alostscout1587677.lua 3.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/alostscout1587677.lua
  3. Script Purpose : Waypoint Path for alostscout1587677.lua
  4. Script Author : Jabantiz (movement by Rylec and play flavor by Premierio015)
  5. Script Date : 06-01-2020 10:07:23
  6. Script Notes : Locations collected from Live
  7. --]]
  8. local JoiningTheForwardRanks = 163
  9. function spawn(NPC)
  10. waypoints(NPC)
  11. end
  12. function hailed(NPC, Spawn)
  13. FaceTarget(NPC, Spawn)
  14. voice = math.random (1,3)
  15. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_"..voice.."_1001.mp3", "", "hello", 0, 0, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, 259.81, -6.83, 100.99, 2, math.random(14, 28))
  22. MovementLoopAddLocation(NPC, 269.75, -5.84, 108.98, 2, math.random(14, 28))
  23. MovementLoopAddLocation(NPC, 237.18, -6.03, 117.39, 2, math.random(14, 28))
  24. MovementLoopAddLocation(NPC, 253.33, -7.03, 89.93, 2, math.random(14, 28))
  25. MovementLoopAddLocation(NPC, 253.47, -6.83, 100.81, 2, math.random(14, 28))
  26. MovementLoopAddLocation(NPC, 244.75, -7.05, 87.51, 2, math.random(14, 28))
  27. MovementLoopAddLocation(NPC, 257.13, -6.38, 81.87, 2, math.random(14, 28))
  28. MovementLoopAddLocation(NPC, 241.25, -6.59, 76.68, 2, 0)
  29. MovementLoopAddLocation(NPC, 237.41, -6.41, 76.52, 2, math.random(14, 28))
  30. end
  31. function casted_on(NPC, Spawn, Message)
  32. local Cleric = GetSpawn(NPC, 2530111)
  33. if Message == "Divine Smite" and CompareSpawns(Spawn, Cleric) then
  34. local newScout = SpawnMob(GetZone(NPC), 2530196, false, GetX(NPC), GetY(NPC), GetZ(NPC), GetHeading(NPC))
  35. if newScout ~= nil then
  36. CopySpawnAppearance(newScout, NPC)
  37. SpawnSet(newScout, "visual_state", "0")
  38. SpawnSet(newScout, "attackable", "false")
  39. AddTimer(newScout, 5000, "Speak")
  40. end
  41. local mostHated = GetMostHated(NPC)
  42. if mostHated ~= nil and IsPlayer(mostHated) then
  43. if HasQuest(mostHated, JoiningTheForwardRanks) and GetQuestStep(mostHated, JoiningTheForwardRanks) == 2 then
  44. AddStepProgress(mostHated, JoiningTheForwardRanks, 2, 1)
  45. end
  46. end
  47. Despawn(NPC)
  48. end
  49. end
  50. function aggro(NPC, Spawn)
  51. if not IsPlayer(Spawn) then
  52. return
  53. end
  54. if not HasLanguage(Spawn, 1) then -- IF PLAYER DOESN'T SPEAK HALASIAN THEN HE WILL HEAR THOSE VOICEOVERS.
  55. local choice = math.random(1, 2)
  56. if choice == 1 then
  57. PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_garbled_gf_b80c3123.mp3", "Asfkher van baed rijs prakti kjen", "", 3736519483, 298405430, Spawn, 1)
  58. else
  59. PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_garbled_gf_b0cb46d4.mp3", "Neit te geb ruiken, wat weg hout u hetten", "", 3553301683, 4073612943, Spawn, 1)
  60. end
  61. elseif HasLanguage(Spawn, 1) then
  62. local choice = math.random(1, 2)
  63. if choice == 1 then
  64. PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_aggro_gf_5cbe779b.mp3", "Enemies approach!", "", 991095436, 863644706, Spawn,1)
  65. else
  66. PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_aggro_gf_9ed7a064.mp3", "This is what we were trained for! Do not fail in your duty!", "", 3130720919, 1154579014, Spawn,1)
  67. end
  68. end
  69. end