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- --[[
- Script Name : SpawnScripts/IsleRefuge1/aGruttoothmystic1.lua
- Script Author : LordPazuzu
- Script Date : 2022.09.06 12:09:45
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/BaseGoblin1.lua")
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 3
- local level2 = 4
- local difficulty1 = 6
- local hp1 = 75
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 110
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 101.49, 1.61, 97.87, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 117.94, 1.56, 82.54, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 117.94, 1.56, 82.54, 4, 0)
- MovementLoopAddLocation(NPC, 114.95, 1.56, 89.91, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 114.95, 1.56, 89.91, 4, 0)
- MovementLoopAddLocation(NPC, 126.73, 1.52, 84.83, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 126.73, 1.52, 84.83, 4, 0)
- MovementLoopAddLocation(NPC, 122.26, 1.53, 101.79, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 122.26, 1.53, 101.79, 4, 0)
- MovementLoopAddLocation(NPC, 122.44, 1.53, 89.65, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 122.44, 1.53, 89.65, 4, 0)
- MovementLoopAddLocation(NPC, 103.1, 1.6, 103.53, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 103.1, 1.6, 103.53, 4, 0)
- end
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