Level4Difficulty2skeleton.lua 1.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/Generic/Level4Difficulty2skeleton.lua
  3. Script Purpose : Level set to 4 and and difficulty to 2
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 04-19-2020 02:18:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "level", "4")
  10. SpawnSet(NPC, "difficulty", "2")
  11. SpawnSet(NPC, "hp", 35)
  12. SpawnSet(NPC, "power", 20)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function aggro(NPC, Spawn)
  21. math.randomseed(os.time())
  22. local choice = math.random (1,3)
  23. if choice == 1 then
  24. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  25. elseif choice == 2 then
  26. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  27. else
  28. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  29. end
  30. end
  31. function death(NPC, Spawn)
  32. math.randomseed(os.time())
  33. local choice = math.random(1,2)
  34. if choice == 1 then
  35. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  36. else
  37. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  38. end
  39. end