accumulate_fwd.hpp 1.2 KB

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  1. /*=============================================================================
  2. Copyright (c) 2011 Eric Niebler
  3. Copyright (c) 2015 Kohei Takahashi
  4. Distributed under the Boost Software License, Version 1.0. (See accompanying
  5. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  6. ==============================================================================*/
  7. #if !defined(BOOST_FUSION_ACCUMULATE_FWD_HPP_INCLUDED)
  8. #define BOOST_FUSION_ACCUMULATE_FWD_HPP_INCLUDED
  9. #include <boost/fusion/support/config.hpp>
  10. namespace boost { namespace fusion
  11. {
  12. namespace result_of
  13. {
  14. template <typename Sequence, typename State, typename F>
  15. struct accumulate;
  16. }
  17. template <typename Sequence, typename State, typename F>
  18. BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
  19. inline typename result_of::accumulate<Sequence, State const, F>::type
  20. accumulate(Sequence& seq, State const& state, F f);
  21. template <typename Sequence, typename State, typename F>
  22. BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
  23. inline typename result_of::accumulate<Sequence const, State const, F>::type
  24. accumulate(Sequence const& seq, State const& state, F f);
  25. }}
  26. #endif