111182111831118411185111861118711188111891119011191111921119311194111951119611197111981119911200112011120211203112041120511206112071120811209112101121111212112131121411215112161121711218112191122011221112221122311224112251122611227112281122911230112311123211233112341123511236112371123811239112401124111242112431124411245112461124711248112491125011251112521125311254112551125611257112581125911260112611126211263112641126511266112671126811269112701127111272112731127411275112761127711278112791128011281112821128311284112851128611287112881128911290112911129211293112941129511296112971129811299113001130111302113031130411305113061130711308113091131011311113121131311314113151131611317113181131911320113211132211323113241132511326113271132811329113301133111332113331133411335113361133711338113391134011341113421134311344113451134611347113481134911350113511135211353113541135511356113571135811359113601136111362113631136411365113661136711368113691137011371113721137311374113751137611377113781137911380113811138211383113841138511386113871138811389113901139111392113931139411395113961139711398113991140011401114021140311404114051140611407114081140911410114111141211413114141141511416114171141811419114201142111422114231142411425114261142711428114291143011431114321143311434114351143611437114381143911440114411144211443114441144511446114471144811449114501145111452114531145411455114561145711458114591146011461114621146311464114651146611467114681146911470114711147211473114741147511476114771147811479114801148111482114831148411485114861148711488114891149011491114921149311494114951149611497114981149911500115011150211503115041150511506115071150811509115101151111512115131151411515115161151711518115191152011521115221152311524115251152611527115281152911530115311153211533115341153511536115371153811539115401154111542115431154411545115461154711548115491155011551115521155311554115551155611557115581155911560115611156211563115641156511566115671156811569115701157111572115731157411575115761157711578115791158011581115821158311584115851158611587115881158911590115911159211593115941159511596115971159811599116001160111602116031160411605116061160711608116091161011611116121161311614116151161611617116181161911620116211162211623116241162511626116271162811629116301163111632116331163411635116361163711638116391164011641116421164311644116451164611647116481164911650116511165211653116541165511656116571165811659116601166111662116631166411665116661166711668116691167011671116721167311674116751167611677116781167911680116811168211683116841168511686116871168811689116901169111692116931169411695116961169711698116991170011701117021170311704117051170611707117081170911710117111171211713117141171511716117171171811719117201172111722117231172411725117261172711728117291173011731117321173311734117351173611737117381173911740117411174211743117441174511746117471174811749117501175111752117531175411755117561175711758117591176011761117621176311764117651176611767117681176911770117711177211773117741177511776117771177811779117801178111782117831178411785117861178711788117891179011791117921179311794117951179611797117981179911800118011180211803118041180511806118071180811809118101181111812118131181411815118161181711818118191182011821118221182311824118251182611827118281182911830118311183211833118341183511836118371183811839118401184111842118431184411845118461184711848118491185011851118521185311854118551185611857118581185911860118611186211863118641186511866118671186811869118701187111872118731187411875118761187711878118791188011881118821188311884118851188611887118881188911890118911189211893118941189511896118971189811899119001190111902119031190411905119061190711908119091191011911119121191311914119151191611917119181191911920119211192211923119241192511926119271192811929119301193111932119331193411935119361193711938119391194011941119421194311944119451194611947119481194911950119511195211953119541195511956119571195811959119601196111962119631196411965119661196711968119691197011971119721197311974119751197611977119781197911980119811198211983119841198511986119871198811989119901199111992119931199411995119961199711998119991200012001120021200312004120051200612007120081200912010120111201212013120141201512016120171201812019120201202112022120231202412025120261202712028120291203012031120321203312034120351203612037120381203912040120411204212043120441204512046120471204812049120501205112052120531205412055120561205712058120591206012061120621206312064120651206612067120681206912070120711207212073120741207512076120771207812079120801208112082120831208412085120861208712088120891209012091120921209312094120951209612097120981209912100121011210212103121041210512106121071210812109121101211112112121131211412115121161211712118121191212012121121221212312124121251212612127121281212912130121311213212133121341213512136121371213812139121401214112142121431214412145121461214712148121491215012151121521215312154121551215612157121581215912160121611216212163121641216512166121671216812169121701217112172121731217412175121761217712178121791218012181121821218312184121851218612187121881218912190121911219212193121941219512196121971219812199122001220112202122031220412205122061220712208122091221012211122121221312214122151221612217 |
- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <sys/types.h>
- #include <boost/algorithm/string/predicate.hpp>
- #include <boost/algorithm/string.hpp>
- #include "Commands.h"
- #include "../ClientPacketFunctions.h"
- #include "../../common/version.h"
- #include "../../common/seperator.h"
- #include "../../common/servertalk.h"
- #include "../WorldDatabase.h"
- #include "../World.h"
- #include "../../common/ConfigReader.h"
- #include "../VisualStates.h"
- #include "../../common/debug.h"
- #include "../LuaInterface.h"
- #include "../Quests.h"
- #include "../client.h"
- #include "../NPC.h"
- #include "../Guilds/Guild.h"
- #include "../SpellProcess.h"
- #include "../Tradeskills/Tradeskills.h"
- #include "../../common/Log.h"
- #include "../../common/MiscFunctions.h"
- #include "../Languages.h"
- #include "../Traits/Traits.h"
- #include "../Chat/Chat.h"
- #include "../Rules/Rules.h"
- #include "../AltAdvancement/AltAdvancement.h"
- #include "../RaceTypes/RaceTypes.h"
- #include "../classes.h"
- #include "../Transmute.h"
- #include "../Bots/Bot.h"
- extern WorldDatabase database;
- extern MasterSpellList master_spell_list;
- extern MasterTraitList master_trait_list;
- extern MasterRecipeList master_recipe_list;
- extern MasterRecipeBookList master_recipebook_list;
- extern World world;
- extern ClientList client_list;
- extern ConfigReader configReader;
- extern VisualStates visual_states;
- extern ZoneList zone_list;
- extern LuaInterface* lua_interface;
- extern MasterQuestList master_quest_list;
- extern MasterCollectionList master_collection_list;
- extern MasterSkillList master_skill_list;
- extern MasterFactionList master_faction_list;
- extern GuildList guild_list;
- extern MasterLanguagesList master_languages_list;
- extern Chat chat;
- extern RuleManager rule_manager;
- extern MasterAAList master_aa_list;
- extern MasterRaceTypeList race_types_list;
- extern Classes classes;
- //devn00b: Fix for linux builds since we dont use stricmp we use strcasecmp
- #if defined(__GNUC__)
- #define stricmp strcasecmp
- #define strnicmp strncasecmp
- #endif
- EQ2Packet* RemoteCommands::serialize(){
- buffer.clear();
- vector<EQ2_RemoteCommandString>::iterator command_list;
- buffer.append((char*)&num_commands, sizeof(int16));
- for( command_list = commands.begin(); command_list != commands.end(); command_list++ ) {
- AddDataCommand(&(*command_list));
- }
- EQ2Packet* app = new EQ2Packet(OP_SetRemoteCmdsMsg, (uchar*)buffer.c_str(), buffer.length() + 1);
- return app;
- }
- Commands::Commands(){
- remote_commands = new RemoteCommands();
- spawn_set_values["list"] = SPAWN_SET_VALUE_LIST;
- spawn_set_values["name"] = SPAWN_SET_VALUE_NAME;
- spawn_set_values["level"] = SPAWN_SET_VALUE_LEVEL; // TODO: Fix this, min_level, max_level
- spawn_set_values["difficulty"] = SPAWN_SET_VALUE_DIFFICULTY;
- spawn_set_values["model_type"] = SPAWN_SET_VALUE_MODEL_TYPE;
- spawn_set_values["class"] = SPAWN_SET_VALUE_CLASS;
- spawn_set_values["gender"] = SPAWN_SET_VALUE_GENDER;
- spawn_set_values["show_name"] = SPAWN_SET_VALUE_SHOW_NAME;
- spawn_set_values["attackable"] = SPAWN_SET_VALUE_ATTACKABLE;
- spawn_set_values["show_level"] = SPAWN_SET_VALUE_SHOW_LEVEL;
- spawn_set_values["targetable"] = SPAWN_SET_VALUE_TARGETABLE;
- spawn_set_values["show_command_icon"] = SPAWN_SET_VALUE_SHOW_COMMAND_ICON;
- spawn_set_values["display_hand_icon"] = SPAWN_SET_VALUE_HAND_ICON;
- spawn_set_values["hair_type"] = SPAWN_SET_VALUE_HAIR_TYPE;
- spawn_set_values["facial_hair_type"] = SPAWN_SET_VALUE_FACIAL_HAIR_TYPE;
- spawn_set_values["wing_type"] = SPAWN_SET_VALUE_WING_TYPE;
- spawn_set_values["chest_type"] = SPAWN_SET_VALUE_CHEST_TYPE;
- spawn_set_values["legs_type"] = SPAWN_SET_VALUE_LEGS_TYPE;
- spawn_set_values["soga_hair_type"] = SPAWN_SET_VALUE_SOGA_HAIR_TYPE;
- spawn_set_values["soga_facial_hair_type"] = SPAWN_SET_VALUE_SOGA_FACIAL_HAIR_TYPE;
- spawn_set_values["soga_model_type"] = SPAWN_SET_VALUE_SOGA_MODEL_TYPE;
- spawn_set_values["size"] = SPAWN_SET_VALUE_SIZE;
- spawn_set_values["hp"] = SPAWN_SET_VALUE_HP;
- spawn_set_values["power"] = SPAWN_SET_VALUE_POWER;
- spawn_set_values["heroic"] = SPAWN_SET_VALUE_HEROIC;
- spawn_set_values["respawn"] = SPAWN_SET_VALUE_RESPAWN;
- spawn_set_values["x"] = SPAWN_SET_VALUE_X;
- spawn_set_values["y"] = SPAWN_SET_VALUE_Y;
- spawn_set_values["z"] = SPAWN_SET_VALUE_Z;
- spawn_set_values["heading"] = SPAWN_SET_VALUE_HEADING;
- spawn_set_values["location"] = SPAWN_SET_VALUE_LOCATION;
- spawn_set_values["command_primary"] = SPAWN_SET_VALUE_COMMAND_PRIMARY;
- spawn_set_values["command_secondary"] = SPAWN_SET_VALUE_COMMAND_SECONDARY;
- spawn_set_values["visual_state"] = SPAWN_SET_VALUE_VISUAL_STATE;
- spawn_set_values["action_state"] = SPAWN_SET_VALUE_ACTION_STATE;
- spawn_set_values["mood_state"] = SPAWN_SET_VALUE_MOOD_STATE;
- spawn_set_values["initial_state"] = SPAWN_SET_VALUE_INITIAL_STATE;
- spawn_set_values["activity_state"] = SPAWN_SET_VALUE_ACTIVITY_STATE;
- spawn_set_values["collision_radius"] = SPAWN_SET_VALUE_COLLISION_RADIUS;
- spawn_set_values["faction"] = SPAWN_SET_VALUE_FACTION;
- spawn_set_values["spawn_script"] = SPAWN_SET_VALUE_SPAWN_SCRIPT;
- spawn_set_values["spawnentry_script"] = SPAWN_SET_VALUE_SPAWNENTRY_SCRIPT;
- spawn_set_values["spawnlocation_script"] = SPAWN_SET_VALUE_SPAWNLOCATION_SCRIPT;
- spawn_set_values["sub_title"] = SPAWN_SET_VALUE_SUB_TITLE;
- spawn_set_values["expire"] = SPAWN_SET_VALUE_EXPIRE;
- spawn_set_values["expire_offset"] = SPAWN_SET_VALUE_EXPIRE_OFFSET;
- spawn_set_values["x_offset"] = SPAWN_SET_VALUE_X_OFFSET;
- spawn_set_values["y_offset"] = SPAWN_SET_VALUE_Y_OFFSET;
- spawn_set_values["z_offset"] = SPAWN_SET_VALUE_Z_OFFSET;
- spawn_set_values["device_id"] = SPAWN_SET_VALUE_DEVICE_ID;
- spawn_set_values["pitch"] = SPAWN_SET_VALUE_PITCH;
- spawn_set_values["roll"] = SPAWN_SET_VALUE_ROLL;
- spawn_set_values["hide_hood"] = SPAWN_SET_VALUE_HIDE_HOOD;
- spawn_set_values["emote_state"] = SPAWN_SET_VALUE_EMOTE_STATE;
- spawn_set_values["icon"] = SPAWN_SET_VALUE_ICON;
- spawn_set_values["prefix"] = SPAWN_SET_VALUE_PREFIX;
- spawn_set_values["suffix"] = SPAWN_SET_VALUE_SUFFIX;
- spawn_set_values["lastname"] = SPAWN_SET_VALUE_LASTNAME;
- spawn_set_values["expansion_flag"] = SPAWN_SET_VALUE_EXPANSION_FLAG;
- spawn_set_values["holiday_flag"] = SPAWN_SET_VALUE_HOLIDAY_FLAG;
- spawn_set_values["merchant_min_level"] = SPAWN_SET_VALUE_MERCHANT_MIN_LEVEL;
- spawn_set_values["merchant_max_level"] = SPAWN_SET_VALUE_MERCHANT_MAX_LEVEL;
- spawn_set_values["skin_color"] = SPAWN_SET_SKIN_COLOR;
- spawn_set_values["aaxp_rewards"] = SPAWN_SET_AAXP_REWARDS;
-
- spawn_set_values["hair_color1"] = SPAWN_SET_HAIR_COLOR1;
- spawn_set_values["hair_color2"] = SPAWN_SET_HAIR_COLOR2;
- spawn_set_values["hair_type_color"] = SPAWN_SET_HAIR_TYPE_COLOR;
- spawn_set_values["hair_face_color"] = SPAWN_SET_HAIR_FACE_COLOR;
- spawn_set_values["hair_type_highlight_color"] = SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR;
- spawn_set_values["face_hairlight_color"] = SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR;
- spawn_set_values["hair_highlight"] = SPAWN_SET_HAIR_HIGHLIGHT;
- spawn_set_values["model_color"] = SPAWN_SET_MODEL_COLOR;
- spawn_set_values["eye_color"] = SPAWN_SET_EYE_COLOR;
-
- spawn_set_values["soga_skin_color"] = SPAWN_SET_SOGA_SKIN_COLOR;
- spawn_set_values["soga_hair_color1"] = SPAWN_SET_SOGA_HAIR_COLOR1;
- spawn_set_values["soga_hair_color2"] = SPAWN_SET_SOGA_HAIR_COLOR2;
- spawn_set_values["soga_hair_type_color"] = SPAWN_SET_SOGA_HAIR_TYPE_COLOR;
- spawn_set_values["soga_hair_face_color"] = SPAWN_SET_SOGA_HAIR_FACE_COLOR;
- spawn_set_values["soga_hair_type_highlight_color"] = SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR;
- spawn_set_values["soga_face_hairlight_color"] = SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR;
- spawn_set_values["soga_hair_highlight"] = SPAWN_SET_SOGA_HAIR_HIGHLIGHT;
- spawn_set_values["soga_model_color"] = SPAWN_SET_SOGA_MODEL_COLOR;
- spawn_set_values["soga_eye_color"] = SPAWN_SET_SOGA_EYE_COLOR;
-
- spawn_set_values["cheek_type"] = SPAWN_SET_CHEEK_TYPE;
- spawn_set_values["chin_type"] = SPAWN_SET_CHIN_TYPE;
- spawn_set_values["ear_type"] = SPAWN_SET_EAR_TYPE;
- spawn_set_values["eye_brow_type"] = SPAWN_SET_EYE_BROW_TYPE;
- spawn_set_values["eye_type"] = SPAWN_SET_EYE_TYPE;
- spawn_set_values["lip_type"] = SPAWN_SET_LIP_TYPE;
- spawn_set_values["nose_type"] = SPAWN_SET_NOSE_TYPE;
- spawn_set_values["body_size"] = SPAWN_SET_BODY_SIZE;
- spawn_set_values["body_age"] = SPAWN_SET_BODY_AGE;
- spawn_set_values["soga_cheek_type"] = SPAWN_SET_SOGA_CHEEK_TYPE;
- spawn_set_values["soga_chin_type"] = SPAWN_SET_SOGA_CHIN_TYPE;
- spawn_set_values["soga_ear_type"] = SPAWN_SET_SOGA_EAR_TYPE;
- spawn_set_values["soga_eye_brow_type"] = SPAWN_SET_SOGA_EYE_BROW_TYPE;
- spawn_set_values["soga_eye_type"] = SPAWN_SET_SOGA_EYE_TYPE;
- spawn_set_values["soga_lip_type"] = SPAWN_SET_SOGA_LIP_TYPE;
- spawn_set_values["soga_nose_type"] = SPAWN_SET_SOGA_NOSE_TYPE;
- spawn_set_values["soga_body_size"] = SPAWN_SET_SOGA_BODY_SIZE;
- spawn_set_values["soga_body_age"] = SPAWN_SET_SOGA_BODY_AGE;
- spawn_set_values["attack_type"] = SPAWN_SET_ATTACK_TYPE;
- spawn_set_values["race_type"] = SPAWN_SET_RACE_TYPE;
- spawn_set_values["loot_tier"] = SPAWN_SET_LOOT_TIER;
- spawn_set_values["loot_drop_type"] = SPAWN_SET_LOOT_DROP_TYPE;
- spawn_set_values["scared_strong_players"] = SPAWN_SET_SCARED_STRONG_PLAYERS;
- zone_set_values["expansion_id"] = ZONE_SET_VALUE_EXPANSION_ID;
- zone_set_values["name"] = ZONE_SET_VALUE_NAME;
- zone_set_values["file"] = ZONE_SET_VALUE_FILE ;
- zone_set_values["description"] = ZONE_SET_VALUE_DESCRIPTION;
- zone_set_values["safe_x"] = ZONE_SET_VALUE_SAFE_X;
- zone_set_values["safe_y"] = ZONE_SET_VALUE_SAFE_Y;
- zone_set_values["safe_z"] = ZONE_SET_VALUE_SAFE_Z;
- zone_set_values["underworld"] = ZONE_SET_VALUE_UNDERWORLD;
- zone_set_values["min_recommended"] = ZONE_SET_VALUE_MIN_RECOMMENDED;
- zone_set_values["max_recommended"] = ZONE_SET_VALUE_MAX_RECOMMENDED;
- zone_set_values["zone_type"] = ZONE_SET_VALUE_ZONE_TYPE;
- zone_set_values["always_loaded"] = ZONE_SET_VALUE_ALWAYS_LOADED;
- zone_set_values["city_zone"] = ZONE_SET_VALUE_CITY_ZONE;
- zone_set_values["weather_allowed"] = ZONE_SET_VALUE_WEATHER_ALLOWED;
- zone_set_values["min_status"] = ZONE_SET_VALUE_MIN_STATUS;
- zone_set_values["min_level"] = ZONE_SET_VALUE_MIN_LEVEL;
- zone_set_values["start_zone"] = ZONE_SET_VALUE_START_ZONE;
- zone_set_values["instance_type"] = ZONE_SET_VALUE_INSTANCE_TYPE;
- zone_set_values["default_reenter_time"] = ZONE_SET_VALUE_DEFAULT_REENTER_TIME;
- zone_set_values["default_reset_time"] = ZONE_SET_VALUE_DEFAULT_RESET_TIME;
- zone_set_values["default_lockout_time"] = ZONE_SET_VALUE_DEFAULT_LOCKOUT_TIME;
- zone_set_values["force_group_to_zone"] = ZONE_SET_VALUE_FORCE_GROUP_TO_ZONE;
- zone_set_values["lua_script"] = ZONE_SET_VALUE_LUA_SCRIPT;
- zone_set_values["shutdown_timer"] = ZONE_SET_VALUE_SHUTDOWN_TIMER;
- zone_set_values["zone_motd"] = ZONE_SET_VALUE_ZONE_MOTD;
- }
- Commands::~Commands() {
- safe_delete(remote_commands);
- }
- int32 Commands::GetSpawnSetType(string val){
- if(spawn_set_values.count(val) > 0)
- return spawn_set_values[val];
- return 0xFFFFFFFF;
- }
- bool Commands::SetSpawnCommand(Client* client, Spawn* target, int8 type, const char* value, bool send_update, bool temporary, string* temp_value, int8 index){
- if(!target)
- return false;
- int32 val = 0;
- try{
- if(type != SPAWN_SET_VALUE_NAME &&
- !(type >= SPAWN_SET_VALUE_SPAWN_SCRIPT && type <= SPAWN_SET_VALUE_SUB_TITLE) && !(type >= SPAWN_SET_VALUE_PREFIX && type <= SPAWN_SET_VALUE_EXPANSION_FLAG || type == SPAWN_SET_VALUE_HOLIDAY_FLAG))
- {
- switch(type)
- {
- case SPAWN_SET_SKIN_COLOR:
- case SPAWN_SET_HAIR_COLOR1:
- case SPAWN_SET_HAIR_COLOR2:
- case SPAWN_SET_HAIR_TYPE_COLOR:
- case SPAWN_SET_HAIR_FACE_COLOR:
- case SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR:
- case SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR:
- case SPAWN_SET_HAIR_HIGHLIGHT:
- case SPAWN_SET_EYE_COLOR:
- case SPAWN_SET_SOGA_SKIN_COLOR:
- case SPAWN_SET_SOGA_HAIR_COLOR1:
- case SPAWN_SET_SOGA_HAIR_COLOR2:
- case SPAWN_SET_SOGA_HAIR_TYPE_COLOR:
- case SPAWN_SET_SOGA_HAIR_FACE_COLOR:
- case SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR:
- case SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR:
- case SPAWN_SET_SOGA_HAIR_HIGHLIGHT:
- case SPAWN_SET_SOGA_EYE_COLOR:
- case SPAWN_SET_RACE_TYPE:
- // ignore these are colors can't pass as a integer value
- break;
- default:
- val = atoul(value);
- }
- }
- }
- catch(...){
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Invalid numeric spawn value: %s", value);
- return false;
- }
- if(temporary){
- char tmp[128] = {0};
- switch(type){
- case SPAWN_SET_VALUE_NAME:{
- sprintf(tmp, "%s", target->GetName());
- target->SetName(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_X_OFFSET:
- {
- sprintf(tmp, "%f", target->GetXOffset());
- target->SetXOffset(float(val));
- break;
- }
- case SPAWN_SET_VALUE_Y_OFFSET:
- {
- sprintf(tmp, "%f", target->GetYOffset());
- target->SetYOffset(float(val));
- break;
- }
- case SPAWN_SET_VALUE_Z_OFFSET:
- {
- sprintf(tmp, "%f", target->GetZOffset());
- target->SetZOffset(float(val));
- break;
- }
- case SPAWN_SET_VALUE_EXPIRE: {
- sprintf(tmp, "%u", target->GetExpireTime());
- target->SetExpireTime(val);
- break;
- }
- case SPAWN_SET_VALUE_EXPIRE_OFFSET: {
- sprintf(tmp, "%u", target->GetExpireOffsetTime());
- target->SetExpireOffsetTime(val);
- break;
- }
- case SPAWN_SET_VALUE_SUB_TITLE: {
- sprintf(tmp, "%s", target->GetSubTitle());
- target->SetSubTitle(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_LEVEL:{
- sprintf(tmp, "%i", target->GetLevel());
- target->SetLevel(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_DIFFICULTY:{
- sprintf(tmp, "%i", target->GetDifficulty());
- target->SetDifficulty(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_MODEL_TYPE:{
- sprintf(tmp, "%i", target->GetModelType());
- target->SetModelType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_CLASS:{
- sprintf(tmp, "%i", target->GetAdventureClass());
- target->SetAdventureClass(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_GENDER:{
- sprintf(tmp, "%i", target->GetGender());
- target->SetGender(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SHOW_NAME:{
- sprintf(tmp, "%i", target->GetShowName());
- target->SetShowName(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_ATTACKABLE:{
- sprintf(tmp, "%i", target->GetAttackable());
- target->SetAttackable(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SHOW_LEVEL:{
- sprintf(tmp, "%i", target->GetShowLevel());
- target->SetShowLevel(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_TARGETABLE:{
- sprintf(tmp, "%i", target->GetTargetable());
- target->SetTargetable(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SHOW_COMMAND_ICON:{
- sprintf(tmp, "%i", target->GetShowCommandIcon());
- target->SetShowCommandIcon(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HAND_ICON:{
- sprintf(tmp, "%i", target->GetShowHandIcon());
- target->SetShowHandIcon(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HAIR_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetHairType());
- ((Entity*)target)->SetHairType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_FACIAL_HAIR_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetFacialHairType());
- ((Entity*)target)->SetFacialHairType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_WING_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetWingType());
- ((Entity*)target)->SetWingType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_CHEST_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetChestType());
- ((Entity*)target)->SetChestType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_LEGS_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetLegsType());
- ((Entity*)target)->SetLegsType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_SOGA_HAIR_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetSogaHairType());
- ((Entity*)target)->SetSogaHairType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_SOGA_FACIAL_HAIR_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->GetSogaFacialHairType());
- ((Entity*)target)->SetSogaFacialHairType(val, send_update);
- }
- break;
- }
- case SPAWN_SET_VALUE_SOGA_MODEL_TYPE:{
- sprintf(tmp, "%i", target->GetSogaModelType());
- target->SetSogaModelType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SIZE:{
- sprintf(tmp, "%i", target->GetSize());
- target->SetSize(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HP:{
- sprintf(tmp, "%i", target->GetHP());
- target->SetTotalHPBase(val, send_update);
- target->SetHP(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_POWER:{
- sprintf(tmp, "%i", target->GetPower());
- target->SetTotalPowerBase(val, false);
- target->SetPower(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HEROIC:{
- sprintf(tmp, "%i", target->GetHeroic());
- target->SetHeroic(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_RESPAWN:{
- sprintf(tmp, "%u", target->GetRespawnTime());
- target->SetRespawnTime(val);
- break;
- }
- case SPAWN_SET_VALUE_X:{
- sprintf(tmp, "%f", target->GetX());
- target->SetX(atof(value), send_update);
- break;
- }
- case SPAWN_SET_VALUE_Y:{
- sprintf(tmp, "%f", target->GetY());
- target->SetY(atof(value), send_update);
- break;
- }
- case SPAWN_SET_VALUE_Z:{
- sprintf(tmp, "%f", target->GetZ());
- target->SetZ(atof(value), send_update);
- break;
- }
- case SPAWN_SET_VALUE_HEADING:{
- sprintf(tmp, "%f", target->GetHeading());
- target->SetHeading(atof(value) + 360, send_update);
- break;
- }
- case SPAWN_SET_VALUE_VISUAL_STATE:{
- sprintf(tmp, "%i", target->GetVisualState());
- target->SetVisualState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_ACTION_STATE:{
- sprintf(tmp, "%i", target->GetActionState());
- target->SetActionState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_MOOD_STATE:{
- sprintf(tmp, "%i", target->GetMoodState());
- target->SetMoodState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_INITIAL_STATE:{
- sprintf(tmp, "%i", target->GetInitialState());
- target->SetInitialState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_ACTIVITY_STATE:{
- sprintf(tmp, "%i", target->GetActivityStatus());
- target->SetActivityStatus(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_COLLISION_RADIUS:{
- sprintf(tmp, "%i", target->GetCollisionRadius());
- target->SetCollisionRadius(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_DEVICE_ID: {
- if (target->IsObject()) {
- sprintf(tmp, "%i", ((Object*)target)->GetDeviceID());
- ((Object*)target)->SetDeviceID(val);
- }
- break;
- }
- case SPAWN_SET_VALUE_PITCH: {
- sprintf(tmp, "%f", target->GetPitch());
- target->SetPitch(atof(value), send_update);
- break;
- }
- case SPAWN_SET_VALUE_ROLL: {
- sprintf(tmp, "%f", target->GetRoll());
- target->SetRoll(atof(value), send_update);
- break;
- }
- case SPAWN_SET_VALUE_HIDE_HOOD: {
- sprintf(tmp, "%i", target->appearance.hide_hood);
- target->SetHideHood(val);
- break;
- }
- case SPAWN_SET_VALUE_EMOTE_STATE: {
- sprintf(tmp, "%i", target->appearance.emote_state);
- target->SetEmoteState(val);
- break;
- }
- case SPAWN_SET_VALUE_ICON: {
- sprintf(tmp, "%i", target->GetIconValue());
- target->SetIcon(val);
- break;
- }
- case SPAWN_SET_VALUE_PREFIX: {
- sprintf(tmp, "%s", target->GetPrefixTitle());
- target->SetPrefixTitle(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_SUFFIX: {
- sprintf(tmp, "%s", target->GetSuffixTitle());
- target->SetSuffixTitle(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_LASTNAME: {
- sprintf(tmp, "%s", target->GetLastName());
- target->SetLastName(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_EXPANSION_FLAG:
- case SPAWN_SET_VALUE_HOLIDAY_FLAG: {
- // nothing to do must reload spawns
- break;
- }
- case SPAWN_SET_VALUE_MERCHANT_MIN_LEVEL: {
- sprintf(tmp, "%i", target->GetMerchantMinLevel());
- target->SetMerchantLevelRange(atoul(value), target->GetMerchantMaxLevel());
- break;
- }
- case SPAWN_SET_VALUE_MERCHANT_MAX_LEVEL: {
- sprintf(tmp, "%i", target->GetMerchantMaxLevel());
- target->SetMerchantLevelRange(target->GetMerchantMinLevel(), atoul(value));
- break;
- }
- case SPAWN_SET_VALUE_FACTION:{
- sprintf(tmp, "%i", target->faction_id);
- ZoneServer* zone = target->GetZone();
- if (!zone && client)
- zone = client->GetCurrentZone();
- target->faction_id = atoul(value);
- if(zone)
- {
- zone->RemoveDeadEnemyList(target);
- if(target->IsNPC())
- zone->AddEnemyList((NPC*)target);
- }
- break;
- }
- case SPAWN_SET_SKIN_COLOR:
- case SPAWN_SET_HAIR_COLOR1:
- case SPAWN_SET_HAIR_COLOR2:
- case SPAWN_SET_HAIR_TYPE_COLOR:
- case SPAWN_SET_HAIR_FACE_COLOR:
- case SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR:
- case SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR:
- case SPAWN_SET_HAIR_HIGHLIGHT:
- case SPAWN_SET_MODEL_COLOR:
- case SPAWN_SET_EYE_COLOR:
- case SPAWN_SET_SOGA_SKIN_COLOR:
- case SPAWN_SET_SOGA_HAIR_COLOR1:
- case SPAWN_SET_SOGA_HAIR_COLOR2:
- case SPAWN_SET_SOGA_HAIR_TYPE_COLOR:
- case SPAWN_SET_SOGA_HAIR_FACE_COLOR:
- case SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR:
- case SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR:
- case SPAWN_SET_SOGA_HAIR_HIGHLIGHT:
- case SPAWN_SET_SOGA_MODEL_COLOR:
- case SPAWN_SET_SOGA_EYE_COLOR:
- {
- if (target->IsEntity())
- {
- Seperator* skinsep = new Seperator(value, ' ', 3, 500, true);
- if (skinsep->IsNumber(0) && skinsep->IsNumber(1) && skinsep->IsNumber(2))
- {
- EQ2_Color clr;
- clr.red = atoul(skinsep->arg[0]);
- clr.green = atoul(skinsep->arg[1]);
- clr.blue = atoul(skinsep->arg[2]);
- switch(type)
- {
- case SPAWN_SET_SKIN_COLOR:
- ((Entity*)target)->SetSkinColor(clr);
- break;
- case SPAWN_SET_HAIR_COLOR1:
- ((Entity*)target)->SetHairColor1(clr);
- break;
- case SPAWN_SET_HAIR_COLOR2:
- ((Entity*)target)->SetHairColor2(clr);
- break;
- case SPAWN_SET_HAIR_TYPE_COLOR:
- ((Entity*)target)->SetHairColor(clr);
- break;
- case SPAWN_SET_HAIR_FACE_COLOR:
- ((Entity*)target)->SetFacialHairColor(clr);
- break;
- case SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetHairTypeHighlightColor(clr);
- break;
- case SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetFacialHairHighlightColor(clr);
- break;
- case SPAWN_SET_HAIR_HIGHLIGHT:
- ((Entity*)target)->SetHairHighlightColor(clr);
- break;
- case SPAWN_SET_MODEL_COLOR:
- ((Entity*)target)->SetModelColor(clr);
- break;
- case SPAWN_SET_EYE_COLOR:
- ((Entity*)target)->SetEyeColor(clr);
- break;
- case SPAWN_SET_SOGA_SKIN_COLOR:
- ((Entity*)target)->SetSogaSkinColor(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_COLOR1:
- ((Entity*)target)->SetSogaHairColor1(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_COLOR2:
- ((Entity*)target)->SetSogaHairColor2(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_TYPE_COLOR:
- ((Entity*)target)->SetSogaHairColor(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_FACE_COLOR:
- ((Entity*)target)->SetSogaFacialHairColor(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetSogaHairTypeHighlightColor(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetSogaFacialHairHighlightColor(clr);
- break;
- case SPAWN_SET_SOGA_HAIR_HIGHLIGHT:
- ((Entity*)target)->SetSogaHairHighlightColor(clr);
- break;
- case SPAWN_SET_SOGA_MODEL_COLOR:
- ((Entity*)target)->SetSogaModelColor(clr);
- break;
- case SPAWN_SET_SOGA_EYE_COLOR:
- ((Entity*)target)->SetSogaEyeColor(clr);
- break;
- }
- }
- safe_delete(skinsep);
- }
- break;
- }
- case SPAWN_SET_AAXP_REWARDS: {
- target->SetAAXPRewards(atoul(value));
- break;
- }
- case SPAWN_SET_CHEEK_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.cheek_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.cheek_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_CHIN_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.chin_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.chin_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_EAR_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.ear_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.ear_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_EYE_BROW_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.eye_brow_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.eye_brow_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_EYE_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.eye_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.eye_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_LIP_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.lip_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.lip_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_NOSE_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.nose_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.nose_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_BODY_SIZE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->features.body_size);
- int8 new_value = atoul(value);
- ((Entity*)target)->features.body_size = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_BODY_AGE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->features.body_age);
- int8 new_value = atoul(value);
- ((Entity*)target)->features.body_age = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_CHEEK_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_cheek_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_cheek_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_CHIN_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_chin_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_chin_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_EAR_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_ear_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_ear_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_EYE_BROW_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_eye_brow_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_eye_brow_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_EYE_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_eye_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_eye_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_LIP_TYPE:{
- if(target->IsEntity() && index < 3){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_lip_type[index]);
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_lip_type[index] = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_BODY_SIZE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_body_size);
- int8 new_value = atoul(value);
- ((Entity*)target)->features.soga_body_size = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_SOGA_BODY_AGE:{
- if(target->IsEntity()){
- sprintf(tmp, "%i", ((Entity*)target)->features.soga_body_age);
- int8 new_value = atoul(value);
- ((Entity*)target)->features.soga_body_age = new_value;
- ((Entity*)target)->info_changed = true;
- }
- break;
- }
- case SPAWN_SET_ATTACK_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%u", ((Entity*)target)->GetInfoStruct()->get_attack_type());
- int8 new_value = atoul(value);
- ((Entity*)target)->GetInfoStruct()->set_attack_type(new_value);
- }
- break;
- }
- case SPAWN_SET_RACE_TYPE:{
- if(target->GetModelType() > 0){
- Seperator* tmpsep = new Seperator(value, ' ', 3, 500, true);
- if (tmpsep->IsNumber(0))
- {
- int16 race_type = atoul(value);
- const char* category = tmpsep->IsSet(1) ? tmpsep->arg[1] : "NULL";
- const char* subcategory = tmpsep->IsSet(2) ? tmpsep->arg[2] : "NULL";
- const char* model_name = tmpsep->IsSet(3) ? tmpsep->arg[3] : "NULL";
- if(race_types_list.AddRaceType(target->GetModelType(), race_type, category, subcategory, model_name)) {
- if(client) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Race type added to memory, however not saved to database.");
- }
-
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Model type already on the race_types_list, use spawn set database to override and update database.");
- }
- }
- safe_delete(tmpsep);
- }
- break;
- }
- case SPAWN_SET_LOOT_TIER:{
- if(target->IsEntity()){
- sprintf(tmp, "%u", target->GetLootTier());
- int32 new_value = atoul(value);
- target->SetLootTier(new_value);
- }
- break;
- }
- case SPAWN_SET_LOOT_DROP_TYPE:{
- if(target->IsEntity()){
- sprintf(tmp, "%u", target->GetLootDropType());
- int32 new_value = atoul(value);
- target->SetLootDropType(new_value);
- }
- break;
- }
- case SPAWN_SET_SCARED_STRONG_PLAYERS:{
- if(target->IsNPC()){
- sprintf(tmp, "%u", target->IsScaredByStrongPlayers());
- int32 new_value = atoul(value);
- target->SetScaredByStrongPlayers(new_value);
- }
- break;
- }
- if(temp_value)
- *temp_value = string(tmp);
- }
- }
- else{
- /**** NOT TEMPORARY ELSE STATEMENT ****/
- /**** MUST RE-DEFINE WHAT IS ALREADY IN THE IF TEMPORARY BLOCK HERE ****/
- switch(type){
- case SPAWN_SET_VALUE_MERCHANT_MIN_LEVEL: {
- target->SetMerchantLevelRange(atoul(value), target->GetMerchantMaxLevel());
- break;
- }
- case SPAWN_SET_VALUE_MERCHANT_MAX_LEVEL: {
- target->SetMerchantLevelRange(target->GetMerchantMinLevel(), atoul(value));
- break;
- }
- case SPAWN_SET_VALUE_EXPANSION_FLAG: {
- if (target->GetDatabaseID() > 0)
- {
- char query[256];
- snprintf(query, 256, "update spawn set expansion_flag=%u where id=%u", atoul(value), target->GetDatabaseID());
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Ran query:%s", query);
- }
- }
- break;
- }
- case SPAWN_SET_VALUE_HOLIDAY_FLAG: {
- if (target->GetDatabaseID() > 0)
- {
- char query[256];
- snprintf(query, 256, "update spawn set holiday_flag=%u where id=%u", atoul(value), target->GetDatabaseID());
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Ran query:%s", query);
- }
- }
- break;
- }
- case SPAWN_SET_AAXP_REWARDS: {
- if (target->GetDatabaseID() > 0)
- {
- char query[256];
- snprintf(query, 256, "update spawn set aaxp_rewards=%u where id=%u", atoul(value), target->GetDatabaseID());
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Ran query:%s", query);
- }
- }
- break;
- }
- case SPAWN_SET_VALUE_NAME:{
- target->SetName(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_SUB_TITLE: {
- target->SetSubTitle(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_X_OFFSET:
- {
- target->SetXOffset(atof(value));
- break;
- }
- case SPAWN_SET_VALUE_Y_OFFSET:
- {
- target->SetYOffset(atof(value));
- break;
- }
- case SPAWN_SET_VALUE_Z_OFFSET:
- {
- target->SetZOffset(atof(value));
- break;
- }
- case SPAWN_SET_VALUE_EXPIRE: {
- target->SetExpireTime(val);
- break;
- }
- case SPAWN_SET_VALUE_EXPIRE_OFFSET: {
- target->SetExpireOffsetTime(val);
- break;
- }
- case SPAWN_SET_VALUE_LEVEL:{
- target->SetLevel(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_DIFFICULTY:{
- target->SetDifficulty(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_MODEL_TYPE:{
- target->SetModelType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_CLASS:{
- target->SetAdventureClass(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_GENDER:{
- target->SetGender(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SHOW_NAME:{
- target->SetShowName(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_ATTACKABLE:{
- target->SetAttackable(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SHOW_LEVEL:{
- target->SetShowLevel(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_TARGETABLE:{
- target->SetTargetable(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SHOW_COMMAND_ICON:{
- target->SetShowCommandIcon(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HAND_ICON:{
- target->SetShowHandIcon(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HAIR_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetHairType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_FACIAL_HAIR_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetFacialHairType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_WING_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetWingType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_CHEST_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetChestType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_LEGS_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetLegsType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SOGA_HAIR_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetSogaHairType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SOGA_FACIAL_HAIR_TYPE:{
- if(target->IsEntity())
- ((Entity*)target)->SetSogaFacialHairType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SOGA_MODEL_TYPE:{
- target->SetSogaModelType(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_SIZE:{
- target->SetSize(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HP:{
- target->SetHP(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_POWER:{
- target->SetPower(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_HEROIC:{
- target->SetHeroic(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_RESPAWN:{
- target->SetRespawnTime(val);
- break;
- }
- case SPAWN_SET_VALUE_X:{
- target->SetX(atof(value), send_update);
- target->SetSpawnOrigX(target->GetX());
- break;
- }
- case SPAWN_SET_VALUE_Y:{
- target->SetY(atof(value), send_update);
- target->SetSpawnOrigY(target->GetY());
- break;
- }
- case SPAWN_SET_VALUE_Z:{
- target->SetZ(atof(value), send_update);
- target->SetSpawnOrigZ(target->GetZ());
- break;
- }
- case SPAWN_SET_VALUE_HEADING:{
- target->SetHeading(atof(value), send_update);
- target->SetSpawnOrigHeading(target->GetHeading());
- break;
- }
- case SPAWN_SET_VALUE_COMMAND_PRIMARY:{
- ZoneServer* zone = target->GetZone();
- if (!zone && client)
- zone = client->GetCurrentZone();
- if(zone && zone->GetEntityCommandList(val))
- target->SetPrimaryCommands(zone->GetEntityCommandList(val));
- target->primary_command_list_id = val;
- break;
- }
- case SPAWN_SET_VALUE_COMMAND_SECONDARY:{
- ZoneServer* zone = target->GetZone();
- if (!zone && client)
- zone = client->GetCurrentZone();
- if (zone && zone->GetEntityCommandList(val))
- target->SetSecondaryCommands(zone->GetEntityCommandList(val));
- target->secondary_command_list_id = val;
- break;
- }
- case SPAWN_SET_VALUE_VISUAL_STATE:{
- target->SetVisualState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_ACTION_STATE:{
- target->SetActionState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_MOOD_STATE:{
- target->SetMoodState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_INITIAL_STATE:{
- target->SetInitialState(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_ACTIVITY_STATE:{
- target->SetActivityStatus(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_COLLISION_RADIUS:{
- target->SetCollisionRadius(val, send_update);
- break;
- }
- case SPAWN_SET_VALUE_FACTION:{
- ZoneServer* zone = target->GetZone();
- if (!zone && client)
- zone = client->GetCurrentZone();
- target->faction_id = val;
- if(zone)
- {
- zone->RemoveDeadEnemyList(target);
- if(target->IsNPC())
- zone->AddEnemyList((NPC*)target);
- }
- break;
- }
- case SPAWN_SET_VALUE_DEVICE_ID:{
- if (target->IsObject())
- ((Object*)target)->SetDeviceID(val);
- break;
- }
- case SPAWN_SET_VALUE_PITCH: {
- target->SetPitch(atof(value), send_update);
- target->SetSpawnOrigPitch(atof(value));
- break;
- }
- case SPAWN_SET_VALUE_ROLL: {
- target->SetRoll(atof(value), send_update);
- target->SetSpawnOrigRoll(atof(value));
- break;
- }
- case SPAWN_SET_VALUE_HIDE_HOOD: {
- target->SetHideHood(val);
- break;
- }
- case SPAWN_SET_VALUE_EMOTE_STATE: {
- target->SetEmoteState(val);
- break;
- }
- case SPAWN_SET_VALUE_ICON: {
- target->SetIcon(val);
- break;
- }
- case SPAWN_SET_VALUE_PREFIX: {
- target->SetPrefixTitle(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_SUFFIX: {
- target->SetSuffixTitle(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_LASTNAME: {
- target->SetLastName(value);
- if(target->GetZone())
- target->GetZone()->SendUpdateTitles(target);
- break;
- }
- case SPAWN_SET_VALUE_SPAWN_SCRIPT:{
- if(lua_interface && lua_interface->GetSpawnScript(value) == 0){
- if(client){
- client->Message(CHANNEL_COLOR_RED, "Invalid Spawn Script file. Be sure you give the absolute path.");
- client->Message(CHANNEL_COLOR_RED, "Example: /spawn set spawn_script 'SpawnScripts/example.lua'");
- }
- return false;
- }
- else if(!database.UpdateSpawnScriptData(target->GetDatabaseID(), 0, 0, value))
- return false;
- else{
- if(!world.GetSpawnLocationScript(target->GetSpawnLocationID()))
- target->SetSpawnScript(value);
- }
- break;
- }
- case SPAWN_SET_VALUE_SPAWNLOCATION_SCRIPT:{
- if(lua_interface && lua_interface->GetSpawnScript(value) == 0){
- if(client){
- client->Message(CHANNEL_COLOR_RED, "Invalid Spawn Script file. Be sure you give the absolute path.");
- client->Message(CHANNEL_COLOR_RED, "Example: /spawn set spawnlocation_script 'SpawnScripts/example.lua'");
- }
- return false;
- }
- else if(!database.UpdateSpawnScriptData(0, target->GetSpawnLocationID(), 0, value))
- return false;
- else{
- if(!world.GetSpawnEntryScript(target->GetSpawnEntryID()))
- target->SetSpawnScript(value);
- }
- break;
- }
- case SPAWN_SET_VALUE_SPAWNENTRY_SCRIPT:{
- if(lua_interface && lua_interface->GetSpawnScript(value) == 0){
- if(client){
- client->Message(CHANNEL_COLOR_RED, "Invalid Spawn Script file. Be sure you give the absolute path.");
- client->Message(CHANNEL_COLOR_RED, "Example: /spawn set spawnentry_script 'SpawnScripts/example.lua'");
- }
- return false;
- }
- else if(!database.UpdateSpawnScriptData(0, 0, target->GetSpawnEntryID(), value))
- return false;
- else
- target->SetSpawnScript(value);
- break;
- }
- case SPAWN_SET_SKIN_COLOR:
- case SPAWN_SET_HAIR_COLOR1:
- case SPAWN_SET_HAIR_COLOR2:
- case SPAWN_SET_HAIR_TYPE_COLOR:
- case SPAWN_SET_HAIR_FACE_COLOR:
- case SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR:
- case SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR:
- case SPAWN_SET_HAIR_HIGHLIGHT:
- case SPAWN_SET_MODEL_COLOR:
- case SPAWN_SET_EYE_COLOR:
- case SPAWN_SET_SOGA_SKIN_COLOR:
- case SPAWN_SET_SOGA_HAIR_COLOR1:
- case SPAWN_SET_SOGA_HAIR_COLOR2:
- case SPAWN_SET_SOGA_HAIR_TYPE_COLOR:
- case SPAWN_SET_SOGA_HAIR_FACE_COLOR:
- case SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR:
- case SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR:
- case SPAWN_SET_SOGA_HAIR_HIGHLIGHT:
- case SPAWN_SET_SOGA_MODEL_COLOR:
- case SPAWN_SET_SOGA_EYE_COLOR: {
- if (target->IsNPC())
- {
- Seperator* skinsep = new Seperator(value, ' ', 3, 500, true);
- if (skinsep->IsNumber(0) && skinsep->IsNumber(1) && skinsep->IsNumber(2))
- {
- EQ2_Color clr;
- clr.red = atoul(skinsep->arg[0]);
- clr.green = atoul(skinsep->arg[1]);
- clr.blue = atoul(skinsep->arg[2]);
- Query replaceSkinQuery;
- string fieldName("");
- switch(type)
- {
- case SPAWN_SET_SKIN_COLOR:
- ((Entity*)target)->SetSkinColor(clr);
- fieldName.append("skin_color");
- break;
- case SPAWN_SET_HAIR_COLOR1:
- ((Entity*)target)->SetHairColor1(clr);
- fieldName.append("hair_color1");
- break;
- case SPAWN_SET_HAIR_COLOR2:
- ((Entity*)target)->SetHairColor2(clr);
- fieldName.append("hair_color2");
- break;
- case SPAWN_SET_HAIR_TYPE_COLOR:
- ((Entity*)target)->SetHairColor(clr);
- fieldName.append("hair_type_color");
- break;
- case SPAWN_SET_HAIR_FACE_COLOR:
- ((Entity*)target)->SetFacialHairColor(clr);
- fieldName.append("hair_face_color");
- break;
- case SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetHairTypeHighlightColor(clr);
- fieldName.append("hair_type_highlight_color");
- break;
- case SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetFacialHairHighlightColor(clr);
- fieldName.append("hair_face_highlight_color");
- break;
- case SPAWN_SET_HAIR_HIGHLIGHT:
- ((Entity*)target)->SetHairHighlightColor(clr);
- fieldName.append("hair_highlight");
- break;
- case SPAWN_SET_MODEL_COLOR:
- ((Entity*)target)->SetModelColor(clr);
- fieldName.append("model_color");
- break;
- case SPAWN_SET_EYE_COLOR:
- ((Entity*)target)->SetEyeColor(clr);
- fieldName.append("eye_color");
- break;
- case SPAWN_SET_SOGA_SKIN_COLOR:
- ((Entity*)target)->SetSogaSkinColor(clr);
- fieldName.append("soga_skin_color");
- break;
- case SPAWN_SET_SOGA_HAIR_COLOR1:
- ((Entity*)target)->SetSogaHairColor1(clr);
- fieldName.append("soga_hair_color1");
- break;
- case SPAWN_SET_SOGA_HAIR_COLOR2:
- ((Entity*)target)->SetSogaHairColor2(clr);
- fieldName.append("soga_hair_color2");
- break;
- case SPAWN_SET_SOGA_HAIR_TYPE_COLOR:
- ((Entity*)target)->SetSogaHairColor(clr);
- fieldName.append("soga_hair_type_color");
- break;
- case SPAWN_SET_SOGA_HAIR_FACE_COLOR:
- ((Entity*)target)->SetSogaFacialHairColor(clr);
- fieldName.append("soga_hair_face_color");
- break;
- case SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetSogaHairTypeHighlightColor(clr);
- fieldName.append("soga_hair_type_highlight_color");
- break;
- case SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR:
- ((Entity*)target)->SetSogaFacialHairHighlightColor(clr);
- fieldName.append("soga_hair_face_highlight_color");
- break;
- case SPAWN_SET_SOGA_HAIR_HIGHLIGHT:
- ((Entity*)target)->SetSogaHairHighlightColor(clr);
- fieldName.append("soga_hair_highlight");
- break;
- case SPAWN_SET_SOGA_MODEL_COLOR:
- ((Entity*)target)->SetSogaModelColor(clr);
- fieldName.append("soga_model_color");
- break;
- case SPAWN_SET_SOGA_EYE_COLOR:
- ((Entity*)target)->SetSogaEyeColor(clr);
- fieldName.append("soga_eye_color");
- break;
- }
- replaceSkinQuery.AddQueryAsync(0, &database, Q_DELETE, "delete from npc_appearance where spawn_id=%u and type='%s'", target->GetDatabaseID(), fieldName.c_str());
- replaceSkinQuery.AddQueryAsync(0, &database, Q_INSERT, "insert into npc_appearance set spawn_id=%u, type='%s', red=%u, green=%u, blue=%u", target->GetDatabaseID(), fieldName.c_str(), clr.red, clr.green, clr.blue);
- }
- safe_delete(skinsep);
- }
- break;
- }
-
- case SPAWN_SET_CHEEK_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.cheek_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "cheek_type", ((Entity*)target)->features.cheek_type[0], ((Entity*)target)->features.cheek_type[1], ((Entity*)target)->features.cheek_type[2]);
- }
- break;
- }
- case SPAWN_SET_CHIN_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.chin_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "chin_type", ((Entity*)target)->features.chin_type[0], ((Entity*)target)->features.chin_type[1], ((Entity*)target)->features.chin_type[2]);
- }
- break;
- }
- case SPAWN_SET_EAR_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.ear_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "ear_type", ((Entity*)target)->features.ear_type[0], ((Entity*)target)->features.ear_type[1], ((Entity*)target)->features.ear_type[2]);
- }
- break;
- }
- case SPAWN_SET_EYE_BROW_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.eye_brow_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "eye_brow_type", ((Entity*)target)->features.eye_brow_type[0], ((Entity*)target)->features.eye_brow_type[1], ((Entity*)target)->features.eye_brow_type[2]);
- }
- break;
- }
- case SPAWN_SET_EYE_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.eye_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "eye_type", ((Entity*)target)->features.eye_type[0], ((Entity*)target)->features.eye_type[1], ((Entity*)target)->features.eye_type[2]);
- }
- break;
- }
- case SPAWN_SET_LIP_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.lip_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "lip_type", ((Entity*)target)->features.lip_type[0], ((Entity*)target)->features.lip_type[1], ((Entity*)target)->features.lip_type[2]);
- }
- break;
- }
- case SPAWN_SET_NOSE_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.nose_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "nose_type", ((Entity*)target)->features.nose_type[0], ((Entity*)target)->features.nose_type[1], ((Entity*)target)->features.nose_type[2]);
- }
- break;
- }
- case SPAWN_SET_BODY_SIZE:{
- if(target->IsEntity()){
- int8 new_value = atoul(value);
- ((Entity*)target)->features.body_size = new_value;
- UpdateDatabaseAppearance(client, target, "body_size", ((Entity*)target)->features.body_size, 0, 0);
- }
- break;
- }
- case SPAWN_SET_BODY_AGE:{
- if(target->IsEntity()){
- int8 new_value = atoul(value);
- ((Entity*)target)->features.body_age = new_value;
- UpdateDatabaseAppearance(client, target, "body_age", ((Entity*)target)->features.body_age, 0, 0);
- }
- break;
- }
