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tomb_guard17.lua 2.8 KB

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  1. --[[
  2. Script Name : tomb_guard17.lua
  3. Script Purpose : Waypoint Path for tomb_guard17.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 08:34:47 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 234.33, -6.86, -119.87, 2, math.random(0,8))
  18. MovementLoopAddLocation(NPC, 252.41, -6.86, -116.19, 2, math.random(0,8))
  19. MovementLoopAddLocation(NPC, 248.55, -6.86, -116.59, 2, math.random(0,8))
  20. MovementLoopAddLocation(NPC, 248.53, -6.86, -112.2, 2, math.random(0,8))
  21. MovementLoopAddLocation(NPC, 242, -6.86, -103.84, 2, math.random(0,8))
  22. MovementLoopAddLocation(NPC, 234.56, -6.86, -106.93, 2, math.random(0,8))
  23. MovementLoopAddLocation(NPC, 234.42, -6.86, -92.27, 2, math.random(0,8))
  24. MovementLoopAddLocation(NPC, 235.21, -6.86, -104.5, 2, math.random(0,8))
  25. MovementLoopAddLocation(NPC, 248.77, -6.86, -109.29, 2, math.random(0,8))
  26. MovementLoopAddLocation(NPC, 243.98, -6.86, -115.74, 2, math.random(0,8))
  27. MovementLoopAddLocation(NPC, 243.14, -6.86, -121.39, 2, math.random(0,8))
  28. MovementLoopAddLocation(NPC, 237.96, -6.86, -103.73, 2, math.random(0,8))
  29. MovementLoopAddLocation(NPC, 245.71, -6.86, -103.4, 2, math.random(0,8))
  30. MovementLoopAddLocation(NPC, 239.16, -6.86, -110.78, 2, math.random(0,8))
  31. MovementLoopAddLocation(NPC, 239.32, -6.86, -105.92, 2, math.random(0,8))
  32. MovementLoopAddLocation(NPC, 249.12, -6.86, -112.43, 2, math.random(0,8))
  33. MovementLoopAddLocation(NPC, 247.03, -6.86, -118.79, 2, math.random(0,8))
  34. MovementLoopAddLocation(NPC, 249.12, -6.86, -112.43, 2, math.random(0,8))
  35. MovementLoopAddLocation(NPC, 239.32, -6.86, -105.92, 2, math.random(0,8))
  36. MovementLoopAddLocation(NPC, 239.16, -6.86, -110.78, 2, math.random(0,8))
  37. MovementLoopAddLocation(NPC, 245.71, -6.86, -103.4, 2, math.random(0,8))
  38. MovementLoopAddLocation(NPC, 237.96, -6.86, -103.73, 2, math.random(0,8))
  39. MovementLoopAddLocation(NPC, 243.14, -6.86, -121.39, 2, math.random(0,8))
  40. MovementLoopAddLocation(NPC, 243.98, -6.86, -115.74, 2, math.random(0,8))
  41. MovementLoopAddLocation(NPC, 248.77, -6.86, -109.29, 2, math.random(0,8))
  42. MovementLoopAddLocation(NPC, 235.21, -6.86, -104.5, 2, math.random(0,8))
  43. MovementLoopAddLocation(NPC, 234.42, -6.86, -92.27, 2, math.random(0,8))
  44. MovementLoopAddLocation(NPC, 234.56, -6.86, -106.93, 2, math.random(0,8))
  45. MovementLoopAddLocation(NPC, 242, -6.86, -103.84, 2, math.random(0,8))
  46. MovementLoopAddLocation(NPC, 248.53, -6.86, -112.2, 2, math.random(0,8))
  47. MovementLoopAddLocation(NPC, 248.55, -6.86, -116.59, 2, math.random(0,8))
  48. MovementLoopAddLocation(NPC, 252.41, -6.86, -116.19, 2, math.random(0,8))
  49. MovementLoopAddLocation(NPC, 234.33, -6.86, -119.87, 2, math.random(0,8))
  50. end