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- /*=============================================================================
- Copyright (c) 2011 Eric Niebler
- Distributed under the Boost Software License, Version 1.0. (See accompanying
- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- ==============================================================================*/
- #if !defined(BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED)
- #define BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED
- #include <boost/fusion/support/config.hpp>
- #include <boost/mpl/bool.hpp>
- #include <boost/fusion/support/void.hpp>
- #include <boost/fusion/algorithm/iteration/for_each_fwd.hpp>
- #include <boost/fusion/support/segmented_fold_until.hpp>
- namespace boost { namespace fusion { namespace detail
- {
- template <typename Fun>
- struct segmented_for_each_fun
- {
- BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
- explicit segmented_for_each_fun(Fun& f)
- : fun(f)
- {}
- Fun& fun;
- template <typename Sequence, typename State, typename Context>
- struct apply
- {
- typedef void_ type;
- typedef mpl::true_ continue_type;
- BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
- static type call(Sequence& seq, State const&, Context const&, segmented_for_each_fun const& fun)
- {
- fusion::for_each(seq, fun.fun);
- return void_();
- }
- };
- };
- template <typename Sequence, typename F>
- BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
- inline void
- for_each(Sequence& seq, F& f, mpl::true_) // segmented implementation
- {
- fusion::segmented_fold_until(seq, void_(), segmented_for_each_fun<F>(f));
- }
- }}}
- #endif
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