- case SPAWN_SET_SOGA_CHEEK_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_cheek_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_cheek_type", ((Entity*)target)->features.soga_cheek_type[0], ((Entity*)target)->features.soga_cheek_type[1], ((Entity*)target)->features.soga_cheek_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_CHIN_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_chin_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_chin_type", ((Entity*)target)->features.soga_chin_type[0], ((Entity*)target)->features.soga_chin_type[1], ((Entity*)target)->features.soga_chin_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_EAR_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_ear_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_ear_type", ((Entity*)target)->features.soga_ear_type[0], ((Entity*)target)->features.soga_ear_type[1], ((Entity*)target)->features.soga_ear_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_EYE_BROW_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_eye_brow_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_eye_brow_type", ((Entity*)target)->features.soga_eye_brow_type[0], ((Entity*)target)->features.soga_eye_brow_type[1], ((Entity*)target)->features.soga_eye_brow_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_EYE_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_eye_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_eye_type", ((Entity*)target)->features.soga_eye_type[0], ((Entity*)target)->features.soga_eye_type[1], ((Entity*)target)->features.soga_eye_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_LIP_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_lip_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_lip_type", ((Entity*)target)->features.soga_lip_type[0], ((Entity*)target)->features.soga_lip_type[1], ((Entity*)target)->features.soga_lip_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_NOSE_TYPE:{
- if(target->IsEntity() && index < 3){
- sint8 new_value = atoi(value);
- ((Entity*)target)->features.soga_nose_type[index] = new_value;
- UpdateDatabaseAppearance(client, target, "soga_nose_type", ((Entity*)target)->features.soga_nose_type[0], ((Entity*)target)->features.soga_nose_type[1], ((Entity*)target)->features.soga_nose_type[2]);
- }
- break;
- }
- case SPAWN_SET_SOGA_BODY_SIZE:{
- if(target->IsEntity()){
- int8 new_value = atoul(value);
- ((Entity*)target)->features.body_size = new_value;
- UpdateDatabaseAppearance(client, target, "body_size", ((Entity*)target)->features.body_size, 0, 0);
- }
- break;
- }
- case SPAWN_SET_SOGA_BODY_AGE:{
- if(target->IsEntity()){
- int8 new_value = atoul(value);
- ((Entity*)target)->features.body_age = new_value;
- UpdateDatabaseAppearance(client, target, "body_age", ((Entity*)target)->features.body_age, 0, 0);
- }
- break;
- }
- case SPAWN_SET_ATTACK_TYPE:{
- if(target->IsEntity()){
- int8 new_value = atoul(value);
- ((Entity*)target)->GetInfoStruct()->set_attack_type(new_value);
- if(target->IsNPC()) {
- if(target->GetDatabaseID()) {
- Query spawnNPCQuery;
- spawnNPCQuery.AddQueryAsync(0, &database, Q_INSERT, "update spawn_npcs set attack_type=%u where id=%u", new_value, target->GetDatabaseID());
- } else if(client) {
- client->Message(CHANNEL_COLOR_RED, "Invalid spawn to update the database (NPC only) or no database id for the NPC present.");
- }
- }
- }
- break;
- }
- case SPAWN_SET_RACE_TYPE:{
- if(target->GetModelType() > 0){
- Seperator* tmpsep = new Seperator(value, ' ', 3, 500, true);
- if (tmpsep->IsNumber(0))
- {
- Query typequery;
- int16 race_type = atoul(value);
- const char* category = tmpsep->IsSet(1) ? tmpsep->arg[1] : "NULL";
- const char* subcategory = tmpsep->IsSet(2) ? tmpsep->arg[2] : "NULL";
- const char* model_name = tmpsep->IsSet(3) ? tmpsep->arg[3] : "NULL";
- if(race_types_list.AddRaceType(target->GetModelType(), race_type, category, subcategory, model_name)) {
- client->Message(CHANNEL_COLOR_YELLOW, "Model Type %u Race type %u inserted into memory + replaced into database, Model Type: %u set to Race Type: %u, Category: %s, SubCategory: %s, Model Name: %s.", race_type, target->GetModelType(), race_type, category, subcategory, model_name);
- typequery.AddQueryAsync(0, &database, Q_INSERT, "insert into race_types (model_type, race_id, category, subcategory, model_name) values(%u, %u, '%s', '%s', '%s')", target->GetModelType(), race_type, category, subcategory, model_name);
- }
- else {
- client->Message(CHANNEL_COLOR_RED, "Model Type: %u Race type %u overrided in memory + replaced into database, Model Type: %u set to Race Type: %u, Category: %s, SubCategory: %s, Model Name: %s.", race_type, target->GetModelType(), race_type, category, subcategory, model_name);
- race_types_list.AddRaceType(target->GetModelType(), race_type, category, subcategory, model_name, true);
- typequery.AddQueryAsync(0, &database, Q_INSERT, "update race_types set race_id=%u, category='%s', subcategory='%s', model_name='%s' where model_type=%u", race_type, category, subcategory, model_name, target->GetModelType());
- }
- }
- safe_delete(tmpsep);
- }
- break;
- }
- case SPAWN_SET_LOOT_TIER:{
- int32 new_value = atoul(value);
- target->SetLootTier(new_value);
-
- if (target->GetDatabaseID() > 0)
- {
- char query[256];
- snprintf(query, 256, "update spawn set loot_tier=%u where id=%u", atoul(value), target->GetDatabaseID());
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Ran query:%s", query);
- }
- }
- break;
- }
- case SPAWN_SET_LOOT_DROP_TYPE:{
- int32 new_value = atoul(value);
- target->SetLootDropType(new_value);
-
- if (target->GetDatabaseID() > 0)
- {
- char query[256];
- snprintf(query, 256, "update spawn set loot_drop_type=%u where id=%u", atoul(value), target->GetDatabaseID());
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Ran query:%s", query);
- }
- }
- break;
- }
- case SPAWN_SET_SCARED_STRONG_PLAYERS:{
- int32 new_value = atoul(value);
- target->SetScaredByStrongPlayers(new_value);
-
- if (target->GetDatabaseID() > 0)
- {
- char query[256];
- snprintf(query, 256, "update spawn_npcs set scared_by_strong_players=%u where id=%u", atoul(value), target->GetDatabaseID());
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- if(client)
- client->Message(CHANNEL_COLOR_RED, "Ran query:%s", query);
- }
- }
- break;
- }
- }
- }
- return true;
- }
- void Commands::UpdateDatabaseAppearance(Client* client, Spawn* target, string fieldName, sint8 r, sint8 g, sint8 b)
- {
- Query replaceQuery;
- if(target->IsBot())
- {
- Bot* bot = (Bot*)target;
- if(bot->BotID)
- database.SaveBotFloats(bot->BotID, fieldName.c_str(), r, g, b);
- }
- else if(target->IsPlayer())
- {
- replaceQuery.AddQueryAsync(0, &database, Q_DELETE, "delete from char_colors where char_id=%u and type='%s'", ((Player*)target)->GetCharacterID(), fieldName.c_str());
- replaceQuery.AddQueryAsync(0, &database, Q_INSERT, "insert into char_colors set char_id=%u, type='%s', red=%i, green=%i, blue=%i", ((Player*)target)->GetCharacterID(), fieldName.c_str(), r, g, b);
- }
- else
- {
- replaceQuery.AddQueryAsync(0, &database, Q_DELETE, "delete from npc_appearance where spawn_id=%u and type='%s'", target->GetDatabaseID(), fieldName.c_str());
- replaceQuery.AddQueryAsync(0, &database, Q_INSERT, "insert into npc_appearance set spawn_id=%u, type='%s', red=%i, green=%i, blue=%i", target->GetDatabaseID(), fieldName.c_str(), r, g, b);
- }
- ((Entity*)target)->changed = true;
- ((Entity*)target)->info_changed = true;
- if(target->GetZone())
- target->GetZone()->AddChangedSpawn(target);
- }
- /* The zone object will be NULL if the zone is not currently running. We pass both of these in so we can update
- the database fields always and also update the zone in memory if it's running. */
- bool Commands::SetZoneCommand(Client* client, int32 zone_id, ZoneServer* zone, int8 type, const char* value) {
- if (client && zone_id > 0 && type > 0 && value) {
- sint32 int_value = 0;
- float float_value = 0;
- if (type == ZONE_SET_VALUE_SAFE_X || type == ZONE_SET_VALUE_SAFE_Y || type == ZONE_SET_VALUE_SAFE_Z || type == ZONE_SET_VALUE_UNDERWORLD) {
- try {
- float_value = atof(value);
- }
- catch (...) {
- client->Message(CHANNEL_COLOR_RED, "Error converting '%s' to a float value", value);
- return false;
- }
- }
- else if (type != ZONE_SET_VALUE_NAME && type != ZONE_SET_VALUE_FILE && type != ZONE_SET_VALUE_DESCRIPTION && type != ZONE_SET_VALUE_ZONE_TYPE && type != ZONE_SET_VALUE_LUA_SCRIPT && type != ZONE_SET_VALUE_ZONE_MOTD) {
- try {
- int_value = atoi(value);
- }
- catch (...) {
- client->Message(CHANNEL_COLOR_RED, "Error converting '%s' to an integer value", value);
- return false;
- }
- }
- switch (type) {
- case ZONE_SET_VALUE_EXPANSION_ID: {
- break;
- }
- case ZONE_SET_VALUE_NAME: {
- if (zone)
- zone->SetZoneName(const_cast<char*>(value));
- database.SaveZoneInfo(zone_id, "name", value);
- break;
- }
- case ZONE_SET_VALUE_FILE: {
- if (zone)
- zone->SetZoneFile(const_cast<char*>(value));
- database.SaveZoneInfo(zone_id, "file", value);
- break;
- }
- case ZONE_SET_VALUE_DESCRIPTION: {
- if (zone)
- zone->SetZoneDescription(const_cast<char*>(value));
- database.SaveZoneInfo(zone_id, "description", value);
- break;
- }
- case ZONE_SET_VALUE_SAFE_X: {
- if (zone)
- zone->SetSafeX(float_value);
- database.SaveZoneInfo(zone_id, "safe_x", float_value);
- break;
- }
- case ZONE_SET_VALUE_SAFE_Y: {
- if (zone)
- zone->SetSafeY(float_value);
- database.SaveZoneInfo(zone_id, "safe_y", float_value);
- break;
- }
- case ZONE_SET_VALUE_SAFE_Z: {
- if (zone)
- zone->SetSafeZ(float_value);
- database.SaveZoneInfo(zone_id, "safe_z", float_value);
- break;
- }
- case ZONE_SET_VALUE_UNDERWORLD: {
- if (zone)
- zone->SetUnderWorld(float_value);
- database.SaveZoneInfo(zone_id, "underworld", float_value);
- break;
- }
- case ZONE_SET_VALUE_MIN_RECOMMENDED: {
- break;
- }
- case ZONE_SET_VALUE_MAX_RECOMMENDED: {
- break;
- }
- case ZONE_SET_VALUE_ZONE_TYPE: {
- break;
- }
- case ZONE_SET_VALUE_ALWAYS_LOADED: {
- if (zone)
- zone->SetAlwaysLoaded(int_value == 1);
- database.SaveZoneInfo(zone_id, "always_loaded", int_value);
- break;
- }
- case ZONE_SET_VALUE_CITY_ZONE: {
- if (zone)
- zone->SetCityZone(int_value == 1);
- database.SaveZoneInfo(zone_id, "city_zone", int_value);
- break;
- }
- case ZONE_SET_VALUE_WEATHER_ALLOWED: {
- if (zone)
- zone->SetWeatherAllowed(int_value == 1);
- database.SaveZoneInfo(zone_id, "weather_allowed", int_value);
- break;
- }
- case ZONE_SET_VALUE_MIN_STATUS: {
- if (zone)
- zone->SetMinimumStatus(int_value);
- database.SaveZoneInfo(zone_id, "min_status", int_value);
- break;
- }
- case ZONE_SET_VALUE_MIN_LEVEL: {
- if (zone)
- zone->SetMinimumLevel(int_value);
- database.SaveZoneInfo(zone_id, "min_level", int_value);
- break;
- }
- case ZONE_SET_VALUE_MAX_LEVEL: {
- if (zone)
- zone->SetMaximumLevel(int_value);
- database.SaveZoneInfo(zone_id, "max_level", int_value);
- break;
- }
- case ZONE_SET_VALUE_START_ZONE: {
- database.SaveZoneInfo(zone_id, "start_zone", int_value);
- break;
- }
- case ZONE_SET_VALUE_INSTANCE_TYPE: {
- if (zone)
- zone->SetInstanceType(int_value);
- database.SaveZoneInfo(zone_id, "instance_type", int_value);
- break;
- }
- case ZONE_SET_VALUE_DEFAULT_REENTER_TIME: {
- if (zone)
- zone->SetDefaultReenterTime(int_value);
- database.SaveZoneInfo(zone_id, "default_reenter_time", int_value);
- break;
- }
- case ZONE_SET_VALUE_DEFAULT_RESET_TIME: {
- if (zone)
- zone->SetDefaultResetTime(int_value);
- database.SaveZoneInfo(zone_id, "default_reset_time", int_value);
- break;
- }
- case ZONE_SET_VALUE_DEFAULT_LOCKOUT_TIME: {
- if (zone)
- zone->SetDefaultLockoutTime(int_value);
- database.SaveZoneInfo(zone_id, "default_lockout_time", int_value);
- break;
- }
- case ZONE_SET_VALUE_FORCE_GROUP_TO_ZONE: {
- if (zone)
- zone->SetForceGroupZoneOption(int_value);
- database.SaveZoneInfo(zone_id, "force_group_to_zone", int_value);
- break;
- }
- case ZONE_SET_VALUE_LUA_SCRIPT: {
- if (lua_interface && lua_interface->GetZoneScript(value) == 0) {
- client->Message(CHANNEL_COLOR_RED, "Invalid Zone Script file. Be sure you give the absolute path.");
- client->Message(CHANNEL_COLOR_RED, "Example: /zone set lua_script 'ZoneScripts/QueensColony.lua'");
- return false;
- }
- else {
- world.AddZoneScript(zone_id, const_cast<char*>(value));
- database.SaveZoneInfo(zone_id, "lua_script", value);
- }
- break;
- }
- case ZONE_SET_VALUE_SHUTDOWN_TIMER: {
- if (zone)
- zone->SetShutdownTimer(int_value);
- database.SaveZoneInfo(zone_id, "shutdown_timer", int_value);
- break;
- }
- case ZONE_SET_VALUE_ZONE_MOTD: {
- if (zone)
- zone->SetZoneMOTD(string(value));
- database.SaveZoneInfo(zone_id, "zone_motd", value);
- break;
- }
- default: {
- client->Message(CHANNEL_COLOR_RED, "Invalid zone attribute %i", type);
- return false;
- }
- }
- }
- else {
- if (client)
- client->SimpleMessage(CHANNEL_COLOR_RED, "An error occured saving new zone data.");
- return false;
- }
- return true;
- }
- void Commands::Process(int32 index, EQ2_16BitString* command_parms, Client* client, Spawn* targetOverride) {
- if (index >= remote_commands->commands.size()) {
- LogWrite(COMMAND__ERROR, 0, "Command", "Error, command handler of %u was requested, but max handler is %u", index, remote_commands->commands.size());
- return;
- }
- Spawn* cmdTarget = targetOverride ? targetOverride : client->GetPlayer()->GetTarget();
- EQ2_RemoteCommandString* parent_command = 0;
- EQ2_RemoteCommandString* command = &remote_commands->commands[index];
- Seperator* sep = 0;
- if (command_parms->size > 0) {
- sep = new Seperator(command_parms->data.c_str(), ' ', 10, 500, true);
- if (sep && sep->arg[0] && remote_commands->validSubCommand(command->command.data, string(sep->arg[0]))) {
- parent_command = command;
- command = &(remote_commands->subcommands[command->command.data][string(sep->arg[0])]);
- safe_delete(sep);
- if (command_parms->data.length() > (command->command.data.length() + 1))
- sep = new Seperator(command_parms->data.c_str() + (command->command.data.length() + 1), ' ', 10, 500, true);
- LogWrite(COMMAND__DEBUG, 1, "Command", "Handler: %u, COMMAND: '%s', SUBCOMMAND: '%s'", index, parent_command->command.data.c_str(), command->command.data.c_str());
- }
- else
- LogWrite(COMMAND__DEBUG, 1, "Command", "Handler: %u, COMMAND: '%s'", index, command->command.data.c_str());
- }
- int ndx = 0;
- if (command->required_status > client->GetAdminStatus())
- {
- LogWrite(COMMAND__ERROR, 0, "Command", "Player '%s' (%u) needs status %i to use command: %s", client->GetPlayer()->GetName(), client->GetAccountID(), command->required_status, command->command.data.c_str());
- safe_delete(sep);
- client->SimpleMessage(3, "Error: Your status is insufficient for this command.");
- return;
- }
- Player* player = client->GetPlayer();
- LogWrite(COMMAND__DEBUG, 0, "Command", "Player '%s' (%u), Command: %s", player->GetName(), client->GetAccountID(), command->command.data.c_str());
- switch (command->handler) {
- case COMMAND_RELOAD: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reload commands:");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload structs");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload items");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload luasystem");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload spawnscripts");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload spells");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload spells npc");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload quests");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload spawns");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload groundspawns");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload zonescripts");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload entity_commands");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload factions");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload mail");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload guilds");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload locations");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload rules");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload transporters");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload startabilities");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/reload voiceovers");
- break;
- }
- case COMMAND_RELOADSTRUCTS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Structs...");
- world.SetReloadingSubsystem("Structs");
- configReader.ReloadStructs();
- world.RemoveReloadingSubSystem("Structs");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_QUESTS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Quests...");
- world.SetReloadingSubsystem("Quests");
- master_quest_list.Reload();
- client_list.ReloadQuests();
- zone_list.ReloadClientQuests();
- world.RemoveReloadingSubSystem("Quests");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_SPAWNS: {
- client->GetCurrentZone()->ReloadSpawns();
- break;
- }
- case COMMAND_RELOAD_SPELLS: {
- if (sep && sep->arg[0] && strcmp(sep->arg[0], "npc") == 0) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading NPC Spells Lists (Note: Must Reload Spawns/Repop to reset npc spells)...");
- world.PurgeNPCSpells();
- database.LoadNPCSpells();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Spells & NPC Spell Lists (Note: Must Reload Spawns/Repop to reset npc spells)...");
- world.SetReloadingSubsystem("Spells");
- zone_list.DeleteSpellProcess();
- master_spell_list.Reload();
- if (lua_interface)
- lua_interface->ReloadSpells();
- zone_list.LoadSpellProcess();
- world.RemoveReloadingSubSystem("Spells");
- world.PurgeNPCSpells();
- database.LoadNPCSpells();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- }
- break;
- }
- case COMMAND_RELOAD_GROUNDSPAWNS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Groundspawn Entries...");
- world.SetReloadingSubsystem("GroundSpawns");
- client->GetCurrentZone()->DeleteGroundSpawnItems();
- client->GetCurrentZone()->LoadGroundSpawnEntries();
- world.RemoveReloadingSubSystem("GroundSpawns");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_ZONESCRIPTS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Zone Scripts...");
- world.SetReloadingSubsystem("ZoneScripts");
- world.ResetZoneScripts();
- database.LoadZoneScriptData();
- if (lua_interface)
- lua_interface->DestroyZoneScripts();
- world.RemoveReloadingSubSystem("ZoneScripts");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_ENTITYCOMMANDS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Entity Commands...");
- world.SetReloadingSubsystem("EntityCommands");
- client->GetCurrentZone()->ClearEntityCommands();
- database.LoadEntityCommands(client->GetCurrentZone());
- world.RemoveReloadingSubSystem("EntityCommands");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_FACTIONS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Factions...");
- world.SetReloadingSubsystem("Factions");
- master_faction_list.Clear();
- database.LoadFactionList();
- world.RemoveReloadingSubSystem("Factions");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_MAIL: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Mail...");
- zone_list.ReloadMail();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_GUILDS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Guilds...");
- world.ReloadGuilds();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_LOCATIONS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Locations...");
- client->GetPlayer()->GetZone()->RemoveLocationGrids();
- database.LoadLocationGrids(client->GetPlayer()->GetZone());
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_RULES: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Rules...");
- database.LoadRuleSets(true);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_TRANSPORTERS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Transporters in your current zone...");
- database.LoadTransporters(client->GetCurrentZone());
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_STARTABILITIES: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Starting Skills/Spells...");
- world.PurgeStartingLists();
- world.LoadStartingLists();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_RELOAD_VOICEOVERS: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Voiceovers...");
- world.PurgeVoiceOvers();
- world.LoadVoiceOvers();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Done!");
- break;
- }
- case COMMAND_READ: {
- if (sep && sep->arg[1][0] && sep->IsNumber(1)) {
- if (strcmp(sep->arg[0], "read") == 0) {
- int32 item_index = atol(sep->arg[1]);
- Item* item = client->GetPlayer()->item_list.GetItemFromIndex(item_index);
- if (item) {
- Spawn* spawn = cmdTarget;
- client->SendShowBook(client->GetPlayer(), item->name, item->book_language, item->book_pages);
- break;
- }
- }
- }
- break;
- }
- case COMMAND_USEABILITY:{
- if (sep && sep->arg[0][0] && sep->IsNumber(0)) {
- if (!client->GetPlayer()->Alive()) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You cannot do that right now.");
- }
- else {
- int32 spell_id = atoul(sep->arg[0]);
- int8 spell_tier = 0;
- if (sep->arg[1][0] && sep->IsNumber(1))
- spell_tier = atoi(sep->arg[1]);
- else
- spell_tier = client->GetPlayer()->GetSpellTier(spell_id);
- if (!spell_tier)
- spell_tier = 1;
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier);
- if (spell) {
- if (strncmp(spell->GetName(), "Gathering", 9) == 0 || strncmp(spell->GetName(), "Mining", 6) == 0 || strncmp(spell->GetName(), "Trapping", 8) == 0 || strncmp(spell->GetName(), "Foresting", 9) == 0 || strncmp(spell->GetName(), "Fishing", 7) == 0 || strncmp(spell->GetName(), "Collecting", 10) == 0)
- client->GetCurrentZone()->ProcessSpell(spell, client->GetPlayer(), cmdTarget, true, true);
- else
- {
- if (cmdTarget)
- client->GetCurrentZone()->ProcessSpell(spell, client->GetPlayer(), cmdTarget);
- else
- client->GetCurrentZone()->ProcessSpell(spell, client->GetPlayer(), client->GetPlayer());
- }
- }
- }
- }
- else if (cmdTarget && cmdTarget->IsWidget())
- {
- Widget* widget = (Widget*)cmdTarget;
- widget->HandleUse(client, "use", WIDGET_TYPE_DOOR);
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /useability {spell_id} [spell_tier]");
- }
- break;
- }
- case COMMAND_INFO:{
- if(sep && sep->arg[1][0] && sep->IsNumber(1)){
- if(strcmp(sep->arg[0], "inventory") == 0){
- int32 item_index = atol(sep->arg[1]);
-
- LogWrite(COMMAND__DEBUG, 5, "Command", "/info inventory item original index %u", item_index);
- if(client->GetVersion() <= 546) {
- if(item_index <= 255) {
- item_index = 255 - item_index;
- }
- else {
- if(item_index == 256) { // first "new" item to inventory is assigned index 256 by client
- item_index = client->GetPlayer()->item_list.GetFirstNewItem();
- }
- else {
- // otherwise the slot has to be mapped out depending on the amount of new items + index sent in
- item_index = client->GetPlayer()->item_list.GetNewItemByIndex((int16)item_index - 255);
- }
- }
- }
- Item* item = client->GetPlayer()->item_list.GetItemFromIndex(item_index);
- if(item){
- if (item->IsCollectable() && client->SendCollectionsForItem(item))
- break;
-
- EQ2Packet* app = 0;
- if(client->GetVersion() <= 546) {
- app = item->serialize(client->GetVersion(), true, client->GetPlayer());
- }
- else {
- app = item->serialize(client->GetVersion(), (!item->GetItemScript() || !lua_interface), client->GetPlayer());
- }
- //DumpPacket(app);
- client->QueuePacket(app);
- if(item->GetItemScript() && lua_interface)
- lua_interface->RunItemScript(item->GetItemScript(), "examined", item, client->GetPlayer());
- else if(item->generic_info.offers_quest_id > 0){ //leave the current functionality in place if it doesnt have an item script
- Quest* quest = master_quest_list.GetQuest(item->generic_info.offers_quest_id, false);
- if(quest && client->GetPlayer()->HasQuestBeenCompleted(item->generic_info.offers_quest_id) == 0 && client->GetPlayer()->HasActiveQuest(item->generic_info.offers_quest_id) == 0)
- client->AddPendingQuest(new Quest(quest)); // copy quest since we pulled the master quest to see if it existed or not
- }
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info inventory: Unknown Index: %u", item_index);
- }
- else if(strcmp(sep->arg[0], "equipment") == 0){
- int32 item_index = client->GetPlayer()->ConvertSlotFromClient(atol(sep->arg[1]), client->GetVersion());
- Item* item = client->GetPlayer()->GetEquipmentList()->GetItem(item_index);
- if(item){
- EQ2Packet* app = item->serialize(client->GetVersion(), true, client->GetPlayer());
- client->QueuePacket(app);
- if(item->GetItemScript() && lua_interface)
- lua_interface->RunItemScript(item->GetItemScript(), "examined", item, client->GetPlayer());
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info equipment: Unknown Index: %u", item_index);
- }
- else if(strcmp(sep->arg[0], "appearance") == 0){
- int32 item_index = client->GetPlayer()->ConvertSlotFromClient(atol(sep->arg[1]), client->GetVersion());
- Item* item = client->GetPlayer()->GetAppearanceEquipmentList()->GetItem(item_index);
- if(item){
- EQ2Packet* app = item->serialize(client->GetVersion(), true, client->GetPlayer());
- client->QueuePacket(app);
- if(item->GetItemScript() && lua_interface)
- lua_interface->RunItemScript(item->GetItemScript(), "examined", item, client->GetPlayer());
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info appearance: Unknown Index: %u", item_index);
- }
- else if(strcmp(sep->arg[0], "item") == 0 || strcmp(sep->arg[0], "merchant") == 0 || strcmp(sep->arg[0], "store") == 0 || strcmp(sep->arg[0], "buyback") == 0 || strcmp(sep->arg[0], "consignment") == 0){
- int32 item_id = atoul(sep->arg[1]);
- Item* item = master_item_list.GetItem(item_id);
- if(item){
- EQ2Packet* app = item->serialize(client->GetVersion(), true, client->GetPlayer());
- client->QueuePacket(app);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info item|merchant|store|buyback|consignment: Unknown Item ID: %u", item_id);
- }
- else if (strcmp(sep->arg[0], "spell") == 0) {
- sint32 spell_id = atol(sep->arg[1]);
- int8 tier = atoi(sep->arg[3]);
- EQ2Packet* outapp = master_spell_list.GetSpellPacket(spell_id, tier, client, true, 0x2A);
- if (outapp)
- client->QueuePacket(outapp);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info spell: Unknown Spell ID and/or Tier, ID: %u, Tier: %i", spell_id, tier);
- }
- else if (strcmp(sep->arg[0], "achievement") == 0) {
- sint32 spell_id = atol(sep->arg[2]);
-
- int8 group = atoi(sep->arg[1]);
- AltAdvanceData* data = 0;
- SpellBookEntry* spellentry = 0;
- int8 tier = client->GetPlayer()->GetSpellTier(spell_id);
-
- LogWrite(COMMAND__ERROR, 0, "Command", "/info achievement: AA Spell ID and/or Tier, ID: %u, Group: %i", spell_id, group);
- EQ2Packet* outapp = master_spell_list.GetAASpellPacket(spell_id, tier, client, true, 0x45);
- if (outapp)
- client->QueuePacket(outapp);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info achievement: Unknown Spell ID and/or Tier, ID: %u, Tier: %i", spell_id, group);
- }
- else if (strcmp(sep->arg[0], "spellbook") == 0) {
- sint32 spell_id = atol(sep->arg[1]);
- int32 tier = atoi(sep->arg[2]);
- if (tier > 255) {
- SpellBookEntry* ent = client->GetPlayer()->GetSpellBookSpell(spell_id);
- if (ent)
- tier = ent->tier;
- }
- EQ2Packet* outapp = master_spell_list.GetSpellPacket(spell_id, (int8)tier, client, true, 0x2A);
- if (outapp)
- client->QueuePacket(outapp);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info spellbook: Unknown Spell ID and/or Tier, ID: %u, Tier: %i", spell_id, tier);
- }
- else if (strcmp(sep->arg[0], "recipe") == 0) {
- sint32 recipe_id = atol(sep->arg[1]);
- EQ2Packet* outapp = master_recipe_list.GetRecipePacket(recipe_id, client, true, 0x2C);
- if(outapp)
- client->QueuePacket(outapp);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info recipe: Unknown Recipe ID: %u", recipe_id);
- }
- else if (strcmp(sep->arg[0], "recipe_product") == 0) {
- sint32 recipe_id = atol(sep->arg[1]);
-
- PlayerRecipeList* prl = client->GetPlayer()->GetRecipeList();
- Recipe* recipe = nullptr;
- if ((recipe = prl->GetRecipe(recipe_id)) && recipe->GetProductID()) {
- RecipeProducts* rp = recipe->products[1];
- if (recipe->GetProductID() > 0) {
- Item* item = master_item_list.GetItem(recipe->GetProductID());
- if(item){
- EQ2Packet* app = item->serialize(client->GetVersion(), true, client->GetPlayer());
- client->QueuePacket(app);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info recipe_product: Unknown Item ID: %u", recipe->GetProductID());
- }
- else {
- LogWrite(COMMAND__ERROR, 0, "Command", "/info recipe_product: recipe->GetProductID() has value 0 for recipe id %u.", recipe_id);
- }
- }
- else {
- LogWrite(COMMAND__ERROR, 0, "Command", "/info recipe_product: with recipe id %u not found (recipe missing or no product in stage 1 assigned).", recipe_id);
- }
- }
- else if (strcmp(sep->arg[0], "maintained") ==0) {
- int32 slot = atol(sep->arg[1]);
- int32 spell_id = atol(sep->arg[2]);
- LogWrite(COMMAND__DEBUG, 5, "Command", "/info maintained: Spell ID - Slot: %u unknown: %u", slot, spell_id);
- //int8 tier = client->GetPlayer()->GetSpellTier(spell_id);
- MaintainedEffects* info = client->GetPlayer()->GetMaintainedSpellBySlot(slot);
- EQ2Packet* outapp = master_spell_list.GetSpellPacket(info->spell_id, info->tier, client, true, 0x00);
- if(outapp)
- client->QueuePacket(outapp);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info maintained: Unknown Spell ID: %u", spell_id);
- }
- else if (strcmp(sep->arg[0], "effect") == 0) {
- int32 spell_id = atol(sep->arg[1]);
- LogWrite(COMMAND__DEBUG, 5, "Command", "/info effect: Spell ID: %u", spell_id);
- int8 tier = client->GetPlayer()->GetSpellTier(spell_id);
- int8 type = 0;
- if (client->GetVersion() <= 546)
- type = 1;
- EQ2Packet* outapp = master_spell_list.GetSpecialSpellPacket(spell_id, tier, client, true, type);
- if (outapp){
- client->QueuePacket(outapp);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "/info effect: Unknown Spell ID: %u", spell_id);
- }
- }
- else if (sep && strcmp(sep->arg[0], "overflow") == 0) {
- Item* item = player->item_list.GetOverflowItem();
- if(item) {
- EQ2Packet* app = item->serialize(client->GetVersion(), true, client->GetPlayer());
- client->QueuePacket(app);
- }
- else
- LogWrite(COMMAND__ERROR, 0,"Command", "/info overflow: Unable to retrieve an overflow item.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /info {inventory|equipment|spell} {id}");
- break;
- }
- case COMMAND_USE_EQUIPPED_ITEM:{
- if (sep && sep->arg[0] && sep->IsNumber(0)){
- int32 slot_id = atoul(sep->arg[0]);
- Item* item = player->GetEquipmentList()->GetItem(slot_id);
- if (item && item->generic_info.usable && item->GetItemScript()) {
- if(!item->CheckFlag2(INDESTRUCTABLE) && item->generic_info.condition == 0) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "This item is broken and must be repaired at a mender before it can be used");
- }
- else if (item->CheckFlag(EVIL_ONLY) && client->GetPlayer()->GetAlignment() != ALIGNMENT_EVIL) {
- client->Message(0, "%s requires an evil race.", item->name.c_str());
- }
- else if (item->CheckFlag(GOOD_ONLY) && client->GetPlayer()->GetAlignment() != ALIGNMENT_GOOD) {
- client->Message(0, "%s requires a good race.", item->name.c_str());
- }
- else {
- lua_interface->RunItemScript(item->GetItemScript(), "used", item, player, player->GetTarget());
- }
- }
- }
- break;
- }
- case COMMAND_USE_ITEM: {
- if (sep && sep->arg[0] && sep->IsNumber(0)) {
- int32 item_index = atoul(sep->arg[0]);
- Item* item = player->item_list.GetItemFromIndex(item_index);
- client->UseItem(item, client->GetPlayer()->GetTarget() ? client->GetPlayer()->GetTarget() : client->GetPlayer());
- }
- break;
- }
- case COMMAND_SCRIBE_SCROLL_ITEM: {
- if (sep && sep->arg[0] && sep->IsNumber(0)) {
- Item* item = player->item_list.GetItemFromUniqueID(atoul(sep->arg[0]));
- if (item) {
- LogWrite(ITEM__DEBUG, 0, "Items", "ITEM ID: %u", item->details.item_id);
- if(item->generic_info.item_type == 6) {
- Spell* spell = master_spell_list.GetSpell(item->skill_info->spell_id, item->skill_info->spell_tier);
- int8 old_slot = 0;
- if (spell) {
- if(!spell->ScribeAllowed(client->GetPlayer())) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You do not meet one of the requirements to scribe, due to class or level.");
- break;
- }
- int16 tier_up = player->GetTierUp(spell->GetSpellTier());
- if (rule_manager.GetGlobalRule(R_Spells, RequirePreviousTierScribe)->GetInt8() && !player->HasSpell(spell->GetSpellID(), tier_up, false, true))
- client->SimpleMessage(CHANNEL_COLOR_RED, "You have not scribed the required previous version of this ability.");
- else if (!player->HasSpell(spell->GetSpellID(), spell->GetSpellTier(), true)) {
- old_slot = player->GetSpellSlot(spell->GetSpellID());
- player->RemoveSpellBookEntry(spell->GetSpellID());
- player->AddSpellBookEntry(spell->GetSpellID(), spell->GetSpellTier(), old_slot, spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- player->UnlockSpell(spell);
- client->SendSpellUpdate(spell);
- database.DeleteItem(client->GetCharacterID(), item, 0);
- player->item_list.RemoveItem(item, true);
- client->QueuePacket(player->GetSpellBookUpdatePacket(client->GetVersion()));
- client->QueuePacket(player->SendInventoryUpdate(client->GetVersion()));
- // force purge client cache and display updated spell for hover over
- EQ2Packet* app = spell->SerializeSpell(client, false, false);
- client->QueuePacket(app);
- }
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unknown spell ID: %u and tier: %u", item->skill_info->spell_id, item->skill_info->spell_tier);
- }
- else if(item->generic_info.item_type == 7){
- if(item->recipebook_info) {
- LogWrite(TRADESKILL__DEBUG, 0, "Recipe", "Scribing recipe book %s (%u) for player %s.", item->name.c_str(), item->recipebook_info->recipe_id, player->GetName());
- client->AddRecipeBookToPlayer(item->recipebook_info->recipe_id, item);
- }
- else {
- client->Message(CHANNEL_NARRATIVE, "Recipe book is unavailable! Report to admin recipe id %u could not be retrieved.", item->recipebook_info ? item->recipebook_info->recipe_id : 0);
- LogWrite(COMMAND__ERROR, 0, "Command", "Recipe Book %u could not be retrieved for item %s.", item->recipebook_info ? item->recipebook_info->recipe_id : 0, item->name.c_str());
- }
- }
- else {
- LogWrite(COMMAND__ERROR, 0, "Command", "Recipe Book Info is not set for item %s.", item->name.c_str());
- }
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unknown unique item ID: %s", sep->arg[0]);
- }
- break;
- }
- case COMMAND_SUMMONITEM: {
- if (sep && sep->IsNumber(0)) {
- int32 item_id = atol(sep->arg[0]);
- int32 quantity = 1;
-
- if (sep->arg[1] && sep->IsNumber(1))
- quantity = atoi(sep->arg[1]);
-
- if (sep->arg[2] && strncasecmp(sep->arg[2], "bank", 4) == 0) {
- client->AddItemToBank(item_id,quantity);
- }
- else {
- client->AddItem(item_id, quantity);
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /summonitem {item_id} [quantity] or");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /summonitem {item_id} {quantity} [location] where location = bank");
- }
- break;
- }
- case COMMAND_COLLECTION_ADDITEM: {
- // takes 2 params: collection_id, slot
- if (sep && sep->arg[0] && sep->arg[1] && sep->IsNumber(0) && sep->IsNumber(1)) {
- Item *item = client->GetPlayer()->GetPlayerItemList()->GetItemFromIndex(atoul(sep->arg[1]));
- if (item)
- client->HandleCollectionAddItem(atoul(sep->arg[0]), item);
- else
- LogWrite(COLLECTION__ERROR, 0, "Collect", "Error in 'COMMAND_COLLECTION_ADDITEM'. Unable to get item from player '%s' at index %u", client->GetPlayer()->GetName(), atoul(sep->arg[0]));
- }
- else
- LogWrite(COLLECTION__ERROR, 0, "Collect", "Received command 'COMMAND_COLLECTION_ADDITEM' with unhandeled argument types");
- break;
- }
- case COMMAND_COLLECTION_FILTER_MATCHITEM: {
- // takes 1 param: slot
- printf("COMMAND_COLLECTION_FILTER_MATCHITEM:\n");
- int i = 0;
- while (sep->arg[i] && strlen(sep->arg[i]) > 0) {
- printf("\t%u: %s\n", i, sep->arg[i]);
- i++;
- }
- break;
- }
- case COMMAND_WAYPOINT: {
- bool success = false;
- client->ClearWaypoint();
- if (sep && sep->IsNumber(0) && sep->IsNumber(1) && sep->IsNumber(2)) {
- if (!client->ShowPathToTarget(atof(sep->arg[0]), atof(sep->arg[1]), atof(sep->arg[2]), 0))
- client->Message(CHANNEL_COLOR_RED, "Invalid coordinates given");
- }
- else if ( client->GetAdminStatus() > 100 && cmdTarget ) {
- if (!client->ShowPathToTarget(cmdTarget->GetX(), cmdTarget->GetY(), cmdTarget->GetZ(), 0))
- client->Message(CHANNEL_COLOR_RED, "Invalid coordinates given");
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "Usage: /waypoint x y z");
- }
- break;
- }
- case COMMAND_WHO:{
- const char* who = 0;
- if(sep && sep->arg[0]){
- //cout << "Who query: \n";
- who = sep->argplus[0];
- //cout << who << endl;
- }
- zone_list.ProcessWhoQuery(who, client);
- break;
- }
- case COMMAND_SELECT_JUNCTION:{
- // transporters (bells birds) use OP_SelectZoneTeleporterDestinatio / ProcessTeleportLocation(app)
- // this is only used for revive it seems
- int32 choice = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- choice = atoul(sep->arg[0]);
- if(!client->GetPlayer()->Alive()){ //dead and this is a revive request
- client->HandlePlayerRevive(choice);
- }
- break;
- }
- case COMMAND_SPAWN_MOVE: {
- if (cmdTarget && cmdTarget->IsPlayer() == false) {
- PacketStruct* packet = configReader.getStruct("WS_MoveObjectMode", client->GetVersion());
- if (packet) {
- float unknown2_3 = 0;
- int8 placement_mode = 0;
- client->SetSpawnPlacementMode(Client::ServerSpawnPlacementMode::DEFAULT);
- if (sep && sep->arg[0][0]) {
- if (strcmp(sep->arg[0], "wall") == 0) {
- placement_mode = 2;
- unknown2_3 = 150;
- }
- else if (strcmp(sep->arg[0], "ceiling") == 0)
- placement_mode = 1;
- else if (strcmp(sep->arg[0], "openheading") == 0 && cmdTarget->IsWidget())
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "[PlacementMode] WIDGET OPEN HEADING MODE");
- client->SetSpawnPlacementMode(Client::ServerSpawnPlacementMode::OPEN_HEADING);
- }
- else if (strcmp(sep->arg[0], "closeheading") == 0 && cmdTarget->IsWidget())
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "[PlacementMode] WIDGET CLOSE HEADING MODE");
- client->SetSpawnPlacementMode(Client::ServerSpawnPlacementMode::CLOSE_HEADING);
- }
- else if (strcmp(sep->arg[0], "myloc") == 0)
- {
- if (cmdTarget->GetSpawnLocationPlacementID() < 1) {
- client->Message(CHANNEL_COLOR_YELLOW, "[PlacementMode] Spawn %s cannot be moved it is not assigned a spawn location placement id.", cmdTarget->GetName());
- safe_delete(packet);
- break;
- }
- cmdTarget->SetX(client->GetPlayer()->GetX(), true);
- cmdTarget->SetY(client->GetPlayer()->GetY(), true);
- cmdTarget->SetZ(client->GetPlayer()->GetZ(), true);
- cmdTarget->SetHeading(client->GetPlayer()->GetHeading(), true);
- if (database.UpdateSpawnLocationSpawns(cmdTarget))
- client->Message(CHANNEL_COLOR_YELLOW, "[PlacementMode] Spawn %s placed at your location. Updated spawn_location_placement for spawn.", cmdTarget->GetName());
- safe_delete(packet);
- break;
- }
- }
- packet->setDataByName("placement_mode", placement_mode);
- packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(cmdTarget));
- packet->setDataByName("model_type", cmdTarget->GetModelType());
- packet->setDataByName("unknown", 1); //size
- packet->setDataByName("unknown2", 1); //size 2
- packet->setDataByName("unknown2", .5, 1); //size 3
- packet->setDataByName("unknown2", 3, 2);
- packet->setDataByName("unknown2", unknown2_3, 3);
- packet->setDataByName("max_distance", 500);
- packet->setDataByName("CoEunknown", 0xFFFFFFFF);
- client->QueuePacket(packet->serialize());
- safe_delete(packet);
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /spawn move (wall OR ceiling)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Moves a spawn anywhere you like. Optionally wall/ceiling can be provided to place wall/ceiling items.");
- }
- break;
- }
- case COMMAND_HAIL:{
- Spawn* spawn = cmdTarget;
- if(spawn && spawn->GetTargetable())
- {
- char tmp[75] = {0};
- sprintf(tmp, "Hail, %s", spawn->GetName());
- bool show_bubble = true;
- if (spawn->IsNPC())
- show_bubble = false;
- client->GetCurrentZone()->HandleChatMessage(client->GetPlayer(), 0, CHANNEL_SAY, tmp, HEAR_SPAWN_DISTANCE, 0, show_bubble, client->GetPlayer()->GetCurrentLanguage());
- if(spawn->IsPlayer() == false && spawn->Alive() && spawn->GetDistance(client->GetPlayer()) < rule_manager.GetGlobalRule(R_Spawn, HailDistance)->GetInt32()){
- if(spawn->IsNPC() && ((NPC*)spawn)->EngagedInCombat())
- spawn->GetZone()->CallSpawnScript(spawn, SPAWN_SCRIPT_HAILED_BUSY, client->GetPlayer());
- else
- {
- bool pauseRunback = false;
- // prime runback as the heading or anything can be altered when hailing succeeds
- if(spawn->IsNPC() && (spawn->HasMovementLoop() || spawn->HasMovementLocations()))
- {
- ((NPC*)spawn)->StartRunback();
- pauseRunback = true;
- }
- if(spawn->GetZone()->CallSpawnScript(spawn, SPAWN_SCRIPT_HAILED, client->GetPlayer()) && pauseRunback)
- spawn->PauseMovement(rule_manager.GetGlobalRule(R_Spawn, HailMovementPause)->GetInt32());
- else if(spawn->IsNPC() && pauseRunback)
- ((NPC*)spawn)->ClearRunback();
- }
- }
- }
- else {
- string tmp = "Hail";
- client->GetCurrentZone()->HandleChatMessage(client->GetPlayer(), 0, CHANNEL_SAY, tmp.c_str(), HEAR_SPAWN_DISTANCE, 0, true, client->GetPlayer()->GetCurrentLanguage());
- }
- break;
- }
- case COMMAND_SAY:{
- if (sep && sep->arg[0][0]) {
- client->GetCurrentZone()->HandleChatMessage(client->GetPlayer(), 0, CHANNEL_SAY, sep->argplus[0], HEAR_SPAWN_DISTANCE, 0, true, client->GetPlayer()->GetCurrentLanguage());
- if (cmdTarget && !(cmdTarget->IsPlayer()))
- client->GetCurrentZone()->CallSpawnScript(cmdTarget, SPAWN_SCRIPT_HEAR_SAY, client->GetPlayer(), sep->argplus[0]);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /say {message}");
- break;
- }
- case COMMAND_TELL:{
- if(sep && sep->arg[0] && sep->argplus[1]){
- if(!zone_list.HandleGlobalChatMessage(client, sep->arg[0], CHANNEL_PRIVATE_TELL, sep->argplus[1], 0, client->GetPlayer()->GetCurrentLanguage()))
- client->Message(CHANNEL_COLOR_RED,"Unable to find client %s",sep->arg[0]);
- }else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /tell {character_name} {message}");
- break;
- }
- case COMMAND_SHOUT:{
- if(sep && sep->arg[0][0])
- client->GetCurrentZone()->HandleChatMessage(client->GetPlayer(), 0, CHANNEL_SHOUT, sep->argplus[0], 0, 0, true, client->GetPlayer()->GetCurrentLanguage());
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /shout {message}");
- break;
- }
- case COMMAND_AUCTION:{
- if(sep && sep->arg[0][0])
- client->GetCurrentZone()->HandleChatMessage(client->GetPlayer(), 0, CHANNEL_AUCTION, sep->argplus[0], 0, 0, true, client->GetPlayer()->GetCurrentLanguage());
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /auction {message}");
- break;
- }
- case COMMAND_OOC:{
- //For now ooc will be the global chat channel, eventually when we create more channels we will create a global chat channel
- if(sep && sep->arg[0][0])
- zone_list.HandleGlobalChatMessage(client, 0, CHANNEL_OUT_OF_CHARACTER, sep->argplus[0], 0, client->GetPlayer()->GetCurrentLanguage());
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /ooc {message}");
- break;
- }
- case COMMAND_EMOTE:{
- if(sep && sep->arg[0][0])
- client->GetCurrentZone()->HandleChatMessage(client->GetPlayer(), 0, CHANNEL_EMOTE, sep->argplus[0]);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /emote {action}");
- break;
- }
- case COMMAND_RACE:{
- if(sep && sep->arg[0][0] && sep->IsNumber(0)){
- if(sep->arg[1][0] && sep->IsNumber(1)){
- client->GetPlayer()->GetInfoStruct()->set_race(atoi(sep->arg[1]));
- client->GetPlayer()->SetRace(atoi(sep->arg[1]));
- client->UpdateTimeStampFlag ( RACE_UPDATE_FLAG );
- client->GetPlayer()->SetCharSheetChanged(true);
- }
- client->GetPlayer()->SetModelType(atoi(sep->arg[0]));
- //EQ2Packet* outapp = client->GetPlayer()->spawn_update_packet(client->GetPlayer(), client->GetVersion(), client->GetPlayer()->GetFeatures());
- //client->QueuePacket(outapp);
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /race {race type id} {race id}");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "{race id} is optional");
- }
- break;
- }
- case COMMAND_BANK_DEPOSIT:{
- if(client->GetBanker() && sep && sep->arg[0]){
- int64 amount = 0;
- string deposit = string(sep->arg[0]);
- amount = atoi64(deposit.c_str());
- client->BankDeposit(amount);
- }
- break;
- }
- case COMMAND_BANK_WITHDRAWAL:{
- if(client->GetBanker() && sep && sep->arg[0] && sep->IsNumber(0)){
- int64 amount = 0;
- string deposit = string(sep->arg[0]);
- amount = atoi64(deposit.c_str());
- client->BankWithdrawal(amount);
- }
- break;
- }
- case COMMAND_BANK_CANCEL:{
- Spawn* banker = cmdTarget;
- client->Bank(banker, true);
- break;
- }
- case COMMAND_BANK:{
- LogWrite(PLAYER__DEBUG, 0, "Players", "Open Player Personal Bank...");
- Spawn* banker = cmdTarget;
- client->Bank(banker);
- break;
- }
- case COMMAND_GUILD_BANK:{
- LogWrite(GUILD__DEBUG, 0, "Guilds", "Open Guild Bank...");
- //Spawn* banker = client->GetPlayer()->GetTarget();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This will eventually open the guild bank!");
- break;
- }
- case COMMAND_START_MAIL: {
- client->SetMailTransaction(cmdTarget);
- client->SendMailList();
- break;
- }
- case COMMAND_CANCEL_MAIL: {
- client->SetMailTransaction(0);
- break;
- }
- case COMMAND_GET_MAIL_MESSAGE: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->DisplayMailMessage(atoul(sep->arg[0]));
- break;
- }
- case COMMAND_ADD_MAIL_PLAT: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->AddMailCoin(0, 0, 0, atoul(sep->arg[0]));
- break;
- }
- case COMMAND_ADD_MAIL_GOLD: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->AddMailCoin(0, 0, atoul(sep->arg[0]));
- break;
- }
- case COMMAND_ADD_MAIL_SILVER: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->AddMailCoin(0, atoul(sep->arg[0]));
- break;
- }
- case COMMAND_ADD_MAIL_COPPER: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->AddMailCoin(atoul(sep->arg[0]));
- break;
- }
- case COMMAND_SET_MAIL_ITEM: {
- if(sep && sep->IsNumber(0) && sep->IsNumber(1))
- {
- Item* item = client->GetPlayer()->item_list.GetItemFromIndex(atoul(sep->arg[0]));
- if(item)
- {
- int16 quantity = atoul(sep->arg[1]);
- if(item->CheckFlag(NO_TRADE) || item->CheckFlag(ATTUNED) || item->CheckFlag(ARTIFACT) || item->CheckFlag2(HEIRLOOM))
- {
- return;
- }
- if(item->IsBag())
- {
- vector<Item*>* bag_items = player->GetPlayerItemList()->GetItemsInBag(item);
- if(bag_items && bag_items->size() > 0)
- {
- client->SimpleMessage(CHANNEL_COLOR_RED,"You cannot mail a bag with items inside it.");
- safe_delete(bag_items);
- return;
- }
- safe_delete(bag_items);
- }
- Item* itemtoadd = item;
- if(quantity > 0)
- {
- if(quantity > item->details.count)
- return;
- Item* tmpItem = new Item(item);
- tmpItem->details.count = quantity;
- itemtoadd = tmpItem;
- }
-
- if(client->AddMailItem(itemtoadd))
- {
- client->RemoveItem(item, quantity, true);
- }
- }
- }
- break;
- }
- case COMMAND_REMOVE_MAIL_PLAT: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->RemoveMailCoin(0, 0, 0, atoul(sep->arg[0]));
- break;
- }
- case COMMAND_REMOVE_MAIL_GOLD: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->RemoveMailCoin(0, 0, atoul(sep->arg[0]));
- break;
- }
- case COMMAND_REMOVE_MAIL_SILVER: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->RemoveMailCoin(0, atoul(sep->arg[0]));
- break;
- }
- case COMMAND_REMOVE_MAIL_COPPER: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->RemoveMailCoin(atoul(sep->arg[0]));
- break;
- }
- case COMMAND_TAKE_MAIL_ATTACHMENTS: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->TakeMailAttachments(atoul(sep->arg[0]));
- break;
- }
- case COMMAND_CANCEL_SEND_MAIL: {
- client->ResetSendMail();
- break;
- }
- case COMMAND_DELETE_MAIL_MESSAGE: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->DeleteMail(atoul(sep->arg[0]), true);
- break;
- }
- case COMMAND_REPORT_SPAM: {
- LogWrite(MISC__TODO, 1, "TODO", " received reportspam\n\t(%s, function: %s, line #: %i)", __FILE__, __FUNCTION__, __LINE__);
- if (sep && sep->arg[0]) LogWrite(COMMAND__DEBUG, 0, "Command", "%s\n", sep->argplus[0]);
- break;
- }
- case COMMAND_KILL:{
- Spawn* dead = 0;
- if (sep && sep->arg[0] && strncasecmp(sep->arg[0],"self",4)==0){
- dead=client->GetPlayer();
- client->GetPlayer()->SetHP(0);
- client->GetPlayer()->KillSpawn(dead);
- }else{
- dead= cmdTarget;
- if(dead && dead->IsPlayer() == false){
- if(dead->IsNPC() && ((NPC*)dead)->Brain()) {
- client->GetPlayer()->CheckEncounterState((Entity*)dead);
- ((NPC*)dead)->Brain()->AddToEncounter(client->GetPlayer());
- ((NPC*)dead)->AddTargetToEncounter(client->GetPlayer());
- ((NPC*)dead)->Brain()->AddHate(client->GetPlayer(), 1);
- }
- dead->SetHP(0);
- if(sep && sep->arg[0] && sep->IsNumber(0) && atoi(sep->arg[0]) == 1)
- client->GetCurrentZone()->RemoveSpawn(dead, true, true, true, true, true);
- else
- client->GetPlayer()->KillSpawn(dead);
- }else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /kill (self)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Kills currently selected non-player target.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Optionally, self may be used to kill yourself");
- }
- }
- break;
- }
- case COMMAND_LEVEL:{
- if(sep && sep->arg[ndx][0] && sep->IsNumber(0)){
- int16 new_level = atoi(sep->arg[ndx]);
- if (!client->GetPlayer()->CheckLevelStatus(new_level))
- client->SimpleMessage(CHANNEL_COLOR_RED, "You do not have the required status to level up anymore!");
