ire_minion4.lua 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253
  1. --[[
  2. Script Name : ire_minion4.lua
  3. Script Purpose : Waypoint Path for ire_minion4.lua
  4. Script Author : Devn00b
  5. Script Date : 05/18/2020 10:15:45 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 123.32, 6.88, -47.92, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, 122.12, 7.24, -45.21, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, 120.22, 6.9, -43.11, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, 116.09, 7.04, -47.22, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, 118.41, 6.92, -44.95, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, 121.01, 6.91, -47.51, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, 116.78, 6.84, -51.19, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, 120.54, 6.84, -49.82, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, 120.31, 6.91, -47.64, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, 124.05, 6.88, -47.97, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, 120.73, 6.93, -46.49, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, 120.22, 6.9, -43.12, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, 120.89, 7.02, -44.98, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, 119.63, 6.88, -49.04, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, 118.35, 6.86, -50.55, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, 119.63, 6.88, -49.04, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, 120.89, 7.02, -44.98, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, 120.22, 6.9, -43.12, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, 120.73, 6.93, -46.49, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, 124.05, 6.88, -47.97, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, 120.31, 6.91, -47.64, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, 120.54, 6.84, -49.82, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, 116.78, 6.84, -51.19, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, 121.01, 6.91, -47.51, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, 118.41, 6.92, -44.95, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, 116.09, 7.04, -47.22, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, 120.22, 6.9, -43.11, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, 122.12, 7.24, -45.21, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, 123.32, 6.88, -47.92, 2, math.random(0,20))
  47. end