atombrifterbleeder3.lua 2.7 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061
  1. --[[
  2. Script Name : SpawnScripts/DownBelow_Classic/atombrifterbleeder3.lua
  3. Script Author : LordPazuzu
  4. Script Date : 2023.01.11 09:01:14
  5. Script Purpose :
  6. :
  7. --]]
  8. require "SpawnScripts/Generic/NPCModule"
  9. function spawn(NPC, Spawn)
  10. NPCModule(NPC, Spawn)
  11. AddTimer(NPC, 6000, "waypoints")
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. end
  16. function respawn(NPC)
  17. spawn(NPC)
  18. end
  19. function waypoints(NPC)
  20. MovementLoopAddLocation(NPC, -180.31, 1.17, -120.72, 2, 0)
  21. MovementLoopAddLocation(NPC, -177.12, 1.17, -120.64, 2, math.random(5,10))
  22. MovementLoopAddLocation(NPC, -177.12, 1.17, -120.64, 2, 0)
  23. MovementLoopAddLocation(NPC, -177.95, 1.17, -122.21, 2, 0)
  24. MovementLoopAddLocation(NPC, -181.41, 1.17, -123.33, 2, math.random(5,10))
  25. MovementLoopAddLocation(NPC, -181.41, 1.17, -123.33, 2, 0)
  26. MovementLoopAddLocation(NPC, -177.37, 1.17, -125.55, 2, 0)
  27. MovementLoopAddLocation(NPC, -173.77, 1.17, -125.8, 2, 0)
  28. MovementLoopAddLocation(NPC, -171.4, 1.17, -124.67, 2, math.random(5,10))
  29. MovementLoopAddLocation(NPC, -171.4, 1.17, -124.67, 2, 0)
  30. MovementLoopAddLocation(NPC, -173.28, 1.17, -125.12, 2, 0)
  31. MovementLoopAddLocation(NPC, -174.73, 1.17, -124.45, 2, 0)
  32. MovementLoopAddLocation(NPC, -176.09, 1.17, -118.3, 2, 0)
  33. MovementLoopAddLocation(NPC, -177.28, 1.17, -116.95, 2, math.random(5,10))
  34. MovementLoopAddLocation(NPC, -177.28, 1.17, -116.95, 2, 0)
  35. MovementLoopAddLocation(NPC, -178.03, 1.17, -120.22, 2, 0)
  36. MovementLoopAddLocation(NPC, -179.48, 1.17, -122.26, 2, 0)
  37. MovementLoopAddLocation(NPC, -184.09, 1.17, -123.77, 2, 0)
  38. MovementLoopAddLocation(NPC, -184.59, 1.17, -125.72, 2, math.random(5,10))
  39. MovementLoopAddLocation(NPC, -184.59, 1.17, -125.72, 2, 0)
  40. MovementLoopAddLocation(NPC, -184.63, 1.17, -124.04, 2, 0)
  41. MovementLoopAddLocation(NPC, -178.56, 1.17, -121.75, 2, 0)
  42. MovementLoopAddLocation(NPC, -176.07, 1.17, -121.65, 2, 0)
  43. MovementLoopAddLocation(NPC, -173.47, 1.17, -119.74, 2, 0)
  44. MovementLoopAddLocation(NPC, -172.15, 1.17, -119.52, 2, math.random(5,10))
  45. MovementLoopAddLocation(NPC, -172.15, 1.17, -119.52, 2, 0)
  46. MovementLoopAddLocation(NPC, -173.8, 1.17, -120.19, 2, 0)
  47. MovementLoopAddLocation(NPC, -176.58, 1.17, -119.48, 2, 0)
  48. MovementLoopAddLocation(NPC, -178.61, 1.17, -117.84, 2, math.random(5,10))
  49. MovementLoopAddLocation(NPC, -178.61, 1.17, -117.84, 2, 0)
  50. MovementLoopAddLocation(NPC, -178.14, 1.17, -120.55, 2, 0)
  51. MovementLoopAddLocation(NPC, -179.22, 1.17, -122.95, 2, math.random(5,10))
  52. MovementLoopAddLocation(NPC, -179.22, 1.17, -122.95, 2, 0)
  53. MovementLoopAddLocation(NPC, -180.5, 1.17, -122.61, 2, 0)
  54. MovementLoopAddLocation(NPC, -180.31, 1.17, -120.72, 2, math.random(5,10))
  55. end