PrincessSaphronia.lua 1.1 KB

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  1. --[[
  2. Script Name : SpawnScripts/GreaterFaydark/PrincessSaphronia.lua
  3. Script Purpose : Princess Saphronia
  4. Script Author : John Adams
  5. Script Date : 2009.03.01
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. conversation = CreateConversation()
  21. PlayFlavor(NPC, "princess_saphronia/_exp03/exp03_cty_kelethin/quest/qst_princess_saphronia/princess_saphronia002.mp3", "", "", 3619994345, 1485938345, Spawn)
  22. AddConversationOption(conversation, "Uh... I think I'll be going now.", "dlg_72_1")
  23. StartConversation(conversation, NPC, Spawn, "All of these outsiders coming in and out of doors and hailing everyone they see... like we aren't busy enough trying to clean up their mess! They'll only bring trouble to our city I tell you. I hope you don't favor their presence here. We didn't rebuild Kelethin only to see those people cause its destruction again.")
  24. end