rifter_bleeder21.lua 2.5 KB

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  1. --[[
  2. Script Name : rifter_bleeder21.lua
  3. Script Purpose : Waypoint Path for rifter_bleeder21.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 01:44:59 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -195.79, -0.39, -125.37, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -196.03, -0.39, -127.82, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -196.72, -0.39, -126.08, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -204.02, -0.39, -127.72, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -203.8, -0.39, -123.31, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -210.47, -0.39, -132.05, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -209, 0, -134.65, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -204.41, 0, -135.02, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -199.25, 0, -135.28, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -202.9, -0.39, -130.56, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -197.91, -0.39, -132.3, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -192.08, -0.17, -129.25, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -190.53, -0.01, -134.62, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -196.74, 0, -135, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -204.64, 0, -135.09, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -196.74, 0, -135, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -190.53, -0.01, -134.62, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -192.08, -0.17, -129.25, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -197.91, -0.39, -132.3, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -202.9, -0.39, -130.56, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -199.25, 0, -135.28, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -204.41, 0, -135.02, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -209, 0, -134.65, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -210.47, -0.39, -132.05, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -203.8, -0.39, -123.31, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -204.02, -0.39, -127.72, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -196.72, -0.39, -126.08, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -196.03, -0.39, -127.82, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -195.79, -0.39, -125.37, 2, math.random(0,5))
  47. end