tombforager.lua 2.7 KB

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  1. --[[
  2. Script Name : tombforager.lua
  3. Script Purpose : Waypoint Path for tombforager.lua
  4. Script Author : Devn00b
  5. Script Date : 05/09/2020 07:09:53 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -52.72, -0.06, -73.67, 2, math.random(0,15))
  19. MovementLoopAddLocation(NPC, -55.94, -0.12, -78.5, 2, math.random(0,15))
  20. MovementLoopAddLocation(NPC, -58, -0.08, -85.92, 2, math.random(0,15))
  21. MovementLoopAddLocation(NPC, -58.9, -0.06, -94.42, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, -65.51, 0.07, -96.3, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, -70.17, -0.11, -98.15, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, -75.2, -0.11, -103.2, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, -76.55, -0.11, -107.15, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, -84.89, -0.11, -112, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, -85.1, -0.06, -120.25, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, -75.41, -0.13, -130.36, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, -87.54, -0.12, -142.53, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, -85.58, -0.07, -138.1, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, -90.09, 0.41, -132.39, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, -97.87, -0.05, -125.29, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, -102.97, -0.1, -119.34, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, -97.87, -0.05, -125.29, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, -90.09, 0.41, -132.39, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, -85.58, -0.07, -138.1, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, -87.54, -0.12, -142.53, 2, math.random(0,15))
  38. MovementLoopAddLocation(NPC, -75.41, -0.13, -130.36, 2, math.random(0,15))
  39. MovementLoopAddLocation(NPC, -85.1, -0.06, -120.25, 2, math.random(0,15))
  40. MovementLoopAddLocation(NPC, -84.89, -0.11, -112, 2, math.random(0,15))
  41. MovementLoopAddLocation(NPC, -76.55, -0.11, -107.15, 2, math.random(0,15))
  42. MovementLoopAddLocation(NPC, -75.2, -0.11, -103.2, 2, math.random(0,15))
  43. MovementLoopAddLocation(NPC, -70.17, -0.11, -98.15, 2, math.random(0,15))
  44. MovementLoopAddLocation(NPC, -65.51, 0.07, -96.3, 2, math.random(0,15))
  45. MovementLoopAddLocation(NPC, -58.9, -0.06, -94.42, 2, math.random(0,15))
  46. MovementLoopAddLocation(NPC, -58, -0.08, -85.92, 2, math.random(0,15))
  47. MovementLoopAddLocation(NPC, -55.94, -0.12, -78.5, 2, math.random(0,15))
  48. MovementLoopAddLocation(NPC, -52.72, -0.06, -73.67, 2, math.random(0,15))
  49. end