- else {
- if (new_level < 1)
- new_level = 1;
-
- if (new_level > 255)
- new_level = 255;
- client->ChangeLevel(client->GetPlayer()->GetLevel(), new_level);
- }
- }else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /level {new_level}");
- break;
- }
- case COMMAND_SIT: {
- if(client->GetPlayer()->GetHP() > 0){
- client->QueuePacket(new EQ2Packet(OP_SitMsg, 0, 0));
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"You sit down.");
- client->GetPlayer()->set_character_flag(CF_IS_SITTING);
- }
- break;
- }
- case COMMAND_STAND: {
- if(client->GetPlayer()->GetHP() > 0){
- client->QueuePacket(new EQ2Packet(OP_StandMsg, 0, 0));
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"You stand up.");
- client->GetPlayer()->reset_character_flag(CF_IS_SITTING);
- }
- break;
- }
- case COMMAND_CLASS:{
- if(sep && sep->arg[ndx][0]){
- client->GetPlayer()->SetPlayerAdventureClass(atoi(sep->arg[ndx]));
- client->UpdateTimeStampFlag ( CLASS_UPDATE_FLAG );
- }else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /class {class_id}");
- break;
- }
- case COMMAND_FLYMODE:{
- if(sep && sep->arg[0] && sep->IsNumber(0)){
- PrintSep(sep, "COMMAND_FLYMODE");
- int8 val = atoul(sep->arg[0]);
- ClientPacketFunctions::SendFlyMode(client, val);
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage ON: /flymode [1|2] 1 = fly, 2 = no clip");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage OFF: /flymode 0");
- }
- break;
- }
- case COMMAND_LOOT_LIST:{
- Spawn* spawn = cmdTarget;
- if(spawn && spawn->IsEntity()){
- if (sep && sep->arg[0]) {
- if (!spawn->GetDatabaseID())
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "NOTE: Spawn has no database id to assign to loottables.");
- }
-
- if (!spawn->IsNPC())
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "these /loot list [add/remove/clearall] sub-commands are only designed for an NPC.");
- break;
- }
- bool reloadLoot = false;
- if (!stricmp(sep->arg[0], "remove") && sep->arg[1] && sep->IsNumber(1))
- {
- int32 loottable_id = atoul(sep->arg[1]);
- if (loottable_id > 0 && database.RemoveSpawnLootTable(spawn, loottable_id))
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Spawn %u loot table %u removed.", spawn->GetDatabaseID(), loottable_id);
- reloadLoot = true;
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "/loot list remove [loottableid] - could not match any spawn_id entries against loottable_id %u.", loottable_id);
- }
- else if (!stricmp(sep->arg[0], "add") && sep->arg[1] && sep->IsNumber(1))
- {
- int32 loottable_id = atoul(sep->arg[1]);
- if (loottable_id > 0)
- {
- database.AddLootTableToSpawn(spawn, loottable_id);
- client->Message(CHANNEL_COLOR_YELLOW, "Spawn %u loot table %u added.", spawn->GetDatabaseID(), loottable_id);
- reloadLoot = true;
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/loot list add [loottableid] - cannot add a loottable id of 0.");
- }
- else if (!stricmp(sep->arg[0], "clearall"))
- {
- if (database.RemoveSpawnLootTable(spawn, 0))
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Spawn loot tables removed.");
- reloadLoot = true;
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/loot list clearall - could not match any spawn_id entries in loottable_id.");
- }
- else if (!stricmp(sep->arg[0], "details"))
- {
- spawn->LockLoot();
- client->SimpleMessage(CHANNEL_COMMANDS, "Loot Window List:");
- if (spawn->GetLootWindowList()->size() > 0) {
- std::map<int32, bool>::iterator itr;
- for (itr = spawn->GetLootWindowList()->begin(); itr != spawn->GetLootWindowList()->end(); itr++) {
- Spawn* looter = client->GetPlayer()->GetZone()->GetSpawnByID(itr->first);
- if (looter) {
- client->Message(CHANNEL_COLOR_YELLOW, "Looter: %s IsLootWindowOpen: %s, HasCompletedLootWindow: %s.", looter->GetName(), itr->second ? "NO" : "YES", spawn->HasSpawnLootWindowCompleted(itr->first) ? "YES" : "NO");
- }
- }
- }
- spawn->UnlockLoot();
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/loot list argument not supported.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/loot list add [loottableid] - add new loottable to spawn");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/loot list remove [loottableid] - remove existing loottable from spawn");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/loot list clearall - remove all loottables from spawn");
- break;
- }
-
- if (reloadLoot)
- {
- database.LoadSpawnLoot(spawn->GetZone(), spawn);
- if (spawn->IsNPC())
- {
- Entity* ent = (Entity*)spawn;
- ent->SetLootCoins(0);
- ent->ClearLoot();
- spawn->GetZone()->AddLoot((NPC*)spawn);
- client->Message(CHANNEL_COLOR_YELLOW, "Spawn %u active loot purged and reloaded.", spawn->GetDatabaseID());
- }
- }
- break; // nothing further this is the end of these sub commands
- }
- else
- {
- vector<int32> loot_list = client->GetCurrentZone()->GetSpawnLootList(spawn->GetDatabaseID(), spawn->GetZone()->GetZoneID(), spawn->GetLevel(), race_types_list.GetRaceType(spawn->GetModelType()), spawn);
- if (loot_list.size() > 0) {
- client->Message(CHANNEL_COLOR_YELLOW, "%s belongs to the following loot lists: ", spawn->GetName());
- vector<int32>::iterator list_itr;
- LootTable* table = 0;
- for (list_itr = loot_list.begin(); list_itr != loot_list.end(); list_itr++) {
- table = client->GetCurrentZone()->GetLootTable(*list_itr);
- if (table)
- client->Message(CHANNEL_COLOR_YELLOW, "%u - %s", *list_itr, table->name.c_str());
- }
- }
- client->Message(CHANNEL_COLOR_YELLOW, "Coins being carried: %u", spawn->GetLootCoins());
- vector<Item*>* items = spawn->GetLootItems();
- if (items) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Spawn is carrying the following items: ");
- vector<Item*>::iterator itr;
- Item* item = 0;
- for (itr = items->begin(); itr != items->end(); itr++) {
- item = *itr;
- client->Message(CHANNEL_COLOR_YELLOW, "%u - %s", item->details.item_id, item->name.c_str());
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Spawn is not carrying any items.");
- }
- }
- break;
- }
- case COMMAND_LOOT_SETCOIN:{
- Spawn* spawn = cmdTarget;
- if(spawn && spawn->IsEntity() && sep && sep->arg[0] && sep->IsNumber(0)){
- spawn->SetLootCoins(atoul(sep->arg[0]));
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Successfully set coins.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /loot setcoin {amount}");
- break;
- }
- case COMMAND_LOOT_ADDITEM:{
- Spawn* spawn = cmdTarget;
- if(spawn && spawn->IsEntity() && sep && sep->arg[0] && sep->IsNumber(0)){
- int16 charges = 1;
- if(sep->arg[1] && sep->IsNumber(1))
- charges = atoi(sep->arg[1]);
- spawn->AddLootItem(atoul(sep->arg[0]), charges);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Successfully added item.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /loot additem {item_id}");
- break;
- }
- case COMMAND_LOOT_REMOVEITEM:{
- Spawn* spawn = cmdTarget;
- if(spawn && spawn->IsEntity() && sep && sep->arg[0] && sep->IsNumber(0)){
- Item* item = spawn->LootItem(atoul(sep->arg[0]));
- lua_interface->SetLuaUserDataStale(item);
- safe_delete(item);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Successfully removed item.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /loot removeitem {item_id}");
- break;
- }
- case COMMAND_LOOT_CORPSE:
- case COMMAND_DISARM:
- case COMMAND_LOOT:{
- if (cmdTarget && ((Entity*)cmdTarget)->IsNPC() && cmdTarget->Alive())
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Your target is not dead.");
- break;
- }
- if(cmdTarget && cmdTarget->IsEntity()){
- if (cmdTarget->GetDistance(client->GetPlayer()) <= rule_manager.GetGlobalRule(R_Loot, LootRadius)->GetFloat()){
- if (!rule_manager.GetGlobalRule(R_Loot, AutoDisarmChest)->GetBool() && command->handler == COMMAND_DISARM )
- client->OpenChest(cmdTarget, true);
- else
- client->LootSpawnRequest(cmdTarget, rule_manager.GetGlobalRule(R_Loot, AutoDisarmChest)->GetBool());
- if (!(cmdTarget)->HasLoot()){
- if (((Entity*)cmdTarget)->IsNPC())
- client->GetCurrentZone()->RemoveDeadSpawn(cmdTarget);
- }
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "You are too far away to interact with that");
- }
- else if(!cmdTarget || cmdTarget->GetHP() > 0)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Invalid target.");
- break;
- }
- case COMMAND_RELOADSPAWNSCRIPTS:{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Spawn Scripts....");
- if (lua_interface)
- lua_interface->SetLuaSystemReloading(true);
- world.ResetSpawnScripts();
- database.LoadSpawnScriptData();
- if(lua_interface) {
- lua_interface->DestroySpawnScripts();
- lua_interface->SetLuaSystemReloading(false);
- }
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Success!");
- break;
- }
- case COMMAND_RELOADREGIONSCRIPTS:{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Reloading Region Scripts....");
- if(lua_interface) {
- lua_interface->DestroyRegionScripts();
- }
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Success!");
- break;
- }
- case COMMAND_RELOADLUASYSTEM:{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Attempting to reload entire LUA system....");
- world.SetReloadingSubsystem("LuaSystem");
-
- if(lua_interface) {
- lua_interface->SetLuaSystemReloading(true);
- }
-
- zone_list.DeleteSpellProcess();
- master_spell_list.Reload();
- if (lua_interface)
- lua_interface->ReloadSpells();
- zone_list.LoadSpellProcess();
- if(lua_interface){
- map<Client*, int32> debug_clients = lua_interface->GetDebugClients();
- map<Client*, int32>::iterator itr;
- for(itr = debug_clients.begin(); itr != debug_clients.end(); itr++){
- if(lua_interface)
- lua_interface->UpdateDebugClients(itr->first);
- }
- }
- world.ResetSpawnScripts();
- database.LoadSpawnScriptData();
- world.ResetZoneScripts();
- database.LoadZoneScriptData();
- if(lua_interface) {
- lua_interface->DestroySpawnScripts();
- lua_interface->DestroyRegionScripts();
- lua_interface->DestroyQuests();
- lua_interface->DestroyItemScripts();
- lua_interface->DestroyZoneScripts();
- }
- int32 quest_count = database.LoadQuests();
- int32 spell_count = 0;
- if(lua_interface) {
- spell_count = database.LoadSpellScriptData();
- lua_interface->SetLuaSystemReloading(false);
- }
- world.RemoveReloadingSubSystem("LuaSystem");
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully loaded %u spell(s), %u quest(s).", spell_count, quest_count);
- break;
- }
- case COMMAND_DECLINE_QUEST:{
- int32 quest_id = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- quest_id = atoul(sep->arg[0]);
- if(quest_id > 0){
- client->RemovePendingQuest(quest_id);
- }
- break;
- }
- case COMMAND_DELETE_QUEST:{
- int32 quest_id = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- quest_id = atoul(sep->arg[0]);
- if(quest_id > 0){
- client->GetPlayer()->MPlayerQuests.readlock(__FUNCTION__, __LINE__);
- if(lua_interface && client->GetPlayer()->player_quests.count(quest_id) > 0) {
- Quest* quest = client->GetPlayer()->player_quests[quest_id];
- client->GetPlayer()->MPlayerQuests.releasereadlock(__FUNCTION__, __LINE__);
- if (quest && quest->CanDeleteQuest()) {
- lua_interface->CallQuestFunction(quest, "Deleted", client->GetPlayer());
- client->RemovePlayerQuest(quest_id);
- client->GetCurrentZone()->SendQuestUpdates(client);
- }
- }
- else {
- client->GetPlayer()->MPlayerQuests.releasereadlock(__FUNCTION__, __LINE__);
- }
- }
- break;
- }
- case COMMAND_ACCEPT_QUEST:{
- int32 quest_id = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- quest_id = atoul(sep->arg[0]);
- if(quest_id > 0){
- client->AcceptQuest(quest_id);
- }
- break;
- }
- case COMMAND_NAME:{
- if(sep && sep->arg[ndx][0]){
- client->GetPlayer()->GetInfoStruct()->set_name(std::string(sep->arg[ndx]).substr(0,39));
- client->GetPlayer()->SetCharSheetChanged(true);
- }else
- client->Message(CHANNEL_COLOR_YELLOW,"Usage: /name {new_name}");
- break;
- }
- case COMMAND_GROUP: {
- if(sep && sep->arg[0])
- printf("Group: %s\n",sep->argplus[0]);
- break;
- }
- case COMMAND_GROUPSAY:{
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- if(sep && sep->arg[0] && gmi)
- world.GetGroupManager()->GroupChatMessage(gmi->group_id, client->GetPlayer(), client->GetPlayer()->GetCurrentLanguage(), sep->argplus[0]);
- break;
- }
- case COMMAND_GROUPINVITE: {
- Entity* target = 0;
- Client* target_client = 0;
- if (client->GetPlayer()->GetGroupMemberInfo() && !client->GetPlayer()->GetGroupMemberInfo()->leader) {
- client->SimpleMessage(CHANNEL_COMMANDS, "You must be the group leader to invite.");
- return;
- }
- // name provided with command so it has to be a player, npc not supported here
- if (sep && sep->arg[0] && strlen(sep->arg[0]) > 0){
- target_client = zone_list.GetClientByCharName(sep->arg[0]);
- if (target_client) {
- if (!target_client->IsConnected() || !target_client->IsReadyForSpawns())
- target = 0;
- else
- target = target_client->GetPlayer();
- }
- }
- // if name was not provided use the players target, npc or player supported here
- if (!target && client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsEntity()) {
- target = (Entity*)client->GetPlayer()->GetTarget();
- if (target->IsPlayer()) {
- target_client = ((Player*)target)->GetClient();
- }
- }
- int8 result = world.GetGroupManager()->Invite(client->GetPlayer(), target);
- if (result == 0) {
- client->Message(CHANNEL_COMMANDS, "You invite %s to group with you.", target->GetName());
- if (target_client) {
- PacketStruct* packet = configReader.getStruct("WS_ReceiveOffer", target_client->GetVersion());
- if (packet) {
- packet->setDataByName("type", 1);
- packet->setDataByName("name", client->GetPlayer()->GetName());
- packet->setDataByName("unknown2", 1);
- target_client->QueuePacket(packet->serialize());
- safe_delete(packet);
- }
- }
- }
- else if (result == 1)
- client->SimpleMessage(CHANNEL_COMMANDS, "That player is already in a group.");
- else if (result == 2)
- client->SimpleMessage(CHANNEL_COMMANDS, "That player has been invited to another group.");
- else if (result == 3)
- client->SimpleMessage(CHANNEL_COMMANDS, "Your group is already full.");
- else if (result == 4)
- client->SimpleMessage(CHANNEL_COMMANDS, "You have a pending invitation, cancel it first.");
- else if (result == 5)
- client->SimpleMessage(CHANNEL_COMMANDS, "You cannot invite yourself!");
- else if (result == 6)
- client->SimpleMessage(CHANNEL_COMMANDS, "Could not locate the player.");
- else
- client->SimpleMessage(CHANNEL_COMMANDS, "Group invite failed, unknown error!");
- break;
- }
- case COMMAND_GROUPDISBAND: {
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- if (gmi) { // TODO: Leader check
- // world.GetGroupManager()->SimpleGroupMessage(gmi->group_id, "Your group has been disbanded.");
- world.GetGroupManager()->RemoveGroup(gmi->group_id);
- }
- break;
- }
- case COMMAND_GROUP_LEAVE: {
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- if (gmi) {
- int32 group_id = gmi->group_id;
- world.GetGroupManager()->RemoveGroupMember(group_id, client->GetPlayer());
- if (!world.GetGroupManager()->IsGroupIDValid(group_id)) {
- // leader->Message(CHANNEL_COLOR_GROUP, "%s has left the group.", client->GetPlayer()->GetName());
- }
- else {
- world.GetGroupManager()->GroupMessage(group_id, "%s has left the group.", client->GetPlayer()->GetName());
- }
- client->SimpleMessage(CHANNEL_GROUP_CHAT, "You have left the group");
- }
- break;
- }
- case COMMAND_FRIEND_ADD:{
- string name = "";
- if(sep && sep->arg[0] && strlen(sep->arg[0]) > 1)
- name = database.GetPlayerName(sep->arg[0]);
- else if(cmdTarget && cmdTarget->IsPlayer())
- name = string(cmdTarget->GetName());
- if(name.length() > 0){
- if(strcmp(name.c_str(), client->GetPlayer()->GetName()) != 0){
- if(client->GetPlayer()->IsIgnored(name.c_str())){
- client->GetPlayer()->RemoveIgnore(name.c_str());
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Removed ignore: %s", name.c_str());
- client->SendChatRelationship(3, name.c_str());
- }
- client->GetPlayer()->AddFriend(name.c_str(), true);
- client->SendChatRelationship(0, name.c_str());
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Added friend: %s", name.c_str());
- if(zone_list.GetClientByCharName(name))
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Friend: %s has logged in.", name.c_str());
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "You cannot be more friendly towards yourself!");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_CHAT_RELATIONSHIP, "That character does not exist.");
- break;
- }
- case COMMAND_FRIEND_REMOVE:{
- string name = "";
- if(sep && sep->arg[0] && strlen(sep->arg[0]) > 1)
- name = database.GetPlayerName(sep->arg[0]);
- else if(cmdTarget && cmdTarget->IsPlayer())
- name = string(cmdTarget->GetName());
- if(name.length() > 0){
- client->GetPlayer()->RemoveFriend(name.c_str());
- client->SendChatRelationship(1, name.c_str());
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Removed friend: %s", name.c_str());
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_CHAT_RELATIONSHIP, "That character does not exist.");
- break;
- }
- case COMMAND_FRIENDS:{
- break;
- }
- case COMMAND_IGNORE_ADD:{
- string name = "";
- if(sep && sep->arg[0] && strlen(sep->arg[0]) > 1)
- name = database.GetPlayerName(sep->arg[0]);
- else if(cmdTarget && cmdTarget->IsPlayer())
- name = string(cmdTarget->GetName());
- if(name.length() > 0){
- if(strcmp(name.c_str(), client->GetPlayer()->GetName()) != 0){
- if(client->GetPlayer()->IsFriend(name.c_str())){
- client->GetPlayer()->RemoveFriend(name.c_str());
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Removed friend: %s", name.c_str());
- client->SendChatRelationship(1, name.c_str());
- }
- client->GetPlayer()->AddIgnore(name.c_str(), true);
- client->SendChatRelationship(2, name.c_str());
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Added ignore: %s", name.c_str());
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "You cannot ignore yourself!");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_CHAT_RELATIONSHIP, "That character does not exist.");
- break;
- }
- case COMMAND_IGNORE_REMOVE:{
- string name = "";
- if(sep && sep->arg[0] && strlen(sep->arg[0]) > 1)
- name = database.GetPlayerName(sep->arg[0]);
- else if(cmdTarget && cmdTarget->IsPlayer())
- name = string(cmdTarget->GetName());
- if(name.length() > 0){
- client->GetPlayer()->RemoveIgnore(name.c_str());
- client->SendChatRelationship(3, name.c_str());
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "Removed ignore: %s", name.c_str());
- }
- break;
- }
- case COMMAND_IGNORES:{
- break;
- }
- case COMMAND_GROUP_KICK:{
- Entity* kicked = 0;
- Client* kicked_client = 0;
- int32 group_id = 0;
- if (!client->GetPlayer()->GetGroupMemberInfo() || !client->GetPlayer()->GetGroupMemberInfo()->leader)
- return;
- if (sep && sep->arg[0]) {
- kicked_client = zone_list.GetClientByCharName(string(sep->arg[0]));
- if (kicked_client)
- kicked = kicked_client->GetPlayer();
- }
- else if (cmdTarget && cmdTarget->IsEntity()) {
- kicked = (Entity*)cmdTarget;
- }
- group_id = client->GetPlayer()->GetGroupMemberInfo()->group_id;
- bool send_kicked_message = world.GetGroupManager()->GetGroupSize(group_id) > 2;
- if (kicked)
- world.GetGroupManager()->RemoveGroupMember(group_id, kicked);
- if(send_kicked_message)
- world.GetGroupManager()->GroupMessage(group_id, "%s was kicked from the group.", kicked->GetName());
- else
- client->Message(CHANNEL_GROUP_CHAT, "You kicked %s from the group", kicked->GetName());
- if (kicked_client)
- kicked_client->SimpleMessage(CHANNEL_GROUP_CHAT, "You were kicked from the group");
-
- break;
- }
- case COMMAND_GROUP_MAKE_LEADER:{
-
- if (!client->GetPlayer()->GetGroupMemberInfo() || !client->GetPlayer()->GetGroupMemberInfo()->leader) {
- client->SimpleMessage(CHANNEL_COMMANDS, "You are not a group leader.");
- return;
- }
- if (sep && sep->arg[0] && strlen(sep->arg[0]) > 1) {
- Client* new_leader = zone_list.GetClientByCharName(sep->arg[0]);
- if (new_leader && new_leader->GetPlayer()->GetGroupMemberInfo() && new_leader->GetPlayer()->GetGroupMemberInfo()->group_id == client->GetPlayer()->GetGroupMemberInfo()->group_id) {
- if (client->GetPlayer()->IsGroupMember(new_leader->GetPlayer())) {
- if(world.GetGroupManager()->MakeLeader(client->GetPlayer()->GetGroupMemberInfo()->group_id, new_leader->GetPlayer())) {
- world.GetGroupManager()->GroupMessage(client->GetPlayer()->GetGroupMemberInfo()->group_id, "%s is now leader of the group.", new_leader->GetPlayer()->GetName());
- }
- }
- }
- else
- client->SimpleMessage(CHANNEL_COMMANDS, "Unable to find the given player.");
- }
- else if (cmdTarget && cmdTarget->IsPlayer() && ((Player*)cmdTarget)->GetGroupMemberInfo() && ((Player*)cmdTarget)->GetGroupMemberInfo()->group_id == client->GetPlayer()->GetGroupMemberInfo()->group_id) {
- if(client->GetPlayer()->IsGroupMember((Player*)cmdTarget) && world.GetGroupManager()->MakeLeader(client->GetPlayer()->GetGroupMemberInfo()->group_id, (Entity*)cmdTarget)) {
- world.GetGroupManager()->GroupMessage(client->GetPlayer()->GetGroupMemberInfo()->group_id, "%s is now leader of the group.", cmdTarget->GetName());
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Unable to change group leader.");
- break;
- }
- case COMMAND_GROUP_ACCEPT_INVITE: {
- if((sep && sep->arg[0] && strcmp(sep->arg[0], "group") == 0) || (!sep && client->GetVersion() <= 546)) {
- int8 result = world.GetGroupManager()->AcceptInvite(client->GetPlayer());
- if (result == 0)
- client->SimpleMessage(CHANNEL_GROUP_CHAT, "You have joined the group.");
- else if (result == 1)
- client->SimpleMessage(CHANNEL_GROUP_CHAT, "You do not have a pending invite.");
- else if (result == 2)
- client->SimpleMessage(CHANNEL_GROUP_CHAT, "Unable to join group - could not find leader.");
- else
- client->SimpleMessage(CHANNEL_GROUP_CHAT, "Unable to join group - unknown error.");
- }
- break;
- }
- case COMMAND_GROUP_DECLINE_INVITE: {
- if(sep && sep->arg[0] && strcmp(sep->arg[0], "group") == 0) {
- world.GetGroupManager()->DeclineInvite(client->GetPlayer()); // TODO: Add message to leader
- }
- break;
- }
- case COMMAND_SUMMON:{
- char* search_name = 0;
- if(sep && sep->arg[0][0])
- search_name = sep->arg[0];
- if(!search_name && !cmdTarget){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /summon [name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Summons a targeted spawn or a spawn by name to you. If more than one spawn matches name, it will summon closest.");
- }
- else{
- if(!client->Summon(search_name))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No matches found.");
- }
- break;
- }
- case COMMAND_GOTO:{
- const char* search_name = 0;
- if(sep && sep->arg[0][0])
- search_name = sep->argplus[0];
- if(!search_name && !cmdTarget){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /goto [name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Moves to targeted spawn or to a spawn by name. If more than one spawn matches name, you will move to closest.");
- }
- else{
- if(!client->GotoSpawn(search_name))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No matches found.");
- }
- break;
- }
- case COMMAND_MOVE:{
- bool success = false;
- try{
- if(sep && sep->arg[2][0] && sep->IsNumber(0) && sep->IsNumber(1) && sep->IsNumber(2)){
- EQ2Packet* app = client->GetPlayer()->Move(atof(sep->arg[0]), atof(sep->arg[1]), atof(sep->arg[2]), client->GetVersion());
- if(app){
- client->QueuePacket(app);
- success = true;
- }
- }
- }
- catch(...){}
- if(!success){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /move x y z");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Moves the client to the given coordinates.");
- }
- break;
- }
- case COMMAND_SETTIME:{
- if(sep && sep->arg[0]){
-
- world.MWorldTime.writelock(__FUNCTION__, __LINE__);
- sscanf (sep->arg[0], "%d:%d", &world.GetWorldTimeStruct()->hour, &world.GetWorldTimeStruct()->minute);
- if(sep->arg[1] && sep->IsNumber(1))
- world.GetWorldTimeStruct()->month = atoi(sep->arg[1]) - 1; //zero based indexes
- if(sep->arg[2] && sep->IsNumber(2))
- world.GetWorldTimeStruct()->day = atoi(sep->arg[2]) - 1; //zero based indexes
- if(sep->arg[3] && sep->IsNumber(3))
- world.GetWorldTimeStruct()->year = atoi(sep->arg[3]);
- world.MWorldTime.releasewritelock(__FUNCTION__, __LINE__);
- client->GetCurrentZone()->SendTimeUpdateToAllClients();
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /settime [hour:minute] (month) (day) (year)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Example: /settime 8:30");
- }
- break;
- }
- case COMMAND_VERSION:{
- client->Message(CHANNEL_COLOR_YELLOW,"%s %s", EQ2EMU_MODULE, CURRENT_VERSION);
- client->Message(CHANNEL_COLOR_YELLOW,"Last Compiled on %s %s", COMPILE_DATE, COMPILE_TIME);
- break;
- }
- case COMMAND_ZONE:{
- int32 instanceID = 0;
- string zone;
- int32 zone_id = 0;
- bool listSearch = false;
- bool isInstance = false;
- ZoneServer* zsZone = 0;
-
- if(sep && sep->arg[0][0])
- {
- if(strncasecmp(sep->arg[0], "list", 4) == 0)
- listSearch = true;
- else if(strncasecmp(sep->arg[0], "active", 6) == 0)
- {
- zone_list.SendZoneList(client);
- break;
- }
- else if(strncasecmp(sep->arg[0], "instance", 6) == 0)
- {
- if(sep->IsNumber(1))
- instanceID = atol(sep->arg[1]);
- }
- else if(strncasecmp(sep->arg[0], "lock", 4) == 0)
- {
- PrintSep(sep, "ZONE LOCK");
- if(sep->IsNumber(1))
- zsZone = zone_list.Get(atoul(sep->arg[1]), false, false, false);
- else
- zsZone = zone_list.Get(sep->arg[1], false, false, false);
- if( zsZone )
- {
- zsZone->SetZoneLockState(true);
- client->Message(CHANNEL_COLOR_YELLOW, "Zone %s (%u) is now locked.", zsZone->GetZoneName(), zsZone->GetZoneID());
- }
- else
- client->Message(CHANNEL_COLOR_RED, "Zone %s is not running and cannot be locked.", sep->arg[1]);
- break;
- }
- else if(strncasecmp(sep->arg[0], "unlock", 6) == 0)
- {
- PrintSep(sep, "ZONE UNLOCK");
- if(sep->IsNumber(1))
- zsZone = zone_list.Get(atoul(sep->arg[1]), false, false, false);
- else
- zsZone = zone_list.Get(sep->arg[1], false, false, false);
- if( zsZone )
- {
- zsZone->SetZoneLockState(false);
- client->Message(CHANNEL_COLOR_YELLOW, "Zone %s (%u) is now unlocked.", zsZone->GetZoneName(), zsZone->GetZoneID());
- }
- else
- client->Message(CHANNEL_COLOR_RED, "Zone %s is not running and cannot be unlocked.", sep->arg[1]);
- break;
- }
- else
- {
- if(sep->IsNumber(0))
- {
- zone_id = atoul(sep->arg[0]);
- string zonename = database.GetZoneName(zone_id);
- if(zonename.length() > 0)
- zone = zonename;
- }
- else
- zone = sep->arg[0];
- }
- if(instanceID > 0)
- {
- ZoneServer* zsInstance = zone_list.GetByInstanceID(instanceID);
- if(zsInstance != NULL)
- {
- instanceID = zsInstance->GetInstanceID();
- zone = zsInstance->GetZoneName();
- zone_id = zsInstance->GetZoneID();
- isInstance = true;
- }
- }
- }
- if(!listSearch)
- {
- if(zone.length() == 0)
- client->Message(CHANNEL_COLOR_RED, "Error: Invalid Zone");
- else if(instanceID != client->GetCurrentZone()->GetInstanceID() ||
- zone_id != client->GetCurrentZone()->GetZoneID())
- {
- const char* zonestr = zone.c_str();
- if(database.VerifyZone(zonestr))
- {
- if(client->CheckZoneAccess(zonestr))
- {
- client->Message(CHANNEL_COLOR_YELLOW,"Zoning to %s...", zonestr);
- if(isInstance)
- client->Zone(instanceID,true,true,false);
- else
- client->Zone(zonestr);
- }
- }
- else
- client->Message(CHANNEL_COLOR_RED, "Error: Zone '%s' not found. To get a list type /zone list", zonestr);
- }
- else
- client->Message(CHANNEL_COLOR_RED, "Error: You are already in that zone!");
- }
- else
- {
- const char* name = 0;
- if(sep && sep->arg[1][0])
- {
- map<int32, string>* zone_names;
- name = sep->argplus[1];
- sint16 status = client->GetAdminStatus();
- if( status > 0 )
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "ADMIN MODE");
- zone_names = database.GetZoneList(name, true);
- }
- else
- zone_names = database.GetZoneList(name);
- if(!zone_names)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No zones found.");
- else
- {
- map<int32, string>::iterator itr;
- client->SimpleMessage(CHANNEL_COLOR_YELLOW," ID Name: ");
- for(itr = zone_names->begin(); itr != zone_names->end(); itr++)
- client->Message(CHANNEL_COLOR_YELLOW,"%03lu %s", itr->first, itr->second.c_str());
- safe_delete(zone_names);
- }
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /zone [zone name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /zone list [partial zone name]");
- }
- }
- break;
- }
- case COMMAND_USE: {
- Spawn* target = cmdTarget;
- if (target && target->IsWidget())
- ((Widget*)target)->HandleUse(client, "use");
- break;
- }
- case COMMAND_OPEN: {
- Spawn* target = cmdTarget;
- if (target && target->IsWidget())
- ((Widget*)target)->HandleUse(client, "Open", WIDGET_TYPE_DOOR);
- break;
- }
- case COMMAND_CASTSPELL: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int8 tier = 1;
- if (sep->arg[1] && sep->IsNumber(1))
- tier = atoul(sep->arg[1]);
- int8 self = 1;
- if (sep->arg[1] && sep->IsNumber(2))
- {
- self = atoul(sep->arg[2]);
- if(self != 1 && !cmdTarget->IsEntity())
- {
- client->Message(CHANNEL_COLOR_RED, "Target is not an entity required to cast non-self spell.");
- self = 1;
- }
- }
- int32 spellid = atoul(sep->arg[0]);
- Spell* spell = master_spell_list.GetSpell(spellid, tier);
- if (spell)
- {
- client->Message(CHANNEL_COLOR_RED, "Casting spell %u.", spellid);
- SpellProcess* spellProcess = 0;
- // Get the current zones spell process
- spellProcess = client->GetCurrentZone()->GetSpellProcess();
- spellProcess->CastInstant(spell, (!cmdTarget || self == 1) ? (Entity*)client->GetPlayer() : (Entity*)cmdTarget, (cmdTarget && cmdTarget->IsEntity()) ? (Entity*)cmdTarget : (Entity*)client->GetPlayer());
- }
- else
- {
- client->Message(CHANNEL_COLOR_RED, "Could not find spell %u.",spellid);
- }
- }
- else if (sep && sep->arg[0])
- {
- database.FindSpell(client, (char*)sep->argplus[0]);
- }
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Syntax: /castspell [spellid] (tier=1) - Cast Spell with specified spell id, tier is optional, default of 1.");
- client->Message(CHANNEL_COLOR_YELLOW, "Syntax: /castspell [spellname] - Find spells wildcard match with a partial spell name");
- }
- break;
- }
- case COMMAND_KNOWLEDGEWINDOWSORT: {
- if (sep && (client->GetVersion() <= 546 && sep->GetArgNumber() == 3) || sep->GetArgNumber() == 4)
- {
- int32 book = atoul(sep->arg[0]); // 0 - spells, 1 - combat, 2 - abilities, 3 - tradeskill
-
- // cannot sort the ability book in this client it is greyed out
- if (client->GetVersion() <= 546 && book == SPELL_BOOK_TYPE_ABILITY)
- break;
-
- int32 sort_by = atoul(sep->arg[1]); // 0 - alpha, 1 - level, 2 - category
- int32 order = atoul(sep->arg[2]); // 0 - ascending, 1 - descending
- int32 pattern = atoul(sep->arg[3]); // 0 - zigzag, 1 - down, 2 - across
- int32 maxlvlonly = 0;
-
- if(client->GetVersion() > 546 && sep->arg[4][0]) {
- maxlvlonly = atoul(sep->arg[4]); // checkbox for newer clients
- }
- client->GetPlayer()->ResortSpellBook(sort_by, order, pattern, maxlvlonly, book);
- ClientPacketFunctions::SendSkillSlotMappings(client);
- }
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Syntax: /knowledgewindow_sort [book] [sort_by] [order] [pattern]");
- }
- break;
- }
- case COMMAND_MOVE_ITEM:
- {
- int32 id = 0;
- if (sep && sep->IsNumber(0))
- id = atoul(sep->arg[0]);
- Spawn* spawn = 0;
- if (id == 0)
- {
- spawn = cmdTarget;
- }
- else
- spawn = client->GetCurrentZone()->GetSpawnFromUniqueItemID(id);
- if (!spawn || !client->HasOwnerOrEditAccess() || !spawn->GetPickupItemID())
- break;
- client->SendMoveObjectMode(spawn, 0);
- break;
- }
- case COMMAND_PICKUP:
- {
- int32 id = 0;
- if (sep && sep->IsNumber(0))
- id = atoul(sep->arg[0]);
- Spawn* spawn = 0;
- if (id == 0)
- {
- spawn = cmdTarget;
- }
- else
- spawn = client->GetCurrentZone()->GetSpawnFromUniqueItemID(id);
- if (!spawn || !client->HasOwnerOrEditAccess() || !spawn->GetPickupItemID())
- break;
- if(client->AddItem(spawn->GetPickupItemID(), 1)) {
- Query query;
- query.RunQuery2(Q_INSERT, "delete from spawn_instance_data where spawn_id = %u and spawn_location_id = %u and pickup_item_id = %u", spawn->GetDatabaseID(), spawn->GetSpawnLocationID(), spawn->GetPickupItemID());
- if (database.RemoveSpawnFromSpawnLocation(spawn)) {
- client->GetCurrentZone()->RemoveSpawn(spawn, true, true, true, true, true);
- }
- // we had a UI Window displayed, update the house items
- if ( id > 0 )
- client->GetCurrentZone()->SendHouseItems(client);
- }
- break;
- }
- case COMMAND_HOUSE_DEPOSIT:
- {
- PrintSep(sep, "COMMAND_HOUSE_DEPOSIT");
- // arg0 = spawn_id for DoF, could also be house_id for newer clients
- // arg1 = coin (in copper)
- // arg2 = status? (not implemented yet)
- PlayerHouse* ph = nullptr;
- int32 spawn_id = 0;
- if(sep && sep->arg[0]) {
- spawn_id = atoul(sep->arg[0]);
- ph = world.GetPlayerHouse(client, spawn_id, client->GetVersion() > 546 ? spawn_id : 0, nullptr);
- }
-
- if(!ph) {
- ph = world.GetPlayerHouseByInstanceID(client->GetCurrentZone()->GetInstanceID());
- }
- if (ph && sep && sep->IsNumber(1))
- {
- int64 outValCoin = strtoull(sep->arg[1], NULL, 0);
- int32 outValStatus = 0;
-
- if(sep->IsNumber(2))
- {
- outValStatus = strtoull(sep->arg[2], NULL, 0);
- if(outValStatus > client->GetPlayer()->GetInfoStruct()->get_status_points())
- outValStatus = 0; // cheat check
- }
-
- if ((!outValCoin && outValStatus) || client->GetPlayer()->RemoveCoins(outValCoin))
- {
- if(outValStatus)
- client->GetPlayer()->GetInfoStruct()->subtract_status_points(outValStatus);
- char query[256];
- map<string,Deposit>::iterator itr = ph->depositsMap.find(string(client->GetPlayer()->GetName()));
- if (itr != ph->depositsMap.end())
- {
- snprintf(query, 256, "update character_house_deposits set timestamp = %u, amount = amount + %llu, last_amount = %llu, status = status + %u, last_status = %u where house_id = %u and instance_id = %u and name='%s'", Timer::GetUnixTimeStamp(), outValCoin, outValCoin, outValStatus, outValStatus, ph->house_id, ph->instance_id, client->GetPlayer()->GetName());
- }
- else
- snprintf(query, 256, "insert into character_house_deposits set timestamp = %u, house_id = %u, instance_id = %u, name='%s', amount = %llu, status = %u", Timer::GetUnixTimeStamp(), ph->house_id, ph->instance_id, client->GetPlayer()->GetName(), outValCoin, outValStatus);
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- ph->escrow_coins += outValCoin;
- ph->escrow_status += outValStatus;
- database.UpdateHouseEscrow(ph->house_id, ph->instance_id, ph->escrow_coins, ph->escrow_status);
- database.LoadDeposits(ph);
- client->PlaySound("coin_cha_ching");
- HouseZone* hz = world.GetHouseZone(ph->house_id);
- ClientPacketFunctions::SendBaseHouseWindow(client, hz, ph, client->GetVersion() <= 546 ? spawn_id : client->GetPlayer()->GetID());
- }
- else
- {
- if(outValCoin)
- client->GetPlayer()->AddCoins(outValCoin);
-
- if(outValStatus)
- client->GetPlayer()->GetInfoStruct()->add_status_points(outValStatus);
- client->SimpleMessage(CHANNEL_COLOR_RED, "Deposit failed!");
- }
- }
- }
- break;
- }
- case COMMAND_HOUSE:
- {
- int32 spawn_id = 0;
- if (sep && sep->IsNumber(0))
- {
- PlayerHouse* ph = nullptr;
- if(!ph && sep && sep->arg[0]) {
- spawn_id = atoul(sep->arg[0]);
- ph = world.GetPlayerHouse(client, spawn_id, spawn_id, nullptr);
- }
-
- HouseZone* hz = 0;
-
- if (ph)
- hz = world.GetHouseZone(ph->house_id);
- // there is a arg[1] that is true/false, but not sure what it is for investigate more later
- ClientPacketFunctions::SendBaseHouseWindow(client, hz, ph, client->GetVersion() <= 546 ? spawn_id : client->GetPlayer()->GetID());
- }
- else if (client->GetCurrentZone()->GetInstanceType() != 0)
- {
- // inside a house or something? Send the access window
- PlayerHouse* ph = world.GetPlayerHouseByInstanceID(client->GetCurrentZone()->GetInstanceID());
- HouseZone* hz = 0;
- if ( ph )
- hz = world.GetHouseZone(ph->house_id);
- ClientPacketFunctions::SendBaseHouseWindow(client, hz, ph, client->GetVersion() <= 546 ? spawn_id : client->GetPlayer()->GetID());
- client->GetCurrentZone()->SendHouseItems(client);
- }
- break;
- }
- case COMMAND_HOUSE_UI:
- {
- if (sep && sep->IsNumber(0) && client->GetCurrentZone()->GetInstanceType() == Instance_Type::NONE)
- {
- int32 unique_id = atoi(sep->arg[0]);
- PlayerHouse* ph = world.GetPlayerHouseByUniqueID(unique_id);
- HouseZone* hz = 0;
- if ( ph )
- hz = world.GetHouseZone(ph->house_id);
- // there is a arg[1] that is true/false, but not sure what it is for investigate more later
- ClientPacketFunctions::SendBaseHouseWindow(client, hz, ph, client->GetPlayer()->GetID());
- }
- break;
- }
- case COMMAND_PLACE_HOUSE_ITEM: {
- if (sep && sep->IsNumber(0))
- {
- int32 uniqueid = atoi(sep->arg[0]);
- Item* item = client->GetPlayer()->item_list.GetItemFromUniqueID(uniqueid);
- //Item* item = player->GetEquipmentList()->GetItem(slot);
- if (item && item->IsHouseItem())
- {
- if (!client->HasOwnerOrEditAccess())
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "This is not your home!");
- break;
- }
- else if (!item->generic_info.appearance_id)
- {
- client->Message(CHANNEL_COLOR_RED, "This item has not been configured in the database, %s (%u) needs an entry where ?? has the model type id, eg. insert into item_appearances set item_id=%u,equip_type=??;", item->name.c_str(), item->details.item_id, item->details.item_id);
- break;
- }
- else if(item->CheckFlag2(HOUSE_LORE) && client->GetCurrentZone()->HouseItemSpawnExists(item->details.item_id)) {
- client->Message(CHANNEL_COLOR_RED, "Item %s is house lore and you cannot place another.", item->name.c_str());
- break;
- }
- if (client->GetTempPlacementSpawn())
- {
- Spawn* tmp = client->GetTempPlacementSpawn();
- client->GetCurrentZone()->RemoveSpawn(tmp, true, true, true, true, true);
- client->SetTempPlacementSpawn(nullptr);
- }
-
- Object* obj = new Object();
- Spawn* spawn = (Spawn*)obj;
- memset(&spawn->appearance, 0, sizeof(spawn->appearance));
- strcpy(spawn->appearance.name, "temp");
- spawn->SetX(client->GetPlayer()->GetX());
- spawn->SetY(client->GetPlayer()->GetY());
- spawn->SetZ(client->GetPlayer()->GetZ());
- spawn->appearance.pos.collision_radius = 32;
- spawn->SetHeading(client->GetPlayer()->GetHeading());
- spawn->SetSpawnOrigX(spawn->GetX());
- spawn->SetSpawnOrigY(spawn->GetY());
- spawn->SetSpawnOrigZ(spawn->GetZ());
- spawn->SetSpawnOrigHeading(spawn->GetHeading());
- spawn->appearance.targetable = 1;
- spawn->appearance.activity_status = ACTIVITY_STATUS_SOLID;
- spawn->appearance.race = item && item->generic_info.appearance_id ? item->generic_info.appearance_id : 1472;
- spawn->SetModelType(item && item->generic_info.appearance_id ? item->generic_info.appearance_id : 1472);
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- spawn->SetZone(client->GetCurrentZone());
- client->SetTempPlacementSpawn(spawn);
- client->SetPlacementUniqueItemID(uniqueid);
- client->GetCurrentZone()->AddSpawn(spawn);
- }
- }
- break;
- }
- case COMMAND_GM:
- {
- if (sep && sep->arg[0] && sep->arg[1])
- {
- bool onOff = (strcmp(sep->arg[1], "on") == 0);
- if (strcmp(sep->arg[0], "vision") == 0)
- {
- client->GetPlayer()->SetGMVision(onOff);
- #if defined(__GNUC__)
- database.insertCharacterProperty(client, CHAR_PROPERTY_GMVISION, (onOff) ? (char*)"1" : (char*)"0");
- #else
- database.insertCharacterProperty(client, CHAR_PROPERTY_GMVISION, (onOff) ? "1" : "0");
- #endif
- client->GetCurrentZone()->SendAllSpawnsForVisChange(client, false);
- if (onOff)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "GM Vision Enabled!");
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "GM Vision Disabled!");
- }
- else if (strcmp(sep->arg[0], "tag") == 0)
- {
- int32 value = 0;
- int16 tag_icon = 0;
- // groundspawn has special exception -1 argument so it needs to be handled here
- if(sep->arg[2] && sep->arg[3] && ((tag_icon = atoul(sep->arg[3])) > 0) || (strncasecmp(sep->arg[1], "groundspawn", 11) == 0)) {
- value = atoul(sep->arg[2]);
- if(strncasecmp(sep->arg[1], "faction", 7) == 0){
- if(!value) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Need to supply a valid faction id.");
- break;
- }
- if(!tag_icon) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Need to supply a valid tag icon id.");
- break;
- }
- client->GetPlayer()->AddGMVisualFilter(GMTagFilterType::GMFILTERTYPE_FACTION, value, "", tag_icon);
- client->GetCurrentZone()->SendAllSpawnsForVisChange(client, false);
- client->Message(CHANNEL_COLOR_RED, "Adding faction id %u with tag icon %u.", value, tag_icon);
- }
- else if(strncasecmp(sep->arg[1], "spawngroup", 10) == 0){
- if(value>0) {
- value = 1;
- }
- if(!tag_icon) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Need to supply a valid tag icon id.");
- break;
- }
- client->GetPlayer()->AddGMVisualFilter(GMTagFilterType::GMFILTERTYPE_SPAWNGROUP, value, "", tag_icon);
- client->GetCurrentZone()->SendAllSpawnsForVisChange(client, false);
- client->Message(CHANNEL_COLOR_RED, "Adding spawn group tag \"%s\" with tag icon %u.", (value == 1) ? "on" : "off", tag_icon);
- }
- else if(strncasecmp(sep->arg[1], "race", 4 == 0)){
- if(!value) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Need to supply a valid race id.");
- break;
- }
- if(!tag_icon) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Need to supply a valid tag icon id.");
- break;
- }
- client->GetPlayer()->AddGMVisualFilter(GMTagFilterType::GMFILTERTYPE_RACE, value, "", tag_icon);
- client->GetCurrentZone()->SendAllSpawnsForVisChange(client, false);
- client->Message(CHANNEL_COLOR_RED, "Adding race id %u with tag icon %u.", value, tag_icon);
- }
- else if(strncasecmp(sep->arg[1], "groundspawn", 11) == 0){
- // one less argument value field not tag_icon for this one
- if(!value) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Need to supply a valid tag icon id.");
- break;
- }
- client->GetPlayer()->AddGMVisualFilter(GMTagFilterType::GMFILTERTYPE_GROUNDSPAWN, 1, "", value);
- client->GetCurrentZone()->SendAllSpawnsForVisChange(client, false);
- client->Message(CHANNEL_COLOR_RED, "Adding groundspawns with tag icon %u.", value);
- }
- }
- else {
- if(strncasecmp(sep->arg[1], "clear", 5) == 0){
- client->GetPlayer()->ClearGMVisualFilters();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "GM Tags Cleared!");
- client->GetCurrentZone()->SendAllSpawnsForVisChange(client, false);
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_RED, "GM Tagging Missing Arguments:");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/gm tag [type] [value] [visual_icon_display]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/gm tag clear - Clears all GM visual tags");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Visual Type Options:");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "type: faction, value: faction id of spawn(s)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "type: spawngroup, value: 1 to show grouped, 0 to show not grouped");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "type: race, value: race id (either against base race or race id in spawn details)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "type: groundspawn, value: (not used)");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Visual Icon Options:");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "1 = skull, 2 = shield half dark blue / half light blue, 3 = purple? star, 4 = yellow sword, 5 = red X, 6 = green flame");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "7 = Number \"1\", 8 = Number \"2\", 9 = Number \"3\", 10 = Number \"4\", 11 = Number \"5\", 12 = Number \"6\"");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "25 = shield, 26 = green plus, 27 = crossed swords, 28 = bow with arrow in it, 29 = light blue lightning bolt");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "30 = bard instrument (hard to see), 31 = writ with shield, 32 = writ with green +, 33 = writ with crossed sword");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "34 = writ with bow, 35 = writ with light blue lightning bolt, 36 = same as 30, 37 = party with crossed sword, shield and lightning bolt");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "38 = shaking hands green background, 39 = shaking hands dark green background, unlocked keylock");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,
- "40 = red aura icon with black shadow of person and big red aura, 41 = green aura icon with black shadow of person big green aura");
- }
- }
- }
- else if (strcmp(sep->arg[0], "regiondebug") == 0)
- {
- client->SetRegionDebug(onOff);
- #if defined(__GNUC__)
- database.insertCharacterProperty(client, CHAR_PROPERTY_REGIONDEBUG, (onOff) ? (char*)"1" : (char*)"0");
- #else
- database.insertCharacterProperty(client, CHAR_PROPERTY_REGIONDEBUG, (onOff) ? "1" : "0");
- #endif
- if (onOff)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Region Debug Enabled!");
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Region Debug Disabled!");
- }
- else if (strcmp(sep->arg[0], "sight") == 0)
- {
- if(onOff && cmdTarget) {
- client->SetPlayerPOVGhost(cmdTarget);
- }
- else
- client->SetPlayerPOVGhost(nullptr);
- }
- else if (strcmp(sep->arg[0], "controleffects") == 0)
- {
- if(cmdTarget && cmdTarget->IsEntity()) {
- ((Entity*)cmdTarget)->SendControlEffectDetailsToClient(client);
- }
- else {
- client->GetPlayer()->SendControlEffectDetailsToClient(client);
- }
- }
- else if (strcmp(sep->arg[0], "luadebug") == 0)
- {
- client->SetLuaDebugClient(onOff);
- #if defined(__GNUC__)
- database.insertCharacterProperty(client, CHAR_PROPERTY_LUADEBUG, (onOff) ? (char*)"1" : (char*)"0");
- #else
- database.insertCharacterProperty(client, CHAR_PROPERTY_LUADEBUG, (onOff) ? "1" : "0");
- #endif
- if (onOff)
- {
- if (lua_interface)
- lua_interface->UpdateDebugClients(client);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You will now receive LUA error messages.");
- }
- else
- {
- if (lua_interface)
- lua_interface->RemoveDebugClients(client);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You will no longer receive LUA error messages.");
- }
- }
- }
- break;
- }
- case COMMAND_ATTACK:
- case COMMAND_AUTO_ATTACK:{
- Command_AutoAttack(client, sep);
- break;
- }
- case COMMAND_DEPOP:{
- bool allow_respawns = false;
- if(sep && sep->arg[0] && sep->IsNumber(0)){
- if(atoi(sep->arg[0]) == 1)
- allow_respawns = true;
- }
- client->GetCurrentZone()->Depop(allow_respawns);
- break;
- }
- case COMMAND_REPOP:{
- client->GetCurrentZone()->Depop(false, true);
- break;
- }
- case COMMAND_BUYBACK:{
- if(sep && sep->arg[1][0] && sep->IsNumber(0) && sep->IsNumber(1)){
- // Item ID and Unique ID get combined in this command so we need to get the number as an int64 and break it into 2 int32's
- int64 id = atoi64(sep->arg[0]);
- // get the first int32, the item id
- //int32 item_id = (int32)id;
- // get the second int32, the unique id
- int32 unique_id = (int32)(id>>32);
- int8 quantity = atoi(sep->arg[1]);
- if(quantity == 255)
- quantity = 1;
- client->BuyBack(unique_id, quantity);
- }
- break;
- }
- case COMMAND_MERCHANT_BUY:{
- if(sep && sep->arg[1][0] && sep->IsNumber(0) && sep->IsNumber(1)){
- int32 item_id = atoul(sep->arg[0]);
- int8 quantity = atoi(sep->arg[1]);
- client->BuyItem(item_id, quantity);
- }
- else
- Command_SendMerchantWindow(client, sep);
- break;
- }
- case COMMAND_MERCHANT_SELL:{
- if(sep && sep->arg[1][0] && sep->IsNumber(0) && sep->IsNumber(1)){
- // Item ID and Unique ID get combined in this command so we need to get the number as an int64 and break it into 2 int32's
- int64 id = atoi64(sep->arg[0]);
- // get the first int32, the item id
- int32 item_id = (int32)id;
- // get the second int32, the unique id
- int32 unique_id = (int32)(id>>32);
- int8 quantity = atoi(sep->arg[1]);
- LogWrite(MERCHANT__DEBUG, 0, "Merchant", "Selling Item: Item Id = %ul, unique id = %ul, Quantity = %i", item_id, unique_id, quantity);
- client->SellItem(item_id, quantity, unique_id);
- }
- break;
- }
- case COMMAND_MENDER_REPAIR: {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- client->RepairItem(atoul(sep->arg[0]));
- break;
- }
- case COMMAND_MENDER_REPAIR_ALL: {
- client->RepairAllItems();
- break;
- }
- case COMMAND_CANCEL_MERCHANT:{
- client->SetMerchantTransaction(0);
- break;
- }
- case COMMAND_START_MERCHANT:{
- break;
- }
- case COMMAND_INVULNERABLE:{
- sint8 val = -1;
- if(sep && sep->arg[0] && sep->IsNumber(0)){
- val = atoi(sep->arg[0]);
-
- //devn00b: Fix for linux builds
- #if defined(__GNUC__)
- database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? (char*) "1" : (char*) "0");
- #else
- database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? "1" : "0");
- #endif
- // database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? "1" : "0");
- client->GetPlayer()->SetInvulnerable(val==1);
- if(client->GetPlayer()->GetInvulnerable())
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are now invulnerable!");
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are no longer invulnerable!");
- }
- if(val == -1)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /invulnerable [0/1]");
- break;
- }
- case COMMAND_REPAIR: {
- Spawn* spawn = cmdTarget;
- if (spawn && spawn->GetMerchantType() & MERCHANT_TYPE_REPAIR) {
- client->SendHailCommand(spawn);
- client->SetMerchantTransaction(spawn);
- client->SendRepairList();
- }
- break;
- }
- case COMMAND_LOTTO: {
- Spawn* spawn = cmdTarget;
- if (spawn && spawn->GetMerchantType() & MERCHANT_TYPE_LOTTO) {
- client->SetMerchantTransaction(spawn);
- client->ShowLottoWindow();
- }
- break;
- }
- case COMMAND_ACCEPT_REWARD:{
- int32 unknown = 0;
- int32 selectable_item_id = 0;
- //Quest *quest = 0;
- /* no idea what the first argument is for (faction maybe?)
