grove_deer4.lua 3.1 KB

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  1. --[[
  2. Script Name : grove_deer4.lua
  3. Script Purpose : Waypoint Path for grove_deer4.lua
  4. Script Author : Devn00b
  5. Script Date : 07/31/2020 07:53:23 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 596.59, -21.75, -267.73, 2, math.random(0,25))
  18. MovementLoopAddLocation(NPC, 596.5, -21.76, -277.14, 2, math.random(0,25))
  19. MovementLoopAddLocation(NPC, 587.26, -21.25, -284, 2, math.random(0,25))
  20. MovementLoopAddLocation(NPC, 575.74, -20.9, -305.12, 2, math.random(0,25))
  21. MovementLoopAddLocation(NPC, 565.93, -21.18, -305.52, 2, math.random(0,25))
  22. MovementLoopAddLocation(NPC, 566.59, -21, -300.8, 2, math.random(0,25))
  23. MovementLoopAddLocation(NPC, 574.18, -20.72, -297.29, 2, math.random(0,25))
  24. MovementLoopAddLocation(NPC, 588.13, -21.3, -283.93, 2, math.random(0,25))
  25. MovementLoopAddLocation(NPC, 601.56, -22.19, -285.59, 2, math.random(0,25))
  26. MovementLoopAddLocation(NPC, 589.36, -22.09, -270.43, 2, math.random(0,25))
  27. MovementLoopAddLocation(NPC, 595.7, -21.71, -278.26, 2, math.random(0,25))
  28. MovementLoopAddLocation(NPC, 589.03, -21.21, -276.91, 2, math.random(0,25))
  29. MovementLoopAddLocation(NPC, 586.33, -21.22, -279.5, 2, math.random(0,25))
  30. MovementLoopAddLocation(NPC, 579.02, -20.99, -324.21, 2, math.random(0,25))
  31. MovementLoopAddLocation(NPC, 566.13, -21.75, -323.24, 2, math.random(0,25))
  32. MovementLoopAddLocation(NPC, 565.06, -21.74, -323.3, 2, math.random(0,25))
  33. MovementLoopAddLocation(NPC, 564.71, -21.95, -317.62, 2, math.random(0,25))
  34. MovementLoopAddLocation(NPC, 584.54, -20.82, -297.82, 2, math.random(0,25))
  35. MovementLoopAddLocation(NPC, 601.99, -22.2, -295.61, 2, math.random(0,25))
  36. MovementLoopAddLocation(NPC, 584.54, -20.82, -297.82, 2, math.random(0,25))
  37. MovementLoopAddLocation(NPC, 564.71, -21.95, -317.62, 2, math.random(0,25))
  38. MovementLoopAddLocation(NPC, 565.06, -21.74, -323.3, 2, math.random(0,25))
  39. MovementLoopAddLocation(NPC, 566.13, -21.75, -323.24, 2, math.random(0,25))
  40. MovementLoopAddLocation(NPC, 579.02, -20.99, -324.21, 2, math.random(0,25))
  41. MovementLoopAddLocation(NPC, 586.33, -21.22, -279.5, 2, math.random(0,25))
  42. MovementLoopAddLocation(NPC, 589.03, -21.21, -276.91, 2, math.random(0,25))
  43. MovementLoopAddLocation(NPC, 595.7, -21.71, -278.26, 2, math.random(0,25))
  44. MovementLoopAddLocation(NPC, 589.36, -22.09, -270.43, 2, math.random(0,25))
  45. MovementLoopAddLocation(NPC, 601.56, -22.19, -285.59, 2, math.random(0,25))
  46. MovementLoopAddLocation(NPC, 588.13, -21.3, -283.93, 2, math.random(0,25))
  47. MovementLoopAddLocation(NPC, 574.18, -20.72, -297.29, 2, math.random(0,25))
  48. MovementLoopAddLocation(NPC, 566.59, -21, -300.8, 2, math.random(0,25))
  49. MovementLoopAddLocation(NPC, 565.93, -21.18, -305.52, 2, math.random(0,25))
  50. MovementLoopAddLocation(NPC, 575.74, -20.9, -305.12, 2, math.random(0,25))
  51. MovementLoopAddLocation(NPC, 587.26, -21.25, -284, 2, math.random(0,25))
  52. MovementLoopAddLocation(NPC, 596.5, -21.76, -277.14, 2, math.random(0,25))
  53. MovementLoopAddLocation(NPC, 596.59, -21.75, -267.73, 2, math.random(0,25))
  54. end