AristideCalais.lua 1.1 KB

123456789101112131415161718192021222324252627282930313233343536
  1. --[[
  2. Script Name : SpawnScripts/SouthQeynos/AristideCalais.lua
  3. Script Purpose : Aristide Calais
  4. Script Author : Dorbin
  5. Script Date : 2022.05.01
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. function spawn(NPC)
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. Dialog1(NPC, Spawn)
  16. end
  17. function RandomGreeting(NPC, Spawn)
  18. PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", 0, 0, Spawn)
  19. end
  20. function Dialog1(NPC, Spawn)
  21. PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", 0, 0, Spawn)
  22. FaceTarget(NPC, Spawn)
  23. Dialog.New(NPC, Spawn)
  24. Dialog.AddDialog("Hello, adventurer. Please mind the books and pages spread about. I'm in the middle of researching methods of enchanting stones with magical properties and it wouldn't do to have foot prints and smudges on the documents.")
  25. -- Dialog.AddVoiceover("voiceover/english/aristide_calais/qey_south/aristidecalais001.mp3", 3711938676, 52229520)
  26. Dialog.AddOption("Oh, excuse me. ")
  27. Dialog.Start()
  28. end