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- //////////////////////////////////////////////////////////////////////////////
- // Copyright 2002-2006 Andreas Huber Doenni
- // Distributed under the Boost Software License, Version 1.0. (See accompany-
- // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- //////////////////////////////////////////////////////////////////////////////
- #include "Precompiled.hpp"
- #include "Camera.hpp"
- #include "Configuring.hpp"
- #include "Shooting.hpp"
- //////////////////////////////////////////////////////////////////////////////
- NotShooting::NotShooting()
- {
- std::cout << "Entering NotShooting\n";
- }
- NotShooting::~NotShooting()
- {
- std::cout << "Exiting NotShooting\n";
- }
- sc::result NotShooting::react( const EvShutterHalf & )
- {
- if ( context< Camera >().IsBatteryLow() )
- {
- return forward_event();
- }
- else
- {
- return transit< Shooting >();
- }
- }
- //////////////////////////////////////////////////////////////////////////////
- Idle::Idle()
- {
- std::cout << "Entering Idle\n";
- }
- Idle::~Idle()
- {
- std::cout << "Exiting Idle\n";
- }
- sc::result Idle::react( const EvConfig & )
- {
- return transit< Configuring >();
- }
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