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- // Copyright (c) 2016 Klemens D. Morgenstern
- //
- // Distributed under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- #ifndef BOOST_PROCESS_DETAIL_WINDOWS_ASIO_FWD_HPP_
- #define BOOST_PROCESS_DETAIL_WINDOWS_ASIO_FWD_HPP_
- #include <memory>
- namespace boost { namespace asio {
- class mutable_buffer;
- class mutable_buffers_1;
- class const_buffer;
- class const_buffers_1;
- template<typename Allocator>
- class basic_streambuf;
- typedef basic_streambuf<std::allocator<char>> streambuf;
- class io_context;
- class executor;
- template <typename Handler>
- class basic_yield_context;
- namespace windows {
- #if defined(BOOST_ASIO_ENABLE_OLD_SERVICES)
- class stream_handle_service;
- template <typename StreamHandleService>
- class basic_stream_handle;
- typedef basic_stream_handle<stream_handle_service> stream_handle;
- #else /* defined(BOOST_ASIO_ENABLE_OLD_SERVICES) */
- template <typename Executor>
- class basic_stream_handle;
- typedef basic_stream_handle<executor> stream_handle;
- #endif /* defined(BOOST_ASIO_ENABLE_OLD_SERVICES) */
- #if defined(BOOST_ASIO_ENABLE_OLD_SERVICES)
- class object_handle_service;
- template <typename ObjectHandleService>
- class basic_object_handle;
- typedef basic_object_handle<object_handle_service> object_handle;
- #else /* defined(BOOST_ASIO_ENABLE_OLD_SERVICES) */
- template <typename Executor>
- class basic_object_handle;
- typedef basic_object_handle<executor> object_handle;
- #endif /* defined(BOOST_ASIO_ENABLE_OLD_SERVICES) */
- } //windows
- } //asio
- namespace process { namespace detail { namespace windows {
- class async_pipe;
- template<typename T>
- struct async_in_buffer;
- template<int p1, int p2, typename Buffer>
- struct async_out_buffer;
- template<int p1, int p2, typename Type>
- struct async_out_future;
- } // windows
- } // detail
- using ::boost::process::detail::windows::async_pipe;
- } // process
- } // boost
- #endif /* BOOST_PROCESS_DETAIL_WINDOWS_ASIO_FWD_HPP_ */
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