- if the reward has a selectable item reward, it's sent as the second argument
- if neither of these are included in the reward, there is no sep
- since the regular item rewards are manditary to receive, we don't have to know what they are until we accept the collection or quest
- only 1 quest or collection reward may be displayed at a time */
- if (sep && sep->arg[0] && sep->arg[1] && sep->IsNumber(0) && sep->IsNumber(1)) {
- unknown = atoul(sep->arg[0]);
- selectable_item_id = atoul(sep->arg[1]);
- }
- /* this logic here may seem unexpected, but the quest queue response for GetPendingQuestAcceptance is only populated if it is the current reward displayed to the client based on a quest
- ** Otherwise it will likely be a DoF client scenario (pending item rewards, selectable item rewards) which is specifying an item id
- ** lastly it will be a collection which also supplies an item id and you can only have one pending collection turn in at a time (they queue against Client::HandInCollections
- */
- int32 item_id = 0;
- if(sep && sep->arg[0][0] && sep->IsNumber(0))
- item_id = atoul(sep->arg[0]);
- bool collectedItems = client->GetPlayer()->AcceptQuestReward(item_id, selectable_item_id);
-
- if (collectedItems) {
- EQ2Packet* outapp = client->GetPlayer()->SendInventoryUpdate(client->GetVersion());
- if (outapp)
- client->QueuePacket(outapp);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Error in COMMAND_ACCEPT_REWARD. No pending quest or collection reward was found (unknown=%u).", unknown);
- break;
- }
- case COMMAND_BUY_FROM_BROKER:{
- if(sep && sep->arg[1][0] && sep->IsNumber(0) && sep->IsNumber(1)){
- int32 item_id = atoul(sep->arg[0]);
- int16 quantity = atoul(sep->arg[1]);
- Item* item = master_item_list.GetItem(item_id);
- if(item && item->generic_info.max_charges > 1)
- quantity = item->generic_info.max_charges;
- client->AddItem(item_id, quantity, AddItemType::BUY_FROM_BROKER);
- }
- break;
- }
- case COMMAND_SEARCH_STORES_PAGE:{
- if(sep && sep->arg[0][0] && sep->IsNumber(0)){
- int32 page = atoul(sep->arg[0]);
- client->SearchStore(page);
- }
- break;
- }
- case COMMAND_SEARCH_STORES:{
- if(sep && sep->arg[0][0]){
- const char* values = sep->argplus[0];
- if(values){
- LogWrite(ITEM__WARNING, 0, "Item", "SearchStores: %s", values);
- map<string, string> str_values = TranslateBrokerRequest(values);
- vector<Item*>* items = master_item_list.GetItems(str_values, client);
- if(items){
- client->SetItemSearch(items);
- client->SearchStore(0);
- }
- }
- }
- break;
- }
-
- case COMMAND_LUADEBUG:{
- if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "start") == 0){
- client->SetLuaDebugClient(true);
- if(lua_interface)
- lua_interface->UpdateDebugClients(client);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You will now receive LUA error messages.");
- }
- else if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "stop") == 0){
- client->SetLuaDebugClient(false);
- if(lua_interface)
- lua_interface->RemoveDebugClients(client);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You will no longer receive LUA error messages.");
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /luadebug {start | stop}");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This will allow you to receive lua debug messages normally seen only in the console.");
- }
- break;
- }
- case COMMAND_SPAWN_GROUP:
- {
- Spawn* target = cmdTarget;
- if(target && target->IsPlayer() == false)
- {
- if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "create") == 0)
- {
- if(target->GetSpawnLocationPlacementID() > 0)
- {
- if(sep->arg[1] && !sep->IsNumber(1) && strlen(sep->arg[1]) > 0)
- {
- int32 id = database.CreateSpawnGroup(target, sep->arg[1]);
- if(id > 0)
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully created new spawn group with id: %u", id);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Error creating group, check console for details.");
- target->SetSpawnGroupID(id);
- target->AddSpawnToGroup(target);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /spawn group create [name]");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Could not use spawn to create a new group. Likely cause would be a newly spawned spawn that did not exist when /reload spawns was last used.");
- }
- else if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "add") == 0)
- {
- if(sep->arg[1] && sep->IsNumber(1))
- {
- int32 group_id = atoul(sep->arg[1]);
- Spawn* leader = client->GetCurrentZone()->GetSpawnGroup(group_id);
- if(leader)
- {
- leader->AddSpawnToGroup(target);
- target->SetSpawnGroupID(group_id);
- if(database.SpawnGroupAddSpawn(target, group_id))
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully added '%s' to group id: %u", target->GetName(), group_id);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Error adding spawn to group, check console for details.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No spawns found in the current zone for that spawn group, be sure to use '/spawn group create' first!");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /spawn group add [group id]");
- }
- else if(target->GetSpawnGroupID() == 0)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "That spawn is not in a group!");
- }
- else if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "remove") == 0)
- {
- int32 group_id = target->GetSpawnGroupID();
- target->RemoveSpawnFromGroup();
- if(database.SpawnGroupRemoveSpawn(target, group_id))
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully removed '%s' from group id: %u", target->GetName(), group_id);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Error removing spawn from group, check console for details.");
- }
- else if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "associate") == 0)
- {
- int32 group_id = target->GetSpawnGroupID();
- if(sep->arg[1] && sep->IsNumber(1))
- {
- if(database.SpawnGroupAddAssociation(group_id, atoul(sep->arg[1])))
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully associated group id %u with group id %u", group_id, atoul(sep->arg[1]));
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Error associating groups, check console for details.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Allows you to spawn only one associated group at once. Syntax: /spawn group associate [other group id]");
- }
- else if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "deassociate") == 0)
- {
- int32 group_id = target->GetSpawnGroupID();
- if(sep->arg[1] && sep->IsNumber(1))
- {
- if(database.SpawnGroupRemoveAssociation(group_id, atoul(sep->arg[1])))
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully removed association between group id %u and group id %u", group_id, atoul(sep->arg[1]));
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Error removing group associations, check console for details.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Removes previous group associations. Syntax: /spawn group deassociate [other group id]");
- }
- else if(sep && sep->arg[0][0] && strcmp(sep->arg[0], "chance") == 0)
- {
- if(sep->arg[1] && sep->IsNumber(1))
- {
- if(database.SetGroupSpawnChance(target->GetSpawnGroupID(), atof(sep->arg[1])))
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully set group spawn chance to %f for group id: %u", atof(sep->arg[1]), target->GetSpawnGroupID());
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Error setting group spawn chance, check console for details.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /spawn group chance [group's spawn chance percentage]");
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This command allows you to modify spawn groups.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /spawn group [create/add/remove/chance/associate/deassociate]");
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You must select a valid spawn to use this command.");
- break;
- }
- case COMMAND_SPAWN_COMBINE:{
- Spawn* spawn = cmdTarget;
- float radius = 0;
- bool failed = true;
- if(spawn && !spawn->IsPlayer() && sep && sep->arg[0] && sep->arg[0][0]){
- failed = false;
- if(spawn->GetSpawnGroupID() > 0){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Can not combine this spawn as it is in a spawn group. Remove it from the group and try again.");
- }
- else if(sep->IsNumber(0)){
- radius = atof(sep->arg[0]);
- client->CombineSpawns(radius, spawn);
- }
- else{
- if(strncasecmp(sep->arg[0], "add", 3) == 0){
- client->AddCombineSpawn(spawn);
- }
- else if(strncasecmp(sep->arg[0], "remove", 6) == 0){
- client->RemoveCombineSpawn(spawn);
- }
- else if(strncasecmp(sep->arg[0], "save", 4) == 0){
- const char* name = 0;
- if(sep->arg[1] && sep->arg[1][0])
- name = sep->argplus[1];
- client->SaveCombineSpawns(name);
- }
- else
- failed = true;
- }
- }
- if(failed){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This command combines several spawns into a single spawn group.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Syntax: /spawn combine [radius/add/remove/save]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Ex: /spawn combine 1, /spawn combine save (spawn group name)");
- }
- break;
- }
- case COMMAND_SPAWN_CREATE:{
- Spawn* spawn = 0;
- if(sep && sep->arg[4][0] && strncasecmp(sep->arg[0], "object", 6) == 0 && sep->IsNumber(1) && sep->IsNumber(2) && sep->IsNumber(3)){
- spawn = new Object();
- memset(&spawn->appearance, 0, sizeof(spawn->appearance));
- }
- else if (sep && sep->arg[4][0] && strncasecmp(sep->arg[0], "groundspawn", 11) == 0 && sep->IsNumber(1) && sep->IsNumber(2) && sep->IsNumber(3)) {
- spawn = new GroundSpawn();
- memset(&spawn->appearance, 0, sizeof(spawn->appearance));
- }
- else if (sep && sep->arg[4][0] && strncasecmp(sep->arg[0], "sign", 4) == 0 && sep->IsNumber(1) && sep->IsNumber(2) && sep->IsNumber(3)) {
- spawn = new Sign();
- memset(&spawn->appearance, 0, sizeof(spawn->appearance));
- }
- else if(sep && sep->arg[4][0] && strncasecmp(sep->arg[0], "npc", 3) == 0 && sep->IsNumber(1) && sep->IsNumber(2) && sep->IsNumber(3)){
- spawn = new NPC();
- memset(&spawn->appearance, 0, sizeof(spawn->appearance));
- spawn->appearance.pos.collision_radius = 32;
- spawn->secondary_command_list_id = 0;
- spawn->primary_command_list_id = 0;
- spawn->appearance.display_name = 1;
- spawn->appearance.show_level = 1;
- spawn->appearance.attackable = 1;
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn create [spawn type] [race type] [class type] [level] [name] (difficulty) (size)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "All parameters are required except difficulty and size. Valid types are Object, NPC, Sign, or GroundSpawn");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Ex: /spawn create npc 203 1 50 'Lady Vox' 1 32");
- break;
- }
- spawn->SetID(Spawn::NextID());
- spawn->SetX(client->GetPlayer()->GetX());
- spawn->SetY(client->GetPlayer()->GetY());
- spawn->SetZ(client->GetPlayer()->GetZ());
- spawn->SetHeading(client->GetPlayer()->GetHeading());
- spawn->SetSpawnOrigX(spawn->GetX());
- spawn->SetSpawnOrigY(spawn->GetY());
- spawn->SetSpawnOrigZ(spawn->GetZ());
- spawn->SetSpawnOrigHeading(spawn->GetHeading());
-
- if(spawn->IsSign())
- {
- ((Sign*)spawn)->SetSignType(SIGN_TYPE_GENERIC);
- ((Sign*)spawn)->SetSignDistance(20.0f);
- ((Sign*)spawn)->SetIncludeLocation(1);
- ((Sign*)spawn)->SetIncludeHeading(1);
- ((Sign*)spawn)->SetInitialState(1);
- ((Sign*)spawn)->SetSignTitle(sep->arg[4]);
- ((Sign*)spawn)->SetActivityStatus(64);
- spawn->appearance.race = 0;
- spawn->SetLevel(0);
- spawn->SetHP(0);
- spawn->SetTotalHP(0);
- spawn->SetPower(0);
- spawn->SetTotalPower(0);
- spawn->SetDifficulty(0);
- spawn->SetTargetable(0);
- spawn->SetSogaModelType(0);
- spawn->SetCollisionRadius(19);
- ((Sign*)spawn)->SetWidgetX(client->GetPlayer()->GetX());
- ((Sign*)spawn)->SetWidgetY(client->GetPlayer()->GetY());
- ((Sign*)spawn)->SetWidgetZ(client->GetPlayer()->GetZ());
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- spawn->appearance.model_type = atoul(sep->arg[1]);
- }
- else
- {
- spawn->appearance.targetable = 1;
- spawn->appearance.race = 255;
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- spawn->SetModelType(atoi(sep->arg[1]));
- spawn->SetAdventureClass(atoi(sep->arg[2]));
- spawn->SetLevel(atoi(sep->arg[3]));
- spawn->SetName(sep->arg[4]);
- if(sep->arg[5][0] && sep->IsNumber(5))
- spawn->SetDifficulty(atoi(sep->arg[5]));
- if(sep->arg[6][0] && sep->IsNumber(6))
- spawn->size = atoi(sep->arg[6]);
- if(spawn->GetTotalHP() == 0){
- spawn->SetTotalHP(25*spawn->GetLevel() + 1);
- spawn->SetHP(25*spawn->GetLevel() + 1);
- }
- if(spawn->GetTotalPower() == 0){
- spawn->SetTotalPower(25*spawn->GetLevel() + 1);
- spawn->SetPower(25*spawn->GetLevel() + 1);
- }
- }
- client->GetCurrentZone()->AddSpawn(spawn);
- break;
- }
- case COMMAND_SPAWN_EQUIPMENT:{
- Spawn* spawn = cmdTarget;
- if(spawn && sep && sep->arg[1][0] && sep->IsNumber(0) && sep->IsNumber(1) && spawn->IsEntity()){
- int8 slot = atoi(sep->arg[0]);
- int16 type = atoi(sep->arg[1]);
- int8 red = 0;
- int8 green = 0;
- int8 blue = 0;
- int8 h_red = 0;
- int8 h_green = 0;
- int8 h_blue = 0;
- if(sep->arg[2])
- red = atoi(sep->arg[2]);
- if(sep->arg[3])
- green = atoi(sep->arg[3]);
- if(sep->arg[4])
- blue = atoi(sep->arg[4]);
- if(sep->arg[5])
- h_red = atoi(sep->arg[5]);
- if(sep->arg[6])
- h_green = atoi(sep->arg[6]);
- if(sep->arg[7])
- h_blue = atoi(sep->arg[7]);
- ((Entity*)spawn)->SetEquipment(slot, type, red, green, blue, h_red, h_green, h_blue);
- database.SaveNPCAppearanceEquipment(spawn->GetDatabaseID() , slot, type, red, green, blue, h_red, h_green, h_blue);
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn equipment [slot] [appearance id] (red) (green) (blue) (highlight red) (hgreen) (hblue)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This will set the given spawn's equipment. ");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Slot is 0-24, Appearance ID from appearances table, Colors are 0-255");
- }
- break;
- }
- case COMMAND_SPAWN_DETAILS: {
- Spawn* spawn = cmdTarget;
- if (sep && sep->arg[0][0]) {
- if (cmdTarget)
- {
- if (ToLower(string(sep->arg[0])) == "los")
- {
- bool hasLOS = client->GetPlayer()->CheckLoS(cmdTarget);
- if (hasLOS)
- client->Message(CHANNEL_COLOR_YELLOW, "You have line of sight with %s", spawn->GetName());
- else
- client->Message(CHANNEL_COLOR_RED, "You DO NOT have line of sight with %s", spawn->GetName());
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "bestz")
- {
- glm::vec3 targPos(cmdTarget->GetX(), cmdTarget->GetZ(), cmdTarget->GetY());
- float bestZ = client->GetPlayer()->FindDestGroundZ(targPos, cmdTarget->GetYOffset());
- client->Message(CHANNEL_COLOR_YELLOW, "Best Z for %s is %f", spawn->GetName(), bestZ);
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "inwater")
- {
- if (cmdTarget->GetRegionMap() == nullptr)
- client->SimpleMessage(CHANNEL_COLOR_RED, "No water map for zone.");
- else
- {
- bool inWater = cmdTarget->InWater();
- client->Message(CHANNEL_COLOR_YELLOW, "%s is %s.", cmdTarget->GetName(), inWater ? "in water" : "out of water");
- }
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "inlava")
- {
- if (cmdTarget->GetRegionMap() == nullptr)
- client->SimpleMessage(CHANNEL_COLOR_RED, "No region map for zone.");
- else
- {
- bool inLava = cmdTarget->InLava();
- client->Message(CHANNEL_COLOR_YELLOW, "%s is %s.", cmdTarget->GetName(), inLava ? "in lava" : "out of lava");
- }
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "regions")
- {
- glm::vec3 targPos(cmdTarget->GetX(), cmdTarget->GetY(), cmdTarget->GetZ());
- if (cmdTarget->GetRegionMap() == nullptr)
- client->SimpleMessage(CHANNEL_COLOR_RED, "No region map for zone.");
- else
- {
- cmdTarget->GetRegionMap()->IdentifyRegionsInGrid(client, targPos);
- }
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "behind")
- {
- bool isBehind = client->GetPlayer()->BehindTarget(cmdTarget);
- client->Message(CHANNEL_COLOR_YELLOW, "%s %s.", isBehind ? "YOU are behind" : "YOU are NOT behind", cmdTarget->GetName());
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "infront")
- {
- bool isBehind = client->GetPlayer()->InFrontSpawn(cmdTarget, client->GetPlayer()->GetX(), client->GetPlayer()->GetZ());
- client->Message(CHANNEL_COLOR_YELLOW, "%s %s.", isBehind ? "YOU are infront of" : "YOU are NOT infront of", cmdTarget->GetName());
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "flank")
- {
- bool isFlanking = client->GetPlayer()->FlankingTarget(cmdTarget);
- client->Message(CHANNEL_COLOR_YELLOW, "%s is %s.", isFlanking ? "YOU are flanking" : "YOU are NOT flanking", cmdTarget->GetName());
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "aggro")
- {
- if(cmdTarget->IsNPC() && ((NPC*)cmdTarget)->Brain()) {
- ((NPC*)cmdTarget)->Brain()->SendEncounterList(client);
- ((NPC*)cmdTarget)->Brain()->SendHateList(client);
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_RED, "/spawn details aggro is for NPCs only!");
- }
- break;
- }
- else if (ToLower(string(sep->arg[0])) == "angle")
- {
- float spawnAngle = client->GetPlayer()->GetFaceTarget(cmdTarget->GetX(), cmdTarget->GetZ());
-
- client->Message(CHANNEL_COLOR_YELLOW, "Angle %f between player %s and target %s", spawnAngle, client->GetPlayer()->GetTarget() ? client->GetPlayer()->GetTarget()->GetName() : client->GetPlayer()->GetName(), client->GetPlayer()->GetName());
- break;
- }
- }
- if (sep->IsNumber(0))
- {
- float radius = atof(sep->arg[0]);
- if (!client->GetCurrentZone()->SendRadiusSpawnInfo(client, radius))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No results in the radius were found.");
- break;
- }
- }
- if (spawn) {
- const char* type = "NPC";
- if (spawn->IsObject())
- type = "Object";
- else if (spawn->IsSign())
- type = "Sign";
- else if (spawn->IsWidget())
- type = "Widget";
- else if (spawn->IsGroundSpawn())
- type = "GroundSpawn";
-
- int16 race_type = race_types_list.GetRaceType(spawn->GetModelType());
- int16 race_base_type = race_types_list.GetRaceBaseType(spawn->GetModelType());
- char* category = race_types_list.GetRaceTypeCategory(spawn->GetModelType());
- char* subcategory = race_types_list.GetRaceTypeSubCategory(spawn->GetModelType());
- char* modelname = race_types_list.GetRaceTypeModelName(spawn->GetModelType());
-
- client->Message(CHANNEL_COLOR_YELLOW, "Name: %s, %s ID: %u", spawn->GetName(), type, spawn->GetDatabaseID());
- client->Message(CHANNEL_COLOR_YELLOW, "Last Name: %s, Sub-Title: %s, Prefix: %s, Suffix: %s", spawn->GetLastName(), spawn->GetSubTitle(), spawn->GetPrefixTitle(), spawn->GetSuffixTitle());
- client->Message(CHANNEL_COLOR_YELLOW, "Spawn Location ID: %u, Spawn Group ID: %u", spawn->GetSpawnLocationID(), spawn->GetSpawnGroupID());
- client->Message(CHANNEL_COLOR_YELLOW, "Faction ID: %u, Merchant ID: %u, Transporter ID: %u", spawn->GetFactionID(), spawn->GetMerchantID(), spawn->GetTransporterID());
- client->Message(CHANNEL_COLOR_YELLOW, "Grid ID: %u", spawn->GetLocation());
- client->Message(CHANNEL_COLOR_YELLOW, "Race: %i, Class: %i, Gender: %i", spawn->GetRace(), spawn->GetAdventureClass(), spawn->GetGender());
- client->Message(CHANNEL_COLOR_YELLOW, "Level: %i, HP: %u / %u, Power: %u / %u", spawn->GetLevel(), spawn->GetHP(), spawn->GetTotalHP(), spawn->GetPower(), spawn->GetTotalPower());
- client->Message(CHANNEL_COLOR_YELLOW, "Respawn Time: %u (sec), X: %f, Y: %f, Z: %f Heading: %f", spawn->GetRespawnTime(), spawn->GetX(), spawn->GetY(), spawn->GetZ(), spawn->GetHeading());
- client->Message(CHANNEL_COLOR_YELLOW, "Collision Radius: %i, Size: %i, Difficulty: %i, Heroic: %i", spawn->GetCollisionRadius(), spawn->GetSize(), spawn->GetDifficulty(), spawn->GetHeroic());
- client->Message(CHANNEL_COLOR_YELLOW, "Targetable: %i, Show Name: %i, Attackable: %i, Show Level: %i", spawn->GetTargetable(), spawn->GetShowName(), spawn->GetAttackable(), spawn->GetShowLevel());
- client->Message(CHANNEL_COLOR_YELLOW, "Show Command Icon: %i, Display Hand Icon: %i", spawn->GetShowCommandIcon(), spawn->GetShowHandIcon());
- if (spawn->IsEntity()) {
- client->Message(CHANNEL_COLOR_YELLOW, "Facial Hair Type: %i, Hair Type: %i, Chest Type: %i, Legs Type: %i", ((Entity*)spawn)->GetFacialHairType(), ((Entity*)spawn)->GetHairType(), ((Entity*)spawn)->GetChestType(), ((Entity*)spawn)->GetLegsType());
- client->Message(CHANNEL_COLOR_YELLOW, "Soga Facial Hair Type: %i, Soga Hair Type: %i, Wing Type: %i", ((Entity*)spawn)->GetSogaFacialHairType(), ((Entity*)spawn)->GetSogaHairType(), ((Entity*)spawn)->GetWingType());
- }
- client->Message(CHANNEL_COLOR_YELLOW, "Model Type: %i, Soga Race Type: %i, Race Type: %u, Race Base Type: %u, Race Category: %s (subcategory: %s), Model Name: %s.", spawn->GetModelType(), spawn->GetSogaModelType(), race_type, race_base_type, category, subcategory, modelname);
- client->Message(CHANNEL_COLOR_YELLOW, "Primary Command Type: %u, Secondary Command Type: %u", spawn->GetPrimaryCommandListID(), spawn->GetSecondaryCommandListID());
- client->Message(CHANNEL_COLOR_YELLOW, "Visual State: %i, Action State: %i, Mood State: %i, Initial State: %i, Activity Status: %i", spawn->GetVisualState(), spawn->GetActionState(), spawn->GetMoodState(), spawn->GetInitialState(), spawn->GetActivityStatus());
- client->Message(CHANNEL_COLOR_YELLOW, "Emote State: %i, Pitch: %f, Roll: %f, Hide Hood: %i", spawn->GetEmoteState(), spawn->GetPitch(), spawn->GetRoll(), spawn->appearance.hide_hood);
- if (spawn->IsNPC())
- client->Message(CHANNEL_COLOR_YELLOW, "Randomize: %u", ((NPC*)spawn)->GetRandomize());
- if (spawn->IsNPC()){
- client->Message(CHANNEL_COLOR_YELLOW, "Heat Resist/Base: %u/%u",((NPC*)spawn)->GetHeatResistance(), ((NPC*)spawn)->GetHeatResistanceBase());
- client->Message(CHANNEL_COLOR_YELLOW, "Cold Resist/Base: %u/%u",((NPC*)spawn)->GetColdResistance(), ((NPC*)spawn)->GetColdResistanceBase());
- client->Message(CHANNEL_COLOR_YELLOW, "Magic Resist/Base: %u/%u",((NPC*)spawn)->GetMagicResistance(), ((NPC*)spawn)->GetMagicResistanceBase());
- client->Message(CHANNEL_COLOR_YELLOW, "Mental Resist/Base: %u/%u",((NPC*)spawn)->GetMentalResistance(), ((NPC*)spawn)->GetMentalResistanceBase());
- client->Message(CHANNEL_COLOR_YELLOW, "Divine Resist/Base: %u/%u",((NPC*)spawn)->GetDivineResistance(), ((NPC*)spawn)->GetDivineResistanceBase());
- client->Message(CHANNEL_COLOR_YELLOW, "Disease Resist/Base: %u/%u",((NPC*)spawn)->GetDiseaseResistance(), ((NPC*)spawn)->GetDiseaseResistanceBase());
- client->Message(CHANNEL_COLOR_YELLOW, "Poison Resist/Base: %u/%u",((NPC*)spawn)->GetPoisonResistance(), ((NPC*)spawn)->GetPoisonResistanceBase());
- }
-
- string details;
- details += "\\#0000FFName: " + string(spawn->GetName()) + "\n";
- details += "Type: " + string(type) + "\n";
- details += "ID: " + to_string(spawn->GetDatabaseID()) + "\n";
- details += "Last Name: " + string(spawn->GetLastName()) + "\n";
- details += "Sub-Title: " + string(spawn->GetSubTitle()) + "\n";
- details += "Prefix: " + string(spawn->GetPrefixTitle()) + "\n";
- details += "Suffix: " + string(spawn->GetSuffixTitle()) + "\n";
- details += "Race: " + to_string(spawn->GetRace()) + "\n";
- details += "Class: " + to_string(spawn->GetAdventureClass()) + "\n";
- details += "Gender: " + to_string(spawn->GetGender()) + "\n";
- details += "Level: " + to_string(spawn->GetLevel()) + "\n";
- details += "HP: " + to_string(spawn->GetHP()) + " / " + to_string(spawn->GetTotalHP()) + "(" + to_string(spawn->GetIntHPRatio()) + "%)\n";
- details += "Power: " + to_string(spawn->GetPower()) + + " / " + to_string(spawn->GetTotalPower()) + "\n";
- details += "Difficulty: " + to_string(spawn->GetDifficulty()) + "\n";
- details += "Heroic: " + to_string(spawn->GetHeroic()) + "\n";
- details += "Group ID: " + to_string(spawn->GetSpawnGroupID()) + "\n";
- details += "Faction ID: " + to_string(spawn->GetFactionID()) + "\n";
- details += "Merchant ID: " + to_string(spawn->GetMerchantID()) + "\n";
- details += "Transport ID: " + to_string(spawn->GetTransporterID()) + "\n";
- details += "Location ID: " + to_string(spawn->GetSpawnLocationID()) + "\n";
- char x[16];
- sprintf(x, "%.2f", spawn->GetX());
- char y[16];
- sprintf(y, "%.2f", spawn->GetY());
- char z[16];
- sprintf(z, "%.2f", spawn->GetZ());
- details += "Location: " + string(x) + ", " + string(y) + ", " + string(z) + "\n";
- string details2;
- details2 += "Heading: " + to_string(spawn->GetHeading()) + "\n";
- details2 += "Grid ID: " + to_string(spawn->GetLocation()) + "\n";
- details2 += "Size: " + to_string(spawn->GetSize()) + "\n";
- details2 += "Collision Radius: " + to_string(spawn->GetCollisionRadius()) + "\n";
- details2 += "Respawn Time: " + to_string(spawn->GetRespawnTime()) + "\n";
- details2 += "Targetable: " + to_string(spawn->GetTargetable()) + "\n";
- details2 += "Show Name: " + to_string(spawn->GetShowName()) + "\n";
- details2 += "Attackable: " + to_string(spawn->GetAttackable()) + "\n";
- details2 += "Show Level: " + to_string(spawn->GetShowLevel()) + "\n";
- details2 += "Show Command Icon: " + to_string(spawn->GetShowCommandIcon()) + "\n";
- details2 += "Display Hand Icon: " + to_string(spawn->GetShowHandIcon()) + "\n";
- details2 += "Model Type: " + to_string(spawn->GetModelType()) + "\n";
- details2 += "Soga Race Type: " + to_string(spawn->GetSogaModelType()) + "\n";
- details2 += "Race Type: " + to_string(race_type) + "\n";
- details2 += "Race Base Type: " + to_string(race_base_type) + "\n";
- details2 += "Race Category (Sub Category): " + std::string(category) + " (" + std::string(subcategory) + ")\n";
- details2 += "Model Name: " + std::string(modelname) + "\n";
- details2 += "Primary Command ID: " + to_string(spawn->GetPrimaryCommandListID()) + "\n";
- details2 += "Secondary Cmd ID: " + to_string(spawn->GetSecondaryCommandListID()) + "\n";
- details2 += "Visual State: " + to_string(spawn->GetVisualState()) + "\n";
- details2 += "Action State: " + to_string(spawn->GetActionState()) + "\n";
- details2 += "Mood State: " + to_string(spawn->GetMoodState()) + "\n";
- details2 += "Initial State: " + to_string(spawn->GetInitialState()) + "\n";
- details2 += "Activity Status: " + to_string(spawn->GetActivityStatus()) + "\n";
- details2 += "Emote State: " + to_string(spawn->GetEmoteState()) + "\n";
- string details3;
- details3 += "Pitch: " + to_string(spawn->GetPitch()) + "\n";
- details3 += "Roll: " + to_string(spawn->GetRoll()) + "\n";
- details3 += "Hide Hood: " + to_string(spawn->appearance.hide_hood) + "\n";
- details3 += "Speed: " + to_string(spawn->GetSpeed()) + "\n";
- details3 += "BaseSpeed: " + to_string(spawn->GetBaseSpeed()) + "\n";
- if(spawn->IsSign()) {
- details3 += "Sign Language: " + to_string(((Sign*)spawn)->GetLanguage()) + "\n";
- }
-
- if(spawn->IsEntity())
- {
- Entity* ent = (Entity*)spawn;
- details3 += "STR / STRBase: " + to_string(ent->GetInfoStruct()->get_str()) + " / " + to_string(ent->GetInfoStruct()->get_str_base()) + "\n";
- details3 += "AGI / AGIBase: " + to_string(ent->GetInfoStruct()->get_agi()) + " / " + to_string(ent->GetInfoStruct()->get_agi_base()) + "\n";
- details3 += "STA / STABase: " + to_string(ent->GetInfoStruct()->get_sta()) + " / " + to_string(ent->GetInfoStruct()->get_sta_base()) + "\n";
- details3 += "INT / INTBase: " + to_string(ent->GetInfoStruct()->get_intel()) + " / " + to_string(ent->GetInfoStruct()->get_intel_base()) + "\n";
- details3 += "WIS / WISBase: " + to_string(ent->GetInfoStruct()->get_wis()) + " / " + to_string(ent->GetInfoStruct()->get_wis_base()) + "\n";
- }
- string details4;
- if (spawn->IsEntity()) {
- details4 += "Facial Hair Type: " + to_string(((Entity*)spawn)->GetFacialHairType()) + "\n";
- details4 += "Hair Type: " + to_string(((Entity*)spawn)->GetHairType()) + "\n";
- details4 += "Chest Type: " + to_string(((Entity*)spawn)->GetChestType()) + "\n";
- details4 += "Legs Type: " + to_string(((Entity*)spawn)->GetLegsType()) + "\n";
- details4 += "Soga Facial Hair Type: " + to_string(((Entity*)spawn)->GetSogaFacialHairType()) + "\n";
- details4 += "Soga Hair Type: " + to_string(((Entity*)spawn)->GetSogaHairType()) + "\n";
- details4 += "Wing Type: " + to_string(((Entity*)spawn)->GetWingType()) + "\n";
- if (spawn->IsNPC()) {
- details4 += "\nRandomize: " + to_string(((NPC*)spawn)->GetRandomize()) + "\n";
- }
- }
- const char* spawnScriptMsg = (spawn->GetSpawnScript() && strlen(spawn->GetSpawnScript())>0) ? spawn->GetSpawnScript() : "Not Set";
- details4 += "\nSpawnScript: " + std::string(spawnScriptMsg) + "\n";
- string title = string(spawn->GetName()) + "(" + to_string(spawn->GetDatabaseID()) + ")";
- client->SendShowBook(client->GetPlayer(), title, 0, 4, details, details2, details3, details4);
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn details (radius)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This will display information about the currently selected spawn, or in the case of specifying a numerical radius will show minor details about spawns in the players radius.");
- }
- break;
- }
- case COMMAND_SPAWN_TARGET:{
- if(sep && sep->arg[0][0] && sep->IsNumber(0)){
- int32 spawn_id = atoul(sep->arg[0]);
- int16 response = client->GetCurrentZone()->SetSpawnTargetable(spawn_id);
- client->Message(CHANNEL_COLOR_YELLOW, "%i spawn(s) in the current zone were reset to targetable.", response);
- }
- else if(sep && sep->arg[0][0] && sep->arg[1][0] && sep->IsNumber(1) && ToLower(string(sep->arg[0])) == "radius"){
- float distance = atof(sep->arg[1]);
- int16 response = client->GetCurrentZone()->SetSpawnTargetable(client->GetPlayer(), distance);
- client->Message(CHANNEL_COLOR_YELLOW, "%i spawn(s) in the current zone were reset to targetable.", response);
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn target [spawn id]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This will set the given spawn as targetable. Used to change a spawn if it was set to untargetable.");
- }
- break;
- }
- case COMMAND_SPAWN_SET:
- {
- Spawn* spawn = cmdTarget;
- sint16 set_type = -1;
- string type_str;
- if (spawn)
- {
- // check if parameters are (location or list or not player and not a 2nd param), and that there is at least 1 value
- if(sep && ((sep->arg[0][0] && ToLower(string(sep->arg[0])) == "location") || (sep->arg[0][0] && ToLower(string(sep->arg[0])) == "list") || (spawn && spawn->IsPlayer() == false && sep->arg[1][0])) && spawn_set_values.count(ToLower(string(sep->arg[0]))) == 1)
- {
- // set the type, which will be 0 if location or list or invalid
- set_type = spawn_set_values[ToLower(string(sep->arg[0]))];
- }
- if(set_type > 0)
- {
- // check if spawn set is NOT a char update, or not location, or isn't a number
- if(!(set_type >= SPAWN_SET_VALUE_PREFIX) && !(set_type <= SPAWN_SET_VALUE_MERCHANT_MAX_LEVEL) && set_type != SPAWN_SET_VALUE_NAME && ((set_type < SPAWN_SET_VALUE_SPAWN_SCRIPT) || (set_type > SPAWN_SET_VALUE_SUB_TITLE)) && set_type != SPAWN_SET_VALUE_LOCATION && sep->IsNumber(1) == false)
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Invalid value for set command.");
- }
- else
- {
- string name = string(spawn->GetName());
- bool customSetSpawn = false;
- if(set_type >= SPAWN_SET_CHEEK_TYPE && set_type <= SPAWN_SET_SOGA_NOSE_TYPE)
- {
- int8 index = sep->IsNumber(2) ? atoul(sep->arg[2]) : 0;
- // override the standard setspawncommand, we pass arguments different!
- if(SetSpawnCommand(client, spawn, set_type, sep->arg[1], true, false, nullptr, index))
- customSetSpawn = true;
- }
- if(customSetSpawn || SetSpawnCommand(client, spawn, set_type, sep->argplus[1]))
- {
- if (set_type == SPAWN_SET_VALUE_EXPANSION_FLAG || set_type == SPAWN_SET_VALUE_HOLIDAY_FLAG)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "A /reload spawns is required to properly update the spawns with the xpack/holiday flag.");
- }
- else if (set_type == SPAWN_SET_VALUE_NAME)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "New name will not be effective until zone reload.");
- }
- else if (set_type == SPAWN_SET_SKIN_COLOR || (set_type >= SPAWN_SET_HAIR_COLOR1 && set_type <= SPAWN_SET_SOGA_EYE_COLOR))
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully set color field to R G B: %s.", sep->argplus[1]);
- }
- else if(set_type == SPAWN_SET_VALUE_LOCATION)
- {
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully set '%s' to '%u' for spawn '%s' (DBID: %u)", sep->arg[0], client->GetPlayer()->GetLocation(), name.c_str(), spawn->GetDatabaseID());
- }
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully set '%s' to '%s' for spawn '%s' (DBID: %u)", sep->arg[0], sep->arg[1], name.c_str(), spawn->GetDatabaseID());
- }
- switch (set_type)
- {
- case SPAWN_SET_VALUE_EXPANSION_FLAG:
- case SPAWN_SET_VALUE_HOLIDAY_FLAG:
- case SPAWN_SET_VALUE_FACTION:
- case SPAWN_SET_AAXP_REWARDS:
- case SPAWN_SET_CHEEK_TYPE:
- case SPAWN_SET_CHIN_TYPE:
- case SPAWN_SET_EAR_TYPE:
- case SPAWN_SET_EYE_BROW_TYPE:
- case SPAWN_SET_EYE_TYPE:
- case SPAWN_SET_LIP_TYPE:
- case SPAWN_SET_NOSE_TYPE:
- case SPAWN_SET_BODY_SIZE:
- case SPAWN_SET_BODY_AGE:
- case SPAWN_SET_SOGA_CHEEK_TYPE:
- case SPAWN_SET_SOGA_CHIN_TYPE:
- case SPAWN_SET_SOGA_EAR_TYPE:
- case SPAWN_SET_SOGA_EYE_BROW_TYPE:
- case SPAWN_SET_SOGA_EYE_TYPE:
- case SPAWN_SET_SOGA_LIP_TYPE:
- case SPAWN_SET_SOGA_NOSE_TYPE:
- case SPAWN_SET_SOGA_BODY_SIZE:
- case SPAWN_SET_SOGA_BODY_AGE:
- case SPAWN_SET_ATTACK_TYPE:
- case SPAWN_SET_RACE_TYPE:
- case SPAWN_SET_LOOT_TIER:
- case SPAWN_SET_LOOT_DROP_TYPE:
- case SPAWN_SET_SCARED_STRONG_PLAYERS:
- {
- // not applicable already ran db command
- break;
- }
- default:
- {
- client->GetCurrentZone()->ApplySetSpawnCommand(client, spawn, set_type, sep->argplus[1]);
- break;
- }
- }
-
- if((set_type >= SPAWN_SET_VALUE_RESPAWN && set_type <=SPAWN_SET_VALUE_LOCATION) || (set_type >= SPAWN_SET_VALUE_EXPIRE && set_type <=SPAWN_SET_VALUE_Z_OFFSET) || (set_type == SPAWN_SET_VALUE_PITCH || set_type == SPAWN_SET_VALUE_ROLL))
- {
- if(spawn->GetSpawnLocationID() > 0 && database.UpdateSpawnLocationSpawns(spawn))
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully saved spawn information for spawn '%s' (DBID: %u)", name.c_str(), spawn->GetDatabaseID());
- }
- else if(spawn->GetSpawnLocationID() > 0)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Error saving spawn information, see console window for details.");
- }
- }
- else
- {
- if(spawn->GetDatabaseID() > 0 && database.SaveSpawnInfo(spawn))
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully saved spawn for spawn '%s' (DBID: %u)", name.c_str(), spawn->GetDatabaseID());
- }
- else if(spawn->GetDatabaseID() > 0)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Error saving spawn, see console window for details.");
- }
- }
- }
- }
- }
- else if(set_type == 0)
- {
- // /spawn set list - lists all possible attributes that can be changed with this command, 10 per line.
- map<string, int8>::iterator itr;
- int i=0;
- string list;
- for(itr = spawn_set_values.begin(); itr != spawn_set_values.end(); itr++, i++)
- {
- if(i==10)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, list.c_str());
- i = 0;
- }
- if(i>0)
- {
- list.append(", ").append(itr->first);
- }
- else
- {
- list = itr->first;
- }
- }
- if(list.length() > 0)
- {
- // if 1 or more, display in client.
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, list.c_str());
- }
- }
- else
- {
- // syntax fail
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn set [type] [value]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This command is used to change various settings for the targeted NPC or Object.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "For a list of changeable settings use /spawn set list");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Note: /spawn set location does not require a value. The client's current location is used.");
- }
- }
- break;
- }
- case COMMAND_SPAWN_REMOVE:{
- Spawn* spawn = cmdTarget;
- if(spawn && !spawn->IsPlayer()){
- if(spawn->GetSpawnLocationID() > 0){
- string name = string(spawn->GetName());
- int32 dbid = spawn->GetDatabaseID();
- if(database.RemoveSpawnFromSpawnLocation(spawn)){
- client->GetCurrentZone()->RemoveSpawn(spawn, true, false, true, true, true);
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully removed spawn from zone for spawn '%s' (DBID: %u)", name.c_str(), dbid);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "Error removing spawn, see console window for details.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "This spawn does not have a spawn group associated with it");
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn remove");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This command is used for removing the targeted NPC or Object from the zone.");
- }
- break;
- }
- case COMMAND_SPAWN_LIST:{
- if(sep && sep->arg[0][0]){
- vector<string>* results = database.GetSpawnNameList(sep->argplus[0]);
- vector<string>::iterator itr;
- if(results){
- for(itr=results->begin();itr!=results->end();itr++){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, (*itr).c_str());
- }
- safe_delete(results);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No matches found. ");
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn list [name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Name can be a partial match.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Ex: /spawn list Qeynos Guard");
- }
- break;
- }
- case COMMAND_SPAWN_ADD:{
- Spawn* spawn = cmdTarget;
- if(spawn && sep && ((sep->arg[1][0] && sep->IsNumber(0)) || (sep->arg[0][0] && strncasecmp(sep->arg[0], "new", 3) == 0))){
- if(spawn->GetSpawnLocationID() > 0){
- client->Message(CHANNEL_COLOR_RED, "This spawn already has a spawn group id of %u, use /spawn remove to reassign it", spawn->GetSpawnLocationID());
- break;
- }
- if(spawn->GetDatabaseID() == 0){
- if(database.SaveSpawnInfo(spawn)) {
- char spawn_type[32];
- memset(spawn_type, 0, sizeof(spawn_type));
- if (spawn->IsNPC())
- strncpy(spawn_type, "NPC", sizeof(spawn_type) - 1);
- else if (spawn->IsObject())
- strncpy(spawn_type, "Object", sizeof(spawn_type) - 1);
- else if (spawn->IsSign())
- strncpy(spawn_type, "Sign", sizeof(spawn_type) - 1);
- else if (spawn->IsGroundSpawn())
- strncpy(spawn_type, "GroundSpawn", sizeof(spawn_type) - 1);
- else
- strncpy(spawn_type, "Unknown", sizeof(spawn_type) - 1);
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully saved spawn information with a %s id of %u", spawn_type, spawn->GetDatabaseID());
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "Error saving spawn information, see console window for details.");
- }
- int32 spawn_group_id = 0;
- if(strncasecmp(sep->arg[0], "new", 3) == 0)
- spawn_group_id = database.GetNextSpawnLocation();
- else
- spawn_group_id = atol(sep->arg[0]);
- int8 percent = 100;
- if(sep->arg[2] && sep->IsNumber(2))
- percent = atoi(sep->arg[2]);
- spawn->SetSpawnLocationID(spawn_group_id);
- float x_offset = database.GetSpawnLocationPlacementOffsetX(spawn->GetSpawnLocationID());
- float y_offset = database.GetSpawnLocationPlacementOffsetY(spawn->GetSpawnLocationID());
- float z_offset = database.GetSpawnLocationPlacementOffsetZ(spawn->GetSpawnLocationID());
- if(database.SaveSpawnEntry(spawn, sep->arg[1], percent, x_offset, y_offset, z_offset))
- client->Message(CHANNEL_COLOR_YELLOW, "Successfully saved spawn location with a spawn group of %u", spawn->GetSpawnLocationID());
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "Error saving spawn location, see console window for details.");
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn add [spawn group id] [spawn group name] (percentage)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "This command is used for adding the targeted NPC or Object to the database.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You can substitute new for [spawn group id] to create a new one.");
- }
- break;
- }
- case COMMAND_SPAWN:{
- int32 id = 0;
- Spawn* spawn = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0)){
- id = atol(sep->arg[0]);
- spawn = client->GetCurrentZone()->GetSpawn(id);
- }
- if(id > 0 && spawn && spawn->appearance.name[0] == 0)
- id = 0;
- if(!id || !spawn){
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Syntax: /spawn [spawn id] (x) (y) (z) (heading) (location)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "All parameters are optional except the id. The spawn id must be in the database.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Ex: /spawn 1 0 0 0 0");
- safe_delete(sep);
- return;
- }
- if(sep && sep->arg[1][0]){
- float x = atof(sep->arg[1]);
- spawn->appearance.pos.X = x;
- }
- else
- spawn->SetX(client->GetPlayer()->GetX(), false);
- if(sep && sep->arg[2][0]){
- float y = atof(sep->arg[2]);
- spawn->appearance.pos.Y = y;
- }
- else
- spawn->SetY(client->GetPlayer()->GetY(), false);
- if(sep && sep->arg[3][0]){
- float z = atof(sep->arg[3]);
- spawn->appearance.pos.Z = z;
- }
- else
- spawn->SetZ(client->GetPlayer()->GetZ(), false);
- if(sep && sep->arg[4][0]){
- float heading = atof(sep->arg[4]);
- spawn->SetHeading(heading);
- }
- else
- spawn->SetHeading(client->GetPlayer()->GetHeading(), false);
- spawn->SetSpawnOrigX(spawn->GetX());
- spawn->SetSpawnOrigY(spawn->GetY());
- spawn->SetSpawnOrigZ(spawn->GetZ());
- spawn->SetSpawnOrigHeading(spawn->GetHeading());
- if(sep && sep->arg[5][0])
- spawn->SetLocation(atoul(sep->arg[5]));
- else
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- if(spawn->IsNPC() && spawn->GetTotalHP() == 0){
- spawn->SetTotalHP(spawn->GetLevel() * 15);
- spawn->SetHP(spawn->GetTotalHP());
- }
- if(spawn->GetTotalPower() == 0){
- spawn->SetTotalPower(spawn->GetLevel() * 15);
- spawn->SetPower(spawn->GetTotalPower());
- }
- const char* script = world.GetSpawnScript(id);
- if(script && lua_interface && lua_interface->GetSpawnScript(script) != 0)
- spawn->SetSpawnScript(string(script));
- spawn->GetZone()->CallSpawnScript(spawn, SPAWN_SCRIPT_PRESPAWN);
- client->GetCurrentZone()->AddSpawn(spawn);
- if(spawn->IsNPC())
- spawn->GetZone()->AddLoot((NPC*)spawn);
- spawn->GetZone()->CallSpawnScript(spawn, SPAWN_SCRIPT_SPAWN);
- LogWrite(COMMAND__INFO, 0, "Command", "Received spawn command - Parms: %s", command_parms->data.c_str());
- break;
- }
- case COMMAND_ADMINFLAG:
- {
- if(sep && sep->arg[0]){
- sint16 tmp_status = database.GetCharacterAdminStatus(sep->arg[0]);
- sint16 new_status = atoi(sep->arg[1]);
- if(tmp_status == -10)
- client->SimpleMessage(CHANNEL_ERROR,"Unable to flag character. Reason: Character does not exist.");
- else if(tmp_status >= client->GetAdminStatus())
- client->SimpleMessage(CHANNEL_ERROR,"Unable to flag character. Reason: Character has same or higher level status.");
- else if (new_status > client->GetAdminStatus())
- client->SimpleMessage(CHANNEL_ERROR, "Unable to flag character. Reason: New status is higher then your status.");
- else{
- Client* client2 = client->GetCurrentZone()->GetClientByName(sep->arg[0]);
- if (!client2)
- client2 = zone_list.GetClientByCharName(sep->arg[0]);
-
- if(database.UpdateAdminStatus(sep->arg[0],new_status)) {
- client->Message(CHANNEL_COLOR_YELLOW,"Character status updated to %i for %s.",new_status,sep->arg[0]);
- if (client2) {
- client2->SetAdminStatus(new_status);
- client2->Message(CHANNEL_COLOR_YELLOW, "%s has set your admin status to %i.", client->GetPlayer()->GetName(), new_status);
- }
- }
- else
- client->SimpleMessage(CHANNEL_ERROR,"Unable to flag character. Unknown reason.");
- }
- }else{
- sint16 status = database.GetCharacterAdminStatus(client->GetPlayer()->GetName());
- if(status != client->GetAdminStatus())
- {
- client->Message(CHANNEL_COLOR_YELLOW,"Flag status was changed from %i to %i.",status,client->GetAdminStatus());
- client->SetAdminStatus(status);
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /flag {name} {new_status}");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW," Standard User: 0");
- client->Message(CHANNEL_COLOR_YELLOW," Admin User: %i", status);
- }
- }
- break;
- }
- case COMMAND_CANNEDEMOTE:{
- client->GetCurrentZone()->HandleEmote(client->GetPlayer(), command_parms->data);
- break;
- }
- case COMMAND_BROADCAST: {
- if (sep && sep->arg[0])
- zone_list.HandleGlobalBroadcast(sep->argplus[0]);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /broadcast {message}");
- break;
- }
- case COMMAND_ANNOUNCE: {
- if (sep && sep->arg[0])
- zone_list.HandleGlobalAnnouncement(sep->argplus[0]);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /announce {message}");
- break;
- }
- case COMMAND_RELOAD_ITEMS:{
- LogWrite(COMMAND__INFO, 0, "Command", "Reloading items..");
-
- int32 item_id = (sep && sep->arg[0]) ? atoul(sep->arg[0]) : 0;
- if(item_id > 0) {
- client->Message(CHANNEL_COLOR_YELLOW, "Reloading item %u based on /reload items [item_id].", item_id);
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Started Reloading items (this might take a few minutes...)");
- }
-
- database.ReloadItemList(item_id);
-
- if(!item_id) {
- database.LoadMerchantInformation(); // we skip if there is only a reload of single item not all items
- }
-
- if(item_id > 0) {
- client->Message(CHANNEL_COLOR_YELLOW, "Reloaded item %u.", item_id);
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Finished Reloading items.");
- }
- break;
- }
- case COMMAND_ENABLE_ABILITY_QUE:{
- EQ2Packet* app = client->GetPlayer()->GetSpellBookUpdatePacket(client->GetVersion());
- if(app)
- client->QueuePacket(app);
- break;
- }
- case COMMAND_ITEMSEARCH:
- case COMMAND_FROMBROKER:{
- PacketStruct* packet = configReader.getStruct("WS_StartBroker", client->GetVersion());
- if (packet) {
- packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(client->GetPlayer()));
- //packet->setDataByName("unknown", 1);
- packet->setDataByName("unknown2", 5, 0);
- packet->setDataByName("unknown2", 20, 1);
- packet->setDataByName("unknown2", 58, 3);
- packet->setDataByName("unknown2", 40, 4);
- client->QueuePacket(packet->serialize());
- PacketStruct* packet2 = configReader.getStruct("WS_BrokerBags", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("char_id", client->GetCharacterID());
- client->QueuePacket(packet2->serialize()); //send this for now, needed to properly clear data
- safe_delete(packet2);
- }
- safe_delete(packet);
- }
- break;
- }
- case COMMAND_ANIMTEST:{
- PacketStruct* command_packet = configReader.getStruct("WS_CannedEmote", client->GetVersion());
- if(command_packet){
- int32 id = client->GetPlayer()->GetIDWithPlayerSpawn(client->GetPlayer());
- if (cmdTarget)
- id = client->GetPlayer()->GetIDWithPlayerSpawn(cmdTarget);
- command_packet->setDataByName ( "spawn_id" , id);
- int animID = 1;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- animID = atoi(sep->arg[0]);
- VisualState* vs = NULL;
- if(animID == 0)
- {
- vs = visual_states.FindVisualState(sep->arg[0]);
- }
- char msg[128];
- sprintf(msg,"Animation Test ID: %i",animID);
- command_packet->setMediumStringByName ( "emote_msg" , msg );
- if(vs != NULL)
- command_packet->setDataByName ( "anim_type", vs->GetID ( ) );
- else
- command_packet->setDataByName ( "anim_type", animID );
- command_packet->setDataByName ( "unknown0", 0 );
- EQ2Packet* outapp = command_packet->serialize();
- client->QueuePacket(outapp);
- safe_delete(command_packet);
- }
- break;
- }
- case COMMAND_KICK:
- {
- if( sep == 0 || sep->arg[0] == 0)
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "/kick [name]");
- }
- else
- {
- Client* kickClient = zone_list.GetClientByCharName(string(sep->arg[0]));
- if ( kickClient == client )
- {
- client->Message(CHANNEL_COLOR_RED, "You can't kick yourself!");
- break;
- }
- else if(kickClient != NULL)
- {
- sint16 maxStatus = database.GetHighestCharacterAdminStatus(kickClient->GetAccountID());
- if ( maxStatus >= client->GetAdminStatus( ) || kickClient->GetAdminStatus() >= client->GetAdminStatus() )
- {
- client->Message(CHANNEL_COLOR_RED,"Don't even think about it...");
- break;
- }
- client->Message(CHANNEL_COLOR_RED, "Kicking %s...",sep->arg[0]);
- kickClient->Disconnect();
- }
- else
- {
- client->Message(CHANNEL_COLOR_RED, "Could not find %s.",sep->arg[0]);
- }
- }
- break;
- }
- case COMMAND_LOCK:
- {
- if( sep != NULL && sep->arg[0] != NULL && sep->IsNumber(0)){
- int worldLocked = atoi(sep->arg[0]);
- net.world_locked = worldLocked;
- if ( worldLocked )
- client->Message(CHANNEL_COLOR_YELLOW,"World server has been locked.");
- else
- client->Message(CHANNEL_COLOR_YELLOW,"World server has been unlocked.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "/lock [0/1]");
- break;
- }
- case COMMAND_BAN:{
- if( sep == 0 || sep->arg[0] == 0 || (sep->arg[1][0] != 0 && !sep->IsNumber(1) ) )
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "/ban [name] [permanent:0/1]");
- }
- else
- {
- Client* kickClient = zone_list.GetClientByCharName(sep->arg[0]);
- if ( kickClient == client )
- {
- client->Message(CHANNEL_COLOR_RED, "You can't ban yourself!");
- break;
- }
- else if(kickClient != NULL)
- {
- sint16 maxStatus = database.GetHighestCharacterAdminStatus(kickClient->GetAccountID());
- if ( maxStatus > client->GetAdminStatus( ) ||
- client->GetAdminStatus ( ) > kickClient->GetAdminStatus ( ) )
- {
- client->Message(CHANNEL_COLOR_RED,"Don't even think about it...");
- break;
- }
- client->Message(CHANNEL_COLOR_RED, "Kicking & Banning %s...",sep->arg[0]);
- int perm = atol(sep->arg[1]);
- if ( perm == 1 )
- database.UpdateAdminStatus(sep->arg[0],-2);
- else
- database.UpdateAdminStatus(sep->arg[0],-1);
- kickClient->Disconnect();
- }
- else
- {
- client->Message(CHANNEL_COLOR_RED, "Could not find %s.",sep->arg[0]);
- }
- }
- break;
- }
- case COMMAND_SET_COMBAT_VOICE:{
- int32 value = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- value = atoi(sep->arg[0]);
- client->GetPlayer()->SetCombatVoice(value);
- break;
- }
- case COMMAND_SET_EMOTE_VOICE:{
- int32 value = 0;
- if(sep && sep->arg[0] && sep->IsNumber(0))
- value = atoi(sep->arg[0]);
- client->GetPlayer()->SetEmoteVoice(value);
- break;
- }
- case COMMAND_GIVEITEM:{
- if(sep && sep->arg[0][0] && sep->arg[0][1] && sep->IsNumber(1)){
- Client* itemToClient = zone_list.GetClientByCharName(sep->arg[0]);
- if ( itemToClient == NULL )
- client->Message(CHANNEL_COLOR_YELLOW,"Could not find %s.",sep->arg[0]);
- else
- {
- int32 item_id = atol(sep->arg[1]);
- client->Message(CHANNEL_COLOR_YELLOW,"Gave %s item id %i.",sep->arg[0],item_id);
- itemToClient->AddItem(item_id);
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /giveitem [name] [item_id]");
- break;
- }
- case COMMAND_REPORT_BUG : { Command_ReportBug(client, sep); break; }
- case COMMAND_INVENTORY : { Command_Inventory(client, sep, command); break; }
- case COMMAND_WEAPONSTATS : { Command_WeaponStats(client); break; }
- case COMMAND_SKILL :
- case COMMAND_SKILL_ADD :
- case COMMAND_SKILL_REMOVE :
- case COMMAND_SKILL_LIST : { Command_Skills(client, sep, command->handler); break; }
- case COMMAND_ZONE_SET : { Command_ZoneSet(client, sep); break; }
- case COMMAND_ZONE_DETAILS : { Command_ZoneDetails(client, sep); break; }
- case COMMAND_ENTITYCOMMAND :
- case COMMAND_ENTITYCOMMAND_LIST : { Command_EntityCommand(client, sep, command->handler); break; }
- case COMMAND_MERCHANT :
- case COMMAND_MERCHANT_LIST : { Command_Merchant(client, sep, command->handler); break; }
- case COMMAND_APPEARANCE :
- case COMMAND_APPEARANCE_LIST : { Command_Appearance(client, sep, command->handler); break; }
- case COMMAND_TRACK : { Command_Track(client); break; }
- case COMMAND_DISTANCE : { Command_Distance(client); break; }
- case COMMAND_INSPECT_PLAYER : { Command_InspectPlayer(client, sep); break; }
- case COMMAND_ZONE_SAFE : { Command_ZoneSafeCoords(client, sep); break; }
- case COMMAND_GUILDSAY : { Command_GuildSay(client, sep); break; }
- case COMMAND_OFFICERSAY : { Command_OfficerSay(client, sep); break; }
- case COMMAND_SET_GUILD_MEMBER_NOTE : { Command_SetGuildMemberNote(client, sep); break; }
- case COMMAND_SET_GUILD_OFFICER_NOTE : { Command_SetGuildOfficerNote(client, sep); break; }
- case COMMAND_GUILD : { Command_Guild(client, sep); break; }
- case COMMAND_CREATE_GUILD : { Command_CreateGuild(client); break; }
- case COMMAND_GUILDS : { Command_Guilds(client); break; }
- case COMMAND_GUILDS_ADD : { Command_GuildsAdd(client, sep); break; }
- case COMMAND_GUILDS_CREATE : { Command_GuildsCreate(client, sep); break; }
- case COMMAND_GUILDS_DELETE : { Command_GuildsDelete(client, sep); break; }
- case COMMAND_GUILDS_LIST : { Command_GuildsList(client); break; }
- case COMMAND_GUILDS_REMOVE : { Command_GuildsRemove(client, sep); break; }
- case COMMAND_CLAIM : { Command_Claim(client, sep); break; }
- case COMMAND_CLEAR_ALL_QUEUED : { Command_ClearAllQueued(client); break; }
- case COMMAND_LOCATION : { Command_Location(client); break; }
- case COMMAND_LOCATION_ADD : { Command_LocationAdd(client, sep); break; }
- case COMMAND_LOCATION_CREATE : { Command_LocationCreate(client, sep); break; }
- case COMMAND_LOCATION_DELETE : { Command_LocationDelete(client, sep); break; }
- case COMMAND_LOCATION_LIST : { Command_LocationList(client, sep); break; }
- case COMMAND_LOCATION_REMOVE : { Command_LocationRemove(client, sep); break; }
- case COMMAND_GRID : { Command_Grid(client, sep); break; }
- case COMMAND_TRY_ON : { Command_TryOn(client, sep); break; }
- case COMMAND_RANDOMIZE : { Command_Randomize(client, sep); break; }
- case COMMAND_AFK : { Command_AFK(client, sep); break; }
- case COMMAND_SHOW_CLOAK : { Command_ShowCloak(client, sep); break; }
- case COMMAND_SHOW_HELM : { Command_ShowHelm(client, sep); break; }
- case COMMAND_SHOW_HOOD : { Command_ShowHood(client, sep); break; }
- case COMMAND_SHOW_HOOD_OR_HELM : { Command_ShowHoodHelm(client, sep); break; }
- case COMMAND_SHOW_RANGED : { Command_ShowRanged(client, sep); break; }
- case COMMAND_STOP_DRINKING : { Command_StopDrinking(client); break; }
- case COMMAND_STOP_EATING : { Command_StopEating(client); break; }
- case COMMAND_TOGGLE_ANONYMOUS : { Command_Toggle_Anonymous(client); break; }
- case COMMAND_TOGGLE_AUTOCONSUME : { Command_Toggle_AutoConsume(client, sep); break; }
- case COMMAND_TOGGLE_BONUS_EXP : { Command_Toggle_BonusXP(client); break; }
- case COMMAND_TOGGLE_COMBAT_EXP : { Command_Toggle_CombatXP(client); break; }
- case COMMAND_TOGGLE_GM_HIDE : { Command_Toggle_GMHide(client); break; }
- case COMMAND_TOGGLE_GM_VANISH : { Command_Toggle_GMVanish(client); break; }
- case COMMAND_TOGGLE_ILLUSIONS : { Command_Toggle_Illusions(client, sep); break; }
- case COMMAND_TOGGLE_LFG : { Command_Toggle_LFG(client); break; }
- case COMMAND_TOGGLE_LFW : { Command_Toggle_LFW(client); break; }
- case COMMAND_TOGGLE_QUEST_EXP : { Command_Toggle_QuestXP(client); break; }
- case COMMAND_TOGGLE_ROLEPLAYING : { Command_Toggle_Roleplaying(client); break; }
- case COMMAND_TOGGLE_DUELS : { Command_Toggle_Duels(client); break; }
- case COMMAND_TOGGLE_TRADES : { Command_Toggle_Trades(client); break; }
- case COMMAND_TOGGLE_GUILDS : { Command_Toggle_Guilds(client); break; }
- case COMMAND_TOGGLE_GROUPS : { Command_Toggle_Groups(client); break; }
- case COMMAND_TOGGLE_RAIDS : { Command_Toggle_Raids(client); break; }
- case COMMAND_TOGGLE_LON : { Command_Toggle_LON(client); break; }
- case COMMAND_TOGGLE_VCINVITE : { Command_Toggle_VoiceChat(client); break; }
- case COMMAND_CANCEL_MAINTAINED : { Command_CancelMaintained(client, sep); break; }
- case COMMAND_MOTD : { Command_MOTD(client); break; }
- case COMMAND_RANDOM : { Command_Random(client, sep); break; }
- case COMMAND_CREATE : { Command_Create(client, sep); break; }
- case COMMAND_CREATEFROMRECIPE : { Command_CreateFromRecipe(client, sep); break; }
- case COMMAND_TITLE : { Command_Title(client); break; }
- case COMMAND_TITLE_LIST : { Command_TitleList(client); break; }
- case COMMAND_TITLE_SETPREFIX : { Command_TitleSetPrefix(client, sep); break; }
- case COMMAND_TITLE_SETSUFFIX : { Command_TitleSetSuffix(client, sep); break; }
- case COMMAND_TITLE_FIX : { Command_TitleFix(client, sep); break; }
- case COMMAND_LANGUAGES : { Command_Languages(client, sep); break; }
- case COMMAND_SET_LANGUAGE : { Command_SetLanguage(client, sep); break; }
- case COMMAND_FOLLOW : { Command_Follow(client, sep); break; }
- case COMMAND_STOP_FOLLOW : { Command_StopFollow(client, sep); break; }
- case COMMAND_LASTNAME : { Command_LastName(client, sep); break; }
- case COMMAND_CONFIRMLASTNAME : { Command_ConfirmLastName(client, sep); break; }
- case COMMAND_PET : { Command_Pet(client, sep); break; }
- case COMMAND_PETNAME : { Command_PetName(client, sep); break; }
- case COMMAND_NAME_PET : { Command_NamePet(client, sep); break; }
- case COMMAND_RENAME : { Command_Rename(client, sep); break; }
- case COMMAND_CONFIRMRENAME : { Command_ConfirmRename(client, sep); break; }
- case COMMAND_PETOPTIONS : { Command_PetOptions(client, sep); break; }
- case COMMAND_START_TRADE : { Command_TradeStart(client, sep); break; }
- case COMMAND_ACCEPT_TRADE : { Command_TradeAccept(client, sep); break; }
- case COMMAND_REJECT_TRADE : { Command_TradeReject(client, sep); break; }
- case COMMAND_CANCEL_TRADE : { Command_TradeCancel(client, sep); break; }
- case COMMAND_SET_TRADE_COIN : { Command_TradeSetCoin(client, sep); break; }
- case COMMAND_ADD_TRADE_COPPER : { Command_TradeAddCoin(client, sep, COMMAND_ADD_TRADE_COPPER); break; }
- case COMMAND_ADD_TRADE_SILVER : { Command_TradeAddCoin(client, sep, COMMAND_ADD_TRADE_SILVER); break; }
- case COMMAND_ADD_TRADE_GOLD : { Command_TradeAddCoin(client, sep, COMMAND_ADD_TRADE_GOLD); break; }
- case COMMAND_ADD_TRADE_PLAT : { Command_TradeAddCoin(client, sep, COMMAND_ADD_TRADE_PLAT); break; }
- case COMMAND_REMOVE_TRADE_COPPER: { Command_TradeRemoveCoin(client, sep, COMMAND_REMOVE_TRADE_COPPER); break; }
- case COMMAND_REMOVE_TRADE_SILVER: { Command_TradeRemoveCoin(client, sep, COMMAND_REMOVE_TRADE_SILVER); break; }
- case COMMAND_REMOVE_TRADE_GOLD : { Command_TradeRemoveCoin(client, sep, COMMAND_REMOVE_TRADE_GOLD); break; }
- case COMMAND_REMOVE_TRADE_PLAT : { Command_TradeRemoveCoin(client, sep, COMMAND_REMOVE_TRADE_PLAT); break; }
- case COMMAND_ADD_TRADE_ITEM : { Command_TradeAddItem(client, sep); break; }
- case COMMAND_REMOVE_TRADE_ITEM : { Command_TradeRemoveItem(client, sep); break; }
- case COMMAND_ACCEPT_ADVANCEMENT : { Command_AcceptAdvancement(client, sep); break; }
- case COMMAND_DUEL : { Command_Duel(client, sep); break; }
- case COMMAND_DUELBET : { Command_DuelBet(client, sep); break; }
- case COMMAND_DUEL_ACCEPT : { Command_DuelAccept(client, sep); break; }
- case COMMAND_DUEL_DECLINE : { Command_DuelDecline(client, sep); break; }
- case COMMAND_DUEL_SURRENDER : { Command_DuelSurrender(client, sep); break; }
- case COMMAND_DUEL_TOGGLE : { Command_DuelToggle(client, sep); break; }
- case COMMAND_SPAWN_TEMPLATE : { Command_SpawnTemplate(client, sep); break; }
- //devn00b
- case COMMAND_MOOD : { Command_Mood(client, sep); break;}
- case COMMAND_MODIFY : { Command_Modify(client); break; }
- case COMMAND_MODIFY_CHARACTER : { Command_ModifyCharacter(client, sep); break; }
- case COMMAND_MODIFY_QUEST : { Command_ModifyQuest(client, sep); break; }
- case COMMAND_MODIFY_FACTION : { Command_ModifyFaction(client, sep); break; }
- case COMMAND_MODIFY_GUILD : { Command_ModifyGuild(client, sep); break; }
- case COMMAND_MODIFY_ITEM : { Command_ModifyItem(client, sep); break; }
- case COMMAND_MODIFY_SKILL : { Command_ModifySkill(client, sep); break; }
- case COMMAND_MODIFY_SPAWN : { Command_ModifySpawn(client, sep); break; }
- case COMMAND_MODIFY_SPELL : { Command_ModifySpell(client, sep); break; }
- case COMMAND_MODIFY_ZONE : { Command_ModifyZone(client, sep); break; }
- case COMMAND_JOIN_CHANNEL : { Command_JoinChannel(client, sep); break;}
- case COMMAND_JOIN_CHANNEL_FROM_LOAD: { Command_JoinChannelFromLoad(client, sep); break;}
- case COMMAND_TELL_CHANNEL : { Command_TellChannel(client, sep); break;}
- case COMMAND_LEAVE_CHANNEL : { Command_LeaveChannel(client, sep); break;}
- case COMMAND_WHO_CHANNEL : { Command_WhoChannel(client, sep); break;}
- case COMMAND_RAIN : { Command_Rain(client, sep); break; }
- case COMMAND_WIND : { Command_Wind(client, sep); break; }
- case COMMAND_WEATHER : { Command_Weather(client, sep); break; }
- case COMMAND_FROM_MERCHANT : { Command_SendMerchantWindow(client, sep); break; }
- case COMMAND_TO_MERCHANT : { Command_SendMerchantWindow(client, sep, true); break; }
- case COMMAND_SELECT : { Command_Select(client, sep); break; }
- case COMMAND_SMP : { Command_StationMarketPlace(client, sep); break; }
- case COMMAND_CONSUME_FOOD : { Command_ConsumeFood(client, sep); break; }
- case COMMAND_AQUAMAN : { Command_Aquaman(client, sep); break; }
- case COMMAND_ATTUNE_INV : { Command_Attune_Inv(client, sep); break; }
- case COMMAND_PLAYER : { Command_Player(client, sep); break; }
- case COMMAND_PLAYER_COINS : { Command_Player_Coins(client, sep); break; }
- case COMMAND_RESET_ZONE_TIMER : { Command_Reset_Zone_Timer(client, sep); break; }
- case COMMAND_ACHIEVEMENT_ADD : { Command_AchievementAdd(client, sep); break; }
- case COMMAND_EDITOR : { Command_Editor(client, sep); break; }
- case COMMAND_ACCEPT_RESURRECTION: { Command_AcceptResurrection(client, sep); break; }
- case COMMAND_DECLINE_RESURRECTION:{ Command_DeclineResurrection(client, sep); break; }
- case COMMAND_TEST : { Command_Test(client, command_parms); break; }
- case COMMAND_SPEED : { Command_Speed(client, sep); break; }
- case COMMAND_BOT : { Command_Bot(client, sep); break; }
- case COMMAND_BOT_CREATE : { Command_Bot_Create(client, sep); break; }
- case COMMAND_BOT_CUSTOMIZE : { Command_Bot_Customize(client, sep); break; }
- case COMMAND_BOT_SPAWN : { Command_Bot_Spawn(client, sep); break; }
- case COMMAND_BOT_LIST : { Command_Bot_List(client, sep); break; }
- case COMMAND_BOT_INV : { Command_Bot_Inv(client, sep); break; }
- case COMMAND_BOT_SETTINGS : { Command_Bot_Settings(client, sep); break; }
- case COMMAND_BOT_HELP : { Command_Bot_Help(client, sep); break; }
- case GET_AA_XML : { Get_AA_Xml(client, sep); break; }
- case ADD_AA : { Add_AA(client, sep); break; }
- case COMMIT_AA_PROFILE : { Commit_AA_Profile(client, sep); break; }
- case BEGIN_AA_PROFILE : { Begin_AA_Profile(client, sep); break; }
- case BACK_AA : { Back_AA(client, sep); break; }
- case REMOVE_AA : { Remove_AA(client, sep); break; }
- case SWITCH_AA_PROFILE : { Switch_AA_Profile(client, sep); break; }
- case CANCEL_AA_PROFILE : { Cancel_AA_Profile(client, sep); break; }
- case SAVE_AA_PROFILE : { Save_AA_Profile(client, sep); break; }
- case COMMAND_TARGETITEM : { Command_TargetItem(client, sep); break; }
- case COMMAND_FINDSPAWN: { Command_FindSpawn(client, sep); break; }
- case COMMAND_MOVECHARACTER: { Command_MoveCharacter(client, sep); break; }
- case COMMAND_CRAFTITEM: {
- Item* item = 0;
- if (sep && sep->IsNumber(0)) {
- int32 item_id = atol(sep->arg[0]);
- int32 quantity = 1;
- if (sep->arg[1] && sep->IsNumber(1))
- quantity = atoi(sep->arg[1]);
- item = new Item(master_item_list.GetItem(item_id));
- if (!item) {
- LogWrite(TRADESKILL__ERROR, 0, "CraftItem", "Item (%u) not found.", item_id);
- }
- else {
- item->details.count = quantity;
- // use CHANNEL_COLOR_CHAT_RELATIONSHIP as that is the same value (4) as it is in a log for this message
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "You created %s.", item->CreateItemLink(client->GetVersion()).c_str());
- bool itemDeleted = false;
- client->AddItem(item, &itemDeleted);
- //Check for crafting quest updates
- int8 update_amt = 0;
- if (!itemDeleted && item->stack_count > 1)
- update_amt = 1;
- else
- update_amt = quantity;
- if(!itemDeleted)
- client->GetPlayer()->CheckQuestsCraftUpdate(item, update_amt);
- }
- }
-
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /craftitem {item_id} [quantity] ");
- }
- break;
- }
- case COMMAND_UNMENTOR:
- case COMMAND_MENTOR: {
- client->GetPlayer()->MentorTarget();
- break;
- }
- case COMMAND_CANCEL_EFFECT: { Command_CancelEffect(client, sep); break; }
- case COMMAND_CUREPLAYER: { Command_CurePlayer(client, sep); break; }
- case COMMAND_SHARE_QUEST: { Command_ShareQuest(client, sep); break; }
- case COMMAND_YELL: { Command_Yell(client, sep); break; }
- case COMMAND_SETAUTOLOOTMODE: { Command_SetAutoLootMode(client, sep); break; }
- case COMMAND_ASSIST: { Command_Assist(client, sep); break; }
- default:
- {
- LogWrite(COMMAND__WARNING, 0, "Command", "Unhandled command: %s", command->command.data.c_str());
- break;
- }
- }
- safe_delete(sep);
- }
- /******************** New COMMAND Handler Functions ********************/
- /*
- Started breaking apart the huge switch() for commands into sepErate
- functions so it is easier to locate the blocks of code by command
- -- JA 2012.03.03
- */
- // sample function header
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- //void Commands::Command()
- //{
- //}
- /*
- Function: Command_AcceptAdvancement()
- Purpose : Player accepts a new advancement option
- Params : Spell ID
- Dev : Jabantiz
- */
- void Commands::Command_AcceptAdvancement(Client* client, Seperator* sep)
- {
- Player *player = client->GetPlayer();
- if (sep && sep->IsSet(0)) {
- TraitData* trait = master_trait_list.GetTrait(atoul(sep->arg[0]));
- // Check to see if this is a trait or grandmaster training (traits are always new spells, training is always upgrades)
- if (!player->HasSpell(trait->spellID, 0, true))
- {
- Spell* spell = master_spell_list.GetSpell(trait->spellID, trait->tier);
- player->AddSpellBookEntry(trait->spellID, trait->tier, player->GetFreeSpellBookSlot(spell->GetSpellData()->spell_book_type), spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- }
- else
- {
- Spell* spell = master_spell_list.GetSpell(trait->spellID, trait->tier);
- int8 old_slot = player->GetSpellSlot(spell->GetSpellID());
- player->RemoveSpellBookEntry(spell->GetSpellID());
- player->AddSpellBookEntry(spell->GetSpellID(), spell->GetSpellTier(), old_slot, spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- player->UnlockSpell(spell);
- client->SendSpellUpdate(spell);
- }
- // Spell book update
- client->QueuePacket(player->GetSpellBookUpdatePacket(client->GetVersion()));
- client->QueuePacket(master_trait_list.GetTraitListPacket(client));
- }
- }
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_AFK(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_AFK);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s afk.", client->GetPlayer()->get_character_flag(CF_AFK)?"now":"no longer");
- if (player->get_character_flag(CF_AFK))
- {
- if (sep && sep->argplus[0])
- player->SetAwayMessage("I am away from the keyboard, " + string(sep->argplus[0]));
- else
- player->SetAwayMessage("Sorry, I am A.F.K. (Away From Keyboard)");
- string message = string(player->GetName()) + " is going afk.";
- Spawn* target = player->GetTarget();
- if (target && target != player)
- {
- message = string(player->GetName()) + " tells " + string(target->GetName()) + " that ";
- player->GetGender() == 1 ? message += "he" : message += "she";
- message += " is going afk.";
- }
- player->GetZone()->SimpleMessage(CHANNEL_COLOR_YELLOW, message.c_str(), player, 30);
- }
- }
- /*
- Function: Command_Appearance()
- Purpose : Handles /appearance commands
- Params : list
- Dev : Scatman
- Example : /appearance list
- */
- void Commands::Command_Appearance(Client* client, Seperator* sep, int handler)
- {
- if( handler == COMMAND_APPEARANCE )
- {
- // /appearance command by itself shows help (to be extended)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /appearance list [appearance name]");
- return;
- }
- else if( handler == COMMAND_APPEARANCE_LIST )
- {
- // /appearance list command expects "name" param
- if (sep && sep->arg[0])
- {
- const char* appearance_name = sep->argplus[0];
- client->Message(CHANNEL_COLOR_YELLOW, "Listing appearances like '%s':", appearance_name);
- vector<int16>* appearances = database.GetAppearanceIDsLikeName(string(appearance_name));
- if (appearances)
- {
- vector<int16>::iterator itr;
- for (itr = appearances->begin(); itr != appearances->end(); itr++)
- {
- int16 id = *itr;
- string name = database.GetAppearanceName(id);
- if (ToLower(name).find(ToLower(string(appearance_name))) < 0xFFFFFFFF)
- client->Message(CHANNEL_COLOR_YELLOW, "%s (%u)", name.c_str(), id);
- }
- safe_delete(appearances);
- }
- }
- else // no param
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /appearance list [appearance name]");
- }
- }
- /*
- Function: Command_Claim()
- Purpose : Summon veteran rewards
- Params : nothing = show claim window, any number claims that item.
