BirneyAbbot.lua 1.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/BirneyAbbot.lua
  3. Script Purpose : Birney Abbot <Bartender>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. -- CheckFaction(NPC, Spawn, "Qeynos")
  16. end
  17. function hailed(NPC, Spawn)
  18. FaceTarget(NPC, Spawn)
  19. local choice = MakeRandomInt(1,2)
  20. if choice == 1 then
  21. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/bartender/human_bartender_service_good_1_hail_gm_201b6d6a.mp3", "What can I get for ya?", "nod", 2057834915, 3747045039, Spawn, 0)
  22. elseif choice == 2 then
  23. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/bartender/human_bartender_service_good_1_hail_gm_ce1f039f.mp3", "Might I interest you in some meat and cheese to go with that tall glass of ale?", "shrug", 3541019745, 3304815137, Spawn, 0)
  24. end
  25. end