asawtoothshark427370.lua 2.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. --[[
  2. Script Name : SpawnScripts/QueensColony/asawtoothshark427370.lua
  3. Script Purpose : Waypoint Path for asawtoothshark427370.lua
  4. Script Author : Rylec
  5. Script Date : 11-11-2019 06:43:47
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -123.26, -11.78, 155.88, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -126.77, -11.76, 119.32, 2, math.random(10, 20))
  19. MovementLoopAddLocation(NPC, -133.39, -10.38, 119.71, 2, 0)
  20. MovementLoopAddLocation(NPC, -143.93, -10.64, 119.06, 2, 0)
  21. MovementLoopAddLocation(NPC, -151.49, -12.35, 113.23, 2, 0)
  22. MovementLoopAddLocation(NPC, -148.18, -12.41, 100.79, 2, math.random(10, 20))
  23. MovementLoopAddLocation(NPC, -141.53, -12.11, 97.27, 2, 0)
  24. MovementLoopAddLocation(NPC, -135.79, -11.63, 105.19, 2, math.random(10, 20))
  25. MovementLoopAddLocation(NPC, -133.27, -11.6, 96.68, 2, math.random(10, 20))
  26. MovementLoopAddLocation(NPC, -125.12, -11.46, 88.14, 2, 0)
  27. MovementLoopAddLocation(NPC, -122.96, -10.54, 88.79, 2, 0)
  28. MovementLoopAddLocation(NPC, -119.01, -10.43, 93.55, 2, 0)
  29. MovementLoopAddLocation(NPC, -115.14, -11.42, 96.76, 2, 0)
  30. MovementLoopAddLocation(NPC, -105.48, -11.88, 106.69, 2, math.random(10, 20))
  31. MovementLoopAddLocation(NPC, -117.54, -10.27, 98.01, 2, 0)
  32. MovementLoopAddLocation(NPC, -129.42, -11.43, 92.94, 2, 0)
  33. MovementLoopAddLocation(NPC, -140.08, -12.69, 89.86, 2, math.random(10, 20))
  34. MovementLoopAddLocation(NPC, -135.03, -12.34, 106.97, 2, 0)
  35. MovementLoopAddLocation(NPC, -128.23, -11.37, 113.15, 2, 0)
  36. MovementLoopAddLocation(NPC, -123.44, -11.63, 121.09, 2, 0)
  37. MovementLoopAddLocation(NPC, -118.51, -11.48, 134.03, 2, math.random(10, 20))
  38. MovementLoopAddLocation(NPC, -128.89, -12.41, 130.04, 2, 0)
  39. MovementLoopAddLocation(NPC, -138.14, -12.66, 124.03, 2, 0)
  40. MovementLoopAddLocation(NPC, -141.41, -12.84, 115.63, 2, math.random(10, 20))
  41. MovementLoopAddLocation(NPC, -136.02, -12.6, 128.15, 2, 0)
  42. MovementLoopAddLocation(NPC, -131.81, -11.36, 132.01, 2, 0)
  43. MovementLoopAddLocation(NPC, -119.54, -11.88, 127.62, 2, math.random(10, 20))
  44. MovementLoopAddLocation(NPC, -117.19, -12.24, 168.08, 2, 0)
  45. MovementLoopAddLocation(NPC, -117.99, -13.1, 179.93, 2, 0)
  46. MovementLoopAddLocation(NPC, -117.86, -13.13, 193.88, 2, math.random(10, 20))
  47. MovementLoopAddLocation(NPC, -129.67, -13.1, 183.89, 2, 0)
  48. MovementLoopAddLocation(NPC, -141.73, -13.01, 183.76, 2, math.random(10, 20))
  49. MovementLoopAddLocation(NPC, -125.93, -12.39, 158.97, 2, 0)
  50. end