- Dev : devn00b
- Example : /claim 0 (claims the 1st item added to the list claim[0])
- */
- void Commands::Command_Claim(Client* client, Seperator* sep)
- {
- //if we were passed a claim id
- if (sep && sep->argplus[0] && sep->IsNumber(0))
- {
- int32 char_id = client->GetCharacterID();
- int8 my_claim_id = atoi(sep->argplus[0]);
- vector<ClaimItems> claim = database.LoadCharacterClaimItems(char_id);
- Item* item = master_item_list.GetItem(claim[my_claim_id].item_id);
- database.ClaimItem(char_id, item->details.item_id, client);
- return;
- }
- else {
- //if no arg just send the window.
- client->ShowClaimWindow();
- return;
- }
- return;
- }
- /*
- Function: Command_ClearAllQueued()
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_ClearAllQueued(Client* client)
- {
- ZoneServer* zone = client->GetPlayer()->GetZone();
- if (zone && zone->GetSpellProcess())
- zone->GetSpellProcess()->RemoveSpellFromQueue(client->GetPlayer());
- }
- /*
- Function: Command_CancelMaintained()
- Purpose : Cancels maintained spells
- Params : Maintained Spell Index
- Dev : Zcoretri
- Example : /cancel_maintained 1 - would cancel the spell in slot 1 of Maintained Spells list
- */
- void Commands::Command_CancelMaintained(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int32 spell_index = atoul(sep->arg[0]);
- if(spell_index > 29)
- return;
-
- client->GetPlayer()->MMaintainedSpells.readlock(__FUNCTION__, __LINE__);
- MaintainedEffects mEffects = client->GetPlayer()->GetInfoStruct()->maintained_effects[spell_index];
- client->GetPlayer()->MMaintainedSpells.releasereadlock(__FUNCTION__, __LINE__);
-
- if (!client->GetPlayer()->GetZone()->GetSpellProcess()->DeleteCasterSpell(mEffects.spell, "canceled", false))
- client->Message(CHANNEL_COLOR_RED, "The maintained spell could not be cancelled.");
- }
- }
- /*
- Function: Command_Create()
- Purpose : Handler for starting Tradeskilling table
- Params :
- Dev : Zcoretri
- Example :
- */
- void Commands::Command_Create(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_CREATE");
- client->ShowRecipeBook();
- }
- void Commands::Command_CreateFromRecipe(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_CREATEFROMRECIPE");
- if (sep && sep->arg[0] && sep->IsNumber(0))
- ClientPacketFunctions::SendCreateFromRecipe(client, atoul(sep->arg[0]));
- }
- /*
- Function: Command_Distance()
- Purpose : Displays distance from targeted spawn
- Params :
- Dev : Scatman
- Example : /distance
- */
- void Commands::Command_Distance(Client* client)
- {
- Spawn* target = client->GetPlayer()->GetTarget();
- if (target)
- client->Message(CHANNEL_COLOR_YELLOW, "Your distance from %s is %f", target->GetName(), client->GetPlayer()->GetDistance(target));
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You must have a spawn targeted to use /distance");
- }
- /*
- Function: Command_Duel()
- Purpose : Handle the /duel commands - not yet implemented
- Params : unknown
- Dev :
- Example :
- */
- void Commands::Command_Duel(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_DUEL");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Duel Command");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot duel other players (Not Implemented)");
- }
- /*
- Function: Command_DuelBet()
- Purpose : Handle the /duel commands - not yet implemented
- Params : unknown
- Dev :
- Example :
- */
- void Commands::Command_DuelBet(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_DUELBET");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Duel Bet Command");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot duel other players (Not Implemented)");
- }
- /*
- Function: Command_DuelAccept()
- Purpose : Handle the /duel commands - not yet implemented
- Params : unknown
- Dev :
- Example :
- */
- void Commands::Command_DuelAccept(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_DUEL_ACCEPT");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Accept Duel Command");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot duel other players (Not Implemented)");
- }
- /*
- Function: Command_DuelDecline()
- Purpose : Handle the /duel commands - not yet implemented
- Params : unknown
- Dev :
- Example :
- */
- void Commands::Command_DuelDecline(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_DUEL_DECLINE");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Decline Duel Request Command");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot duel other players (Not Implemented)");
- }
- /*
- Function: Command_DuelSurrender()
- Purpose : Handle the /duel commands - not yet implemented
- Params : unknown
- Dev :
- Example :
- */
- void Commands::Command_DuelSurrender(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_DUEL_SURRENDER");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Surrender Duel Command");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot duel other players (Not Implemented)");
- // JA, just messin around ;)
- char surrender[64];
- sprintf(surrender, "%s surrendered like a cowardly dog!", client->GetPlayer()->GetName());
- zone_list.HandleGlobalAnnouncement(surrender);
- }
- /*
- Function: Command_DuelToggle()
- Purpose : Handle the /duel commands - not yet implemented
- Params : unknown
- Dev :
- Example :
- */
- void Commands::Command_DuelToggle(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_DUEL");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Duel Commands");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot duel other players (Not Implemented)");
- }
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_EntityCommand(Client* client, Seperator* sep, int handler)
- {
- if( handler == COMMAND_ENTITYCOMMAND )
- {
- // /entitycommand command by itself shows help (to be extended)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /entity_command list [entity command name]");
- return;
- }
- else if( handler == COMMAND_ENTITYCOMMAND_LIST )
- {
- // /entitycommand list command expects "name" param
- if (sep && sep->arg[0])
- {
- const char* entity_command_name = sep->argplus[0];
- client->Message(CHANNEL_COLOR_YELLOW, "Listing entity commands like '%s':", entity_command_name);
- map<int32, vector<EntityCommand*>*>* entity_command_list_all = client->GetCurrentZone()->GetEntityCommandListAll();
- map<int32, vector<EntityCommand*>*>::iterator itr;
- for (itr = entity_command_list_all->begin(); itr != entity_command_list_all->end(); itr++)
- {
- vector<EntityCommand*>* entity_command_list = itr->second;
- vector<EntityCommand*>::iterator itr2;
- for (itr2 = entity_command_list->begin(); itr2 != entity_command_list->end(); itr2++)
- {
- EntityCommand* entity_command = *itr2;
- if (ToLower(entity_command->name).find(ToLower(string(entity_command_name))) < 0xFFFFFFFF)
- client->Message(CHANNEL_COLOR_YELLOW, "Command Text: %s, Command List ID: %u, Distance: %f\n", entity_command->name.c_str(), itr->first, entity_command->distance);
- }
- }
- }
- else // no command name
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /entity_command list [entity command name]");
- }
- }
- /*
- Function: Command_Follow()
- Purpose : Handle the /follow command - not yet implemented
- Params :
- Dev :
- Example :
- */
- void Commands::Command_Follow(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_FOLLOW");
- // flag to toggle if the players target is in the players group
- bool targetInGroup = false;
- // get a pointer to the players group
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- // If the player has a group and has a target
- if (gmi && client->GetPlayer()->GetTarget()) {
- deque<GroupMemberInfo*>::iterator itr;
- world.GetGroupManager()->GroupLock(__FUNCTION__, __LINE__);
- PlayerGroup* group = world.GetGroupManager()->GetGroup(gmi->group_id);
- if (group)
- {
- group->MGroupMembers.readlock(__FUNCTION__, __LINE__);
- deque<GroupMemberInfo*>* members = group->GetMembers();
- // Loop through the group members
- for (itr = members->begin(); itr != members->end(); itr++) {
- // If a group member matches a target
- if ((*itr)->member && (*itr)->member == client->GetPlayer()->GetTarget()) {
- // toggle the flag and break the loop
- targetInGroup = true;
- break;
- }
- }
- group->MGroupMembers.releasereadlock(__FUNCTION__, __LINE__);
- }
- world.GetGroupManager()->ReleaseGroupLock(__FUNCTION__, __LINE__);
- }
- if (targetInGroup) {
- // CHANNEL_COLOR_CHAT_RELATIONSHIP = 4, which matches the value in logs
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "You start to follow %s.", client->GetPlayer()->GetTarget()->GetName());
- client->GetPlayer()->SetFollowTarget(client->GetPlayer()->GetTarget());
- client->GetPlayer()->info_changed = true;
- client->GetPlayer()->changed = true;
- }
- else
- client->Message(CHANNEL_NARRATIVE, "You must first select a group member to follow.");
- }
- /*
- Function: Command_StopFollow()
- Purpose : Handle the /stop_follow command - not yet implemented
- Params :
- Dev :
- Example :
- */
- void Commands::Command_StopFollow(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_STOP_FOLLOW");
- if (client->GetPlayer()->GetFollowTarget()) {
- // CHANNEL_COLOR_CHAT_RELATIONSHIP = 4, which matches the value in logs
- client->Message(CHANNEL_COLOR_CHAT_RELATIONSHIP, "You are no longer following %s", client->GetPlayer()->GetFollowTarget()->GetName());
- client->GetPlayer()->SetFollowTarget(0);
- client->GetPlayer()->info_changed = true;
- client->GetPlayer()->changed = true;
- }
- }
- /*
- Function: Command_Grid()
- Purpose : Show player's current Grid ID
- Params :
- Dev : Scatman
- Example : /grid
- */
- void Commands::Command_Grid(Client* client, Seperator* sep)
- {
- if (client->GetPlayer()->GetMap() != nullptr) {
- if(sep && sep->arg[0][0] && strncasecmp("spawns", sep->arg[0], 6) == 0) {
- int32 grid = client->GetPlayer()->GetLocation();
-
- if(sep->IsNumber(1))
- grid = atoul(sep->arg[1]);
-
- client->GetCurrentZone()->SendClientSpawnListInGrid(client, grid);
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "Your Grid ID is %u", client->GetPlayer()->GetLocation());
- auto loc = glm::vec3(client->GetPlayer()->GetX(), client->GetPlayer()->GetZ(), client->GetPlayer()->GetY());
- uint32 GridID = 0;
- uint32 WidgetID = 0;
- float new_z = client->GetPlayer()->FindBestZ(loc, nullptr, &GridID, &WidgetID);
- float minY = client->GetPlayer()->GetMap()->GetMinY();
- float maxY = client->GetPlayer()->GetMap()->GetMaxY();
- float minZ = client->GetPlayer()->GetMap()->GetMinZ();
- float maxZ = client->GetPlayer()->GetMap()->GetMaxZ();
- int32 grid_spawn_count = client->GetPlayer()->GetZone()->GetSpawnCountInGrid(GridID);
- client->Message(CHANNEL_COLOR_YELLOW, "Grid result is %u, at EQ2 Y coordinate %f. Spawns on grid: %u. Min/Max Y %f/%f Z %f/%f. Widget ID: %u", GridID, new_z, grid_spawn_count, minY, maxY, minZ, maxZ, WidgetID);
- }
- }
- }
- /*
- Function: Command_Guild()
- Purpose : Handler for all UI-related guild commands
- Dev : Scatman
- */
- void Commands::Command_Guild(Client* client, Seperator* sep)
- {
- Guild* guild = client->GetPlayer()->GetGuild();
- if (sep && sep->GetMaxArgNum() > 0 && sep->arg[0])
- {
- const char* command = sep->arg[0];
- int32 length = strlen(command);
- LogWrite(COMMAND__DEBUG, 0, "Command", "Guild Command: %s", command);
- if (strncmp(command, "rank_name", length) == 0 && sep->arg[1] && sep->IsNumber(1) && sep->arg[2] && guild)
- guild->SetRankName(atoi(sep->arg[1]), sep->argplus[2]);
- else if (strncmp(command, "rank_permission", length) == 0 && sep->arg[1] && sep->IsNumber(1) && sep->arg[2] && sep->IsNumber(2) && sep->arg[3] && guild)
- guild->SetPermission(atoi(sep->arg[1]), atoi(sep->arg[2]), strncmp(sep->arg[3], "true", 4) == 0 ? 1 : 0);
- else if (strncmp(command, "filter_event", length) == 0 && sep->arg[1] && sep->IsNumber(1) && sep->arg[2] && sep->IsNumber(2) && sep->arg[3] && guild)
- guild->SetEventFilter(atoi(sep->arg[1]), atoi(sep->arg[2]), strncmp(sep->arg[3], "true", 4) == 0 ? 1 : 0);
- else if (strncmp(command, "kick", length) == 0 && sep->arg[1] && guild)
- guild->KickGuildMember(client, sep->arg[1]);
- else if (strncmp(command, "demote", length) == 0 && sep->arg[1] && guild)
- guild->DemoteGuildMember(client, sep->arg[1]);
- else if (strncmp(command, "promote", length) == 0 && sep->arg[1] && guild)
- guild->PromoteGuildMember(client, sep->arg[1]);
- else if (strncmp(command, "points", length) == 0 && guild)
- {
- if (sep->arg[1] && strncmp(sep->arg[1], "add", length) == 0)
- {
- if (sep->arg[2] && sep->IsNumber(2) && sep->arg[3])
- {
- float points = atof(sep->arg[2]);
- const char* option = sep->arg[3];
- const char* comment = sep->argplus[4];
- if (strncmp(option, "all", strlen(option)) == 0)
- guild->AddPointsToAll(client, points, comment);
- else if (strncmp(option, "online", strlen(option)) == 0)
- guild->AddPointsToAllOnline(client, points, comment);
- else if (strncmp(option, "group", strlen(option)) == 0)
- guild->AddPointsToGroup(client, points, comment);
- else if (strncmp(option, "raid", strlen(option)) == 0)
- guild->AddPointsToRaid(client, points, comment);
- else
- guild->AddPointsToGuildMember(client, points, option, comment);
- }
- }
- else if (sep->arg[1] && strncmp(sep->arg[1], "view", strlen(sep->arg[1])) == 0 && sep->arg[2])
- guild->ViewGuildMemberPoints(client, sep->arg[2]);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unhandled guild points command: %s", sep->argplus[0]);
- }
- else if (strncmp(command, "motd", length) == 0 && sep->arg[1] && guild)
- guild->SetMOTD(sep->argplus[1]);
- else if (strncmp(command, "recruiting", length) == 0 && guild)
- {
- if (sep->arg[1])
- {
- const char* option = sep->arg[1];
- if (strncmp(option, "short_text", strlen(option)) == 0 && sep->arg[2])
- guild->SetRecruitingShortDesc(sep->argplus[2]);
- else if (strncmp(option, "long_text", strlen(option)) == 0 && sep->arg[2])
- guild->SetRecruitingFullDesc(sep->argplus[2]);
- else if (strncmp(option, "flag", strlen(option)) == 0 && sep->arg[2] && sep->IsNumber(2) && sep->arg[3])
- guild->SetRecruitingFlag(atoi(sep->arg[2]), strncmp(sep->arg[3], "true", 4) == 0 ? 1 : 0);
- else if (strncmp(option, "min_level", strlen(option)) == 0 && sep->arg[2] && sep->IsNumber(2))
- guild->SetRecruitingMinLevel(atoi(sep->arg[2]));
- else if (strncmp(option, "playstyle", strlen(option)) == 0 && sep->arg[2] && sep->IsNumber(2))
- guild->SetRecruitingPlayStyle(atoi(sep->arg[2]));
- else if (strncmp(option, "tag", strlen(option)) == 0 && sep->arg[2] && sep->IsNumber(2) && sep->arg[3] && sep->IsNumber(3))
- guild->SetRecruitingDescTag(atoi(sep->arg[2]), atoi(sep->arg[3]));
- else if (strncmp(command, "recruiting", strlen(option)) == 0)
- guild->ChangeMemberFlag(client, GUILD_MEMBER_FLAGS_RECRUITING_FOR_GUILD, strncmp(sep->arg[1], "true", 4) == 0 ? 1 : 0);
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unhandled guild recruiting command: %s", sep->argplus[0]);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unhandled guild recruiting command: %s", sep->argplus[0]);
- }
- else if (strncmp(command, "notify_online", length) == 0 && sep->arg[1] && guild)
- guild->ChangeMemberFlag(client, GUILD_MEMBER_FLAGS_NOTIFY_LOGINS, strncmp(sep->arg[1], "true", 4) == 0 ? 1 : 0);
- else if (strncmp(command, "event_privacy", length) == 0 && sep->arg[1] && guild)
- guild->ChangeMemberFlag(client, GUILD_MEMBER_FLAGS_DONT_GENERATE_EVENTS, strncmp(sep->arg[1], "true", 4) == 0 ? 1 : 0);
- else if (strncmp(command, "recruiter", length) == 0 && sep->arg[1] && sep->arg[2] && guild)
- guild->SetGuildRecruiter(client, sep->arg[1], strncmp(sep->arg[2], "true", 4) == 0 ? true : false);
- else if (strncmp(command, "recruiter_description", length) == 0 && sep->arg[1] && guild)
- guild->SetGuildRecruiterDescription(client, sep->argplus[1]);
- else if (strncmp(command, "lock_event", length) == 0 && sep->arg[1] && sep->arg[2] && guild)
- guild->LockGuildEvent(atoul(sep->arg[1]), strncmp(sep->arg[2], "true", 4) == 0 ? true : false);
- else if (strncmp(command, "delete_event", length) == 0 && sep->arg[1] && guild)
- guild->DeleteGuildEvent(atoul(sep->arg[1]));
- else if (strncmp(command, "invite", length) == 0 && guild)
- {
- if (sep->arg[1] && strlen(sep->arg[1]) > 0)
- guild->InvitePlayer(client, sep->arg[1]);
- else
- {
- Spawn* target = client->GetPlayer()->GetTarget();
- if (target)
- {
- if (target->IsPlayer())
- guild->InvitePlayer(client, target->GetName());
- else
- client->Message(CHANNEL_NARRATIVE, "%s is not a player.", target->GetName());
- }
- }
- }
- else if (strncmp(command, "accept", length) == 0)
- {
- PendingGuildInvite* pgi = client->GetPendingGuildInvite();
- if (pgi && pgi->guild && pgi->invited_by)
- pgi->guild->AddNewGuildMember(client, pgi->invited_by->GetName());
- client->SetPendingGuildInvite(0);
- }
- else if (strncmp(command, "decline", length) == 0)
- {
- PendingGuildInvite* pgi = client->GetPendingGuildInvite();
- if (pgi && pgi->guild && pgi->invited_by && pgi->invited_by->IsPlayer())
- {
- Client* client_inviter = ((Player*)pgi->invited_by)->GetClient();
- if (client_inviter) {
- client_inviter->Message(CHANNEL_NARRATIVE, "%s has declined your invitation to join %s.", client->GetPlayer()->GetName(), pgi->guild->GetName());
- }
- }
- client->SetPendingGuildInvite(0);
- }
- else if (strncmp(command, "create", length) == 0 && sep->arg[1])
- {
- const char* guild_name = sep->argplus[1];
- if (!guild_list.GetGuild(guild_name))
- world.CreateGuild(guild_name, client, client->GetPlayer()->GetGroupMemberInfo() ? client->GetPlayer()->GetGroupMemberInfo()->group_id : 0);
- else
- client->SimpleMessage(CHANNEL_NARRATIVE, "A guild with that name already exists.");
- }
- else if (strncmp(command, "search", length) == 0)
- client->ShowGuildSearchWindow();
- else if (strncmp(command, "recruiting_details", length) == 0 && sep->arg[1] && sep->IsNumber(1))
- {
- Guild* to_guild = guild_list.GetGuild(atoul(sep->arg[1]));
- if (to_guild)
- to_guild->SendGuildRecruitingDetails(client);
- }
- else if (strncmp(command, "recruiting_image", length) == 0 && sep->arg[1] && sep->IsNumber(1))
- {
- Guild* to_guild = guild_list.GetGuild(atoul(sep->arg[1]));
- if (to_guild)
- to_guild->SendGuildRecruitingImages(client);
- }
- else if (strncmp(command, "recruiter_adventure_class", length) == 0)
- {
- if (sep->arg[1])
- {
- const char* option = sep->arg[1];
- if (strncmp(option, "toggle", strlen(option)) == 0)
- guild->ToggleGuildRecruiterAdventureClass(client);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unhandled guild recruiter_adventure_class command: '%s'", sep->argplus[0]);
- }
- else if (strncmp(command, "display_heraldry", length) == 0)
- {
- // JA: not sure this is right...
- client->GetPlayer()->toggle_character_flag(CF_SHOW_GUILD_HERALDRY);
- client->GetPlayer()->SetCharSheetChanged(true);
- }
- else
- LogWrite(COMMAND__ERROR, 0, "Command", "Unhandled guild command: '%s'", sep->argplus[0]);
- }
- }
- /*
- Function: Command_GuildCreate()
- Purpose : Display's in-game Guild Creation window
- Dev : Scatman
- */
- void Commands::Command_CreateGuild(Client* client)
- {
- client->SendGuildCreateWindow();
- }
- /*
- Function: Command_SetGuildOfficerNote()
- Purpose :
- Dev : Scatman
- */
- void Commands::Command_SetGuildOfficerNote(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->arg[1])
- {
- Guild* guild = client->GetPlayer()->GetGuild();
- if (guild)
- guild->SetGuildOfficerNote(sep->arg[0], sep->argplus[1]);
- }
- }
- /*
- Function: Command_SetGuildMemberNote()
- Purpose :
- Dev : Scatman
- */
- void Commands::Command_SetGuildMemberNote(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->arg[1])
- {
- Guild* guild = client->GetPlayer()->GetGuild();
- if (guild)
- guild->SetGuildMemberNote(sep->arg[0], sep->argplus[1]);
- }
- }
- /*
- Function: Command_GuildSay()
- Purpose :
- Dev : Scatman
- */
- void Commands::Command_GuildSay(Client* client, Seperator* sep)
- {
- Guild* guild = client->GetPlayer()->GetGuild();
- if (guild)
- {
- if (sep && sep->arg[0])
- guild->HandleGuildSay(client, sep->argplus[0]);
- }
- else
- client->SimpleMessage(CHANNEL_NARRATIVE, "You are not a member of a guild");
- }
- /*
- Function: Command_OfficerSay()
- Purpose :
- Dev : Scatman
- */
- void Commands::Command_OfficerSay(Client* client, Seperator* sep)
- {
- Guild* guild = client->GetPlayer()->GetGuild();
- if (guild)
- {
- if (sep && sep->arg[0])
- guild->HandleOfficerSay(client, sep->argplus[0]);
- }
- else
- client->SimpleMessage(CHANNEL_NARRATIVE, "You are not a member of a guild");
- }
- /*
- Function: Command_Guilds()
- Purpose : Shows help for /guild command
- Params :
- Dev : Scatman
- Example :
- */
- void Commands::Command_Guilds(Client* client)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /guilds [create|delete|add|remove|list]");
- }
- /*
- Function: Command_GuildsAdd()
- Purpose : Add's players to a guild
- Params : guild_name|guild_id, player name
- Dev : Scatman
- Example : /guilds add 1 Admin = adds player Admin to guild_id 1
- */
- void Commands::Command_GuildsAdd(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && strlen(sep->arg[0]) > 0)
- {
- Guild* guild = 0;
- bool found = true;
- if (sep->IsNumber(0))
- {
- guild = guild_list.GetGuild(atoul(sep->arg[0]));
- if (!guild)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Guild with ID %u does not exist.", atoul(sep->arg[0]));
- found = false;
- }
- }
- else
- {
- guild = guild_list.GetGuild(sep->arg[0]);
- if (!guild)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Guild '%s' does not exist.", sep->arg[0]);
- found = false;
- }
- }
- if (found)
- {
- Client* to_client = 0;
- if (sep->arg[1] && strlen(sep->arg[1]) > 0)
- to_client = zone_list.GetClientByCharName(string(sep->arg[1]));
- else if (client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer())
- to_client = ((Player*)client->GetPlayer()->GetTarget())->GetClient();
- if (to_client)
- guild->InvitePlayer(client, to_client->GetPlayer()->GetName());
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Could not find player '%s' to invite to the guild.", sep->arg[1]);
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /guilds add [guild name|guild id] (player name).");
- }
- /*
- Function: Command_GuildsCreate()
- Purpose : Creates a guild
- Params : guild_name, player_name (optional)
- Dev : Scatman
- Example : /guilds create [guild name] (player name)
- */
- void Commands::Command_GuildsCreate(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0])
- {
- const char* guild_name = sep->arg[0];
- if (!guild_list.GetGuild(guild_name))
- {
- bool ret = false;
- if (sep->arg[1] && strlen(sep->arg[1]) > 0)
- {
- Client* to_client = zone_list.GetClientByCharName(string(sep->arg[1]));
- if (to_client)
- {
- world.CreateGuild(guild_name, to_client);
- ret = true;
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Could not find player with name '%s'", sep->arg[1]);
- }
- else if (client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer())
- {
- Client* to_client = ((Player*)client->GetPlayer()->GetTarget())->GetClient();
- if (to_client)
- {
- world.CreateGuild(guild_name, to_client);
- ret = true;
- }
- }
- else
- {
- world.CreateGuild(guild_name);
- ret = true;
- }
- if (ret)
- client->Message(CHANNEL_COLOR_YELLOW, "Guild '%s' was successfully created.", guild_name);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "There was an error creating the guild.");
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Guild '%s' already exists.", guild_name);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /guilds create [guild name] (player name). If no player is specified, the player's target will be used. If the player has no target, a guild with no members will be created.");
- }
- /*
- Function: Command_GuildsDelete()
- Purpose : Delete's a guild
- Params : guild name
- Dev : Scatman
- Example : /guilds delete Test
- */
- void Commands::Command_GuildsDelete(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0])
- {
- Guild* guild = 0;
- bool found = true;
- if (sep->IsNumber(0))
- {
- guild = guild_list.GetGuild(atoul(sep->arg[0]));
- if (!guild)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Guild with ID %u does not exist.", atoul(sep->arg[0]));
- found = false;
- }
- }
- else
- {
- guild = guild_list.GetGuild(sep->arg[0]);
- if (!guild)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Guild '%s' does not exist.", sep->arg[0]);
- found = false;
- }
- }
- if (found)
- {
- guild->RemoveAllGuildMembers();
- database.DeleteGuild(guild);
- client->Message(CHANNEL_COLOR_YELLOW, "Guild '%s' was successfully deleted.", guild->GetName());
- guild_list.RemoveGuild(guild, true);
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /guilds delete [guild name].");
- }
- /*
- Function: Command_GuildsList()
- Purpose : Lists current guilds on server
- Params :
- Dev : Scatman
- Example : /guilds list
- */
- void Commands::Command_GuildsList(Client* client)
- {
- MutexMap<int32, Guild*>* guilds = guild_list.GetGuilds();
- MutexMap<int32, Guild*>::iterator itr = guilds->begin();
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Guild List:");
- if (guilds->size() == 0)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "None.");
- else {
- while (itr.Next()) {
- Guild* guild = itr.second;
- client->Message(CHANNEL_COLOR_YELLOW, "%u) %s", guild->GetID(), guild->GetName());
- }
- }
- }
- /*
- Function: Command_GuildsRemove()
- Purpose : Removes a player from a guild
- Params : guild name|guild id, player name
- Dev : Scatman
- Example : /guilds remove 1 Admin = removes Admin from guild 1
- */
- void Commands::Command_GuildsRemove(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && strlen(sep->arg[0]) > 0)
- {
- Guild* guild = 0;
- bool found = true;
- if (sep->IsNumber(0))
- {
- guild = guild_list.GetGuild(atoul(sep->arg[0]));
- if (!guild)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Guild with ID %u does not exist.", atoul(sep->arg[0]));
- found = false;
- }
- }
- else
- {
- guild = guild_list.GetGuild(sep->arg[0]);
- if (!guild)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Guild '%s' does not exist.", sep->arg[0]);
- found = false;
- }
- }
- if (found)
- {
- Client* to_client = 0;
- if (sep->arg[1] && strlen(sep->arg[1]) > 0)
- to_client = zone_list.GetClientByCharName(string(sep->arg[1]));
- else if (client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer())
- to_client = ((Player*)client->GetPlayer()->GetTarget())->GetClient();
- if (to_client)
- {
- Player* to_player = to_client->GetPlayer();
- if (to_player->GetGuild())
- {
- if (to_player->GetGuild() == guild)
- {
- guild->KickGuildMember(client, to_player->GetName());
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "%s is not in the guild '%s'.", to_player->GetName(), guild->GetName());
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "%s is not in a guild.", to_player->GetName());
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Could not find player '%s' to invite to the guild.", sep->arg[1]);
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /guilds remove [guild name|guild id] (player name).");
- }
- /*
- Function: Command_InspectPlayer()
- Purpose : Handle the Inspect functions
- Params : Client to inspect
- Dev : Scatman
- Example : /inspect Scatman
- */
- void Commands::Command_InspectPlayer(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0])
- {
- Client* inspect_client = zone_list.GetClientByCharName(string(sep->arg[0]));
- if (inspect_client)
- client->InspectPlayer(inspect_client->GetPlayer());
- }
- else
- {
- Spawn* target = client->GetPlayer()->GetTarget();
- if (target && target->IsPlayer())
- client->InspectPlayer((Player*)target);
- }
- }
- /*
- Function: Command_Inventory()
- Purpose : Handle changes in player inventory
- Params : <TBD>
- Dev : All
- Example : /inventory delete item_id
- */
- void Commands::Command_Inventory(Client* client, Seperator* sep, EQ2_RemoteCommandString* command)
- {
- PrintSep(sep, "Command_Inventory"); // temp to figure out the params
- Player* player = client->GetPlayer();
- if(sep && sep->arg[0][0])
- {
- LogWrite(COMMAND__INFO, 0, "Command", "command: %s", sep->argplus[0]);
- if(!client->GetPlayer()->Alive())
- client->SimpleMessage(CHANNEL_COLOR_RED,"You cannot do that right now.");
- else if(sep->arg[1][0] && strncasecmp("destroy", sep->arg[0], 6) == 0 && sep->IsNumber(1))
- {
- int16 index = atoi(sep->arg[1]);
- Item* item = client->GetPlayer()->item_list.GetItemFromIndex(index);
- if(item)
- {
- if(item->details.item_locked) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You cannot destroy the item in use.");
- return;
- }
- else if(item->CheckFlag(NO_DESTROY)) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You can't destroy this item.");
- return;
- }
- if(item->GetItemScript() && lua_interface)
- lua_interface->RunItemScript(item->GetItemScript(), "destroyed", item, client->GetPlayer());
-
- //reobtain item make sure it wasn't removed
- item = player->item_list.GetItemFromIndex(index);
- int32 bag_id = 0;
- if(item){
- bag_id = item->details.inv_slot_id;
- database.DeleteItem(client->GetCharacterID(), item, 0);
- }
- client->GetPlayer()->item_list.DestroyItem(index);
- client->GetPlayer()->UpdateInventory(bag_id);
- client->GetPlayer()->CalculateApplyWeight();
- }
- }
- else if(sep->arg[4][0] && strncasecmp("move", sep->arg[0], 4) == 0 && sep->IsNumber(1) && sep->IsNumber(2) && sep->IsNumber(3) && sep->IsNumber(4))
- {
- int16 from_index = atoi(sep->arg[1]);
- sint16 to_slot = atoi(sep->arg[2]); // don't convert slot since this is inventory not equipment
- sint32 bag_id = atol(sep->arg[3]);
- int8 charges = atoi(sep->arg[4]);
- Item* item = client->GetPlayer()->item_list.GetItemFromIndex(from_index);
-
- if(!item) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You have no item.");
- return;
- }
-
- if(to_slot == item->details.slot_id && (bag_id < 0 || bag_id == item->details.inv_slot_id)) {
- return;
- }
- if(item->details.item_locked)
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You cannot move the item in use.");
- return;
- }
- if(bag_id == -4 && !client->GetPlayer()->item_list.SharedBankAddAllowed(item))
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "That item (or an item inside) cannot be shared.");
- return;
- }
- sint32 old_inventory_id = 0;
- if(item)
- old_inventory_id = item->details.inv_slot_id;
- //autobank
- if (bag_id == -3 && to_slot == -1)
- {
- if (player->HasFreeBankSlot())
- to_slot = player->FindFreeBankSlot();
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You do not have any free bank slots.");
- return;
- }
- }
- //auto inventory
- if (bag_id == 0 && to_slot == -1)
- {
- if (!player->item_list.GetFirstFreeSlot(&bag_id, &to_slot))
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You do not have any free slots.");
- return;
- }
- }
- bool item_deleted = false;
- EQ2Packet* outapp = client->GetPlayer()->MoveInventoryItem(bag_id, from_index, (int8)to_slot, charges, 0, &item_deleted, client->GetVersion());
- client->QueuePacket(outapp);
- if(item_deleted)
- item = nullptr;
- //removed from bag send update
- if(old_inventory_id > 0 && item && item->details.inv_slot_id != old_inventory_id)
- {
- outapp = client->GetPlayer()->SendBagUpdate(old_inventory_id, client->GetVersion());
- if(outapp)
- client->QueuePacket(outapp);
- }
- if(item && item->details.inv_slot_id > 0 && item->details.inv_slot_id != old_inventory_id)
- {
- outapp = client->GetPlayer()->SendBagUpdate(item->details.inv_slot_id, client->GetVersion());
- if(outapp)
- client->QueuePacket(outapp);
- }
- }
- else if(sep->arg[1][0] && strncasecmp("equip", sep->arg[0], 5) == 0 && sep->IsNumber(1))
- {
- if(client->GetPlayer()->EngagedInCombat())
- client->SimpleMessage(CHANNEL_COLOR_RED, "You may not equip items while in combat.");
- else
- {
- int16 index = atoi(sep->arg[1]);
- int8 slot_id = 255;
- int8 unk3 = 0;
- int8 appearance_equip = 0;
-
- if(sep->arg[2][0] && sep->IsNumber(2))
- slot_id = player->ConvertSlotFromClient(atoi(sep->arg[2]), client->GetVersion());
- if(sep->arg[3][0] && sep->IsNumber(3))
- unk3 = atoul(sep->arg[3]);
- if(sep->arg[4][0] && sep->IsNumber(4))
- appearance_equip = atoul(sep->arg[4]);
- vector<EQ2Packet*> packets = client->GetPlayer()->EquipItem(index, client->GetVersion(), appearance_equip, slot_id);
- EQ2Packet* outapp = 0;
- for(int32 i=0;i<packets.size();i++)
- {
- outapp = packets[i];
- if(outapp)
- client->QueuePacket(outapp);
- }
- client->GetPlayer()->UpdateWeapons();
- EQ2Packet* characterSheetPackets = client->GetPlayer()->GetPlayerInfo()->serialize(client->GetVersion());
- client->QueuePacket(characterSheetPackets);
- }
- }
- else if (sep->arg[1][0] && strncasecmp("unpack", sep->arg[0], 6) == 0 && sep->IsNumber(1))
- {
- if (client->GetPlayer()->EngagedInCombat())
- client->SimpleMessage(CHANNEL_COLOR_RED, "You may not unpack items while in combat.");
- else {
- int16 index = atoi(sep->arg[1]);
- Item* item = client->GetPlayer()->item_list.GetItemFromIndex(index);
- if (item) {
- if(item->details.item_locked)
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You cannot unpack the item in use.");
- return;
- }
- // client->GetPlayer()->item_list.DestroyItem(index);
- if (item->item_sets.size() > 0) {
- for (int32 i = 0; i < item->item_sets.size(); i++) {
- ItemSet* set = item->item_sets[i];
- if (set->item_stack_size == 0)
- set->item_stack_size += 1;
- client->AddItem(set->item_id, set->item_stack_size);
- }
- }
- }
- client->RemoveItem(item, 1);
- }
- }
- else if(sep->arg[1][0] && strncasecmp("unequip", sep->arg[0], 7) == 0 && sep->IsNumber(1))
- {
- if(client->GetPlayer()->EngagedInCombat())
- client->SimpleMessage(CHANNEL_COLOR_RED, "You may not unequip items while in combat.");
- else
- {
- int16 index = player->ConvertSlotFromClient(atoi(sep->arg[1]), client->GetVersion());
- sint32 bag_id = -999;
- int8 to_slot = 255;
- if(sep->arg[3][0])
- {
- if(sep->IsNumber(2))
- bag_id = atol(sep->arg[2]);
- if(sep->IsNumber(3))
- to_slot = atoi(sep->arg[3]);
- }
- sint8 unk4 = 0;
- int8 appearance_equip = 0;
- if(sep->arg[4][0] && sep->IsNumber(4))
- unk4 = atoi(sep->arg[4]);
- if(sep->arg[5][0] && sep->IsNumber(5))
- appearance_equip = atoul(sep->arg[5]);
- vector<EQ2Packet*> packets = client->GetPlayer()->UnequipItem(index, bag_id, to_slot, client->GetVersion(), appearance_equip);
- EQ2Packet* outapp = 0;
- for(int32 i=0;i<packets.size();i++)
- {
- outapp = packets[i];
- if(outapp)
- client->QueuePacket(outapp);
- }
- client->UnequipItem(index, bag_id, to_slot, appearance_equip);
- }
- }
- else if(sep->arg[2][0] && strncasecmp("swap_equip", sep->arg[0], 10) == 0 && sep->IsNumber(1) && sep->IsNumber(2))
- {
- if(client->GetPlayer()->EngagedInCombat()) {
- client->SimpleMessage(CHANNEL_COLOR_RED, "You may not swap items while in combat.");
- }
- else {
- int16 index1 = client->GetPlayer()->ConvertSlotFromClient(atoi(sep->arg[1]), client->GetVersion());
- int16 index2 = client->GetPlayer()->ConvertSlotFromClient(atoi(sep->arg[2]), client->GetVersion());
- int8 type = 0;
- if(sep->IsNumber(3))
- type = atoul(sep->arg[3]); // type 0 is combat, 3 = appearance
-
- EQ2Packet* outapp = client->GetPlayer()->SwapEquippedItems(index1, index2, client->GetVersion(), type);
- if(outapp)
- client->QueuePacket(outapp);
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Unable to swap items");
- return;
- }
- }
- }
- else if (sep->arg[2][0] && strncasecmp("pop", sep->arg[0], 3) == 0 && sep->IsNumber(1) && sep->IsNumber(2))
- {
- sint16 to_slot = atoi(sep->arg[1]);
- sint32 bag_id = atoi(sep->arg[2]);
- Item* item = client->GetPlayer()->item_list.GetOverflowItem();
- if (item) {
- //auto inventory
- if (bag_id == 0 && to_slot == -1)
- {
- if (!player->item_list.GetFirstFreeSlot(&bag_id, &to_slot))
- {
- client->SimpleMessage(CHANNEL_ERROR, "You do not have any free slots.");
- return;
- }
- // Set the slot for the item
- item->details.inv_slot_id = bag_id;
- item->details.slot_id = to_slot;
- // Flag the item so it gets saved in its new location
- item->save_needed = true;
-
- // Add the item to its new location
- if(player->item_list.AddItem(item)) {
- // Remove the item from the overflow list
- player->item_list.RemoveOverflowItem(item);
- }
- // Send the inventory update packet
- client->QueuePacket(player->item_list.serialize(player, client->GetVersion()));
- return;
- }
- else if (bag_id == -3 && to_slot == -1) {
- // Auto Bank
- if (!player->item_list.GetFirstFreeBankSlot(&bag_id, &to_slot)) {
- client->SimpleMessage(CHANNEL_STATUS, "You do not have any free bank slots.");
- return;
- }
- item->details.inv_slot_id = bag_id;
- item->details.slot_id = to_slot;
- item->save_needed = true;
- if(player->item_list.AddItem(item)) {
- player->item_list.RemoveOverflowItem(item);
- }
- client->QueuePacket(player->item_list.serialize(player, client->GetVersion()));
- }
- else if (bag_id == -4) {
- // Shared Bank
- if (!player->item_list.SharedBankAddAllowed(item)) {
- client->SimpleMessage(CHANNEL_STATUS, "That item (or an item inside) cannot be shared.");
- return;
- }
- Item* tmp_item = player->item_list.GetItem(-4, to_slot);
- if (tmp_item) {
- client->SimpleMessage(CHANNEL_STATUS, "You can not place an overflow item into an occupied slot");
- return;
- }
- else {
- item->details.inv_slot_id = bag_id;
- item->details.slot_id = to_slot;
- item->save_needed = true;
- if(player->item_list.AddItem(item)) {
- player->item_list.RemoveOverflowItem(item);
- }
- client->QueuePacket(player->item_list.serialize(player, client->GetVersion()));
- return;
- }
- }
- else {
- // Try to get an item from the given bag id and slot id
- Item* tmp_item = player->item_list.GetItem(bag_id, to_slot);
- // Check to see if we got an item, if we do send an error,
- // if we don't put the overflow item into this slot
- if (tmp_item) {
- client->SimpleMessage(CHANNEL_STATUS, "You can not place an overflow item into an occupied slot");
- }
- else {
- item->details.inv_slot_id = bag_id;
- item->details.slot_id = to_slot;
- item->save_needed = true;
- if(player->item_list.AddItem(item)) {
- player->item_list.RemoveOverflowItem(item);
- }
- client->QueuePacket(player->item_list.serialize(player, client->GetVersion()));
- return;
- }
- }
- }
- }
- else if(sep->arg[2][0] && strncasecmp("nosale", sep->arg[0], 6) == 0 && sep->IsNumber(1) && sep->IsNumber(2))
- {
- sint64 data = strtoull(sep->arg[1], NULL, 0);
-
- int32 character_item_id = (int32) (data >> 32);
- int32 item_id = (int32) (data & 0xffffffffL);
- int8 sale_setting = atoi(sep->arg[2]);
- Item* item = client->GetPlayer()->item_list.GetItemFromUniqueID(character_item_id);
- if(item)
- {
- item->no_sale = sale_setting;
- item->save_needed = true;
- client->SendSellMerchantList();
- }
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /inventory {destroy|move|equip|unequip|swap_equip|pop} {item_id} [to_slot] [bag_id]");
- }
- /*
- Function: Command_Languages()
- Purpose : Show's languages the player knows
- Params :
- Dev : Zcoretri
- Example :
- */
- void Commands::Command_Languages(Client* client, Seperator* sep)
- {
- list<Language*>* languages = client->GetPlayer()->GetPlayerLanguages()->GetAllLanguages();
- list<Language*>::iterator itr;
- Language* language;
- client->Message(CHANNEL_NARRATIVE, "You know the following languages:");
- for(itr = languages->begin(); itr != languages->end(); itr++)
- {
- language = *itr;
- client->Message(CHANNEL_NARRATIVE, "%s", language->GetName());
- }
- }
- /*
- Function: Command_SetLanguage()
- Purpose : Handles language commands
- Params : Language ID
- Dev : Zcoretri
- Example :
- */
- void Commands::Command_SetLanguage(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
- if (sep && sep->arg[0])
- {
- if(!sep->IsNumber(0))
- {
- //String passed in
- const char* value = sep->arg[0];
- if(strncasecmp(value, "Common", strlen(value)) == 0)
- {
- database.SaveCharacterCurrentLang(0, client->GetCharacterID(), client);
- client->SendLanguagesUpdate(0);
- client->Message(CHANNEL_NARRATIVE, "You are now speaking %s", value);
- }
- else
- {
- if(player->HasLanguage(value))
- {
- Language* language = player->GetPlayerLanguages()->GetLanguageByName(value);
- database.SaveCharacterCurrentLang(language->GetID(), client->GetCharacterID(), client);
- client->SendLanguagesUpdate(language->GetID());
- client->Message(CHANNEL_NARRATIVE, "You are now speaking %s", language->GetName());
- }
- else
- client->Message(CHANNEL_NARRATIVE, "You do not know how to speak %s", value);
- }
- }
- else
- {
- //Number passed in
- int32 id = atoul(sep->arg[0]);
- if(player->HasLanguage(id))
- {
- Language* language = player->GetPlayerLanguages()->GetLanguage(id);
- database.SaveCharacterCurrentLang(id, client->GetCharacterID(), client);
- client->SendLanguagesUpdate(id);
- client->Message(CHANNEL_NARRATIVE, "You are now speaking %s", language->GetName());
- }
- else
- {
- Language* language = master_languages_list.GetLanguage(id);
- if(language)
- client->Message(CHANNEL_NARRATIVE, "You do not know how to speak %s", language->GetName());
- }
- }
- }
- else
- {
- //No value was passed in
- int32 id = database.GetCharacterCurrentLang(client->GetCharacterID(), player);
- if(id > 0)
- {
- Language* language = player->GetPlayerLanguages()->GetLanguage(id);
- client->Message(CHANNEL_NARRATIVE, "You are currently speaking %s ", language->GetName());
- }
- else
- client->Message(CHANNEL_NARRATIVE, "You are currently speaking Common");
- }
- }
- /*
- Function: Command_LastName()
- Purpose : Sets player surname
- Params : Name text
- Dev : theFoof
- Example :
- */
- void Commands::Command_LastName(Client* client, Seperator* sep)
- {
- if (!client)
- return;
- if (sep && sep->arg[0])
- {
- if (!client->GetPlayer()->get_character_flag(CF_ENABLE_CHANGE_LASTNAME)){
- client->Message(CHANNEL_COLOR_YELLOW, "You must be atleast level %i to change your last name.", rule_manager.GetGlobalRule(R_Player, MinLastNameLevel)->GetInt8());
- return;
- }
- client->RemovePendingLastName();
- uchar* checkname = (uchar*)sep->arg[0];
- bool valid_name = true;
- for (int32 i = 0; i < strlen(sep->arg[0]); i++) {
- if (!alpha_check(checkname[i])) {
- valid_name = false;
- break;
- }
- }
- if (!valid_name) {
- client->Message(CHANNEL_COLOR_YELLOW, "Your last name can only contain letters.", rule_manager.GetGlobalRule(R_Player, MinLastNameLevel)->GetInt8());
- return;
- }
- string last_name = (string)sep->arg[0];
- int8 max_length = rule_manager.GetGlobalRule(R_Player, MaxLastNameLength)->GetInt8();
- int8 min_length = rule_manager.GetGlobalRule(R_Player, MinLastNameLength)->GetInt8();
- if (last_name.length() <= max_length && last_name.length() >= min_length){
- client->SetPendingLastName(last_name);
- client->SendLastNameConfirmation();
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Your last name must be between %i and %i characters long.", min_length, max_length);
- }
- }
- /*
- Function: Command_ConfirmLastName()
- Purpose : Confirms setting of player surname
- Params : Name text
- Dev : theFoof
- Example :
- */
- void Commands::Command_ConfirmLastName(Client* client, Seperator* sep)
- {
- if (!client)
- return;
- string* name = client->GetPendingLastName();
- if (name){
- Player* player = client->GetPlayer();
- player->SetLastName(name->c_str(), false);
- client->SendTitleUpdate();
- player->SetCharSheetChanged(true);
- client->RemovePendingLastName();
- }
- }
- /*
- Function: Command_Location()
- Purpose : Display's Help for /location commands
- Params :
- Dev : Scatman
- Example : /location = show's help for command
- */
- void Commands::Command_Location(Client* client)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Valid /location commands are:");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/location create [name] (include y). Include y defaults to false");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/location add [location id]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/location remove [location point id]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/location delete [location id]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/location list [locations|points] [location id if points used]");
- }
- /*
- Function: Command_LocationAdd()
- Purpose : Add's a location to an existing location config
- Params : location_id
- Dev : Scatman
- Example : /location add {location_id}
- */
- void Commands::Command_LocationAdd(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int32 location_id = atoul(sep->arg[0]);
- float x = client->GetPlayer()->GetX();
- float y = client->GetPlayer()->GetY();
- float z = client->GetPlayer()->GetZ();
- if (database.AddLocationPoint(location_id, x, y, z))
- client->Message(CHANNEL_COLOR_YELLOW, "Point (%f, %f, %f) was successfully added to location %u", x, y, z, location_id);
- else
- client->Message(CHANNEL_COLOR_YELLOW, "A location with ID %u does not exist. Use /location create to create one", location_id);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /location add [location id]");
- }
- /*
- Function: Command_LocationCreate()
- Purpose : Creates a new location config
- Params : location name, 0/1 for include_y (optional)
- Dev : Scatman
- Example : /location create Test 1 = creates a new location named Test with include_y True
- */
- void Commands::Command_LocationCreate(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && strlen(sep->arg[0]) > 0)
- {
- const char* name = sep->arg[0];
- bool include_y = false;
- if (sep->arg[1] && sep->IsNumber(1) && atoi(sep->arg[1]) > 0)
- include_y = true;
- int32 location_id = database.CreateLocation(client->GetPlayer()->GetZone()->GetZoneID(), client->GetPlayer()->GetLocation(), name, include_y);
- if (location_id > 0)
- client->Message(CHANNEL_COLOR_YELLOW, "Location '%s' was successfully created with location id %u", name, location_id);
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "There was an error creating the requested location");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /location create [name] (include_y). Include y defaults to false");
- }
- /*
- Function: Command_LocationDelete()
- Purpose : Delete's a location config and all it's location points
- Params : location_id
- Dev : Scatman
- Example : /location delete {location_id}
- */
- void Commands::Command_LocationDelete(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int32 location_id = atoul(sep->arg[0]);
- if (database.DeleteLocation(location_id))
- client->Message(CHANNEL_COLOR_YELLOW, "Location id %u and all its points were successfully deleted", location_id);
- else
- client->Message(CHANNEL_COLOR_YELLOW, "A location with ID %u does not exist", location_id);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /location delete [location id]");
- }
- /*
- Function: Command_LocationList()
- Purpose : Display's a list of location points
- Params : location_id
- Dev : Scatman
- Example : /location list {location_id}
- */
- void Commands::Command_LocationList(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0])
- {
- const char* option = sep->arg[0];
- if (strncmp(option, "locations", strlen(option)) == 0)
- database.ListLocations(client);
- else if (strncmp(option, "points", strlen(option)) == 0 && sep->arg[1] && sep->IsNumber(1))
- {
- int32 location_id = atoul(sep->arg[1]);
- database.ListLocationPoints(client, location_id);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Useage: /location list [locations|points] [location ID if points used]");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Useage: /location list [locations|points] [location ID if points used]");
- }
- /*
- Function: Command_LocationRemove()
- Purpose : Removes a single location point from a location config
- Params : location_point_id (gotten from /location list {id})
- Dev : Scatman
- Example : /location remove 1 = will remove location_point_id 1
- */
- void Commands::Command_LocationRemove(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int32 location_point_id = atoul(sep->arg[0]);
- if (database.DeleteLocationPoint(location_point_id))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Location point was successfully deleted");
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Location point with ID %u does not exist", location_point_id);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /location remove [location point id]");
- }
- /*
- Function: Command_Merchant()
- Purpose : Handles Merchant commands
- Params : list
- Dev : Scatman
- Example : /merchant list
- */
- void Commands::Command_Merchant(Client* client, Seperator* sep, int handler)
- {
- if( handler == COMMAND_MERCHANT )
- {
- // /merchant command by itself shows help (to be extended)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /merchant list [merchant description]");
- return;
- }
- else if( handler == COMMAND_MERCHANT_LIST )
- {
- // /merchant list command expects "description" param
- if (sep && sep->arg[0])
- {
- const char* merchant_description = sep->argplus[0];
- client->Message(CHANNEL_COLOR_YELLOW, "Listing merchants like '%s':", merchant_description);
- map<int32, MerchantInfo*>* merchant_info = world.GetMerchantInfo();
- map<int32, MerchantInfo*>::iterator itr;
- for (itr = merchant_info->begin(); itr != merchant_info->end(); itr++)
- {
- string description = database.GetMerchantDescription(itr->first);
- if (ToLower(description).find(ToLower(string(merchant_description))) < 0xFFFFFFFF)
- client->Message(CHANNEL_COLOR_YELLOW, "Merchant ID: %u, Description: %s", itr->first, description.c_str());
- }
- }
- else // no description
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /merchant list [merchant description]");
- }
- }
- /*
- Function: Command_Modify()
- Purpose : to replace our other "set" commands
- Params : System = the system to modify, Action = the action to perform, Target = what to change (target, or index)
- Dev : John Adams
- Example : /modify spell set name "Aegolism III"
- */
- void Commands::Command_Modify(Client* client)
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /modify [system] [action] [field] [value] {target|id}");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Systems: character, faction, guild, item, skill, spawn, spell, zone");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Actions: set, create, delete, add, remove");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Value : field name in the table being modified");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Target : modify current target, or specified {system} ID");
- }
- /*
- Function: Command_ModifySpawn()
- Purpose : replace "spawn set" commands
- Params : Action : the action to perform (or special handler)
- : Field : the DB field to change
- : Value : what to set the value to
- : Target : what object to change (my target, or spawn_id)
- Dev : John Adams
- Example : /modify spawn set name "Lady Vox"
- :
- Note : Special Handlers, like "zoneto" for Signs
- : /modify spawn zoneto
- : Will set a sign's zone x/y/z to my current coords
- */
- void Commands::Command_ModifySpawn(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- // JA: just a quick implementation because I need it :)
- if (strcmp(sep->arg[0], "zoneto") == 0)
- {
- if( sep->IsNumber(1) )
- {
- int32 spawn_id = atoul(sep->arg[1]);
- float x_coord = client->GetPlayer()->GetX();
- float y_coord = client->GetPlayer()->GetY();
- float z_coord = client->GetPlayer()->GetZ();
- float h_coord = client->GetPlayer()->GetHeading();
- database.SaveSignZoneToCoords(spawn_id, x_coord, y_coord, z_coord, h_coord);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "Usage: /modify spawn zoneto spawn_id - sets spawn_id to your coords");
- }
- }
- else
- Command_Modify(client);
- }
- /*
- Function: Command_ModifyCharacter()
- Purpose : to replace our other "set" commands
- Params : Action : Add, Remove
- : Field : copper, silver, gold, plat
- : Value : min 1, max unlimited
- : Target : Self, Player
- Dev : Cynnar
- Example : /modify character add gold 50
- : /modify character remove silver 25
- */
- void Commands::Command_ModifyCharacter(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- int64 value = 0;
- Player* player = client->GetPlayer();
- Client* targetClient = client;
- if (player->HasTarget() && player->GetTarget()->IsPlayer()) {
- player = (Player*)player->GetTarget();
- targetClient = player->GetClient();
- }
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- if (strcmp(sep->arg[0], "add") == 0)
-
- {
- if (strcmp(sep->arg[1], "copper") == 0)
- {
- value = atoi64(sep->arg[2]);
- player->AddCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You give yourself %llu copper coin%s", value, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You give %s %llu copper coin%s", player->GetName(), value, (value > 1 ? "s" : ""));
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s gave you %llu copper coin%s", client->GetPlayer()->GetName(), value, (value > 1 ? "s" : ""));
- }
- }
- }
- else if (strcmp(sep->arg[1], "silver") == 0)
- {
- value = atoi64(sep->arg[2]) * 100;
- player->AddCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You give yourself %llu silver coin%s", value / 100, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You give %s %llu silver coin%s", player->GetName(), value / 100, (value > 1 ? "s" : ""));
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s gave you %llu silver coin%s", client->GetPlayer()->GetName(), value / 100, (value > 1 ? "s" : ""));
- }
- }
- }
- else if (strcmp(sep->arg[1], "gold") == 0)
- {
- value = atoi64(sep->arg[2]) * 10000;
- player->AddCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You give yourself %llu gold coin%s", value / 10000, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You give %s %llu gold coin%s", player->GetName(), value / 10000, (value > 1 ? "s" : ""));
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s gave you %llu gold coin%s", client->GetPlayer()->GetName(), value / 10000, (value > 1 ? "s" : ""));
- }
- }
- }
- else if (strcmp(sep->arg[1], "plat") == 0)
- {
- value = atoi64(sep->arg[2]) * 1000000;
- player->AddCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You give yourself %llu platinum coin%s", value / 1000000, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You give %s %llu platinum coin%s", player->GetName(), value / 1000000, (value > 1 ? "s" : ""));
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s gave you %llu platinum coin%s", client->GetPlayer()->GetName(), value / 1000000, (value > 1 ? "s" : ""));
- }
- }
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Usage: /modify character [action] [field] [value]");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Actions: add, remove");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Value : copper, silver, gold, plat");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Example: /modify character add copper 20");
- }
- }
- else if (strcmp(sep->arg[0], "remove") == 0)
- {
- if (strcmp(sep->arg[1], "copper") == 0)
- {
- value = atoi64(sep->arg[2]);
- player->RemoveCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu copper coin%s from yourself", value, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu copper coin%s from %s", value, (value > 1 ? "s" : ""), player->GetName());
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s takes %llu copper coin%s from you", client->GetPlayer()->GetName(), value, (value > 1 ? "s" : ""));
- }
- }
- }
- else if (strcmp(sep->arg[1], "silver") == 0)
- {
- value = atoi64(sep->arg[2]) * 100;
- player->RemoveCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu silver coin%s from yourself", value / 100, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu silver coin%s from %s", value / 100, (value > 1 ? "s" : ""), player->GetName());
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s takes %llu silver coin%s from you", client->GetPlayer()->GetName(), value / 100, (value > 1 ? "s" : ""));
- }
- }
- }
- else if (strcmp(sep->arg[1], "gold") == 0)
- {
- value = atoi64(sep->arg[2]) * 10000;
- player->RemoveCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu gold coin%s from yourself", value / 10000, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu gold coin%s from %s", value / 10000, (value > 1 ? "s" : ""), player->GetName());
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s takes %llu gold coin%s from you", client->GetPlayer()->GetName(), value / 10000, (value > 1 ? "s" : ""));
- }
- }
- }
- else if (strcmp(sep->arg[1], "plat") == 0)
- {
- value = atoi64(sep->arg[2]) * 1000000;
- player->RemoveCoins(value);
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu platinum coin%s from yourself", value / 1000000, (value > 1 ? "s" : ""));
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You take %llu platinum coin%s from %s", value / 1000000, (value > 1 ? "s" : ""), player->GetName());
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s takes %llu platinum coin%s from you", client->GetPlayer()->GetName(), value / 1000000, (value > 1 ? "s" : ""));
- }
- }
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Example: /modify character remove gold 15");
-
- }
- }
- else if (strcmp(sep->arg[0], "set") == 0) {
- if (strcmp(sep->arg[1], "tslevel") == 0) {
- int8 level = atoi(sep->arg[2]);
- if (level > 0 && level < 256) {
- if (player) {
- if (client->GetPlayer() == player)
- client->ChangeTSLevel(player->GetTSLevel(), level);
- else if(targetClient)
- targetClient->ChangeTSLevel(player->GetTSLevel(), level);
- }
- }
- else
- client->SimpleMessage(CHANNEL_ERROR, "Level must be between 1 - 255");
- }
- else if (strcmp(sep->arg[1], "tsclass") == 0) {
- int8 tsclass = atoi(sep->arg[2]);
- player->SetTradeskillClass(tsclass);
- player->GetInfoStruct()->set_tradeskill_class1(classes.GetTSBaseClass(player->GetTradeskillClass()));
- player->GetInfoStruct()->set_tradeskill_class2(classes.GetSecondaryTSBaseClass(player->GetTradeskillClass()));
- player->GetInfoStruct()->set_tradeskill_class3(player->GetTradeskillClass());
- player->SetCharSheetChanged(true);
- }
- else if (strcmp(sep->arg[1], "gender") == 0) {
- int8 gender = atoi(sep->arg[2]);
- client->GetPlayer()->GetInfoStruct()->set_gender(gender);
- client->GetPlayer()->SetCharSheetChanged(true);
- client->UpdateTimeStampFlag ( GENDER_UPDATE_FLAG );
- }
- }
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Usage: /modify character [action] [field] [value]");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Actions: add, remove");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Value : copper, silver, gold, plat");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Example: /modify character remove gold 15");
- }
-
- }
- void Commands::Command_ModifyFaction(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- }
- else
- Command_Modify(client);
- }
- void Commands::Command_ModifyGuild(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- }
- else
- Command_Modify(client);
- }
- void Commands::Command_ModifyItem(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- }
- else
- Command_Modify(client);
- }
- /*
- Function: Command_ModifyQuest()
- Purpose : to list players quest and completed quests
- Params : Action : list, completed
- : Target : Self, Player
- Dev : Cynnar
- Example : /modify quest list
- : /modify quest completed
- */
- void Commands::Command_ModifyQuest(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- int64 value = 0;
- Player* player = client->GetPlayer();
- Client* targetClient = client;
- if (player->HasTarget() && player->GetTarget()->IsPlayer()) {
- player = (Player*)player->GetTarget();
- targetClient = player->GetClient();
- }
- // need at least 2 args for a valid command
- if (sep && sep->arg[1])
- {
- if (strcmp(sep->arg[0], "list") == 0)
- {
- map<int32, Quest*>* quests = player->GetPlayerQuests();
- map<int32, Quest*>::iterator itr;
- client->Message(CHANNEL_COLOR_YELLOW, "%s's Quest List:.", client->GetPlayer()->GetName());
- if (quests->size() == 0)
- client->Message(CHANNEL_COLOR_YELLOW, "%s has no quests.", client->GetPlayer()->GetName());
- else
- {
- for (itr = quests->begin(); itr != quests->end(); itr++)
- {
- Quest* quest = itr->second;
- if(quest) {
- client->Message(CHANNEL_COLOR_YELLOW, "%u) %s", itr->first, quest->GetName());
- }
- }
- }
- }
- else if (strcmp(sep->arg[0], "completed") == 0)
- {
- map<int32, Quest*>* quests = player->GetCompletedPlayerQuests();
- map<int32, Quest*>::iterator itr;
- client->Message(CHANNEL_COLOR_YELLOW, "%s's Completed Quest List:.", client->GetPlayer()->GetName());
- if (quests->size() == 0)
- client->Message(CHANNEL_COLOR_YELLOW, "%s has no completed quests.", client->GetPlayer()->GetName());
- else
- {
- for (itr = quests->begin(); itr != quests->end(); itr++)
- {
- Quest* quest = itr->second;
- if(quest) {
- client->Message(CHANNEL_COLOR_YELLOW, "%u) %s", itr->first, quest->GetName());
- }
- }
- }
- }
- // Add in a progress step, and a LogWrite() for tracking GM Commands.
