ire_minion7.lua 2.2 KB

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  1. --[[
  2. Script Name : ire_minion7.lua
  3. Script Purpose : Waypoint Path for ire_minion7.lua
  4. Script Author : Devn00b
  5. Script Date : 05/18/2020 11:17:49 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 88.91, 6.88, -70.05, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 89.12, 7.04, -74.7, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 85.13, 6.92, -69.46, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 87.23, 6.84, -68.64, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 86.64, 6.89, -74.9, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 88.85, 6.89, -72.84, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 83.45, 6.85, -72.36, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 85.12, 6.87, -74.66, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 83.42, 6.85, -71.19, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 85.18, 6.93, -69.82, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 86.85, 6.92, -72.62, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 85.88, 6.88, -74.46, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 83.63, 6.84, -72.02, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 85.88, 6.88, -74.46, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 86.85, 6.92, -72.62, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, 85.18, 6.93, -69.82, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, 83.42, 6.85, -71.19, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, 85.12, 6.87, -74.66, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, 83.45, 6.85, -72.36, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, 88.85, 6.89, -72.84, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, 86.64, 6.89, -74.9, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, 87.23, 6.84, -68.64, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, 85.13, 6.92, -69.46, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, 89.12, 7.04, -74.7, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, 88.91, 6.88, -70.05, 2, math.random(0,10))
  43. end