ire_minion8.lua 1.5 KB

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  1. --[[
  2. Script Name : ire_minion8.lua
  3. Script Purpose : Waypoint Path for ire_minion8.lua
  4. Script Author : Devn00b
  5. Script Date : 05/20/2020 02:35:57 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 138.31, 6.89, -77.92, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 138.14, 6.89, -80.11, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 143.8, 7.2, -77.7, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 141.2, 7.24, -80.03, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 140.45, 6.89, -77.38, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 144.41, 7.27, -78.63, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 142.93, 7.19, -77.56, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 141.2, 6.86, -77.94, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 142.93, 7.19, -77.56, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 144.41, 7.27, -78.63, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 140.45, 6.89, -77.38, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 141.2, 7.24, -80.03, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 143.8, 7.2, -77.7, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 138.14, 6.89, -80.11, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 138.31, 6.89, -77.92, 2, math.random(0,10))
  33. end