- // LogWrite(LUA__DEBUG, 0, "LUA", "Quest: %s, function: %s", quest->GetName(), function);
- else if (strcmp(sep->arg[0], "remove") == 0)
- {
- int32 quest_id = 0;
- if (sep && sep->arg[1] && sep->IsNumber(1))
- quest_id = atoul(sep->arg[1]);
- if (quest_id > 0)
- {
- if (lua_interface && client->GetPlayer()->player_quests.count(quest_id) > 0)
- {
- Quest* quest = client->GetPlayer()->player_quests[quest_id];
- if (quest)
- if (client->GetPlayer() == player)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "The quest %s has been removed from your journal", quest->GetName());
- }
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "You have removed the quest %s from %s's journal", quest->GetName(), player->GetName());
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s has removed the quest %s from your journal", client->GetPlayer()->GetName(), quest->GetName());
- }
- }
- LogWrite(COMMAND__INFO, 0, "GM Command", "%s removed the quest %s from %s", client->GetPlayer()->GetName(), quest->GetName(), player->GetName());
- lua_interface->CallQuestFunction(quest, "Deleted", client->GetPlayer());
- }
- client->RemovePlayerQuest(quest_id);
- client->GetCurrentZone()->SendQuestUpdates(client);
- }
- }
- else if (strcmp(sep->arg[0], "advance") == 0)
- {
- int32 quest_id = 0;
- int32 step = 0;
- if (sep && sep->arg[1] && sep->IsNumber(1))
- {
- quest_id = atoul(sep->arg[1]);
- Quest* quest = client->GetPlayer()->player_quests[quest_id];
- if(!quest) {
- client->Message(CHANNEL_COLOR_RED, "Quest not found!");
- return;
- }
- if (sep && sep->arg[2] && sep->IsNumber(1))
- {
- step = atoul(sep->arg[2]);
- if (quest_id > 0 && step > 0)
- {
- if (player && player->IsPlayer() && quest_id > 0 && step > 0 && (player->player_quests.count(quest_id) > 0))
- {
- if (client)
- {
- client->AddPendingQuestUpdate(quest_id, step);
- client->Message(CHANNEL_COLOR_YELLOW, "The quest %s has been advanced one step.", quest->GetName());
- LogWrite(COMMAND__INFO, 0, "GM Command", "%s advanced the quest %s one step", client->GetPlayer()->GetName(), quest->GetName());
- }
- }
- }
- else
- {
- client->Message(CHANNEL_COLOR_RED, "Quest ID and Step Number must be greater than 0!");
- }
- }
- else
- {
- client->Message(CHANNEL_COLOR_RED, "Step Number must be a number!");
- }
- }
- else
- {
- client->Message(CHANNEL_COLOR_RED, "Quest ID must be a number!");
- }
- }
- else
- {
- Command_Modify(client);
- }
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Usage: /modify quest [action] [quest id] [step number]");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Actions: list, completed, remove, advance");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Example: /modify quest list");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Example: /modify quest remove 156");
- client->SimpleMessage(CHANNEL_COLOR_RED, "Example: /modify quest advance 50 1");
- }
- }
- void Commands::Command_ModifySkill(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- if (strcmp(sep->arg[0], "add") == 0) {
- const char* skill_name = sep->argplus[1];
- Skill* skill = master_skill_list.GetSkillByName(skill_name);
- if (skill) {
- Player* player = 0;
- Client* to_client = 0;
- if (client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer()) {
- player = (Player*)client->GetPlayer()->GetTarget();
- to_client = player->GetClient();
- }
- else {
- player = client->GetPlayer();
- to_client = client;
- }
- if (player)
- {
- if (!player->GetSkills()->HasSkill(skill->skill_id))
- {
- player->AddSkill(skill->skill_id, 1, player->GetLevel() * 5, true);
- if (to_client == client) {
- client->Message(CHANNEL_STATUS, "Added skill '%s'.", skill_name);
- }
- else {
- client->Message(CHANNEL_STATUS, "You gave skill '%s' to player '%s'.", skill_name, player->GetName());
- to_client->Message(CHANNEL_STATUS, "%s gave you skill '%s'.", client->GetPlayer()->GetName(), skill_name);
- }
- }
- else
- client->Message(CHANNEL_STATUS, "%s already has the skill '%s'.", to_client == client ? "You" : player->GetName(), skill_name);
- }
- }
- else
- client->Message(CHANNEL_STATUS, "The skill '%s' does not exist.", skill_name);
- }
- else if (strcmp(sep->arg[0], "remove") == 0) {
- const char* skill_name = sep->argplus[1];
- Skill* skill = master_skill_list.GetSkillByName(skill_name);
- if (skill) {
- Player* player = 0;
- Client* to_client = 0;
- if (client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer()) {
- player = (Player*)client->GetPlayer()->GetTarget();
- to_client = player->GetClient();
- }
- else {
- player = client->GetPlayer();
- to_client = client;
- }
- if (player)
- {
- if (player->GetSkills()->HasSkill(skill->skill_id))
- {
- player->RemoveSkillFromDB(skill, true);
- if (client == to_client) {
- client->Message(CHANNEL_STATUS, "Removed skill '%s'.", skill_name);
- }
- else {
- client->Message(CHANNEL_STATUS, "Removed skill '%s' from player %s.", skill_name, player->GetName());
- if(to_client) {
- to_client->Message(CHANNEL_STATUS, "%s has removed skill '%s' from you.", client->GetPlayer()->GetName(), skill_name);
- }
- }
- }
- else {
- if (client == to_client)
- client->Message(CHANNEL_STATUS, "You do not have the skill '%s'.", skill_name);
- else
- client->Message(CHANNEL_STATUS, "Player '%s' does not have the skill '%s'.", player->GetName(), skill_name);
- }
- }
- }
- else
- client->Message(CHANNEL_STATUS, "The skill '%s' does not exist.", skill_name);
- }
- else if (strcmp(sep->arg[0], "set") == 0) {
- if (!sep->IsNumber(2)) {
- client->Message(CHANNEL_STATUS, "The last parameter must be a number.");
- return;
- }
- const char* skill_name = sep->arg[1];
- Skill* skill = master_skill_list.GetSkillByName(skill_name);
- if (skill) {
- int16 val = atoi(sep->arg[2]);
- Player* player = 0;
- Client* to_client = 0;
- if (client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer()) {
- player = (Player*)client->GetPlayer()->GetTarget();
- to_client = player->GetClient();
- }
- else {
- player = client->GetPlayer();
- to_client = client;
- }
- if (player)
- {
- if (player->GetSkills()->HasSkill(skill->skill_id)) {
- player->GetSkills()->SetSkill(skill->skill_id, val);
- if (client != to_client)
- client->Message(CHANNEL_STATUS, "You set %s's '%s' skill to %i.", player->GetName(), skill_name, val);
- if(to_client) {
- to_client->Message(CHANNEL_STATUS, "Your '%s' skill has been set to %i.", skill_name, val);
- }
- }
- else {
- client->Message(CHANNEL_STATUS, "Target does not have the skill '%s'.", skill_name);
- }
- }
- }
- else {
- client->Message(CHANNEL_STATUS, "The skill '%s' does not exist.", skill_name);
- }
- }
- else {
- client->SimpleMessage(CHANNEL_STATUS, "Usage: /modify skill [action] [skill]");
- client->SimpleMessage(CHANNEL_STATUS, "Actions: add, remove, set");
- client->SimpleMessage(CHANNEL_STATUS, "Example: /modify skill add parry");
- }
- }
- else {
- client->SimpleMessage(CHANNEL_STATUS, "Usage: /modify skill [action] [skill]");
- client->SimpleMessage(CHANNEL_STATUS, "Actions: add, remove, set");
- client->SimpleMessage(CHANNEL_STATUS, "Example: /modify skill add parry");
- }
- }
- void Commands::Command_ModifySpell(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- }
- else
- Command_Modify(client);
- }
- void Commands::Command_ModifyZone(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_MODIFY");
- // need at least 2 args for a valid command
- if( sep && sep->arg[1] )
- {
- }
- else
- Command_Modify(client);
- }
- /*
- Function: Command_MOTD()
- Purpose : Displays server MOTD
- Params :
- Dev : LethalEncounter
- Example : /motd
- */
- void Commands::Command_MOTD(Client* client)
- {
- if (client)
- ClientPacketFunctions::SendMOTD(client);
- }
- /*
- Function: Command_Pet()
- Purpose : Handle Pet {Command} commands
- Params : attack, backoff, preserve_master, preserve_self, follow, stay, getlost
- Dev :
- Example : /pet preserve_master
- */
- void Commands::Command_Pet(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_PET");
- //LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Pet Commands");
- //client->Message(CHANNEL_COLOR_YELLOW, "Pets are not yet implemented.");
- if (!sep || !sep->arg[0])
- return; // should have sep->arg[0] filled
- if (strcmp(sep->arg[0], "hide") == 0) {
- // doing /pet hide will toggle the hide status on all the pets that can be hidden
- Entity* pet = client->GetPlayer()->GetDeityPet();
- if (pet) {
- if (pet->IsPrivateSpawn())
- client->GetPlayer()->HideDeityPet(false);
- else
- client->GetPlayer()->HideDeityPet(true);
- }
- pet = client->GetPlayer()->GetCosmeticPet();
- if (pet) {
- if (pet->IsPrivateSpawn())
- client->GetPlayer()->HideCosmeticPet(false);
- else
- client->GetPlayer()->HideCosmeticPet(true);
- }
- return;
- }
- // below is for all combat pets
- if (!client->GetPlayer()->HasPet()) {
- client->Message(CHANNEL_COLOR_YELLOW, "You do not have a pet.");
- return;
- }
-
- if (strcmp(sep->arg[0], "stay") == 0) {
- client->Message(CHANNEL_COLOR_YELLOW, "You command your pet to stay.");
- client->GetPlayer()->GetInfoStruct()->set_pet_movement(1);
- client->GetPlayer()->SetCharSheetChanged(true);
- if (client->GetPlayer()->GetPet())
- client->GetPlayer()->GetPet()->following = false;
- if (client->GetPlayer()->GetCharmedPet())
- client->GetPlayer()->GetCharmedPet()->following = false;
- }
- else if (strcmp(sep->arg[0], "follow") == 0) {
- client->Message(CHANNEL_COLOR_YELLOW, "You command your pet to follow.");
- client->GetPlayer()->GetInfoStruct()->set_pet_movement(2);
- client->GetPlayer()->SetCharSheetChanged(true);
- }
- else if (strcmp(sep->arg[0], "preserve_master") == 0) {
- if (client->GetPlayer()->GetInfoStruct()->get_pet_behavior() & 1) {
- client->Message(CHANNEL_COLOR_YELLOW, "Your pet will no longer protect you.");
- client->GetPlayer()->GetInfoStruct()->set_pet_behavior(client->GetPlayer()->GetInfoStruct()->get_pet_behavior()-1);
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You command your pet to protect you.");
- client->GetPlayer()->GetInfoStruct()->set_pet_behavior(client->GetPlayer()->GetInfoStruct()->get_pet_behavior()+1);
- }
- client->GetPlayer()->SetCharSheetChanged(true);
- }
- else if (strcmp(sep->arg[0], "preserve_self") == 0) {
- if (client->GetPlayer()->GetInfoStruct()->get_pet_behavior() & 2) {
- client->Message(CHANNEL_COLOR_YELLOW, "Your pet will no longer protect itself.");
- client->GetPlayer()->GetInfoStruct()->set_pet_behavior(client->GetPlayer()->GetInfoStruct()->get_pet_behavior()-2);
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You command your pet to protect itself.");
- client->GetPlayer()->GetInfoStruct()->set_pet_behavior(client->GetPlayer()->GetInfoStruct()->get_pet_behavior()+2);
- }
- client->GetPlayer()->SetCharSheetChanged(true);
- }
- else if (strcmp(sep->arg[0], "backoff") == 0) {
- client->Message(CHANNEL_COLOR_YELLOW, "You command your pet to back down.");
- if (client->GetPlayer()->GetPet())
- ((NPC*)client->GetPlayer()->GetPet())->Brain()->ClearHate();
- if (client->GetPlayer()->GetCharmedPet())
- ((NPC*)client->GetPlayer()->GetCharmedPet())->Brain()->ClearHate();
- client->GetPlayer()->GetInfoStruct()->set_pet_behavior(0);
- client->GetPlayer()->SetCharSheetChanged(true);
- }
- else if (strcmp(sep->arg[0], "attack") == 0) {
- if (client->GetPlayer()->HasTarget() && client->GetPlayer()->GetTarget()->IsEntity()) {
- if (client->GetPlayer()->AttackAllowed((Entity*)client->GetPlayer()->GetTarget())){
- client->Message(CHANNEL_COLOR_YELLOW, "You command your pet to attack your target.");
- if (client->GetPlayer()->GetPet())
- client->GetPlayer()->GetPet()->AddHate((Entity*)client->GetPlayer()->GetTarget(), 1);
- if (client->GetPlayer()->GetCharmedPet())
- client->GetPlayer()->GetCharmedPet()->AddHate((Entity*)client->GetPlayer()->GetTarget(), 1);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "You can not attack that.");
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "You do not have a target.");
- }
- else if (strcmp(sep->arg[0], "getlost") == 0) {
- client->GetPlayer()->DismissPet((NPC*)client->GetPlayer()->GetPet());
- client->GetPlayer()->DismissPet((NPC*)client->GetPlayer()->GetCharmedPet());
- client->Message(CHANNEL_COLOR_YELLOW, "You tell your pet to get lost.");
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Unknown pet command.");
-
- }
- /*
- Function: Command_PetName()
- Purpose : Pet your name (???)
- Params :
- Dev :
- Example :
- */
- void Commands::Command_PetName(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0]) {
- const char* pet_name = sep->argplus[0];
- client->SetPetName(pet_name);
- }
- else {
- client->GetPlayer()->GetInfoStruct()->set_pet_name("");
- }
- }
- /*
- Function: Command_NamePet()
- Purpose : Name your pet
- Params :
- Dev :
- Example :
- */
- void Commands::Command_NamePet(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_NAME_PET");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Name Pet Command");
- client->Message(CHANNEL_COLOR_YELLOW, "Pets are not yet implemented.");
- }
- /*
- Function: Command_Rename()
- Purpose : Renames existing pet
- Params :
- Dev :
- Example :
- */
- void Commands::Command_Rename(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_RENAME");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Rename Pet Command");
- client->Message(CHANNEL_COLOR_YELLOW, "Pets are not yet implemented.");
- }
- /*
- Function: Command_ConfirmRename()
- Purpose : Confirms renaming your pet
- Params :
- Dev :
- Example :
- */
- void Commands::Command_ConfirmRename(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_CONFIRMRENAME");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Confirm Rename Pet Command");
- client->Message(CHANNEL_COLOR_YELLOW, "Pets are not yet implemented.");
- }
- /*
- Function: Command_PetOptions()
- Purpose : Sets various pet options
- Params :
- Dev :
- Example :
- */
- void Commands::Command_PetOptions(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_PETOPTIONS");
- Player* player = client->GetPlayer();
- Spawn* target = player->GetTarget();
- if (!target)
- return;
- if (target == player->GetPet())
- client->SendPetOptionsWindow(player->GetPet()->GetName());
- else if (target == player->GetCharmedPet())
- client->SendPetOptionsWindow(player->GetCharmedPet()->GetName());
- else if (target == player->GetCosmeticPet())
- client->SendPetOptionsWindow(player->GetCosmeticPet()->GetName(), 0);
- else if (target == player->GetDeityPet())
- client->SendPetOptionsWindow(player->GetDeityPet()->GetName(), 0);
- }
- /*
- Function: Command_Random()
- Purpose : Handles /random dice roll in-game
- Params : 1-100
- Dev : Scatman
- Example : /randon 1 100
- */
- void Commands::Command_Random(Client* client, Seperator* sep)
- {
- char message[256] = {0};
- if (sep)
- {
- if (sep->GetArgNumber() == 0 && sep->IsNumber(0))
- sprintf(message, "Random: %s rolls 1 to %i on the magic dice...and scores a %i!", client->GetPlayer()->GetName(), atoi(sep->arg[0]), MakeRandomInt(1, atoi(sep->arg[0])));
- else if (sep->GetArgNumber() > 0 && sep->IsNumber(0) && sep->IsNumber(1))
- sprintf(message, "Random: %s rolls from %i to %i on the magic dice...and scores a %i!", client->GetPlayer()->GetName(), atoi(sep->arg[0]), atoi(sep->arg[1]), MakeRandomInt(atoi(sep->arg[0]), atoi(sep->arg[1])));
- else
- sprintf(message, "Random: %s rolls from 1 to 100 on the magic dice...and scores a %i!", client->GetPlayer()->GetName(), MakeRandomInt(1, 100));
- }
- else
- sprintf(message, "Random: %s rolls from 1 to 100 on the magic dice...and scores a %i!", client->GetPlayer()->GetName(), MakeRandomInt(1, 100));
-
- client->GetPlayer()->GetZone()->HandleChatMessage(0, 0, CHANNEL_EMOTE, message);
- }
- /*
- Function: Command_Randomize()
- Purpose : Sets randomize (appearance) values for NPCs
- Params : Attrib Name
- Dev : Scatman
- Example : /randomize gender 1 -- will randomize the NPCs gender (male/female)
- */
- void Commands::Command_Randomize(Client* client, Seperator* sep)
- {
- NPC* target = (NPC*)client->GetPlayer()->GetTarget();
- if (target)
- {
- if (target->IsNPC())
- {
- if (sep && sep->arg[0] && !sep->IsNumber(0))
- {
- const char* value = sep->arg[0];
- if (strncasecmp(value, "show", strlen(value)) == 0)
- {
- client->DisplayRandomizeFeatures(target->GetRandomize());
- }
- else
- {
- if (sep->arg[1] && sep->IsNumber(1))
- {
- int8 option = atoi(sep->arg[1]);
- if (option == 0 || option == 1)
- {
- int32 feature = 0;
- char feature_text[32] = {0};
- if (strncasecmp(value, "gender", strlen(value)) == 0) {
- feature = RANDOMIZE_GENDER;
- strncpy(feature_text, "gender", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "race", strlen(value)) == 0) {
- feature = RANDOMIZE_RACE;
- strncpy(feature_text, "race", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "model", strlen(value)) == 0) {
- feature = RANDOMIZE_MODEL_TYPE;
- strncpy(feature_text, "model", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "facial_hair", strlen(value)) == 0) {
- feature = RANDOMIZE_FACIAL_HAIR_TYPE;
- strncpy(feature_text, "facial hair", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "hair", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_TYPE;
- strncpy(feature_text, "hair", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "wing", strlen(value)) == 0) {
- feature = RANDOMIZE_WING_TYPE;
- strncpy(feature_text, "wings", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "cheek", strlen(value)) == 0) {
- feature = RANDOMIZE_CHEEK_TYPE;
- strncpy(feature_text, "cheeks", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "chin", strlen(value)) == 0) {
- feature = RANDOMIZE_CHIN_TYPE;
- strncpy(feature_text, "chin", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "ear", strlen(value)) == 0) {
- feature = RANDOMIZE_EAR_TYPE;
- strncpy(feature_text, "ears", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "eye_brow", strlen(value)) == 0) {
- feature = RANDOMIZE_EYE_BROW_TYPE;
- strncpy(feature_text, "eye brows", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "eye", strlen(value)) == 0) {
- feature = RANDOMIZE_EYE_TYPE;
- strncpy(feature_text, "eyes", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "lip", strlen(value)) == 0) {
- feature = RANDOMIZE_LIP_TYPE;
- strncpy(feature_text, "lips", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "nose", strlen(value)) == 0) {
- feature = RANDOMIZE_NOSE_TYPE;
- strncpy(feature_text, "nose", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "eye_color", strlen(value)) == 0) {
- feature = RANDOMIZE_EYE_COLOR;
- strncpy(feature_text, "eye color", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "hair_color", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_TYPE_COLOR;
- strncpy(feature_text, "hair color", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "hair_color1", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_COLOR1;
- strncpy(feature_text, "hair color1", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "hair_color2", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_COLOR2;
- strncpy(feature_text, "hair color2", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "hair_highlight", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_HIGHLIGHT;
- strncpy(feature_text, "hair highlights", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "facial_hair_color", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_FACE_COLOR;
- strncpy(feature_text, "facial hair color", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "facial_hair_color_highlight", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_FACE_HIGHLIGHT_COLOR;
- strncpy(feature_text, "facial hair color highlights", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "hair_color_highlight", strlen(value)) == 0) {
- feature = RANDOMIZE_HAIR_TYPE_HIGHLIGHT_COLOR;
- strncpy(feature_text, "hair color highlights", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "skin_color", strlen(value)) == 0) {
- feature = RANDOMIZE_SKIN_COLOR;
- strncpy(feature_text, "skin color", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "wing_color1", strlen(value)) == 0) {
- feature = RANDOMIZE_WING_COLOR1;
- strncpy(feature_text, "wing color1", sizeof(feature_text) - 1);
- }
- else if (strncasecmp(value, "wing_color2", strlen(value)) == 0) {
- feature = RANDOMIZE_WING_COLOR2;
- strncpy(feature_text, "wing color2", sizeof(feature_text) - 1);
- }
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "'%s' is not a valid feature to randomize.", value);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Valid features are: 'gender', 'race', 'model', 'hair', 'facial_hair', 'legs', 'wings', 'cheek', 'chin', 'ear', 'eye', 'eye_brow', 'lip', 'nose', 'eye_color', 'hair_color1', 'hair_color2', 'hair_highlight', 'facial_hair_color', 'facial_hair_color_highlight', 'hair_color', 'hair_color_highlight', 'skin_color', 'wing_color1', 'wing_color2'.");
- }
- if (feature > 0) {
- if (option == 1) {
- if (target->GetRandomize() & feature)
- client->Message(CHANNEL_COLOR_YELLOW, "'%s' is already set to randomly generate their %s.", target->GetName(), feature_text);
- else {
- target->AddRandomize(feature);
- ((NPC*)client->GetCurrentZone()->GetSpawn(target->GetDatabaseID()))->AddRandomize(feature);
- database.UpdateRandomize(target->GetDatabaseID(), feature);
- client->Message(CHANNEL_COLOR_YELLOW, "'%s' will now generate their %s randomly.", target->GetName(), feature_text);
- }
- }
- else {
- if (target->GetRandomize() & feature) {
- target->AddRandomize(-feature);
- ((NPC*)client->GetCurrentZone()->GetSpawn(target->GetDatabaseID()))->AddRandomize(-feature);
- database.UpdateRandomize(target->GetDatabaseID(), -feature);
- client->Message(CHANNEL_COLOR_YELLOW, "'%s' will no longer generate their %s randomly.", target->GetName(), feature_text);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "'%s' already does not randomly generate their %s.", target->GetName(), feature_text);
- }
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You must specify either a 1(on) or 0(off) as the second parameter.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You must specify either a 1(on) or 0(off) as the second parameter.");
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /randomize [show | [feature [1|0]]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "'show' will display current configured features");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Valid features are: 'gender', 'race', 'model', 'hair', 'facial_hair', 'legs', 'wings', 'cheek', 'chin', 'ear', 'eye', 'eye_brow', 'lip', 'nose', 'eye_color', 'hair_color1', 'hair_color2', 'hair_highlight', 'facial_hair_color', 'facial_hair_color_highlight', 'hair_color', 'hair_color_highlight', 'skin_color', 'wing_color1', 'wing_color2'.");
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "The target you wish to randomize must be an NPC.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You must select the target you wish to randomize.");
- }
- /*
- Function: Command_ShowCloak()
- Purpose : Character Settings combo box for Show Cloak
- Params : true/false
- Dev : John Adams
- Example :
- */
- void Commands::Command_ShowCloak(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
- if (sep && sep->arg[0])
- {
- const char* value = sep->arg[0];
- if (strncasecmp(value, "true", strlen(value)) == 0)
- {
- player->set_character_flag(CF_SHOW_CLOAK);
- player->reset_character_flag(CF2_SHOW_RANGED);
- }
- else if (strncasecmp(value, "false", strlen(value)) == 0)
- player->reset_character_flag(CF_SHOW_CLOAK);
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- LogWrite(COMMAND__WARNING, 0, "Command", "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- }
- }
- }
- /*
- Function: Command_ShowHelm()
- Purpose : Character Settings combo box for Show Helm
- Params : true/false
- Dev : John Adams
- Example :
- */
- void Commands::Command_ShowHelm(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
-
- if(client->GetVersion() <= 546) {
- return; // not allowed/supported
- }
-
- if (sep && sep->arg[0])
- {
- PrintSep(sep, "Command_ShowHelm");
- const char* value = sep->arg[0];
- if (strncasecmp(value, "true", strlen(value)) == 0)
- {
- player->toggle_character_flag(CF_HIDE_HELM);
- player->toggle_character_flag(CF_HIDE_HOOD);
- }
- else if (strncasecmp(value, "false", strlen(value)) == 0)
- player->toggle_character_flag(CF_HIDE_HELM);
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- LogWrite(COMMAND__WARNING, 0, "Command", "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- }
- }
- }
- /*
- Function: Command_ShowHood()
- Purpose : Character Settings combo box for Show Hood
- Params : true/false
- Dev : John Adams
- Example :
- */
- void Commands::Command_ShowHood(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
- if (sep && sep->arg[0])
- {
- PrintSep(sep, "Command_ShowHood");
- const char* value = sep->arg[0];
- if (strncasecmp(value, "true", strlen(value)) == 0)
- {
- player->toggle_character_flag(CF_HIDE_HOOD);
- if(client->GetVersion() > 546) { // no hide helm support in DoF
- player->toggle_character_flag(CF_HIDE_HELM);
- }
- }
- else if (strncasecmp(value, "false", strlen(value)) == 0) {
- player->toggle_character_flag(CF_HIDE_HOOD);
- }
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- LogWrite(COMMAND__WARNING, 0, "Command", "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- }
- }
- }
- /*
- Function: Command_ShowHoodHelm()
- Purpose : Character Settings combo box for Show Helm or Hood
- Params : true/false
- Dev : John Adams
- Example :
- */
- void Commands::Command_ShowHoodHelm(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
-
- if(client->GetVersion() <= 546) {
- return; // not allowed/supported
- }
-
- if (sep && sep->arg[0])
- {
- PrintSep(sep, "Command_ShowHoodHelm");
- const char* value = sep->arg[0];
- if (strncasecmp(value, "true", strlen(value)) == 0)
- {
- player->toggle_character_flag(CF_HIDE_HOOD);
- player->toggle_character_flag(CF_HIDE_HELM);
- }
- else if (strncasecmp(value, "false", strlen(value)) == 0)
- {
- // don't think we ever wind up in here...
- player->toggle_character_flag(CF_HIDE_HOOD);
- player->toggle_character_flag(CF_HIDE_HELM);
- }
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- LogWrite(COMMAND__WARNING, 0, "Command", "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- }
- }
- }
- /*
- Function: Command_ShowRanged()
- Purpose : Character Settings combo box for Show Ranged weapon
- Params : true/false
- Dev : John Adams
- Example :
- */
- void Commands::Command_ShowRanged(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
- if (sep && sep->arg[0])
- {
- const char* value = sep->arg[0];
- if (strncasecmp(value, "true", strlen(value)) == 0)
- {
- player->set_character_flag(CF2_SHOW_RANGED);
- player->reset_character_flag(CF_SHOW_CLOAK);
- }
- else if (strncasecmp(value, "false", strlen(value)) == 0)
- player->reset_character_flag(CF2_SHOW_RANGED);
- else
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- LogWrite(COMMAND__WARNING, 0, "Command", "Not supposed to be here! Please /bug this: Error in %s (%u)", __FUNCTION__, __LINE__);
- }
- }
- }
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_Skills(Client* client, Seperator* sep, int handler)
- {
- Player* player = 0;
- Client* to_client = 0;
- if(client->GetPlayer()->GetTarget() && client->GetPlayer()->GetTarget()->IsPlayer())
- to_client = ((Player*)client->GetPlayer()->GetTarget())->GetClient();
- switch(handler)
- {
- case COMMAND_SKILL:
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /skill [add|remove|list] [skill name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Target player to add/remove skills for that player.");
- break;
- }
- case COMMAND_SKILL_ADD:
- {
- if (sep && sep->arg[0])
- {
- const char* skill_name = sep->argplus[0];
- Skill* skill = master_skill_list.GetSkillByName(skill_name);
- if (skill && to_client && !(client->GetPlayer() == to_client->GetPlayer())) // add skill to your target, if target is not you
- {
- player = to_client->GetPlayer();
- if (player)
- {
- if (!player->GetSkills()->HasSkill(skill->skill_id))
- {
- player->AddSkill(skill->skill_id, 1, player->GetLevel() * 5, true);
- client->Message(CHANNEL_COLOR_YELLOW, "You gave skill '%s' to player '%s'.", skill_name, player->GetName());
- to_client->Message(CHANNEL_COLOR_YELLOW, "%s gave you skill '%s'.", client->GetPlayer()->GetName(), skill_name);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "%s already has the skill '%s'.", player->GetName(), skill_name);
- }
- }
- else if (skill) // add skill to yourself
- {
- player = client->GetPlayer();
- if (player)
- {
- if (!player->GetSkills()->HasSkill(skill->skill_id))
- {
- player->AddSkill(skill->skill_id, 1, player->GetLevel() * 5, true);
- client->Message(CHANNEL_COLOR_YELLOW, "Added skill '%s'.", skill_name);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "You already have the skill '%s'.", skill_name);
- }
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "The skill '%s' does not exist.", skill_name);
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /skill add [skill name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Target player to give skill to that player.");
- }
- break;
- }
- case COMMAND_SKILL_REMOVE:
- {
- if (sep && sep->arg[0])
- {
- const char* skill_name = sep->argplus[0];
- Skill* skill = master_skill_list.GetSkillByName(skill_name);
- if (skill && to_client && !(client->GetPlayer() == to_client->GetPlayer())) // remove skill from your target, if target is not you
- {
- player = to_client->GetPlayer();
- if (player)
- {
- if (player->GetSkills()->HasSkill(skill->skill_id))
- {
- player->RemoveSkillFromDB(skill, true);
- client->Message(CHANNEL_COLOR_YELLOW, "Removed skill '%s' from player %s.", skill_name, player->GetName());
- to_client->Message(CHANNEL_COLOR_YELLOW, "%s has removed skill '%s' from you.", client->GetPlayer()->GetName(), skill_name);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "Player '%s' does not have the skill '%s'.", player->GetName(), skill_name);
- }
- }
- else if(skill) // remove skill from yourself
- {
- Player* player = client->GetPlayer();
- if (player)
- {
- if (player->GetSkills()->HasSkill(skill->skill_id))
- {
- player->RemoveSkillFromDB(skill, true);
- client->Message(CHANNEL_COLOR_YELLOW, "Removed skill '%s'.", skill_name);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "You do not have the skill '%s'.", skill_name);
- }
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "The skill '%s' does not exist.", skill_name);
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /skill remove [skill name]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Target player to give skill to that player.");
- }
- break;
- }
- case COMMAND_SKILL_LIST:
- {
- if (sep && sep->arg[0])
- {
- const char* skill_name = sep->argplus[0];
- client->Message(CHANNEL_COLOR_YELLOW, "Listing skills like '%s':", skill_name);
- map<int32, Skill*>* skills = master_skill_list.GetAllSkills();
- map<int32, Skill*>::iterator itr;
- if (skills && skills->size() > 0)
- {
- for (itr = skills->begin(); itr != skills->end(); itr++)
- {
- Skill* skill = itr->second;
- string current_skill_name = ::ToLower(string(skill->name.data.c_str()));
- if (current_skill_name.find(::ToLower(string(skill_name))) < 0xFFFFFFFF)
- client->Message(CHANNEL_COLOR_YELLOW, "%s (%u)", skill->name.data.c_str(), skill->skill_id);
- }
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /skill list [skill name]");
- break;
- }
- }
- }
- /*
- Function: Command_SpawnTemplate()
- Purpose : Create or Use defined Spawn Templates
- Params : create, save, rempve, list
- Dev : John Adams
- Example : /spawn template create "Test"
- */
- void Commands::Command_SpawnTemplate(Client* client, Seperator* sep)
- {
- if (sep == NULL || sep->arg[0] == NULL)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Examples:\n/spawn template save Test - saves a template of the targetted spawn as the name Test\n/spawn template list - shows a list of current templates\n/spawn template spawn [id|name] creates a new spawn based on template [id|name] at your current location.");
- return;
- }
- // got params, continue
- const char * template_cmd = sep->arg[0];
- if (strncasecmp(template_cmd, "list", strlen(template_cmd)) == 0)
- {
- if (!sep->IsSet(1))
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Usage: /spawn template list [name|location_id]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW,"Examples:\n/spawn template list [name] - will show all templates containing [name].\n/spawn template list [location_id] - will show all templates that [location_id] is assigned to.");
- return;
- }
- map<int32, string>* template_names = 0;
- if (sep->IsNumber(1))
- {
- int32 location_id = 0;
- location_id = atoi(sep->arg[1]);
- template_names = database.GetSpawnTemplateListByID(location_id);
- }
- else
- {
- const char* name = 0;
- name = sep->argplus[1];
- template_names = database.GetSpawnTemplateListByName(name);
- }
- if(!template_names)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "No templates found.");
- else
- {
- map<int32, string>::iterator itr;
- client->SimpleMessage(CHANNEL_COLOR_YELLOW," ID Name: ");
- for(itr = template_names->begin(); itr != template_names->end(); itr++)
- client->Message(CHANNEL_COLOR_YELLOW,"%03lu %s", itr->first, itr->second.c_str());
- safe_delete(template_names);
- }
- }
- else if (strncasecmp(template_cmd, "save", strlen(template_cmd)) == 0)
- {
- NPC* target = (NPC*)client->GetPlayer()->GetTarget();
- if ( target && (target->IsNPC() || target->IsObject() || target->IsSign() || target->IsWidget() || target->IsGroundSpawn()) )
- {
- if (sep && sep->arg[1][0] && !sep->IsNumber(1))
- {
- // first, lookup to see if template name already exists
- const char* name = 0;
- name = sep->argplus[1];
- map<int32, string>* template_names = database.GetSpawnTemplateListByName(name);
- if(!template_names)
- {
- int32 new_template_id = database.SaveSpawnTemplate(target->GetSpawnLocationID(), name);
- if( new_template_id > 0 )
- client->Message(CHANNEL_COLOR_YELLOW, "Spawn template '%s' added for spawn '%s' (%u) as TemplateID: %u", name, target->GetName(), target->GetSpawnLocationID(), new_template_id);
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Failed to add new template '%s' for spawn '%s' (%u).", name, target->GetName(), target->GetSpawnLocationID());
- }
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Failed to add new template '%s' - Already exists!", name);
- }
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Saving a new spawn template requires a valid template name!");
- }
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: You must target the spawn you wish to save as a template!");
- }
- else if (strncasecmp(template_cmd, "remove", strlen(template_cmd)) == 0)
- {
- if (sep && sep->arg[1][0] && sep->IsNumber(1))
- {
- int32 template_id = 0;
- template_id = atoi(sep->arg[1]);
- if (database.RemoveSpawnTemplate(template_id))
- client->Message(CHANNEL_COLOR_YELLOW, "Spawn template ID: %u successfully removed.", template_id);
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Failed to remove spawn template ID: %u", template_id);
- }
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Removing a spawn template requires a valid template ID!");
- }
- // Renamed create to spawn
- else if (strncasecmp(template_cmd, "spawn", strlen(template_cmd)) == 0)
- {
- if (sep && sep->arg[1][0])
- {
- int32 new_location = 0;
- if (sep->IsNumber(1))
- {
- int32 template_id = 0;
- template_id = atoi(sep->arg[1]);
- new_location = database.CreateSpawnFromTemplateByID(client, template_id);
- if( new_location > 0 )
- client->Message(CHANNEL_COLOR_YELLOW, "New spawn location %u created from template ID: %u", new_location, template_id);
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Failed to spawn the new spawn location from template ID: %u", template_id);
- }
- else
- {
- const char* name = 0;
- name = sep->argplus[1];
- new_location = database.CreateSpawnFromTemplateByName(client, name);
- if( new_location > 0 )
- client->Message(CHANNEL_COLOR_YELLOW, "New spawn location %u created from template: '%s'", new_location, name);
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Failed to spawn the new spawn location from template: '%s'", name);
- }
- }
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Spawning a new spawn location requires a valid template name or ID!");
- }
- else
- client->Message(CHANNEL_COLOR_RED, "ERROR: Unknown /spawn template command.");
- }
- void Commands::Command_Speed(Client* client, Seperator* sep) {
- if(sep && sep->arg[0][0] && sep->IsNumber(0)){
- float new_speed = atof(sep->arg[0]);
- if (new_speed > 0.0f)
- {
- client->GetPlayer()->SetSpeed(new_speed, true);
- client->GetPlayer()->SetCharSheetChanged(true);
- database.insertCharacterProperty(client, CHAR_PROPERTY_SPEED, sep->arg[0]);
- client->Message(CHANNEL_STATUS, "Setting speed to %.2f.", new_speed);
- }
- else
- client->Message(CHANNEL_STATUS, "Invalid speed provided %s.", sep->arg[0]);
- }
- else{
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /speed {new speed value}");
- }
- }
- /*
- Function: Command_StationMarketPlace()
- Purpose : just trying to eat the console spam for now
- Params :
- Dev : John
- */
- void Commands::Command_StationMarketPlace(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_SMP");
- // This will reduce the spam from once every 10 sec to once every 30 sec,
- // can't seem to reduce it any more get rid of it completely...
- if (sep && strcmp(sep->arg[0], "gkw") == 0) {
- PacketStruct* packet = configReader.getStruct("WS_MarketFundsUpdate", client->GetVersion());
- if (packet) {
- packet->setDataByName("account_id", client->GetAccountID());
- packet->setDataByName("character_id", client->GetCharacterID());
- packet->setDataByName("unknown1", 1, 5);
- packet->setDataByName("unknown1", 26, 6);
- packet->setDataByName("unknown2", 0xFFFFFFFF);
- packet->setDataByName("unknown3", 248, 1);
- client->QueuePacket(packet->serialize());
- }
- safe_delete(packet);
- }
- }
- /*
- Function: Command_StopDrinking()
- Purpose : Stops player from auto-consuming drink
- Params :
- Dev : Zcoretri
- Example : /stopdrinking
- */
- void Commands::Command_StopDrinking(Client* client)
- {
- client->GetPlayer()->reset_character_flag(CF_DRINK_AUTO_CONSUME);
- client->Message(CHANNEL_COLOR_YELLOW,"You stop drinking your current drink.");
- }
- /*
- Function: Command_StopEating()
- Purpose : Stops player from auto-consuming food
- Params :
- Dev : Zcoretri
- Example : /stopeating
- */
- void Commands::Command_StopEating(Client* client)
- {
- client->GetPlayer()->reset_character_flag(CF_FOOD_AUTO_CONSUME);
- client->Message(CHANNEL_COLOR_YELLOW,"You stop eating your current food.");
- }
- /*
- Function: Command_Title()
- Purpose : Help for /title command
- Params : n/a
- Dev : Zcoretri
- Example : /title
- */
- void Commands::Command_Title(Client* client)
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Available subcommands: list, setprefix <index>, setsuffix <index>, fix");
- }
- /*
- Function: Command_TitleList()
- Purpose : List available titles for player
- Params : n/a
- Dev : Zcoretri
- Example : /title list
- */
- void Commands::Command_TitleList(Client* client)
- {
- // must call release read lock before leaving function on GetPlayerTitles
- vector<Title*>* titles = client->GetPlayer()->GetPlayerTitles()->GetAllTitles();
- vector<Title*>::iterator itr;
- Title* title;
- sint32 i = 0;
- client->Message(CHANNEL_NARRATIVE, "Listing available titles:");
- for(itr = titles->begin(); itr != titles->end(); itr++)
- {
- title = *itr;
- client->Message(CHANNEL_NARRATIVE, "%i: type=[%s] title=[%s]", i, title->GetPrefix() ? "Prefix":"Suffix", title->GetName());
- i++;
- }
- client->GetPlayer()->GetPlayerTitles()->ReleaseReadLock();
- }
- /*
- Function: Command_TitleSetPrefix()
- Purpose : Set Prefix title for player
- Params : Title ID
- Dev : Zcoretri
- Example : /title setprefix 1
- */
- void Commands::Command_TitleSetPrefix(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- sint32 index = atoul(sep->arg[0]);
- if(index > -1)
- {
- Title* title = client->GetPlayer()->GetPlayerTitles()->GetTitle(index);
- if(!title)
- {
- client->Message(CHANNEL_COLOR_RED, "Missing index %i to set title", index);
- return;
- }
- else if(!title->GetPrefix())
- {
- client->Message(CHANNEL_COLOR_RED, "%s is not a prefix.", title->GetName());
- return;
- }
- }
- else // make sure client doesn't pass some bogus negative index
- index = -1;
- database.SaveCharPrefixIndex(index, client->GetCharacterID());
- client->SendTitleUpdate();
- }
- }
- /*
- Function: Command_TitleSetSuffix()
- Purpose : Set Suffix title for player
- Params : Title ID
- Dev : Zcoretri
- Example : /title setsuffix 1
- */
- void Commands::Command_TitleSetSuffix(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- sint32 index = atoul(sep->arg[0]);
- if(index > -1)
- {
- Title* title = client->GetPlayer()->GetPlayerTitles()->GetTitle(index);
- if(!title)
- {
- client->Message(CHANNEL_COLOR_RED, "Missing index %i to set title", index);
- return;
- }
- else if(title->GetPrefix())
- {
- client->Message(CHANNEL_COLOR_RED, "%s is not a suffix.", title->GetName());
- return;
- }
- }
- else // make sure client doesn't pass some bogus negative index
- index = -1;
- database.SaveCharSuffixIndex(index, client->GetCharacterID());
- client->SendTitleUpdate();
- }
- }
- /*
- Function: Command_TitleFix()
- Purpose : Fix title for player (???)
- Params :
- Dev : Zcoretri
- Example :
- */
- void Commands::Command_TitleFix(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_TITLE_FIX");
- LogWrite(MISC__TODO, 1, "Titles", "TODO-Command: TITLE_FIX");
- }
- /*
- Function: Command_Toggle_Anonymous()
- Purpose : Toggles player Anonymous
- Params :
- Dev : paulgh
- Example : /anon
- */
- void Commands::Command_Toggle_Anonymous(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ANONYMOUS);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s anonymous.", player->get_character_flag(CF_ANONYMOUS)?"now":"no longer");
- if (player->get_character_flag(CF_ANONYMOUS))
- player->SetActivityStatus(player->GetActivityStatus() + ACTIVITY_STATUS_ANONYMOUS);
- else
- player->SetActivityStatus(player->GetActivityStatus() - ACTIVITY_STATUS_ANONYMOUS);
- }
- /*
- Function: Command_Toggle_AutoConsume()
- Purpose : Toggles player food/drink auto consume
- Params : unknown
- Dev : paulgh
- Example : /set_auto_consume
- */
- void Commands::Command_Toggle_AutoConsume(Client* client, Seperator* sep)
- {
- Player* player = client->GetPlayer();
- if (sep && sep->arg[0])
- PrintSep(sep, "COMMAND_SET_AUTO_CONSUME");
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int8 slot = atoi(sep->arg[0]);
- int8 flag = atoi(sep->arg[1]);
- if (client->GetVersion() <= 283) {
- slot += 4;
- }
- else if (client->GetVersion() <= 546) {
- slot += 2;
- }
- if (slot == EQ2_FOOD_SLOT)
- {
- player->toggle_character_flag(CF_FOOD_AUTO_CONSUME);
- player->SetCharSheetChanged(true);
- client->QueuePacket(player->GetEquipmentList()->serialize(client->GetVersion(), player));
- if (flag == 1)
- client->Message(CHANNEL_NARRATIVE, "You decide to eat immediately whenever you become hungry.");
- else
- {
- client->Message(CHANNEL_NARRATIVE, "You decide to ignore the hunger.");
- return;
- }
- }
- else
- {
- player->toggle_character_flag(CF_DRINK_AUTO_CONSUME);
- player->SetCharSheetChanged(true);
- client->QueuePacket(player->GetEquipmentList()->serialize(client->GetVersion(), player));
- if (flag == 1)
- client->Message(CHANNEL_NARRATIVE, "You decide to drink immediately whenever you become thirsty.");
- else
- {
- client->Message(CHANNEL_NARRATIVE, "You decide to ignore the thirst.");
- return;
- }
- }
- if(!client->CheckConsumptionAllowed(slot, false))
- return;
-
- Item* item = player->GetEquipmentList()->GetItem(slot);
- if(item)
- client->ConsumeFoodDrink(item, slot);
- }
- }
- /*
- Function: Command_Toggle_BonusXP()
- Purpose : Toggles player Bonus XP
- Params :
- Dev : John Adams
- Example : /disable_char_bonus_exp
- */
- void Commands::Command_Toggle_BonusXP(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF2_CHARACTER_BONUS_EXPERIENCE_ENABLED);
- player->SetCharSheetChanged(true);
- }
- /*
- Function: Command_Toggle_CombatXP()
- Purpose : Toggles player Adventure XP
- Params :
- Dev : John Adams
- Example : /disable_combat_exp
- */
- void Commands::Command_Toggle_CombatXP(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_COMBAT_EXPERIENCE_ENABLED);
- player->SetCharSheetChanged(true);
- }
- /*
- Function: Command_Toggle_GMHide()
- Purpose : Toggles hiding player GM status
- Params :
- Dev : Scatman
- Example : /gm_hide
- */
- void Commands::Command_Toggle_GMHide(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_HIDE_STATUS);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s hiding your GM status.", player->get_character_flag(CF_HIDE_STATUS)?"now":"no longer");
- }
- /*
- Function: Command_Toggle_GMVanish()
- Purpose : Toggles hiding GM players from /who searches
- Params :
- Dev : Scatman
- Example : /gm_vanish
- */
- void Commands::Command_Toggle_GMVanish(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_GM_HIDDEN);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s invisible to who queries.", player->get_character_flag(CF_GM_HIDDEN)?"now":"no longer");
- }
- /*
- Function: Command_Toggle_Illusions()
- Purpose : Toggles player illusion form
- Params : not sure sep is needed, testing
- Dev : paulgh
- Example : /hide_illusions
- */
- void Commands::Command_Toggle_Illusions(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0])
- PrintSep(sep, "COMMAND_TOGGLE_ILLUSIONS");
- client->GetPlayer()->toggle_character_flag(CF_SHOW_ILLUSION);
- }
- /*
- Function: Command_Toggle_LFG()
- Purpose : Toggles player LFG Flag
- Params :
- Dev : paulgh
- Example : /lfg
- */
- void Commands::Command_Toggle_LFG(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_LFG);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s LFG.", player->get_character_flag(CF_LFG)?"now":"no longer");
- if (player->get_character_flag(CF_LFG))
- player->SetActivityStatus(player->GetActivityStatus() + ACTIVITY_STATUS_LFG);
- else
- player->SetActivityStatus(player->GetActivityStatus() - ACTIVITY_STATUS_LFG);
- }
- /*
- Function: Command_Toggle_LFW()
- Purpose : Toggles player LFW Flag
- Params :
- Dev : paulgh
- Example : /lfw
- */
- void Commands::Command_Toggle_LFW(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_LFW);
- client->Message(CHANNEL_COLOR_YELLOW,"You %s looking for work.", player->get_character_flag(CF_LFW)?"let others know you are":"stop");
- if (player->get_character_flag(CF_LFW))
- player->SetActivityStatus(player->GetActivityStatus() + ACTIVITY_STATUS_LFW);
- else
- player->SetActivityStatus(player->GetActivityStatus() - ACTIVITY_STATUS_LFW);
- }
- /*
- Function: Command_Toggle_QuestXP()
- Purpose : Toggles player Quest XP
- Params :
- Dev : John Adams
- Example : /disable_quest_exp
- */
- void Commands::Command_Toggle_QuestXP(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_QUEST_EXPERIENCE_ENABLED);
- player->SetCharSheetChanged(true);
- }
- /*
- Function: Command_Toggle_Roleplaying()
- Purpose : Toggles player Roleplaying flag
- Params :
- Dev : paulgh
- Example : /role
- */
- void Commands::Command_Toggle_Roleplaying(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ROLEPLAYING);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s roleplaying.", player->get_character_flag(CF_ROLEPLAYING)?"now":"no longer");
- if (player->get_character_flag(CF_ROLEPLAYING))
- player->SetActivityStatus(player->GetActivityStatus() + ACTIVITY_STATUS_ROLEPLAYING);
- else
- player->SetActivityStatus(player->GetActivityStatus() - ACTIVITY_STATUS_ROLEPLAYING);
- }
- void Commands::Command_Toggle_Duels(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ALLOW_DUEL_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting duel invites.", player->get_character_flag(CF_ALLOW_DUEL_INVITES)?"now":"no longer");
- }
- void Commands::Command_Toggle_Trades(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ALLOW_TRADE_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting trade invites.", player->get_character_flag(CF_ALLOW_TRADE_INVITES)?"now":"no longer");
- }
- void Commands::Command_Toggle_Guilds(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ALLOW_GUILD_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting guild invites.", player->get_character_flag(CF_ALLOW_GUILD_INVITES)?"now":"no longer");
- }
- void Commands::Command_Toggle_Groups(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ALLOW_GROUP_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting group invites.", player->get_character_flag(CF_ALLOW_GROUP_INVITES)?"now":"no longer");
- }
- void Commands::Command_Toggle_Raids(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF_ALLOW_RAID_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting raid invites.", player->get_character_flag(CF_ALLOW_RAID_INVITES)?"now":"no longer");
- }
- void Commands::Command_Toggle_LON(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF2_ALLOW_LON_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting LoN invites.", player->get_character_flag(CF2_ALLOW_LON_INVITES)?"now":"no longer");
- }
- void Commands::Command_Toggle_VoiceChat(Client* client)
- {
- Player* player = client->GetPlayer();
- player->toggle_character_flag(CF2_ALLOW_VOICE_INVITES);
- client->Message(CHANNEL_COLOR_YELLOW,"You are %s accepting voice chat invites.", player->get_character_flag(CF2_ALLOW_VOICE_INVITES)?"now":"no longer");
- }
- /*
- Function: Command_TradeStart()
- Purpose : Starts item/coin trade between players
- Params :
- Dev :
- Example :
- */
- #include "../Trade.h"
- void Commands::Command_TradeStart(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_START_TRADE");
- Entity* trader = client->GetPlayer();
- Entity* trader2 = 0;
- if (sep && sep->IsSet(0) && sep->IsNumber(0)) {
- Spawn* spawn = client->GetPlayer()->GetSpawnWithPlayerID(atoi(sep->arg[0]));
- if (spawn) {
- if (spawn->IsEntity())
- trader2 = (Entity*)spawn;
- }
- }
- else if (client->GetPlayer()->GetTarget()) {
- if (client->GetPlayer()->GetTarget()->IsEntity())
- trader2 = (Entity*)client->GetPlayer()->GetTarget();
- }
- // can only trade with player or bots
- if (trader && trader2) {
- if (trader == trader2) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You can't trade with yourself.");
- }
- else if (trader2->IsPlayer() || trader2->IsBot()) {
- LogWrite(PLAYER__ERROR, 0, "Trade", "creating trade");
- if (trader->trade)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are already trading.");
- else if (trader2->trade)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Your target is already trading.");
- else {
- Trade* trade = new Trade(trader, trader2);
- trader->trade = trade;
- trader2->trade = trade;
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You can only trade with another player or a bot.");
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Unable to find target");
- }
- /*
- Function: Command_Track()
- Purpose : Starts/Stops Tracking for a player
- Params :
- Dev : Scatman
- Example : /track
- */
- void Commands::Command_Track(Client* client)
- {
- if (!client->GetPlayer()->GetIsTracking())
- client->GetPlayer()->GetZone()->AddPlayerTracking(client->GetPlayer());
- else
- client->GetPlayer()->GetZone()->RemovePlayerTracking(client->GetPlayer(), TRACKING_STOP);
- }
- /*
- Function: Command_TradeAccept()
- Purpose : Accepts item/coin trade between players
- Params :
- Dev :
- Example :
- */
- void Commands::Command_TradeAccept(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_ACCEPT_TRADE");
- Trade* trade = client->GetPlayer()->trade;
- if (trade) {
- bool trade_complete = trade->SetTradeAccepted(client->GetPlayer());
- if (trade_complete)
- safe_delete(trade);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are not currently trading.");
- }
- /*
- Function: Command_TradeReject()
- Purpose : Rejects item/coin trade between players
- Params :
- Dev :
- Example :
- */
- void Commands::Command_TradeReject(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_REJECT_TRADE");
- Command_TradeCancel(client, sep);
- }
- /*
- Function: Command_TradeCancel()
- Purpose : Cancels item/coin trade between players
- Params :
- Dev :
- Example :
- */
- void Commands::Command_TradeCancel(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_CANCEL_TRADE");
- Trade* trade = client->GetPlayer()->trade;
- if (trade) {
- trade->CancelTrade(client->GetPlayer());
- safe_delete(trade);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are not currently trading.");
- }
- /*
- Function: Command_TradeSetCoin()
- Purpose : Sets coin trade between players
- Params :
- Dev :
- Example :
- */
- void Commands::Command_TradeSetCoin(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_SET_TRADE_COIN");
- LogWrite(MISC__TODO, 1, "Command", "TODO-Command: Set Trade Coin");
- client->Message(CHANNEL_COLOR_YELLOW, "You cannot trade with other players (Not Implemented)");
- }
- /*
- Function: Command_TradeAddCoin()
- Purpose : Adds coin to trade between players
- Params : Passes "handler" through so we can process copper, silver, gold and plat in the same function
- Dev :
- Example :
- */
- void Commands::Command_TradeAddCoin(Client* client, Seperator* sep, int handler)
- {
- PrintSep(sep, "COMMAND_ADD_TRADE_{coin type}");
- Trade* trade = client->GetPlayer()->trade;
- if (trade) {
- if (sep && sep->IsSet(0) && sep->IsNumber(0)) {
- int32 amount = atoi(sep->arg[0]);
- int64 val = 0;
- switch (handler) {
- case COMMAND_ADD_TRADE_COPPER:
- {
- val = amount;
- trade->AddCoinToTrade(client->GetPlayer(), val);
- break;
- }
- case COMMAND_ADD_TRADE_SILVER:
- {
- val = amount * 100;
- trade->AddCoinToTrade(client->GetPlayer(), val);
- break;
- }
- case COMMAND_ADD_TRADE_GOLD:
- {
- val = amount * 10000;
- trade->AddCoinToTrade(client->GetPlayer(), val);
- break;
- }
- case COMMAND_ADD_TRADE_PLAT:
- {
- val = amount * 1000000;
- trade->AddCoinToTrade(client->GetPlayer(), val);
- break;
- }
- default:
- {
- LogWrite(COMMAND__ERROR, 0, "Command", "No coin type specified in func: '%s', line %u", __FUNCTION__, __LINE__);
- break;
- }
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Invalid coin amount.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are not currently trading.");
- }
- /*
- Function: Command_TradeRemoveCoin()
- Purpose : Removes coin from trade between players
- Params : Passes "handler" through so we can process copper, silver, gold and plat in the same function
- Dev :
- Example :
- */
- void Commands::Command_TradeRemoveCoin(Client* client, Seperator* sep, int handler)
- {
- PrintSep(sep, "COMMAND_REMOVE_TRADE_{coin type}");
- Trade* trade = client->GetPlayer()->trade;
- if (trade) {
- if (sep && sep->IsSet(0) && sep->IsNumber(0)) {
- int32 amount = atoi(sep->arg[0]);
- int64 val = 0;
- switch (handler) {
- case COMMAND_REMOVE_TRADE_COPPER:
- {
- val = amount;
- trade->RemoveCoinFromTrade(client->GetPlayer(), val);
- break;
- }
- case COMMAND_REMOVE_TRADE_SILVER:
- {
- val = amount * 100;
- trade->RemoveCoinFromTrade(client->GetPlayer(), val);
- break;
- }
- case COMMAND_REMOVE_TRADE_GOLD:
- {
- val = amount * 10000;
- trade->RemoveCoinFromTrade(client->GetPlayer(), val);
- break;
- }
- case COMMAND_REMOVE_TRADE_PLAT:
- {
- val = amount * 1000000;
- trade->RemoveCoinFromTrade(client->GetPlayer(), val);
- break;
- }
- default:
- {
- LogWrite(COMMAND__ERROR, 0, "Command", "No coin type specified in func: '%s', line %u", __FUNCTION__, __LINE__);
- break;
- }
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Invalid coin amount");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are not currently trading.");
- }
- /*
- Function: Command_TradeAddItem()
- Purpose : Adds item to trade between players
- Params :
- Dev :
- Example :
- */
- void Commands::Command_TradeAddItem(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_ADD_TRADE_ITEM");
- /*
- arg[0] = item index
- arg[1] = slot
- arg[2] = quantity
- */
- if (!client->GetPlayer()->trade) {
- LogWrite(PLAYER__ERROR, 0, "Trade", "Player is not currently trading.");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are not currently trading.");
- return;
- }
- if (sep && sep->IsSet(0) && sep->IsNumber(0) && sep->IsSet(1) && sep->IsNumber(1) && sep->IsSet(2) && sep->IsNumber(2)) {
- Item* item = 0;
- int32 index = atoi(sep->arg[0]);
- item = client->GetPlayer()->GetPlayerItemList()->GetItemFromIndex(index);
- if (item) {
- int8 result = client->GetPlayer()->trade->AddItemToTrade(client->GetPlayer(), item, atoi(sep->arg[2]), atoi(sep->arg[1]));
- if (result == 1)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Item is already being traded.");
- else if (result == 2)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You can't trade NO-TRADE items.");
- else if (result == 3)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You can't trade HEIRLOOM items.");
- else if (result == 255)
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Unknown error trying to add the item to the trade...");
- }
- else {
- LogWrite(PLAYER__ERROR, 0, "Trade", "Unable to get an item for the player (%s) from the index (%u)", client->GetPlayer()->GetName(), index);
- client->Message(CHANNEL_ERROR, "Unable to find item at index %u", index);
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Invalid item.");
- }
- /*
- Function: Command_TradeRemoveItem()
- Purpose : Removes item from trade between players
- Params :
- Dev :
- Example :
- */
- void Commands::Command_TradeRemoveItem(Client* client, Seperator* sep)
- {
- PrintSep(sep, "COMMAND_REMOVE_TRADE_ITEM");
- /*
- arg[0] = trade window slot
- */
- Trade* trade = client->GetPlayer()->trade;
- if (trade) {
- if (sep && sep->IsSet(0) && sep->IsNumber(0)) {
- trade->RemoveItemFromTrade(client->GetPlayer(), atoi(sep->arg[0]));
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Invalid item.");
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You are not currently trading.");
- }
- void Commands::Command_TryOn(Client* client, Seperator* sep)
- {
- Item *item = 0;
- sint32 crc;
- if (sep) {
- // 1096+ sends more info so need to do a version check so older clients (SF) still work
- if (client->GetVersion() < 1096) {
- if (sep->arg[1] && sep->IsNumber(1) && sep->arg[2] && sep->IsNumber(2))
- {
- item = master_item_list.GetItem(atoul(sep->arg[1]));
- crc = atol(sep->arg[2]);
- }
- }
- else {
- // From the broker and links in chat
- if (strcmp(sep->arg[0], "crc") == 0) {
- if (sep->IsNumber(2) && sep->IsNumber(3)) {
- item = master_item_list.GetItem(atoul(sep->arg[2]));
- crc = atol(sep->arg[3]);
- }
- }
- // From inventory
- if (strcmp(sep->arg[0], "dbid") == 0) {
- if (sep->IsNumber(2) && sep->IsNumber(4)) {
- item = master_item_list.GetItem(atoul(sep->arg[2]));
- crc = atol(sep->arg[4]);
- }
- }
- }
- if (item)
- client->ShowDressingRoom(item, crc);
- }
- }
- void Commands::Command_JoinChannel(Client * client, Seperator *sep) {
- const char *channel_name, *password = NULL;
- if (sep == NULL || !sep->IsSet(0)) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /joinchannel <channel name> [password]");
- return;
- }
- channel_name = sep->arg[0];
- if (sep->IsSet(1))
- password = sep->arg[1];
- if (!chat.ChannelExists(channel_name) && !chat.CreateChannel(channel_name, password)) {
- client->Message(CHANNEL_COLOR_RED, "Unable to create channel '%s'.", channel_name);
- return;
- }
- if (chat.IsInChannel(client, channel_name)) {
- client->Message(CHANNEL_NARRATIVE, "You are already in '%s'.", channel_name);
- return;
- }
- if (chat.HasPassword(channel_name)) {
- if (password == NULL) {
- client->Message(CHANNEL_NARRATIVE, "Unable to join '%s': That channel is password protected.", channel_name);
- return;
- }
- if (!chat.PasswordMatches(channel_name, password)) {
- client->Message(CHANNEL_NARRATIVE, "Unable to join '%s': The password is not correc.t", channel_name);
- return;
- }
- }
-
- if (!chat.JoinChannel(client, channel_name))
- client->Message(CHANNEL_COLOR_RED, "There was an internal error preventing you from joining '%s'.", channel_name);
- }
- void Commands::Command_JoinChannelFromLoad(Client * client, Seperator *sep) {
- printf("ScatDebug: Received 'joinfromchannel', using the same function as 'joinchannel' (not sure what the difference is)\n");
- Command_JoinChannel(client, sep);
- }
- void Commands::Command_TellChannel(Client *client, Seperator *sep) {
- if (sep == NULL || !sep->IsSet(0) || !sep->IsSet(1)) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /tellchannel <channel name> <message>");
- PrintSep(sep, "tellchannel");
- return;
- }
- chat.TellChannel(client, sep->arg[0], sep->argplus[1]);
- }
- void Commands::Command_Test(Client* client, EQ2_16BitString* command_parms) {
- Seperator* sep = new Seperator(command_parms->data.c_str(), ' ', 50, 500, true);
- if (sep->IsSet(0)) {
- if (atoi(sep->arg[0]) == 1) {
- PacketStruct* packet2 = configReader.getStruct("WS_SpellGainedMsg", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("spell_type", 2);
- packet2->setDataByName("spell_id", 8308);
- packet2->setDataByName("spell_name", "Sprint");
- packet2->setDataByName("add_silently", 0);
- packet2->setDataByName("tier", 1);
- packet2->setDataByName("blah1", 1);
- packet2->setDataByName("blah2", 1);
- EQ2Packet* outapp = packet2->serialize();
- DumpPacket(outapp);
- client->QueuePacket(outapp);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 2) {
- PacketStruct* packet2 = configReader.getStruct("WS_GuildUpdate", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("guild_name", "Test");
- packet2->setDataByName("guild_motd", "Test MOTD");
- packet2->setDataByName("guild_id", 1234);
- packet2->setDataByName("guild_level", 1);
- packet2->setDataByName("unknown", 2);
- packet2->setDataByName("unknown2", 3);
- packet2->setDataByName("exp_current", 1);
- packet2->setDataByName("exp_to_next_level", 4);
- EQ2Packet* outapp = packet2->serialize();
- DumpPacket(outapp);
- client->QueuePacket(outapp);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 3) {
- PacketStruct* packet2 = configReader.getStruct("WS_JoinGuildNotify", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("guild_id", 1234);
- packet2->setDataByName("character_id", 1);
- packet2->setDataByName("account_id", 2);
- packet2->setDataByName("guild_level", 1);
- packet2->setDataByName("name", "Test");
- packet2->setDataByName("unknown2", 0);
- packet2->setDataByName("unknown3", 1);
- packet2->setDataByName("adventure_class", 6);
- packet2->setDataByName("adventure_level", 7);
- packet2->setDataByName("tradeskill_class", 4);
- packet2->setDataByName("tradeskill_level", 5);
- packet2->setDataByName("rank", 0);
- packet2->setDataByName("member_flags", 2);
- packet2->setDataByName("join_date", 1591112273);
- packet2->setDataByName("guild_status", 2);
- packet2->setDataByName("last_login", 1591132273);
- packet2->setDataByName("recruiter_id", 1);
- packet2->setDataByName("points", 2345);
- packet2->setDataByName("note", "note");
- packet2->setMediumStringByName("officer_note", "O note");
- packet2->setMediumStringByName("zone", "Blah");
- EQ2Packet* outapp = packet2->serialize();
- DumpPacket(outapp);
- client->QueuePacket(outapp);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 5) {
- int16 offset = atoi(sep->arg[1]);
- int32 value1 = atol(sep->arg[2]);
- EQ2Packet* outapp = client->GetPlayer()->GetPlayerInfo()->serialize(client->GetVersion(), offset, value1);
- client->QueuePacket(outapp);
- }
- else if (atoi(sep->arg[0]) == 6) {
- Spawn* spawn = client->GetPlayer()->GetTarget();
- if (!spawn)
- spawn = client->GetPlayer();
- else if (spawn->IsEntity())
- ((Entity*)spawn)->SetSpeed(atof(sep->arg[4]));
- spawn->RunToLocation(atof(sep->arg[1]), atof(sep->arg[2]), atof(sep->arg[3]));
- }
- else if (atoi(sep->arg[0]) == 7) {
- int32 id = 0;
- Spawn* spawn = client->GetCurrentZone()->GetSpawn(7720001);
- if (spawn) {
- spawn->SetX(client->GetPlayer()->GetX() + .5, false);
- spawn->SetY(client->GetPlayer()->GetY(), false);
- spawn->SetZ(client->GetPlayer()->GetZ() + .5, false);
- float heading = client->GetPlayer()->GetHeading() + 180;
- if (heading > 360)
- heading -= 360;
- spawn->SetLevel(5);
- spawn->SetAdventureClass(4);
- spawn->SetHeading(heading, false);
- spawn->SetSpawnOrigX(spawn->GetX());
- spawn->SetSpawnOrigY(spawn->GetY());
- spawn->SetSpawnOrigZ(spawn->GetZ());
- spawn->SetSpawnOrigHeading(spawn->GetHeading());
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- spawn->appearance.targetable = 1;
- if (spawn->IsNPC() && spawn->GetTotalHP() == 0) {
- spawn->SetTotalHP(spawn->GetLevel() * 15);
- spawn->SetHP(spawn->GetTotalHP());
- }
- if (spawn->GetTotalPower() == 0) {
- spawn->SetTotalPower(spawn->GetLevel() * 15);
- spawn->SetPower(spawn->GetTotalPower());
- }
- int16 offset = atoi(sep->arg[1]);
- int32 value1 = atol(sep->arg[2]);
- sprintf(spawn->appearance.name, "Offset %i", offset);
- EQ2Packet* ret = spawn->spawn_serialize(client->GetPlayer(), client->GetVersion(), offset, value1);
- DumpPacket(ret);
- client->QueuePacket(ret);
- }
- }
- else if (atoi(sep->arg[0]) == 8) {
- int32 id = atoi(sep->arg[1]);
- Spawn* spawn = client->GetCurrentZone()->GetSpawn(id);
- if (spawn) {
- spawn->SetX(client->GetPlayer()->GetX() + .5, false);
- spawn->SetY(client->GetPlayer()->GetY(), false);
- spawn->SetZ(client->GetPlayer()->GetZ() + .5, false);
- float heading = client->GetPlayer()->GetHeading() + 180;
- if (heading > 360)
- heading -= 360;
- spawn->SetLevel(5);
- spawn->SetAdventureClass(4);
- spawn->SetHeading(heading, false);
- spawn->SetSpawnOrigX(spawn->GetX());
- spawn->SetSpawnOrigY(spawn->GetY());
- spawn->SetSpawnOrigZ(spawn->GetZ());
- spawn->SetSpawnOrigHeading(spawn->GetHeading());
- spawn->SetLocation(client->GetPlayer()->GetLocation());
- spawn->appearance.targetable = 1;
- if (spawn->IsNPC() && spawn->GetTotalHP() == 0) {
- spawn->SetTotalHP(spawn->GetLevel() * 15);
- spawn->SetHP(spawn->GetTotalHP());
- }
- if (spawn->GetTotalPower() == 0) {
- spawn->SetTotalPower(spawn->GetLevel() * 15);
- spawn->SetPower(spawn->GetTotalPower());
- }
- int16 offset = atoi(sep->arg[2]);
- int16 offset2 = atoi(sep->arg[3]);
- int32 value1 = atol(sep->arg[4]);
- int16 offset3 = 0;
- int16 offset4 = 0;
- int32 value2 = 0;
- if (sep->IsSet(7)) {
- offset3 = atoi(sep->arg[5]);
- offset4 = atoi(sep->arg[6]);
- value2 = atol(sep->arg[7]);
- }
- sprintf(spawn->appearance.name, "Offset %i to %i", offset, offset2);
- spawn->AddPrimaryEntityCommand("attack", 10000, "attack","", 0, 0);
- EQ2Packet* ret = spawn->spawn_serialize(client->GetPlayer(), client->GetVersion(), offset, value1, offset2, offset3, offset4, value2);
- DumpPacket(ret);
- client->QueuePacket(ret);
- }
- }
- else if (atoi(sep->arg[0]) == 9) {
- PacketStruct* packet2 = configReader.getStruct("WS_DeathWindow", client->GetVersion());
- if (packet2) {
- packet2->setArrayLengthByName("location_count", 1);
- packet2->setArrayDataByName("location_ida", 1234);
- packet2->setArrayDataByName("unknown2a", 3);
- packet2->setArrayDataByName("zone_name", "Queen's Colony");
- packet2->setArrayDataByName("location_name", "Myrrin's Tower");
- packet2->setArrayDataByName("distance", 134);
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int8 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int8 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 1);
- ptr2 += 1;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 10) {
- PacketStruct* packet2 = configReader.getStruct("WS_QuestJournalUpdate", client->GetVersion());
- if (packet2) {
- packet2->setArrayLengthByName("num_quests", 1);
- packet2->setArrayDataByName("active", 1);
- packet2->setArrayDataByName("name", "Tasks aboard the Far Journey");
- packet2->setArrayDataByName("quest_type", "Hallmark");
- packet2->setArrayDataByName("quest_zone", "Hallmark");
- packet2->setArrayDataByName("journal_updated", 1);
- packet2->setArrayDataByName("quest_id", 524);
- packet2->setArrayDataByName("day", 19);
- packet2->setArrayDataByName("month", 6);
- packet2->setArrayDataByName("year", 20);
- packet2->setArrayDataByName("level", 2);
- packet2->setArrayDataByName("encounter_level", 4);
- packet2->setArrayDataByName("difficulty", 3);
- packet2->setArrayDataByName("visible", 1);
- packet2->setDataByName("visible_quest_id", 524);
- packet2->setDataByName("player_crc", 2900677088);
- packet2->setDataByName("player_name", "LethalEncounter");
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int8 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int8 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 1);
- ptr2 += 1;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 11) {
- PacketStruct* packet2 = configReader.getStruct("WS_QuestJournalReply", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("quest_id", 524);
- packet2->setDataByName("player_crc", 2900677088);
- packet2->setDataByName("name", "Tasks aboard the Far Journey");
- packet2->setDataByName("description", "I completed all the tasks assigned to me by Captain Varlos aboard the Far Journey");
- packet2->setDataByName("type", "Hallmark");
- packet2->setDataByName("complete_header", "To complete this quest, I must do the following tasks:");
- packet2->setDataByName("day", 19);
- packet2->setDataByName("month", 6);
- packet2->setDataByName("year", 20);
- packet2->setDataByName("level", 1);
- packet2->setDataByName("encounter_level", 1);
- packet2->setDataByName("difficulty", 1);
- packet2->setDataByName("time_obtained", Timer::GetUnixTimeStamp());
- //packet2->setDataByName("timer_start", Timer::GetUnixTimeStamp());
- //packet2->setDataByName("timer_duration", 300);
- //packet2->setDataByName("timer_running", 1);
- packet2->setArrayLengthByName("task_groups_completed", 9);
- packet2->setArrayLengthByName("num_task_groups", 10);
- packet2->setArrayDataByName("task_group", "I spoke to Waulon as Captain Varlos had asked of me.");
- packet2->setArrayDataByName("task_group", "I found Waulon's hat in one of the boxes.", 1);
- packet2->setArrayDataByName("task_group", "I returned Waulon's hat.", 2);
- packet2->setArrayDataByName("task_group", "I have spoken to Ingrid.", 3);
- packet2->setArrayDataByName("task_group", "I purchased a Shard of Luclin.", 4);
- packet2->setArrayDataByName("task_group", "I gave the Shard of Luclin to Ingrid.", 5);
- packet2->setArrayDataByName("task_group", "I have spoken to Captain Varlos.", 6);
- packet2->setArrayDataByName("task_group", "I killed the rats that Captain Varlos requested.", 7);
- packet2->setArrayDataByName("task_group", "Captain Varlos has ordered you to kill the escaped goblin.", 8);
- packet2->setArrayDataByName("task_group", "I killed the escaped goblin.", 9);
- /*packet2->setSubArrayLengthByName("num_tasks", 1);
- packet2->setSubArrayDataByName("task", "I need to talk to Garven Tralk");
- packet2->setSubArrayLengthByName("num_updates", 1);
- packet2->setSubArrayDataByName("update_currentval", 0);
- packet2->setSubArrayDataByName("update_maxval", 1);
- packet2->setSubArrayDataByName("icon", 11);
- */
- packet2->setArrayDataByName("waypoint", 0xFFFFFFFF);
- packet2->setDataByName("journal_updated", 1);
- packet2->setDataByName("bullets", 1);
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int16 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 2);
- ptr2 += 2;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 12) {
- PacketStruct* packet2 = configReader.getStruct("WS_QuestJournalReply", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("quest_id", 524);
- packet2->setDataByName("player_crc", 2900677088);
- packet2->setDataByName("name", "Archetype Selection");
- packet2->setDataByName("description", "I have reported my profession to Garven Tralk.");
- packet2->setDataByName("type", "Hallmark");
- packet2->setDataByName("complete_header", "To complete this quest, I must do the following tasks:");
- packet2->setDataByName("day", 19);
- packet2->setDataByName("month", 6);
- packet2->setDataByName("year", 20);
- packet2->setDataByName("level", 2);
- packet2->setDataByName("encounter_level", 4);
- packet2->setDataByName("difficulty", 3);
- packet2->setDataByName("time_obtained", Timer::GetUnixTimeStamp());
- packet2->setDataByName("timer_start", Timer::GetUnixTimeStamp());
- packet2->setDataByName("timer_duration", 300);
- packet2->setDataByName("timer_running", 1);
- packet2->setArrayLengthByName("task_groups_completed", 0);
- packet2->setArrayLengthByName("num_task_groups", 1);
- packet2->setArrayDataByName("task_group", "I need to talk to Garven Tralk");
- packet2->setSubArrayLengthByName("num_tasks", 1);
- packet2->setSubArrayDataByName("task", "I need to talk to Garven Tralk");
- packet2->setSubArrayLengthByName("num_updates", 1);
- packet2->setSubArrayDataByName("update_currentval", 0);
- packet2->setSubArrayDataByName("update_maxval", 1);
- packet2->setSubArrayDataByName("icon", 11);
- packet2->setArrayDataByName("waypoint", 0xFFFFFFFF);
- packet2->setDataByName("journal_updated", 1);
- packet2->setSubstructDataByName("reward_data", "unknown1", 255);
- packet2->setSubstructDataByName("reward_data", "reward", "Quest Reward!");
- packet2->setSubstructDataByName("reward_data", "unknown2", 0x3f);
- packet2->setSubstructDataByName("reward_data", "coin", 150);
- packet2->setSubstructDataByName("reward_data", "status_points", 5);
- packet2->setSubstructDataByName("reward_data", "exp_bonus", 10);
- packet2->setSubstructArrayLengthByName("reward_data", "num_rewards", 1);
- packet2->setSubstructArrayDataByName("reward_data", "reward_id", 123);
- Item* item = master_item_list.GetItem(152755);
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 0, 0, -1);
- /*packet2->setSubstructDataByName("item", "unique_id", 567);
- packet2->setSubstructDataByName("item", "broker_item_id", 0xFFFFFFFFFFFFFFFF);
- packet2->setSubstructDataByName("item", "icon", 0xe7);
- packet2->setSubstructDataByName("item", "tier", 4);
- packet2->setSubstructDataByName("item", "flags", 0x60);
- packet2->setSubstructArrayLengthByName("item", "stat_count", 1);
- packet2->setSubstructDataByName("item", "stat_type", 1);
- packet2->setSubstructDataByName("item", "stat_subtype", 2);
- packet2->setSubstructDataByName("item", "value", 3);
- packet2->setSubstructDataByName("item", "condition", 100);
- packet2->setSubstructDataByName("item", "weight", 1);
- packet2->setSubstructDataByName("item", "skill_req1", 0xacafa99e);
- packet2->setSubstructDataByName("item", "skill_req2", 0xacafa99e);
- packet2->setSubstructDataByName("item", "skill_min", 1);
- packet2->setSubstructArrayLengthByName("item", "class_count", 3);
- packet2->setSubstructDataByName("item", "adventure_class", 1);
- packet2->setSubstructDataByName("item", "adventure_class", 11, 0, 1);
- packet2->setSubstructDataByName("item", "adventure_class", 0x1f, 0, 2);
- packet2->setSubstructDataByName("item", "tradeskill_class", 255);
- packet2->setSubstructDataByName("item", "tradeskill_class", 255, 0, 1);
- packet2->setSubstructDataByName("item", "tradeskill_class", 255, 0, 2);
- packet2->setSubstructDataByName("item", "level", 0x1e);
- packet2->setSubstructDataByName("item", "level", 100, 0, 1);
- packet2->setSubstructDataByName("item", "level", 100, 0, 2);
- packet2->setSubstructDataByName("item_footer", "name", "Footman Gloves");*/
- //packet2->PrintPacket();
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int16 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 2);
- ptr2 += 2;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 13) {
- PacketStruct* packet2 = configReader.getStruct("WS_OnScreenMsg", client->GetVersion());
- if (packet2 && sep->IsSet(7)) {
- packet2->setDataByName("unknown", atoi(sep->arg[1]));
- char blah[128];
- sprintf(blah, "\\#6EFF6EYou get better at \12\\#C8FFC8%s\\#6EFF6E! (7/15)", sep->arg[2]);
- packet2->setDataByName("text", blah);
- packet2->setDataByName("message_type", sep->arg[3]);
- packet2->setDataByName("size", atof(sep->arg[4]));
- packet2->setDataByName("red", atoi(sep->arg[5]));
- packet2->setDataByName("green", atoi(sep->arg[6]));
- packet2->setDataByName("blue", atoi(sep->arg[7]));
- EQ2Packet* app = packet2->serialize();
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 14) {
- PacketStruct* packet2 = configReader.getStruct("WS_InstructionWindow", client->GetVersion());
- if (packet2 && sep->IsSet(3)) {
- packet2->setDataByName("open_seconds_min", atof(sep->arg[1]));
- packet2->setDataByName("open_seconds_max", atof(sep->arg[2]));
- packet2->setDataByName("voice_sync", atoi(sep->arg[3]));
- packet2->setDataByName("text", "Welcome to Norrath, the world of EverQuest II. Left click on the help button at any time for more detailed help and information.");
- packet2->setDataByName("voice", "voiceover/english/narrator/boat_06p_tutorial02/narrator_001_63779ca0.mp3");
- packet2->setArrayLengthByName("num_goals", 1);
- //packet2->setArrayDataByName("goal_text", )
- packet2->setSubArrayLengthByName("num_tasks", 1);
- packet2->setSubArrayDataByName("task_text", "continue");
- packet2->setDataByName("complete_sound", "click");
- packet2->setDataByName("signal", "introduction");
- packet2->setDataByName("voice_key1", 0xcda65173);
- packet2->setDataByName("voice_key2", 0x984bfc6d);
- EQ2Packet* app = packet2->serialize();
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- packet2 = configReader.getStruct("WS_ShowWindow", client->GetVersion());
- packet2->setDataByName("window", "MainHUD.StartMenu");
- packet2->setDataByName("show", 1);
- app = packet2->serialize();
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- packet2 = configReader.getStruct("WS_FlashWindow", client->GetVersion());
- packet2->setDataByName("window", "MainHUD.StartMenu.help");
- packet2->setDataByName("flash_seconds", 10);
- app = packet2->serialize();
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 15) {
- PacketStruct* packet2 = configReader.getStruct("WS_UpdateLoot", client->GetVersion());
- if (packet2) {
- packet2->setArrayLengthByName("loot_count", 1);
- packet2->setArrayDataByName("name", "Test");
- packet2->setArrayDataByName("item_id", 1234);
- packet2->setArrayDataByName("count", 1);
- packet2->setArrayDataByName("icon", 258);
- packet2->setArrayDataByName("ability_id", 0xFFFFFFFF);
- Spawn* spawn = client->GetPlayer()->GetTarget();
- if (spawn)
- packet2->setDataByName("object_id", client->GetPlayer()->GetIDWithPlayerSpawn(spawn));
- packet2->setDataByName("unknown3", 1);
- packet2->setDataByName("unknown4", 1);
- packet2->setDataByName("unknown5", 60);
- EQ2Packet* app = packet2->serialize();
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 16 && sep->IsNumber(1)) {
- char blah[32];
- sprintf(blah, "Testing: %i", atoi(sep->arg[1]));
- client->SimpleMessage(atoi(sep->arg[1]), blah);
- }
- else if (atoi(sep->arg[0]) == 17 && sep->IsNumber(2)) {
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- client->QueuePacket(client->GetPlayer()->GetPlayerInfo()->serialize(client->GetVersion(), offset, value1));
- cout << "Sent" << endl;
- }
- }
- }
- else if (atoi(sep->arg[0]) == 18) {
- PacketStruct* packet2 = configReader.getStruct("WS_QuestRewardPackMsg", client->GetVersion());
- if (packet2) {
- packet2->setSubstructDataByName("reward_data", "unknown1", 255);
- packet2->setSubstructDataByName("reward_data", "reward", "Quest Reward!");
- packet2->setSubstructDataByName("reward_data", "max_coin", 0);
- packet2->setSubstructDataByName("reward_data", "text", "Some custom text to mess things up?");
- //packet2->setSubstructDataByName("reward_data", "status_points", 5);
- //packet2->setSubstructDataByName("reward_data", "exp_bonus", 10);
- packet2->setSubstructArrayLengthByName("reward_data", "num_rewards", 1);
- Item* item = new Item(master_item_list.GetItem(9357));
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- //item->stack_count = 20;
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 0, 0, -1);
- safe_delete(item);
- /*item = new Item(master_item_list.GetItem(36685));
- item->stack_count = 20;
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 1, 0, -1);
- safe_delete(item);
- item = master_item_list.GetItem(1414);
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 2, 0, -1);
- item = master_item_list.GetItem(75057);
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 3, 0, -1);*/
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int16 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 2);
- ptr2 += 2;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 19) {
- PacketStruct* packet2 = configReader.getStruct("WS_UpdateLoot", client->GetVersion());
- Spawn* spawn = client->GetPlayer()->GetTarget();
- if (packet2 && spawn) {
- Item* item = master_item_list.GetItem(130053);
- packet2->setArrayLengthByName("loot_count", 1);
- packet2->setArrayDataByName("loot_id", item->details.item_id);
- packet2->setArrayDataByName("unknown2", 1);
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 0, 0, 2, true);
- packet2->setDataByName("display", 1);
- packet2->setDataByName("unknown2b", 1);
- packet2->setDataByName("unknown3", 0x3c);
- packet2->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(spawn));
- packet2->PrintPacket();
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- int16 offset2 = 0;
- int32 value1 = 0;
- if (sep->IsSet(3)) {
- offset2 = atoi(sep->arg[2]);
- value1 = atol(sep->arg[3]);
- }
- else
- value1 = atol(sep->arg[2]);
- int16 offset3 = 0;
- int16 offset4 = 0;
- int32 value2 = 0;
- if (sep->IsSet(6)) {
- offset3 = atoi(sep->arg[4]);
- offset4 = atoi(sep->arg[5]);
- value2 = atol(sep->arg[6]);
- }
- offset--;
- if (offset2 > 0 && offset2 >= offset) {
- offset2--;
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- for (int i = offset; i <= offset2; i++) {
- if (value1 > 0xFFFF) {
- memcpy(ptr2, (uchar*)&value1, 4);
- i += 3;
- ptr2 += 3;
- }
- else if (value1 > 0xFF) {
- memcpy(ptr2, (uchar*)&value1, 2);
- i++;
- ptr2++;
- }
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- ptr2++;
- }
- }
- if (offset4 > 0 && offset4 >= offset3) {
- offset3--;
- offset4--;
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset3;
- for (int i = offset3; i <= offset4; i++) {
- if (value2 > 0xFFFF) {
- memcpy(ptr2, (uchar*)&value2, 4);
- i += 3;
- ptr2 += 3;
- }
- else if (value2 > 0xFF) {
- memcpy(ptr2, (uchar*)&value2, 2);
- i++;
- ptr2++;
- }
- else
- memcpy(ptr2, (uchar*)&value2, 1);
- ptr2++;
- }
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 21) {
- PacketStruct* packet2 = configReader.getStruct("WS_OfferQuest", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("unknown0", 255);
- packet2->setDataByName("reward", "New Quest");
- packet2->setDataByName("title", "Title");
- packet2->setDataByName("description", "description");
- packet2->setDataByName("quest_difficulty", 3);
- packet2->setDataByName("unknown1", 5);
- packet2->setDataByName("level", 3);
- packet2->setDataByName("coin", 150);
- packet2->setDataByName("status_points", 5);
- packet2->setDataByName("exp_bonus", 10);
- packet2->setArrayLengthByName("num_rewards", 1);
- Item* item = new Item(master_item_list.GetItem(36212));
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- item->stack_count = 20;
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 0, 0, -1);
- safe_delete(item);
- char accept[35] = { 0 };
- char decline[35] = { 0 };
- sprintf(accept, "q_accept_pending_quest %u", 0);
- sprintf(decline, "q_deny_pending_quest %u", 0);
- packet2->setDataByName("accept_command", accept);
- packet2->setDataByName("decline_command", decline);
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- }
- else if (atoi(sep->arg[0]) == 22) { //same as 21, but 8bit string
- PacketStruct* packet2 = configReader.getStruct("WS_OfferQuest", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("unknown0", 255);
- packet2->setDataByName("reward", "New Quest");
- packet2->setDataByName("title", "Title");
- packet2->setDataByName("description", "description");
- packet2->setDataByName("quest_difficulty", 3);
- packet2->setDataByName("unknown1", 5);
- packet2->setDataByName("level", 3);
- packet2->setDataByName("coin", 150);
- packet2->setDataByName("status_points", 5);
- packet2->setDataByName("exp_bonus", 10);
- packet2->setArrayLengthByName("num_rewards", 1);
- Item* item = new Item(master_item_list.GetItem(36212));
- packet2->setArrayDataByName("reward_id", item->details.item_id);
- item->stack_count = 20;
- packet2->setItemArrayDataByName("item", item, client->GetPlayer(), 0, 0, -1);
- safe_delete(item);
- char accept[35] = { 0 };
- char decline[35] = { 0 };
- sprintf(accept, "q_accept_pending_quest %u", 0);
- sprintf(decline, "q_deny_pending_quest %u", 0);
- packet2->setDataByName("accept_command", accept);
- packet2->setDataByName("decline_command", decline);
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int8 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 1);
- ptr2 += 1;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- else if (atoi(sep->arg[0]) == 23) {
- if (client->GetPlayer()->GetTarget()) {
- PacketStruct* packet2 = configReader.getStruct("WS_UpdateMerchant", client->GetVersion());
- if (packet2) {
- Spawn* target = client->GetPlayer()->GetTarget();
- packet2->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(target));
- Item* item = new Item(master_item_list.GetItem(12565));
- int8 i = 0;
- packet2->setArrayLengthByName("num_items", 1);
- packet2->setArrayDataByName("item_name", item->name.c_str(), i);
- packet2->setArrayDataByName("item_id", item->details.item_id, i);
- packet2->setArrayDataByName("stack_size", item->stack_count, i);
- packet2->setArrayDataByName("icon", item->details.icon, i);
- int8 tmp_level = 0;
- if (item->generic_info.adventure_default_level > 0)
- tmp_level = item->generic_info.adventure_default_level;
- else
- tmp_level = item->generic_info.tradeskill_default_level;
- packet2->setArrayDataByName("level", tmp_level, i);
- packet2->setArrayDataByName("tier", item->details.tier, i);
- packet2->setArrayDataByName("item_id2", item->details.item_id, i);
- int8 item_difficulty = client->GetPlayer()->GetArrowColor(tmp_level);
- if (item_difficulty != ARROW_COLOR_WHITE && item_difficulty != ARROW_COLOR_RED && item_difficulty != ARROW_COLOR_GRAY)
- item_difficulty = ARROW_COLOR_WHITE;
- item_difficulty -= 6;
- if (item_difficulty < 0)
- item_difficulty *= -1;
- packet2->setArrayDataByName("item_difficulty", item_difficulty, i);
- packet2->setArrayDataByName("quantity", 2, i);
- packet2->setArrayDataByName("unknown5", 255, i);
- packet2->setArrayDataByName("stack_size2", item->stack_count, i);
- packet2->setArrayDataByName("description", item->description.c_str(), i);
- packet2->setDataByName("type", 2);
- EQ2Packet* app = packet2->serialize();
- if (sep->IsSet(2)) {
- int16 offset = atoi(sep->arg[1]);
- uchar* ptr2 = app->pBuffer;
- ptr2 += offset;
- if (sep->IsNumber(2)) {
- int32 value1 = atol(sep->arg[2]);
- if (value1 > 0xFFFF)
- memcpy(ptr2, (uchar*)&value1, 4);
- else if (value1 > 0xFF)
- memcpy(ptr2, (uchar*)&value1, 2);
- else
- memcpy(ptr2, (uchar*)&value1, 1);
- }
- else {
- int8 len = strlen(sep->arg[2]);
- memcpy(ptr2, (uchar*)&len, 1);
- ptr2 += 1;
- memcpy(ptr2, sep->arg[2], len);
- }
- }
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- }
- else if (atoi(sep->arg[0]) == 24) {
- PacketStruct* packet2 = configReader.getStruct("WS_EnableGameEvent", client->GetVersion());
- if (packet2) {
- if (sep->IsSet(2)) {
- packet2->setDataByName("event_name", sep->arg[1]);
- packet2->setDataByName("enabled", atoi(sep->arg[2]));
- EQ2Packet* app = packet2->serialize();
- DumpPacket(app);
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- }
- else if (atoi(sep->arg[0]) == 25) {
- if (sep->IsSet(1)) {
- Widget* new_spawn = new Widget();
- int32 id = atoul(sep->arg[1]);
- new_spawn->SetWidgetID(id);
- EQ2Packet* ret = new_spawn->serialize(client->GetPlayer(), client->GetVersion());
- client->QueuePacket(ret);
- int8 index = client->GetPlayer()->GetIndexForSpawn(new_spawn);
- PacketStruct* packet2 = configReader.getStruct("WS_DestroyGhostCmd", client->GetVersion());
- if (packet2) {
- packet2->setDataByName("spawn_index", index);
- packet2->setDataByName("delete", 1);
- EQ2Packet* app = packet2->serialize();
- client->QueuePacket(app);
- safe_delete(packet2);
- }
- }
- }
- else if (atoi(sep->arg[0]) == 26) {
- if (sep->IsSet(4)) {
- Widget* new_spawn = new Widget();
- int32 id = atoul(sep->arg[1]);
- new_spawn->SetWidgetID(id);
- float x = atof(sep->arg[2]);
- float y = atof(sep->arg[3]);
- float z = atof(sep->arg[4]);
- new_spawn->SetLocation(client->GetPlayer()->GetLocation());
- new_spawn->SetWidgetX(x);
- new_spawn->SetWidgetY(y);
- new_spawn->SetWidgetZ(z);
- new_spawn->SetX(x);
- new_spawn->SetY(y);
- new_spawn->SetZ(z);
- EQ2Packet* ret = new_spawn->serialize(client->GetPlayer(), client->GetVersion());
- client->QueuePacket(ret);
- }
- }
- else if (atoi(sep->arg[0]) == 27) {
- Spawn* target = client->GetPlayer()->GetTarget();
- PacketStruct* packet2 = configReader.getStruct("WS_HearSimpleDamage", client->GetVersion());
- if (packet2 && target && sep->IsSet(4)) {
- client->GetPlayer()->GetZone()->SendDamagePacket(client->GetPlayer(), target, atoul(sep->arg[1]), atoul(sep->arg[2]), atoul(sep->arg[3]), atoul(sep->arg[4]), sep->arg[5] != nullptr ? sep->arg[5] : "");
- }
- }
- else if (atoi(sep->arg[0]) == 28 && sep->IsNumber(1)) {
- World::newValue = strtoull(sep->arg[1], NULL, 0);
- }
- else if (atoi(sep->arg[0]) == 29 && sep->IsNumber(1)) {
- client->SendHearCast(client->GetPlayer(), client->GetPlayer()->GetTarget() ? client->GetPlayer()->GetTarget() : client->GetPlayer(),
- strtoull(sep->arg[1], NULL, 0), atoul(sep->arg[2]));
- }
- else if (atoi(sep->arg[0]) == 30) {
- PacketStruct* packet = configReader.getStruct("WS_UpdateSkillBook", client->GetVersion());
- if (packet) {
- packet->setDataByName("unknown", World::newValue);
- EQ2Packet* outapp = packet->serialize();
- DumpPacket(outapp);
- client->QueuePacket(outapp);
- safe_delete(packet);
- }
- }
- else if (atoi(sep->arg[0]) == 31) {
- client->SendRecipeList();
- }
- else if (atoi(sep->arg[0]) == 32 && sep->IsNumber(1) && sep->IsNumber(2)) {
- if(client->GetVersion() <= 546) {
- int32 param = atoul(sep->arg[1]);
- int32 paramvalue = atoul(sep->arg[2]);
- client->Message(CHANNEL_COLOR_YELLOW, "Send control flag param %u param value %u", param, paramvalue);
- ClientPacketFunctions::SendServerControlFlagsClassic(client, param, paramvalue);
- }
- else if(sep->IsNumber(3)) {
- int8 param1 = atoul(sep->arg[1]);
- int8 param2 = atoul(sep->arg[2]);
- int8 paramval = atoul(sep->arg[3]);
- client->Message(CHANNEL_COLOR_YELLOW, "Send control flag param1 %u param2 %u param value %u", param1, param2, paramval);
- ClientPacketFunctions::SendServerControlFlags(client, param1, param2, paramval);
- }
- }
- else if (atoi(sep->arg[0]) == 33 && sep->IsNumber(1) && sep->IsNumber(2)) {
- client->GetCurrentZone()->SendHealPacket(client->GetPlayer(), client->GetPlayer()->GetTarget() ? client->GetPlayer()->GetTarget() : client->GetPlayer(),
- atoul(sep->arg[1]), atoul(sep->arg[2]), "TestSpell");
- }
- }
- else {
- PacketStruct* packet2 = configReader.getStruct("WS_ExamineSpellInfo", client->GetVersion());
- if (packet2) {
- packet2->setSubstructDataByName("info_header", "show_name", 1);
- packet2->setSubstructDataByName("info_header", "unknown", 7);
- packet2->setSubstructDataByName("info_header", "unknown2", 1);
- packet2->setSubstructDataByName("info_header", "unknown3", 1);
- packet2->setSubstructDataByName("info_header", "unknown4", 1);
- packet2->setSubstructDataByName("info_header", "unknown5", 1);
- packet2->setSubstructDataByName("info_header", "unknown6", "Testing");
- packet2->setSubstructDataByName("info_header", "unknown7", "Testing");
- packet2->setSubstructDataByName("info_header", "unknown8", 66);
- packet2->setSubstructDataByName("info_header", "title", "Blah Title Blah");
- packet2->setSubstructDataByName("info_header", "title_text", "Blah Blah");
- packet2->setSubstructDataByName("info_header", "title_text2", "Blah Blah2");
- packet2->setSubstructDataByName("info_header", "show_popup", 1);
- packet2->setSubstructDataByName("info_header", "packettype", 3);
- packet2->setSubstructDataByName("spell_info", "skill_name", "Testing");
- packet2->setSubstructDataByName("spell_info", "level", 19);
- packet2->setSubstructDataByName("spell_info", "tier", 1);
- packet2->setSubstructDataByName("spell_info", "health_cost", 5);
- packet2->setSubstructDataByName("spell_info", "min_class_skill_req", 3);
- packet2->setSubstructDataByName("spell_info", "mana_cost", 6);
- packet2->setSubstructDataByName("spell_info", "req_concentration", 7);
- packet2->setSubstructDataByName("spell_info", "cast_time", 200);
- packet2->setSubstructDataByName("spell_info", "recovery", 220);
- packet2->setSubstructDataByName("spell_info", "recast", 280);
- packet2->setSubstructDataByName("spell_info", "beneficial", 1);
- packet2->setSubstructDataByName("spell_info", "maintained", 1);
- packet2->setSubstructDataByName("spell_info", "spell_book_type", 1);
- packet2->setSubstructDataByName("spell_info", "quality", 3);
- packet2->setSubstructDataByName("spell_info", "test_1a", 1);
- packet2->setSubstructDataByName("spell_info", "test_1b", 1);
- packet2->setSubstructDataByName("spell_info", "test_1c", 1);
- packet2->setSubstructDataByName("spell_info", "test_1d", 1);
- packet2->setSubstructDataByName("spell_info", "test_2a", 2);
- packet2->setSubstructDataByName("spell_info", "test_2b", 2);
- packet2->setSubstructDataByName("spell_info", "test_2c", 2);
- packet2->setSubstructDataByName("spell_info", "test_2d", 2);
- packet2->setSubstructDataByName("spell_info", "test_3", 3);
- packet2->setSubstructDataByName("spell_info", "test_4", 4);
- packet2->setSubstructDataByName("spell_info", "test_5", 5);
- packet2->setSubstructDataByName("spell_info", "test_6", 6);
- packet2->setSubstructDataByName("spell_info", "min_class_skill_req", 1);
- packet2->setSubstructDataByName("spell_info", "min_class_skill_rec", 30123);
- packet2->setSubstructDataByName("spell_info", "num_reagents", 1);
- packet2->setSubstructArrayLengthByName("spell_info", "num_reagents", 1);
- packet2->setArrayDataByName("reagent", "Alcohol");
- packet2->setArrayDataByName("consumed", "123");
- packet2->setSubstructDataByName("spell_info", "class_skill", 52);
- packet2->setSubstructDataByName("spell_info", "id", 8308);
- packet2->setSubstructDataByName("spell_info", "icon", 303);
- packet2->setSubstructDataByName("spell_info", "icon2", 0xFFFF);
- packet2->setSubstructDataByName("spell_info", "icontype", 317);
- packet2->setSubstructDataByName("spell_info", "type", 2);
- packet2->setSubstructDataByName("spell_info", "spell_text_color", 255);
- packet2->setSubstructDataByName("spell_info", "duration1", 600);
- packet2->setSubstructDataByName("spell_info", "duration2", 600);
- packet2->setSubstructDataByName("spell_info", "name", "Sprint");
- packet2->setSubstructDataByName("spell_info", "description", "Test description");
- EQ2Packet* outapp = packet2->serialize();
- DumpPacket(outapp);
- client->QueuePacket(outapp);
- safe_delete(packet2);
- }
- }
- return;
- PacketStruct* p = configReader.getStruct("WS_EqTargetItemCmd", client->GetVersion());
- if (!p) return;
- //Seperator* sep2 = new Seperator(command_parms->data.c_str(), ' ', 50, 500, true);
- //client->GetCurrentZone()->SendSpellFailedPacket(client, atoi(sep2->arg[0]));
- //}
- /*Seperator* sep2 = new Seperator(command_parms->data.c_str(), ' ', 50, 500, true);
- if (sep2 && sep2->arg[0] && sep2->IsNumber(0)) {
- client->SetPendingFlightPath(atoi(sep2->arg[0]));
- PacketStruct* packet = configReader.getStruct("WS_ReadyForTakeOff", client->GetVersion());
- if (packet) {
- client->QueuePacket(packet->serialize());
- safe_delete(packet);
- }
- }*/
- /*if (client->GetCurrentZone()->Grid != nullptr) {
- int32 numFaces = 0;
- int32 numGrids = client->GetPlayer()->Cell_Info.CurrentCell->FaceList.size();
- client->Message(CHANNEL_COLOR_YELLOW, "Num grids in cell: %u", numGrids);
- map<int32, vector<Face*> >::iterator itr;
- for (itr = client->GetPlayer()->Cell_Info.CurrentCell->FaceList.begin(); itr != client->GetPlayer()->Cell_Info.CurrentCell->FaceList.end(); itr++)
- numFaces += (*itr).second.size();
- client->Message(CHANNEL_COLOR_YELLOW, "Num faces in cell: %u", numFaces);
- }*/
- //uchar blah[] = {
- // 1208 - OP_EQUpdateStoreCmd
- // /*0x00,0x3A,*/0x2B,0x00,0x00,0x00,0xFF,0x78,0x02,0x53,0x2C,0x33,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
- // /*0x58,*/0x47,0x35,0xD3,0x45,0x42,0x42,0x51,0x00,0x40,0xD1,0xE7,0x57,0xB1,0x51,0xB1,0xBB,0xBB,0xB1,0x3B,0xB0,0xBB,0xB0,0x3B,0x59,0x85,0x5B,0x47,0x1D,0x9C,0x3B,0x3A,0x1B,0xB8,0xD9,0x64,0x14,0x85,0x9F,0x4C,0xC8,0x09,0x21,0xA4,0xB3,0x7F,0x45,0x90,0x0B,0x79,0x90,0x0F,0x31,0x28,0x80,0x42,0x28,0x82,0x62,0x28,0x81,0x52,0x28,0x83,0x38,0x94,0x43,0x05,0x54,0x42,0x02,0xAA,0xA0,0x1A,0x6A,0xA0,0x16,0xEA,0xA0,0x1E,0x1A,0xA0,0x11,0x9A,0xA0,0x19,0x5A,0xA0,0x15,0xDA,0xA0,0x1D,0x3A,0xA0,0x13,0xBA,0xA0,0x1B,0x7A,0xA0,0x17,0xFA,0xA0,0x1F,0x06,0x60,0x10,0x86,0x60,0x18,0x46,0x60,0x14,0xC6,0x60,0x1C,0x26,0x20,0x09,0x93,0x30,0x05,0xD3,0x30,0x03,0xB3,0x30,0x07,0xF3,0xB0,0x00,0x8B,0xB0,0x04,0xCB,0xB0,0x02,0xAB,0xB0,0x06,0xEB,0xB0,0x01,0x29,0xD8,0x84,0x2D,0xD8,0x86,0x1D,0xD8,0x85,0x3D,0xD8,0x87,0x03,0x38,0x84,0x23,0x38,0x86,0x13,0x38,0x85,0x33,0x38,0x87,0x0B,0xB8,0x84,0x34,0x5C,0xC1,0x35,0xDC,0xC0,0x2D,0xDC,0xC1,0x3D,0x3C,0xC0,0x23,0x3C,0xC1,0x33,0xBC,0xC0,0x2B,0xBC,0xC1,0x3B,0x7C,0xC0,0x27,0x7C,0xC1,0x37,0x64,0xE0,0xFF,0xD3,0xF0,0x0B,0x29,0x4A,0xD8,0x68
- // 1193 - -- OP_ClientCmdMsg::OP_EqUpdateMerchantCmd --
- // /*0x00,0x3A,*/0x38,0x00,0x00,0x00,0xFF,0x77,0x02,0xA6,0xAA,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3F,0x00,0x00,0x00,0x00,0xA8,0x55,0xEC,0x8F,0x7F,0x70,0x31,0x08,0x40,0x71,0x3A,0x8B,0xB4,0x55,0xEC,0x8F,0x00
- /*};
- Seperator* sep2 = new Seperator(command_parms->data.c_str(), ' ', 50, 500, true);
- int8 val = 0;
- int16 pos = 0;
- int idx = 0;
- while(sep2 && sep2->arg[idx+1] && sep2->IsNumber(idx) && sep2->IsNumber(idx+1)){
- pos = atoi(sep2->arg[idx]);
- val = atoi(sep2->arg[idx+1]);
- memset(blah+pos, val, 1);
- idx+=2;
- }
- DumpPacket(blah, sizeof(blah));
- client->QueuePacket(new EQ2Packet(OP_GroupCreatedMsg , blah, sizeof(blah)));*/
- if (client->GetPlayer()->GetTarget()) {
- PacketStruct* packet = configReader.getStruct("WS_SetControlGhost", client->GetVersion());
- if (packet) {
- packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(client->GetPlayer()->GetTarget()));
- packet->setDataByName("size", 0);
- packet->setDataByName("unknown2", 0);
- EQ2Packet* app = packet->serialize();
- client->QueuePacket(app);
- safe_delete(packet);
- }
- PacketStruct* set_pov = configReader.getStruct("WS_SetPOVGhostCmd", client->GetVersion());
- if (set_pov) {
- set_pov->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(client->GetPlayer()->GetTarget()));
- EQ2Packet* app_pov = set_pov->serialize();
- client->QueuePacket(app_pov);
- safe_delete(set_pov);
- }
- }
- Seperator* sep2 = new Seperator(command_parms->data.c_str(), ' ', 50, 500, true);
- PacketStruct* packet = configReader.getStruct("WS_OpenCharCust", client->GetVersion());
- if (packet) {
- if (sep2 && sep2->arg[0] && sep2->IsNumber(0))
- packet->setDataByName("Type", atoi(sep2->arg[0]));
- else
- packet->setDataByName("Type", 2);
- if (sep2 && sep2->arg[1] && sep2->IsNumber(1))
- packet->setDataByName("race_id", atoi(sep2->arg[1]));
- else
- packet->setDataByName("race_id", 0);
- if (sep2 && sep2->arg[2] && sep2->IsNumber(2))
- packet->setDataByName("gender", atoi(sep2->arg[2]));
- else
- packet->setDataByName("gender", 2);
- if (sep2 && sep2->arg[3] && sep2->IsNumber(3))
- packet->setDataByName("unknown", atoi(sep2->arg[3]), 0);
- else
- packet->setDataByName("unknown", 0, 0);
- if (sep2 && sep2->arg[4] && sep2->IsNumber(4))
- packet->setDataByName("unknown", atoi(sep2->arg[4]), 1);
- else
- packet->setDataByName("unknown", 0, 1);
- if (sep2 && sep2->arg[5] && sep2->IsNumber(5))
- packet->setDataByName("unknown", atoi(sep2->arg[5]), 2);
- else
- packet->setDataByName("unknown", 0, 2);
- client->QueuePacket(packet->serialize());
- }
- safe_delete(packet);
- safe_delete(sep2);
- }
- void Commands::Command_LeaveChannel(Client *client, Seperator *sep) {
- const char *channel_name;
- if (sep == NULL || !sep->IsSet(0)) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /leavechat <channel name>");
- PrintSep(sep);
- return;
- }
- channel_name = sep->arg[0];
- if (!chat.IsInChannel(client, channel_name))
- client->Message(CHANNEL_NARRATIVE, "Unable to leave '%s': You are not in the channel.", channel_name);
- else if (!chat.LeaveChannel(client, channel_name))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "There was an internal error preventing you from leaving that channel MUAHAHA");
- }
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_WeaponStats(Client* client)
- {
- Player* player = client->GetPlayer();
- Spawn* target = player->GetTarget();
-
- Item* primary = player->GetEquipmentList()->GetItem(EQ2_PRIMARY_SLOT);
- Item* secondary = player->GetEquipmentList()->GetItem(EQ2_SECONDARY_SLOT);
- Item* ranged = player->GetEquipmentList()->GetItem(EQ2_RANGE_SLOT);
- const char* charName = player->GetName();
- if(target && target->IsEntity()) {
- primary = ((Entity*)target)->GetEquipmentList()->GetItem(EQ2_PRIMARY_SLOT);
- secondary = ((Entity*)target)->GetEquipmentList()->GetItem(EQ2_SECONDARY_SLOT);
- ranged = ((Entity*)target)->GetEquipmentList()->GetItem(EQ2_RANGE_SLOT);
- charName = target->GetName();
- }
- else {
- target = nullptr;
- }
- client->Message(0, "WeaponStats for %s", charName);
- client->SimpleMessage(0, "Primary:");
- if (primary) {
- client->Message(0, "Name: %s", primary->name.c_str());
- client->Message(0, "Base Damage: %u - %u", primary->weapon_info->damage_low3, primary->weapon_info->damage_high3);
- client->Message(0, "Mastery Damage: %u - %u", primary->weapon_info->damage_low2, primary->weapon_info->damage_high2);
- client->Message(0, "Damage: %u - %u", primary->weapon_info->damage_low1, primary->weapon_info->damage_high1);
- client->Message(0, "Actual Damage: %u - %u", target ? ((Entity*)target)->GetPrimaryWeaponMinDamage() : player->GetPrimaryWeaponMinDamage(),
- target ? ((Entity*)target)->GetPrimaryWeaponMaxDamage() : player->GetPrimaryWeaponMaxDamage());
- client->Message(0, "Actual Delay: %u", target ? ((Entity*)target)->GetPrimaryWeaponDelay() : player->GetPrimaryWeaponDelay());
- client->Message(0, "Proc Percent: %d%%", 0);
- client->Message(0, "Procs Per Minute: %d", 0);
- }
- else {
- client->SimpleMessage(0, "Name: fist");
- client->Message(0, "Base Damage: %u - %u", target ? ((Entity*)target)->GetPrimaryWeaponMinDamage() : player->GetPrimaryWeaponMinDamage(),
- target ? ((Entity*)target)->GetPrimaryWeaponMaxDamage() : player->GetPrimaryWeaponMaxDamage());
- client->Message(0, "Actual Damage: %u - %u", target ? ((Entity*)target)->GetPrimaryWeaponMinDamage() : player->GetPrimaryWeaponMinDamage(),
- target ? ((Entity*)target)->GetPrimaryWeaponMaxDamage() : player->GetPrimaryWeaponMaxDamage());
- client->Message(0, "Actual Delay: %d", target ? ((Entity*)target)->GetPrimaryWeaponDelay() : player->GetPrimaryWeaponDelay() * 0.1);
- client->Message(0, "Proc Percent: %d%%", 0);
- client->Message(0, "Procs Per Minute: %d", 0);
- }
- client->SimpleMessage(0, " ");
- client->SimpleMessage(0, " ");
- if (secondary) {
- client->SimpleMessage(0, "Secondary:");
- client->Message(0, "Name: %s", secondary->name.c_str());
- client->Message(0, "Base Damage: %u - %u", secondary->weapon_info->damage_low3, secondary->weapon_info->damage_high3);
- client->Message(0, "Mastery Damage: %u - %u", secondary->weapon_info->damage_low2, secondary->weapon_info->damage_high2);
- client->Message(0, "Damage: %u - %u", secondary->weapon_info->damage_low1, secondary->weapon_info->damage_high1);
- client->Message(0, "Actual Damage: %u - %u", target ? ((Entity*)target)->GetSecondaryWeaponMinDamage() : player->GetSecondaryWeaponMinDamage(),
- target ? ((Entity*)target)->GetSecondaryWeaponMaxDamage() : player->GetSecondaryWeaponMaxDamage());
- client->Message(0, "Actual Delay: %d", target ? ((Entity*)target)->GetSecondaryWeaponDelay() : player->GetSecondaryWeaponDelay() * 0.1);
- client->Message(0, "Proc Percent: %d%%", 0);
- client->Message(0, "Procs Per Minute: %d", 0);
- client->SimpleMessage(0, " ");
- client->SimpleMessage(0, " ");
- }
- client->SimpleMessage(0, "Ranged:");
- if (ranged) {
- client->Message(0, "Name: %s", ranged->name.c_str());
- client->Message(0, "Base Damage: %u - %u", ranged->ranged_info->weapon_info.damage_low3, ranged->ranged_info->weapon_info.damage_high3);
- client->Message(0, "Mastery Damage: %u - %u", ranged->ranged_info->weapon_info.damage_low2, ranged->ranged_info->weapon_info.damage_high2);
- client->Message(0, "Damage: %u - %u", ranged->ranged_info->weapon_info.damage_low1, ranged->ranged_info->weapon_info.damage_high1);
- client->Message(0, "Actual Damage: %u - %u", target ? ((Entity*)target)->GetRangedWeaponMinDamage() : player->GetRangedWeaponMinDamage(),
- target ? ((Entity*)target)->GetRangedWeaponMaxDamage() : player->GetRangedWeaponMaxDamage());
- client->Message(0, "Actual Delay: %d", target ? ((Entity*)target)->GetRangeWeaponDelay() : player->GetRangeWeaponDelay() * 0.1);
- client->Message(0, "Proc Percent: %d%%", 0);
- client->Message(0, "Procs Per Minute: %d", 0);
- }
- else
- client->SimpleMessage(0, "None");
- }
- void Commands::Command_WhoChannel(Client *client, Seperator *sep) {
- const char *channel_name;
- if (sep == NULL || !sep->IsSet(0)) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /chatwho <channel name>");
- return;
- }
- channel_name = sep->arg[0];
- if (!chat.ChannelExists(channel_name))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "That channel does not exist!");
- else
- chat.SendChannelUserList(client, channel_name);
- }
- void Commands::Command_ZoneSafeCoords(Client *client, Seperator *sep)
- {
- ZoneServer* zone = 0;
- int32 zone_id = client->GetPlayer()->GetZone()->GetZoneID();
- if (zone_id > 0)
- {
- zone = zone_list.Get(zone_id, false, false, false);
- if (zone)
- {
- zone->SetSafeX(client->GetPlayer()->GetX());
- zone->SetSafeY(client->GetPlayer()->GetY());
- zone->SetSafeZ(client->GetPlayer()->GetZ());
- zone->SetSafeHeading(client->GetPlayer()->GetHeading());
- if( database.SaveZoneSafeCoords(zone_id, zone->GetSafeX(), zone->GetSafeY(), zone->GetSafeZ(), zone->GetSafeHeading()) )
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Zone safe coordinates updated!");
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "FAILED to update zone safe coordinates!");
- }
- }
- }
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_ZoneDetails(Client* client, Seperator* sep)
- {
- ZoneInfo* zone_info = new ZoneInfo;
- if (sep && sep->arg[0])
- {
- if (sep->IsNumber(0))
- zone_info->id = atoi(sep->arg[0]);
- else
- zone_info->id = database.GetZoneID(sep->arg[0]);
- if (zone_info->id > 0)
- {
- database.LoadZoneInfo(zone_info);
- client->Message(CHANNEL_COLOR_YELLOW, "id: %u, name: %s, file: %s, description: %s", zone_info->id, zone_info->name, zone_info->file, zone_info->description);
- client->Message(CHANNEL_COLOR_YELLOW, "safe_x: %f, safe_y: %f, safe_z: %f, underworld: %f", zone_info->safe_x, zone_info->safe_y, zone_info->safe_z, zone_info->underworld);
- client->Message(CHANNEL_COLOR_YELLOW, "min_status: %u, min_level: %u, max_level: %u, xp_modifier: %u", zone_info->min_status, zone_info->min_level, zone_info->max_level, zone_info->xp_modifier);
- client->Message(CHANNEL_COLOR_YELLOW, "instance_type: %u, shutdown_timer: %u, ruleset_id: %u", zone_info->instance_type, zone_info->shutdown_timer, zone_info->ruleset_id);
- client->Message(CHANNEL_COLOR_YELLOW, "default_reenter_time: %u, default_reset_time: %u, default_lockout_time: %u", zone_info->default_reenter_time, zone_info->default_reenter_time, zone_info->default_lockout_time);
- client->Message(CHANNEL_COLOR_YELLOW, "force_group_to_zone: %u, expansion_id: %u, min_version: %u", zone_info->force_group_to_zone, zone_info->expansion_id, zone_info->min_version);
- client->Message(CHANNEL_COLOR_YELLOW, "always_loaded: %u, city_zone: %u, start_zone: %u, weather_allowed: %u", zone_info->always_loaded, zone_info->city_zone, zone_info->start_zone, zone_info->weather_allowed);
- client->Message(CHANNEL_COLOR_YELLOW, "zone_type: %s, sky_file: %s", zone_info->zone_type, zone_info->sky_file);
- client->Message(CHANNEL_COLOR_YELLOW, "lua_script: %s", zone_info->lua_script);
- client->Message(CHANNEL_COLOR_YELLOW, "zone_motd: %s", zone_info->zone_motd);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "The zone name or ID '%s' does not exist.", sep->arg[0]);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /zone details [zone id|zone name]");
- safe_delete(zone_info);
- }
- /*
- Function:
- Purpose :
- Params :
- Dev :
- Example :
- */
- void Commands::Command_ZoneSet(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->arg[1] && sep->arg[2])
- {
- ZoneServer* zone = 0;
- int32 zone_id = 0;
- if (sep->IsNumber(0) && atoi(sep->arg[0]) > 0)
- {
- zone_id = atoi(sep->arg[0]);
- zone = zone_list.Get(atoi(sep->arg[0]), false, false, false);
- }
- else
- {
- zone_id = database.GetZoneID(sep->arg[0]);
- if (zone_id > 0)
- zone = zone_list.Get(sep->arg[0], false, false, false);
- }
- if (zone_id > 0)
- {
- if (zone_set_values.count(string(sep->arg[1])) > 0)
- SetZoneCommand(client, zone_id, zone, zone_set_values[sep->arg[1]], sep->arg[2]);
- else
- client->Message(CHANNEL_COLOR_YELLOW, "The attribute '%s' is not valid.", sep->arg[1]);
- }
- else
- client->Message(CHANNEL_COLOR_YELLOW, "The zone name or ID '%s' does not exist.", sep->arg[0]);
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /zone set [zone id|zone name] [attribute] [value]");
- }
- void Commands::Command_Rain(Client* client, Seperator* sep) {
- if (sep == NULL || !sep->IsSet(0) || !sep->IsNumber(0)) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /rain <float>");
- return;
- }
- client->Message(CHANNEL_COLOR_YELLOW,"Setting rain to %.2f", atof(sep->arg[0]));
- client->GetCurrentZone()->SetRain(atof(sep->arg[0]));
- client->GetCurrentZone()->SetCurrentWeather(atof(sep->arg[0]));
- }
- void Commands::Command_Wind(Client* client, Seperator* sep) {
- if (sep == NULL || !sep->IsSet(0) || !sep->IsNumber(0)) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /wind <float>");
- return;
- }
- client->Message(CHANNEL_COLOR_YELLOW, "Setting wind to %.2f", atof(sep->arg[0]));
- client->GetCurrentZone()->SetWind(atof(sep->arg[0]));
- }
- void Commands::Command_SendMerchantWindow(Client* client, Seperator* sep, bool sell) {
- Spawn* spawn = client->GetPlayer()->GetTarget();
- if(client->GetVersion() <= 546) {
- sell = false; // doesn't support in the same way as AoM just open the normal buy/sell window
- }
- if(spawn) {
- client->SetMerchantTransaction(spawn);
- if (spawn->GetMerchantID() > 0 && spawn->IsClientInMerchantLevelRange(client)){
- client->SendHailCommand(spawn);
- //MerchantFactionMultiplier* multiplier = world.GetMerchantMultiplier(spawn->GetMerchantID());
- //if(!multiplier || (multiplier && client->GetPlayer()->GetFactions()->GetFactionValue(multiplier->faction_id) >= multiplier->faction_min)){
- client->SendBuyMerchantList(sell);
- if(!(spawn->GetMerchantType() & MERCHANT_TYPE_NO_BUY))
- client->SendSellMerchantList(sell);
- if(!(spawn->GetMerchantType() & MERCHANT_TYPE_NO_BUY_BACK))
- client->SendBuyBackList(sell);
- if(client->GetVersion() > 546) {
- PacketStruct* packet = configReader.getStruct("WS_UpdateMerchant", client->GetVersion());
- if (packet) {
- packet->setDataByName("spawn_id", 0xFFFFFFFF);
- packet->setDataByName("type", 16);
- EQ2Packet* outapp = packet->serialize();
- if (outapp)
- client->QueuePacket(outapp);
- safe_delete(packet);
- }
- }
- }
- if (spawn->GetMerchantType() & MERCHANT_TYPE_REPAIR)
- client->SendRepairList();
- }
- // client->SimpleMessage(CHANNEL_COLOR_RED, "Your faction is too low to use this merchant.");
- }
- void Commands::Command_Weather(Client* client, Seperator* sep)
- {
- //PrintSep(sep, "Weather");
- if( sep && sep->arg[0] )
- {
- ZoneServer* zsZone = client->GetCurrentZone();
- const char* value = sep->arg[0];
- // process single-param commands first
- if( strncasecmp(value, "details", strlen(value)) == 0 )
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Weather Details for zone %s: ", zsZone->GetZoneName());
- client->Message(CHANNEL_COLOR_YELLOW, "enabled: %i, allowed: %i, type: %i, frequency: %u", zsZone->isWeatherEnabled(), zsZone->isWeatherAllowed(), zsZone->GetWeatherType(), zsZone->GetWeatherFrequency());
- client->Message(CHANNEL_COLOR_YELLOW, "severity: %.2f = %.2f, current: %.2f", zsZone->GetWeatherMinSeverity(), zsZone->GetWeatherMaxSeverity(), zsZone->GetCurrentWeather());
- client->Message(CHANNEL_COLOR_YELLOW, "pattern: %i, chance: %i, amount: %.2f, offset: %.2f", zsZone->GetWeatherPattern(), zsZone->GetWeatherChance(), zsZone->GetWeatherChangeAmount(), zsZone->GetWeatherDynamicOffset());
- }
- else if( strncasecmp(value, "process", strlen(value)) == 0 )
- {
- zsZone->SetWeatherLastChangedTime(Timer::GetUnixTimeStamp() - zsZone->GetWeatherFrequency());
- zsZone->ProcessWeather();
- }
- else if( strncasecmp(value, "reset", strlen(value)) == 0 )
- {
- zsZone->SetWeatherType(rule_manager.GetGlobalRule(R_Zone, WeatherType)->GetInt8());
- zsZone->SetWeatherFrequency(rule_manager.GetGlobalRule(R_Zone, WeatherChangeFrequency)->GetInt32());
- zsZone->SetWeatherMinSeverity(rule_manager.GetGlobalRule(R_Zone, MinWeatherSeverity)->GetFloat());
- zsZone->SetWeatherMaxSeverity(rule_manager.GetGlobalRule(R_Zone, MaxWeatherSeverity)->GetFloat());
- zsZone->SetCurrentWeather(zsZone->GetWeatherMinSeverity());
- zsZone->SetWeatherPattern(1);
- zsZone->SetWeatherChance(rule_manager.GetGlobalRule(R_Zone, WeatherChangeChance)->GetInt8());
- zsZone->SetWeatherChangeAmount(rule_manager.GetGlobalRule(R_Zone, WeatherChangePerInterval)->GetFloat());
- zsZone->SetWeatherDynamicOffset(rule_manager.GetGlobalRule(R_Zone, WeatherDynamicMaxOffset)->GetFloat());
- zsZone->SetWeatherLastChangedTime(Timer::GetUnixTimeStamp() - zsZone->GetWeatherFrequency());
- zsZone->ProcessWeather();
- }
- // process commands with params
- if( sep->arg[1] )
- {
- if( strncasecmp(value, "enable", strlen(value)) == 0 && sep->IsNumber(1) )
- zsZone->SetWeatherEnabled( ( atoi(sep->arg[1]) == 1 ) ? true : false );
- else if( strncasecmp(value, "type", strlen(value)) == 0 && sep->IsNumber(1) && (atoi(sep->arg[1]) >= 0 && atoi(sep->arg[1]) <= 3) )
- zsZone->SetWeatherType(atoi(sep->arg[1]));
- else if( strncasecmp(value, "frequency", strlen(value)) == 0 && sep->IsNumber(1))
- zsZone->SetWeatherFrequency( atoul(sep->arg[1]) );
- else if( strncasecmp(value, "range", strlen(value)) == 0 && sep->IsNumber(1) && sep->IsNumber(2) ) {
- zsZone->SetWeatherMinSeverity(atof(sep->arg[1]));
- zsZone->SetWeatherMaxSeverity(atof(sep->arg[2]));
- zsZone->SetRain(zsZone->GetWeatherMinSeverity());
- }
- else if( strncasecmp(value, "current", strlen(value)) == 0 && sep->IsNumber(1) ) {
- zsZone->SetCurrentWeather(atof(sep->arg[1]));
- zsZone->SetRain(zsZone->GetCurrentWeather());
- }
- else if( strncasecmp(value, "pattern", strlen(value)) == 0 && sep->IsNumber(1) && (atoi(sep->arg[1]) >= 0 && atoi(sep->arg[1]) <= 2) )
- zsZone->SetWeatherPattern( atoi(sep->arg[1]) );
- else if( strncasecmp(value, "chance", strlen(value)) == 0 && sep->IsNumber(1) && (atoi(sep->arg[1]) >= 0 && atoi(sep->arg[1]) <= 100) )
- zsZone->SetWeatherChance( atoi(sep->arg[1]) );
- else if( strncasecmp(value, "amount", strlen(value)) == 0 && sep->IsNumber(1) && (atoi(sep->arg[1]) >= 0 && atoi(sep->arg[1]) <= 1) )
- zsZone->SetWeatherChangeAmount( atof(sep->arg[1]) );
- else if( strncasecmp(value, "offset", strlen(value)) == 0 && sep->IsNumber(1) && (atoi(sep->arg[1]) >= 0 && atoi(sep->arg[1]) <= 1) )
- zsZone->SetWeatherDynamicOffset( atof(sep->arg[1]) );
- }
- }
- else
- {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /weather [command] [param]");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Commands: enable (0|1), type (0-3), frequency (sec), range|current (0.0 - 1.0)");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Commands: details, process, pattern (0|1), chance (%), amount (float), offset (float)");
- return;
- }
- }
- void Commands::Command_Select(Client* client, Seperator* sep) {
- if (sep && sep->arg[1]) {
- Spawn* spawn = client->GetPlayer()->GetTarget();
- if (spawn && strlen(sep->arg[1]) > 0)
- client->GetCurrentZone()->CallSpawnScript(spawn, SPAWN_SCRIPT_CUSTOM, client->GetPlayer(), sep->arg[1]);
- }
- }
- /*
- Function: Command_ConsumeFood()
- Purpose : Consume Food/Drink and apply mods
- Params : Slot ID - EQ2_FOOD_SLOT 22, EQ2_DRINK_SLOT 23
- Dev : Zcoretri
- Example : /consume_food 22
- */
- void Commands::Command_ConsumeFood(Client* client, Seperator* sep) {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- Player* player = client->GetPlayer();
- int8 slot = atoi(sep->arg[0]);
- if (client->GetVersion() <= 283) {
- slot += 4;
- }
- else if (client->GetVersion() <= 546) {
- slot += 2;
- }
- Item* item = player->GetEquipmentList()->GetItem(slot);
- if(client->CheckConsumptionAllowed(slot)) {
- client->ConsumeFoodDrink(item, slot);
- }
- }
- }
- void Commands::Command_Aquaman(Client* client, Seperator* sep) {
- if (sep && sep->arg[0] && sep->IsNumber(0)) {
- if (atoi(sep->arg[0]) == 1) {
- client->GetPlayer()->GetInfoStruct()->set_vision(4);
- client->GetPlayer()->GetInfoStruct()->set_breathe_underwater(1);
- client->GetPlayer()->SetCharSheetChanged(true);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Maybe you ought to stick to the shallow end until you know how to swim.");
- }
- else {
- client->GetPlayer()->GetInfoStruct()->set_vision(0);
- client->GetPlayer()->GetInfoStruct()->set_breathe_underwater(0);
- client->GetPlayer()->SetCharSheetChanged(true);
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Aquaman mode turned off.");
- }
- }
- else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /aquaman [0|1]");
- }
- void Commands::Command_ReportBug(Client* client, Seperator* sep)
- {
- if(sep)
- {
- string data;
- if(sep->arg[0]){
- data = string(sep->arg[0]);
- }
- for(int i=1;i<sep->GetMaxArgNum();i++){
- if(sep->arg[i])
- data.append(" ").append(sep->arg[i]);
- }
- if(!sep->IsSet(7)){
- data.append(" ").append(std::to_string(client->GetVersion())).append("\a");
- }
-
- const char* target_name = 0;
- int32 spawn_id = 0;
- if(client->GetPlayer()->GetTarget())
- {
- target_name = client->GetPlayer()->GetTarget()->GetName();
- spawn_id = client->GetPlayer()->GetTarget()->GetDatabaseID();
- }
- else
- target_name = "N/A";
- LogWrite(COMMAND__DEBUG, 1, "Command", "%s", data.c_str());
- if(world.ReportBug(data, client->GetPlayer()->GetName(), client->GetAccountID(), target_name, spawn_id, client->GetCurrentZone()->GetZoneID()))
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Successfully submitted bug.");
- else
- client->SimpleMessage(CHANNEL_COLOR_RED, "Error submitting bug.");
- }
- }
- void Commands::Command_Attune_Inv(Client* client, Seperator* sep) {
- PrintSep(sep, "Command_Attune_Inv");
- if (sep && sep->arg[0] && sep->IsNumber(0)) {
- // Get the item index from the first parameter
- int16 index = atoi(sep->arg[0]);
- // Check to see if this is a valid item index for the player, if not exit out of the function
- if (client->GetPlayer()->item_list.indexed_items.count(index) == 0) {
- LogWrite(ITEM__DEBUG, 0, "Items", "%s has no item with an index of %i", client->GetPlayer()->GetName(), index);
- return;
- }
- // Get the item
- Item* item = client->GetPlayer()->item_list.indexed_items[index];
- if(item) {
- // Valid item lets check to make sure this item is attunable, if not return out
- if (!item->CheckFlag(ATTUNEABLE)) {
- LogWrite(ITEM__DEBUG, 0, "Items", "attune_inv called for an item that is not attunable (%s)", item->name.c_str());
- return;
- }
- // Remove the attunable flag
- item->generic_info.item_flags -= ATTUNEABLE;
- // Set the attuned flag
- item->generic_info.item_flags += ATTUNED;
- // Flag this item for saving
- item->save_needed = true;
- client->QueuePacket(item->serialize(client->GetVersion(), false, client->GetPlayer()));
- vector<EQ2Packet*> packets = client->GetPlayer()->EquipItem(index, client->GetVersion(), 0, -1); // appearance type??
- EQ2Packet* outapp = 0;
- for (int32 i=0;i<packets.size();i++) {
- outapp = packets[i];
- if(outapp)
- client->QueuePacket(outapp);
- }
- }
- }
- }
- void Commands::Command_Reset_Zone_Timer(Client* client, Seperator* sep) {
- PrintSep(sep, "Command_Reset_Zone_Timer");
- /*if (sep && sep->arg[0] && sep->IsNumber(0)) {
- int32 db_id = atoul(sep->arg[0]);
- InstanceData* data = client->GetPlayer()->GetCharacterInstances().FindInstanceByDBID(db_id);
- if (data) {
- // TODO: add a check to timers to ensure it can be reset
- // Delete the character from the instance
- database.DeleteCharacterFromInstance(client->GetPlayer()->GetCharacterID(), data->instance_id);
- data->instance_id = 0;
- // Update the success time and set to 0 so the player can enter it again
- database.UpdateCharacterInstance(client->GetPlayer()->GetCharacterID(), data->zone_name, 0, 1, 0);
- data->last_success_timestamp = 0;
- }
- }*/
- }
- void Commands::Command_Player(Client* client, Seperator* sep) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, " -- /player syntax --");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/player coins");
- }
- void Commands::Command_Player_Coins(Client* client, Seperator* sep) {
- // /player coins add 10
- // /player coins add plat 10
- Player* player = client->GetPlayer();
- Client* targetClient = client;
- if (player->HasTarget() && player->GetTarget()->IsPlayer()) {
- player = (Player*)player->GetTarget();
- targetClient = player->GetClient();
- }
- if (sep && sep->arg[0] && sep->arg[1]) {
- const char* action = sep->arg[0];
- int64 value = 0;
- if (strncasecmp(action, "add", strlen(action)) == 0) {
- if (sep->IsNumber(1)) {
- value = atoi64(sep->arg[1]);
- player->AddCoins(value);
-
- if (client->GetPlayer() == player)
- client->Message(CHANNEL_COLOR_YELLOW, "You give yourself %llu coin%s", value, (value > 1 ? "s" : ""));
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You give %s %llu coin%s", player->GetName(), value, (value > 1 ? "s" : ""));
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s gave you %llu coin%s", client->GetPlayer()->GetName(), value, (value > 1 ? "s" : ""));
- }
- }
- return;
- }
- else if (sep->arg[2] && sep->IsNumber(2)) {
- const char* type = sep->arg[1];
- if (strncasecmp(type, "copper", strlen(type)) == 0) {
- value = atoi64(sep->arg[2]);
- }
- else if (strncasecmp(type, "silver", strlen(type)) == 0) {
- value = atoi64(sep->arg[2]) * 100;
- }
- else if (strncasecmp(type, "gold", strlen(type)) == 0) {
- value = atoi64(sep->arg[2]) * 10000;
- }
- else if (strncasecmp(type, "plat", strlen(type)) == 0) {
- value = atoi64(sep->arg[2]) * 1000000;
- }
- player->AddCoins(value);
-
- if (client->GetPlayer() == player)
- client->Message(CHANNEL_COLOR_YELLOW, "You give yourself %llu coin%s", value, (value > 1 ? "s" : ""));
- else {
- client->Message(CHANNEL_COLOR_YELLOW, "You give %s %llu coin%s", player->GetName(), value, (value > 1 ? "s" : ""));
- if(targetClient) {
- targetClient->Message(CHANNEL_COLOR_YELLOW, "%s gave you %llu coin%s", client->GetPlayer()->GetName(), value, (value > 1 ? "s" : ""));
- }
- }
- return;
- }
- }
- }
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, " -- /player coins syntax --");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/player coins add [value] - adds the given number of coins to the player");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/player coins add copper [value] - adds the given amount of copper to the player");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/player coins add silver [value] - adds the given amount of silver to the player");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/player coins add gold [value] - adds the given amount of gold to the player");
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "/player coins add plat [value] - adds the given amount of platinum to the player");
- }
- void Commands::Command_AchievementAdd(Client* client, Seperator* sep) {
- PrintSep(sep, "ACHIEVEMENT_ADD");
- if (sep && sep->IsSet(0)) {
- int32 spell_id = atoul(sep->arg[1]);
- int8 spell_tier = 0;
- spell_tier = client->GetPlayer()->GetSpellTier(spell_id);
- AltAdvanceData* data = master_aa_list.GetAltAdvancement(spell_id);
- // addspellbookentry here
- if (spell_tier >= data->maxRank) {
- return;
- }
- if (!spell_tier) {
- spell_tier = 1;
- }
- if (!client->GetPlayer()->HasSpell(spell_id, 0, true))
- {
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier);
- client->GetPlayer()->AddSpellBookEntry(spell_id, 1, client->GetPlayer()->GetFreeSpellBookSlot(spell->GetSpellData()->spell_book_type), spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- client->GetPlayer()->UnlockSpell(spell);
- client->SendSpellUpdate(spell);
- }
- else
- {
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier + 1);
- int8 old_slot = client->GetPlayer()->GetSpellSlot(spell->GetSpellID());
- client->GetPlayer()->RemoveSpellBookEntry(spell->GetSpellID());
- client->GetPlayer()->AddSpellBookEntry(spell->GetSpellID(), spell->GetSpellTier(), old_slot, spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- client->GetPlayer()->UnlockSpell(spell);
- client->SendSpellUpdate(spell);
- }
- // cast spell here
- if (!spell_tier)
- spell_tier = 1;
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier);
- if (spell) {
- client->GetCurrentZone()->ProcessSpell(spell, client->GetPlayer(), client->GetPlayer());
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /useability {spell_id} [spell_tier]");
- }
- master_aa_list.DisplayAA(client, 0, 0);
- }
- void Commands::Command_Editor(Client* client, Seperator* sep) {
- PacketStruct* packet = configReader.getStruct("WS_ChoiceWindow", client->GetVersion());
- if (packet) {
- string url = string(rule_manager.GetGlobalRule(R_World, EditorURL)->GetString());
- if (rule_manager.GetGlobalRule(R_World, EditorOfficialServer)->GetBool()) {
- char command[255];
- url = "browser " + url;
- int32 spawn_id = 0;
- int32 zone_id = 0;
- string type;
- if (client->GetCurrentZone())
- zone_id = client->GetCurrentZone()->GetZoneID();
- if (client->GetPlayer()->GetTarget()) {
- Spawn* target = client->GetPlayer()->GetTarget();
- if (target->IsWidget())
- type = "widgets";
- else if (target->IsSign())
- type = "signs";
- else if (target->IsObject())
- type = "objects";
- else if (target->IsNPC())
- type = "npcs";
- else if (target->IsGroundSpawn())
- type = "ground";
- else
- type = "spawn";
- spawn_id = client->GetPlayer()->GetTarget()->GetDatabaseID();
- }
- sprintf(command, url.c_str(), zone_id, type.c_str(), spawn_id);
- packet->setDataByName("accept_command", command);
- }
- else if (rule_manager.GetGlobalRule(R_World, EditorIncludeID)->GetBool()) {
- char command[255];
- url = "browser " + url;
- if (client->GetPlayer()->GetTarget())
- sprintf(command, url.c_str(), client->GetPlayer()->GetTarget()->GetDatabaseID());
- packet->setDataByName("accept_command", command);
- }
- else {
- string command = "browser " + url;
- packet->setDataByName("accept_command", command.c_str());
- }
- packet->setDataByName("text", "Open the web editor?");
- packet->setDataByName("accept_text", "Open");
-
- packet->setDataByName("cancel_text", "Cancel");
- // No clue if we even need the following 2 unknowns, just added them so the packet matches what live sends
- packet->setDataByName("unknown2", 50);
- packet->setDataByName("unknown4", 1);
- client->QueuePacket(packet->serialize());
- safe_delete(packet);
- }
- }
- void Commands::Command_AcceptResurrection(Client* client, Seperator* sep) {
- if(!client || !sep || client->GetPlayer()->GetID() != atoul(sep->arg[0]))
- return;
- client->GetResurrectMutex()->writelock(__FUNCTION__, __LINE__);
- if(client->GetCurrentRez()->active)
- client->AcceptResurrection();
- client->GetResurrectMutex()->releasewritelock(__FUNCTION__, __LINE__);
- }
- void Commands::Command_DeclineResurrection(Client* client, Seperator* sep) {
- if(!client || !sep || client->GetPlayer()->GetID() != atoul(sep->arg[0]))
- return;
- client->GetResurrectMutex()->writelock(__FUNCTION__, __LINE__);
- if(client->GetCurrentRez()->active)
- client->GetCurrentRez()->should_delete = true;
- client->GetResurrectMutex()->releasewritelock(__FUNCTION__, __LINE__);
- }
- void Commands::Switch_AA_Profile(Client* client, Seperator* sep) {
- PrintSep(sep, "Switch_AA_Profile");
- if (sep && sep->IsSet(0)) {
- string type = sep->arg[0];
- int8 newtemplate = atoul(sep->arg[1]);
- master_aa_list.DisplayAA(client, newtemplate, 1);
- }
- }
- void Commands::Get_AA_Xml(Client* client, Seperator* sep) {
- PrintSep(sep, "Get_AA_Xml");
- if (sep && sep->IsSet(0)) {
- string tabnum = sep->arg[0];
- string spellid = sep->arg[1];
- }
- }
- void Commands::Add_AA(Client* client, Seperator* sep) {
- PrintSep(sep, "Add_AA");
- if (sep && sep->IsSet(0)) {
- int32 spell_id = atoul(sep->arg[1]);
- int8 spell_tier = 0;
- spell_tier = client->GetPlayer()->GetSpellTier(spell_id);
- AltAdvanceData* data = master_aa_list.GetAltAdvancement(spell_id);
- // addspellbookentry here
- if(!data) {
- LogWrite(COMMAND__ERROR, 0, "Command", "Error in Add_AA no data for spell_id %u spell_tier %u", spell_id, spell_tier);
- return;
- }
- if (spell_tier >= data->maxRank) {
- LogWrite(COMMAND__ERROR, 0, "Command", "Error in Add_AA spell_tier %u >= maxRank %u", spell_tier, data->maxRank);
- return;
- }
- if (!spell_tier) {
- spell_tier = 1;
- }
- if (!client->GetPlayer()->HasSpell(spell_id, 0, true))
- {
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier);
- if(spell)
- {
- client->GetPlayer()->AddSpellBookEntry(spell_id, 1, client->GetPlayer()->GetFreeSpellBookSlot(spell->GetSpellData()->spell_book_type), spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- client->GetPlayer()->UnlockSpell(spell);
- client->SendSpellUpdate(spell);
- }
- }
- else
- {
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier + 1 );
- if(spell)
- {
- int8 old_slot = client->GetPlayer()->GetSpellSlot(spell->GetSpellID());
- client->GetPlayer()->RemoveSpellBookEntry(spell->GetSpellID());
- client->GetPlayer()->AddSpellBookEntry(spell->GetSpellID(), spell->GetSpellTier(), old_slot, spell->GetSpellData()->spell_book_type, spell->GetSpellData()->linked_timer, true);
- client->GetPlayer()->UnlockSpell(spell);
- client->SendSpellUpdate(spell);
- }
- }
-
-
- // cast spell here
- if (!spell_tier)
- spell_tier = 1;
- Spell* spell = master_spell_list.GetSpell(spell_id, spell_tier);
- if (spell) {
- client->GetCurrentZone()->ProcessSpell(spell, client->GetPlayer(), client->GetPlayer());
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Usage: /useability {spell_id} [spell_tier]");
- }
- master_aa_list.DisplayAA(client, 0, 0);
- }
- void Commands::Commit_AA_Profile(Client* client, Seperator* sep) {
- PrintSep(sep, "Commit_AA_Profile");
- if (sep && sep->IsSet(0)) {
- }
- }
- void Commands::Begin_AA_Profile(Client* client, Seperator* sep) {
- PrintSep(sep, "Begin_AA_Profile");
- if (sep && sep->IsSet(0)) {
- master_aa_list.DisplayAA(client, 100, 2);
- }
- }
- void Commands::Back_AA(Client* client, Seperator* sep) {
- if (sep && sep->IsSet(0)) {
- PrintSep(sep, "Back_AA");
- }
- }
- void Commands::Remove_AA(Client* client, Seperator* sep) {
- if (sep && sep->IsSet(0)) {
- PrintSep(sep, "Remove_AA");
- }
- }
- void Commands::Cancel_AA_Profile(Client* client, Seperator* sep) {
- MasterAAList master_aa_list;
- PrintSep(sep, "Cancel_AA_Profile");
- master_aa_list.DisplayAA(client, 0, 0);
- }
- void Commands::Save_AA_Profile(Client* client, Seperator* sep) {
- if (sep && sep->IsSet(0)) {
- PrintSep(sep, "Save_AA_Profile");
- }
- }
- void Commands::Command_TargetItem(Client* client, Seperator* sep) {
- if (!sep || sep->GetArgNumber() < 1 || !client->GetPlayer()) return;
- if (!sep->IsNumber(0)) return;
- int32 request_id = atoul(sep->arg[0]);
- if (!sep->IsNumber(1)) return;
- sint32 item_id = atoi(sep->arg[1]);
- if (client->IsCurrentTransmuteID(request_id)) {
- Transmute::HandleItemResponse(client, client->GetPlayer(), request_id, reinterpret_cast<int32&>(item_id));
- }
- else if (client->IsCurrentTransmuteID(item_id)) {
- if (!sep->IsSet(2)) return;
- if (sep->IsNumber(2) && atoi(sep->arg[2]) == 1) {
- Transmute::HandleConfirmResponse(client, client->GetPlayer(), reinterpret_cast<int32&>(item_id));
- }
- }
- }
- void Commands::Command_FindSpawn(Client* client, Seperator* sep) {
- if(sep)
- client->GetCurrentZone()->FindSpawn(client, (char*)sep->argplus[0]);
- }
- void Commands::Command_MoveCharacter(Client* client, Seperator* sep) {
- if(sep && sep->arg[0][0] && sep->arg[1][0])
- {
- char* name = sep->arg[0];
- char* zoneName = sep->arg[1];
-
- char query[256];
- snprintf(query, 256, "UPDATE characters c, zones z set c.x = z.safe_x, c.y = z.safe_y, c.z = z.safe_z, c.heading = z.safe_heading, c.current_zone_id = z.id where c.name = '%s' and z.name='%s'", name, zoneName);
- if (database.RunQuery(query, strnlen(query, 256)))
- {
- client->Message(CHANNEL_COLOR_YELLOW, "Ran query:%s", query);
- }
- else
- client->Message(CHANNEL_COLOR_RED, "Query FAILED to run: %s", query);
- }
- }
- void Commands::Command_Mood(Client* client, Seperator* sep) {
- Player* player = client->GetPlayer();
- if( sep && sep->arg[0] )
- {
- const char* value = sep->arg[0];
- InfoStruct* info = player->GetInfoStruct();
- int32 cid = client->GetCharacterID();
- char* characterName = database.GetCharacterName(cid);
- char tmp[1024]; // our emote string "xyz appears zyx"
- //char properties vals
- char* pname = "mood";
- char* pval; // mood value
- bool pt; //used to verify return from DB.
- //This should never be seen.
- sprintf(tmp, " ");
- if( strncasecmp(value, "angry", strlen(value)) == 0 )
- {
- sprintf(tmp, "%s appears angry", characterName);
- pval = "11852";
- player->SetMoodState(11852, 1);
- info->set_mood(11852);
- pt = database.insertCharacterProperty(client, pname, pval);
- }
- else if( strncasecmp(value, "afraid", strlen(value)) == 0 )
- {
- sprintf(tmp, "%s appears afraid", characterName);
- pval = "11851";
- player->SetMoodState(11851, 1);
- info->set_mood(11851);
- pt = database.insertCharacterProperty(client, pname, pval);
- }
- else if( strncasecmp(value, "happy", strlen(value)) == 0 )
- {
- sprintf(tmp, "%s appears happy", characterName);
- pval = "11854";
- player->SetMoodState(11854, 1);
- info->set_mood(11854);
- pt = database.insertCharacterProperty(client, pname, pval);
- }
- else if( strncasecmp(value, "sad", strlen(value)) == 0 ) {
- sprintf(tmp, "%s appears sad", characterName);
- pval = "11856";
- player->SetMoodState(11856, 1);
- info->set_mood(11856);
- pt = database.insertCharacterProperty(client, pname, pval);
- }
- else if( strncasecmp(value, "tired", strlen(value)) == 0 )
- {
- sprintf(tmp, "%s appears tired", characterName);
- pval = "11857";
- player->SetMoodState(11857, 1);
- info->set_mood(11857);
- pt = database.insertCharacterProperty(client, pname, pval);
- }
- else if( strncasecmp(value, "none", strlen(value)) == 0 )
- {
- //using 11855 mood_idle for none, I assume thats what its for?
- pval = "11855";
- player->SetMoodState(11855, 1);
- info->set_mood(11855);
- pt = database.insertCharacterProperty(client, pname, pval);
- //return since we have nothing left to do. No emote for none.
- return;
- }else{
- client->SimpleMessage(CHANNEL_NARRATIVE, "Listing Available Moods:");
- client->SimpleMessage(CHANNEL_NARRATIVE, "none");
- client->SimpleMessage(CHANNEL_NARRATIVE, "afraid");
- client->SimpleMessage(CHANNEL_NARRATIVE, "angry");
- client->SimpleMessage(CHANNEL_NARRATIVE, "happy");
- client->SimpleMessage(CHANNEL_NARRATIVE, "sad");
- client->SimpleMessage(CHANNEL_NARRATIVE, "tired");
- return;
- }
-
- client->GetPlayer()->GetZone()->HandleChatMessage(0, 0, CHANNEL_EMOTE, tmp);
- return;
- }
-
- client->SimpleMessage(CHANNEL_NARRATIVE, "Listing Available Moods:");
- client->SimpleMessage(CHANNEL_NARRATIVE, "none");
- client->SimpleMessage(CHANNEL_NARRATIVE, "afraid");
- client->SimpleMessage(CHANNEL_NARRATIVE, "angry");
- client->SimpleMessage(CHANNEL_NARRATIVE, "happy");
- client->SimpleMessage(CHANNEL_NARRATIVE, "sad");
- client->SimpleMessage(CHANNEL_NARRATIVE, "tired");
- return;
- }
- /*
- Function: Command_CancelEffect()
- Purpose : Cancels (good) effect spells
- Example : /cancel_effect spell_id - would cancel the spell with the <spell_id> value in spell effects list
- */
- void Commands::Command_CancelEffect(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0))
- {
- int32 spell_id = atoul(sep->arg[0]);
-
- SpellEffects* effect = client->GetPlayer()->GetSpellEffect(spell_id);
- if(!effect || effect->spell->spell->GetSpellData()->det_type) {
- return;
- }
-
- MaintainedEffects* meffect = effect->caster->GetMaintainedSpell(spell_id);
-
- if (!meffect || !meffect->spell || !meffect->spell->caster || !meffect->spell->caster->GetZone() ||
- !meffect->spell->caster->GetZone()->GetSpellProcess()->DeleteCasterSpell(meffect->spell, "canceled", false, client->GetPlayer()))
- client->Message(CHANNEL_COLOR_RED, "The spell effect could not be cancelled.");
- }
- }
- /*
- Function: Command_CurePlayer()
- Purpose : Identifies spell to cast for cure based on type
- Example : /cureplayer ??
- https://eq2.fandom.com/wiki/Update:58
- New command /cureplayer [playername|group or raid position][trauma|arcane|noxious|elemental|curse] optional [spell|potion]
- Example: /cureplayer g0 noxious spell
- Will attempt to cure yourself of a noxious detriment with only spells and without using potions (even if you have them).
- Example: /cureplayer r4 noxious
- Will attempt to cure the character in raid slot 4 of a noxious detriment using a spell or potion (whichever is available).
- */
- void Commands::Command_CurePlayer(Client* client, Seperator* sep)
- {
- Entity* target = nullptr;
- bool use_spells = true;
- bool use_potions = true;
- if (sep && sep->arg[0] && sep->arg[1]) {
- if(sep->arg[2]) {
- std::string type(sep->arg[2]);
- boost::algorithm::to_lower(type);
- if(type == "potion")
- use_spells = false;
- else if(type == "spell")
- use_potions = false;
- }
-
- if(strlen(sep->arg[0]) > 1 && isdigit(sep->arg[0][1])) {
- int32 mapped_position = (int32)(sep->arg[0][1]) - 48;
-
- // TODO: RAID Support ('r' argument)
- if(sep->arg[0][0] == 'g' && !mapped_position) {
- target = (Entity*)client->GetPlayer();
- }
- else {
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- if (gmi && gmi->group_id) {
- PlayerGroup* group = world.GetGroupManager()->GetGroup(gmi->group_id);
- if(group) {
- target = group->GetGroupMemberByPosition(client->GetPlayer(), mapped_position);
- }
- }
- }
- }
- else {
- Client* target_client = zone_list.GetClientByCharName(sep->arg[0]);
- if(target_client && target_client->GetPlayer() && target_client->GetPlayer()->GetZone() == client->GetPlayer()->GetZone()) {
- target = (Entity*)target_client->GetPlayer();
- }
- }
-
- ItemEffectType type = EFFECT_CURE_TYPE_ALL;
- bool successful_spell = false;
- bool successful_potion = false;
- if(target) {
- SpellBookEntry* entry = nullptr;
- std::string str(sep->arg[1]);
- boost::algorithm::to_lower(str);
- if(str == "arcane") {
- type = EFFECT_CURE_TYPE_ARCANE;
- // cure arcane spell missing in DB?
- if(use_spells && rule_manager.GetGlobalRule(R_Spells, CureArcaneSpellID)->GetInt32()) {
- entry = client->GetPlayer()->GetSpellBookSpell(rule_manager.GetGlobalRule(R_Spells, CureArcaneSpellID)->GetInt32()); // cure noxious
- }
- }
- else if(str == "trauma") {
- type = EFFECT_CURE_TYPE_TRAUMA;
- // cure trauma spell missing in DB?
- if(use_spells && rule_manager.GetGlobalRule(R_Spells, CureTraumaSpellID)->GetInt32()) {
- entry = client->GetPlayer()->GetSpellBookSpell(rule_manager.GetGlobalRule(R_Spells, CureTraumaSpellID)->GetInt32()); // cure noxious
- }
- }
- else if(str == "noxious") {
- type = EFFECT_CURE_TYPE_NOXIOUS;
- if(use_spells && rule_manager.GetGlobalRule(R_Spells, CureNoxiousSpellID)->GetInt32()) {
- entry = client->GetPlayer()->GetSpellBookSpell(rule_manager.GetGlobalRule(R_Spells, CureNoxiousSpellID)->GetInt32()); // cure noxious
- }
- }
- else if(str == "curse") {
- type = EFFECT_CURE_TYPE_CURSE;
- if(use_spells && rule_manager.GetGlobalRule(R_Spells, CureCurseSpellID)->GetInt32()) {
- entry = client->GetPlayer()->GetSpellBookSpell(rule_manager.GetGlobalRule(R_Spells, CureCurseSpellID)->GetInt32()); // cure curse
- }
- }
- else if(str == "magic") {
- type = EFFECT_CURE_TYPE_MAGIC;
- if(use_spells && rule_manager.GetGlobalRule(R_Spells, CureMagicSpellID)->GetInt32()) {
- entry = client->GetPlayer()->GetSpellBookSpell(rule_manager.GetGlobalRule(R_Spells, CureMagicSpellID)->GetInt32()); // cure magic
- }
- }
-
- if(use_spells) {
- // check if any of the specific cure types are available, if not then check the base cures
- if(!entry && rule_manager.GetGlobalRule(R_Spells, CureSpellID)->GetInt32()) {
- entry = client->GetPlayer()->GetSpellBookSpell(rule_manager.GetGlobalRule(R_Spells, CureSpellID)->GetInt32()); // cure
- }
-
- if(entry && entry->spell_id) {
- Spell* spell = master_spell_list.GetSpell(entry->spell_id, entry->tier);
- target->GetZone()->ProcessSpell(spell, (Entity*)client->GetPlayer(), target, true, false);
- successful_spell = true;
- }
- }
- }
-
- if(!successful_spell && use_potions && target && type != NO_EFFECT_TYPE) {
- vector<Item*>* potential_items = client->GetItemsByEffectType(type, EFFECT_CURE_TYPE_ALL);
- if (potential_items && potential_items->size() > 0) {
- vector<Item*>::iterator itr;
- for (itr = potential_items->begin(); itr != potential_items->end(); itr++)
- {
- Item* item = *itr;
- if(client->UseItem(item, target)) {
- successful_potion = true;
- break;
- }
- }
- }
- safe_delete(potential_items);
- }
- }
- }
- /*
- Function: Command_ShareQuest()
- Purpose : Share quest with the group
- Example : /share_quest [quest_id]
- */
- void Commands::Command_ShareQuest(Client* client, Seperator* sep)
- {
- if (sep && sep->arg[0] && sep->IsNumber(0)) {
- int32 quest_id = atoul(sep->arg[0]);
-
- bool hasQuest = client->GetPlayer()->HasAnyQuest(quest_id);
- if(hasQuest) {
- Quest* quest = master_quest_list.GetQuest(quest_id, false);
- if(quest) {
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- if (gmi && gmi->group_id) {
- PlayerGroup* group = world.GetGroupManager()->GetGroup(gmi->group_id);
- if (group) {
- group->ShareQuestWithGroup(client, quest);
- }
- }
- }
- }
- else {
- client->SimpleMessage(CHANNEL_COLOR_RED, "Cannot find quest.");
- }
- }
- }
- /*
- Function: Command_Yell()
- Purpose : Yell to break an encounter
- Example : /yell
- * Uses self target, encounter target or no target
- */
- void Commands::Command_Yell(Client* client, Seperator* sep) {
- Entity* player = (Entity*)client->GetPlayer();
- Spawn* res = nullptr;
- Spawn* prev = nullptr;
- bool cycleAll = false;
- if (player->GetTarget() == player) {
- cycleAll = true; // self target breaks all encounters
- }
- else if (player->GetTarget()) {
- res = player->GetTarget(); // selected target other than self only dis-engages that encounter
- }
- if (res && !client->GetPlayer()->IsEngagedBySpawnID(res->GetID()))
- return;
- bool groupPermissionYell = true;
- GroupMemberInfo* gmi = client->GetPlayer()->GetGroupMemberInfo();
- // If the player has a group and has a target
- if (gmi) {
- deque<GroupMemberInfo*>::iterator itr;
- world.GetGroupManager()->GroupLock(__FUNCTION__, __LINE__);
- PlayerGroup* group = world.GetGroupManager()->GetGroup(gmi->group_id);
- if (group && !group->GetGroupOptions()->default_yell && !gmi->leader) { // default_yell_method = 0 means leader only
- groupPermissionYell = false;
- }
- world.GetGroupManager()->ReleaseGroupLock(__FUNCTION__, __LINE__);
- }
- if (!groupPermissionYell) {
- LogWrite(COMMAND__ERROR, 0, "Command", "%s permission to yell denied due to group yell method set to leader only", client->GetPlayer()->GetName());
- return;
- }
- bool alreadyYelled = false;
- do {
- if (!res && player->IsEngagedInEncounter(&res)) { // no target is set, dis-engage top of hated by list
- }
- if (!res || prev == res) {
- return;
- }
- if (res->IsNPC() && ((NPC*)res)->Brain()) {
- if (!alreadyYelled) {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You yell for help!");
- string yellMsg = std::string(client->GetPlayer()->GetName()) + " yelled for help!";
- client->GetPlayer()->GetZone()->SimpleMessage(CHANNEL_COLOR_RED, yellMsg.c_str(), client->GetPlayer(), 35.0f, false);
- client->GetPlayer()->GetZone()->SendYellPacket(client->GetPlayer());
- }
- alreadyYelled = true;
- NPC* npc = (NPC*)res;
- npc->Brain()->ClearEncounter();
- npc->SetLockedNoLoot(ENCOUNTER_STATE_BROKEN);
- npc->UpdateEncounterState(ENCOUNTER_STATE_BROKEN);
- }
- prev = res;
- res = nullptr;
- } while (cycleAll);
- if (!player->IsEngagedInEncounter()) {
- if (player->GetInfoStruct()->get_engaged_encounter()) {
- player->GetInfoStruct()->set_engaged_encounter(0);
- player->SetRegenValues((player->GetInfoStruct()->get_effective_level() > 0) ? player->GetInfoStruct()->get_effective_level() : player->GetLevel());
- client->GetPlayer()->SetCharSheetChanged(true);
- player->info_changed = true;
- }
- }
- }
- /*
- Function: Command_SetAutoLootMode()
- Purpose : Set player auto loot mode (0 = disabled, 1 = need/lotto, 2 = decline).
- Example : /setautolootmode [mode]
- */
- void Commands::Command_SetAutoLootMode(Client* client, Seperator* sep) {
- if (sep && sep->IsNumber(0)) {
- int8 mode = atoul(sep->arg[0]);
- switch (mode) {
- case AutoLootMode::METHOD_DISABLED: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Disabled auto loot mode");
- break;
- }
- case AutoLootMode::METHOD_ACCEPT: {
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Enabled auto loot mode for need and lotto.");
- break;
- }
- default: {
- mode = AutoLootMode::METHOD_DECLINE;
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Enabled auto loot mode to decline need and lotto.");
- break;
- }
- }
- client->GetPlayer()->GetInfoStruct()->set_group_auto_loot_method(mode);
- database.insertCharacterProperty(client, CHAR_PROPERTY_AUTOLOOTMETHOD, (char*)std::to_string(mode).c_str());
- client->SendDefaultGroupOptions();
- }
- }
- /*
- Function: Command_AutoAttack()
- Purpose : Attack / Auto Attack
- Example : /attack, /autoattack type
- */
- void Commands::Command_AutoAttack(Client* client, Seperator* sep) {
- int8 type = 1;
- bool update = false;
- Player* player = client->GetPlayer();
- if(!player)
- return;
- bool incombat = player->EngagedInCombat();
- if(sep && sep->arg[0] && sep->IsNumber(0))
- type = atoi(sep->arg[0]);
- if(!client->GetPlayer()->Alive()){
- client->SimpleMessage(CHANNEL_COLOR_RED,"You cannot do that right now.");
- return;
- }
- if(type == 0){
- if(incombat)
- client->SimpleMessage(CHANNEL_GENERAL_COMBAT, "You stop fighting.");
- player->StopCombat(type);
- update = true;
- }
- else {
- if(type == 2){
- player->InCombat(false);
- if(incombat && player->GetRangeAttack()){
- player->StopCombat(type);
- client->SimpleMessage(CHANNEL_GENERAL_COMBAT, "You stop fighting.");
- update = true;
- }
- else{
- player->SetRangeAttack(true);
- player->InCombat(true, true);
- client->SimpleMessage(CHANNEL_GENERAL_COMBAT, "You start fighting.");
- update = true;
- }
- }
- else {
- player->InCombat(false, true);
- player->SetRangeAttack(false);
- player->InCombat(true);
- if(!incombat) {
- client->SimpleMessage(CHANNEL_GENERAL_COMBAT, "You start fighting.");
- update = true;
- }
- }
- /*else
- client->SimpleMessage(CHANNEL_COLOR_YELLOW, "You cannot attack that!");*/
- }
-
- if(update) {
- player->SetCharSheetChanged(true);
- }
- }
-
- /*
- Function: Command_Assist()
- Purpose : Assist target
- Example : /assist [name]
- * Uses target or character name
- */
- void Commands::Command_Assist(Client* client, Seperator* sep) {
- Entity* player = (Entity*)client->GetPlayer();
- Spawn* res = nullptr;
- if(sep && sep->arg[0]) {
- if(!stricmp(sep->arg[0], "on")) {
- database.insertCharacterProperty(client, CHAR_PROPERTY_ASSISTAUTOATTACK, "1");
- return;
- }
- else if(!stricmp(sep->arg[0], "off")) {
- database.insertCharacterProperty(client, CHAR_PROPERTY_ASSISTAUTOATTACK, "0");
- return;
- }
- Client* otherClient = client->GetPlayer()->GetZone()->GetClientByName(sep->arg[0]);
- if(otherClient) {
- res = otherClient->GetPlayer();
- }
- }
-
- if (player->GetTarget()) {
- res = player->GetTarget(); // selected target other than self only dis-engages that encounter
- }
- if(res && res->GetTarget()) {
- res = res->GetTarget();
- }
-
- if(res) {
- client->TargetSpawn(res);
-
- if(client->GetPlayer()->GetInfoStruct()->get_assist_auto_attack() && !player->EngagedInCombat()) {
- Command_AutoAttack(client, nullptr);
- }
- }
- }
|