adiseasedratonga1586535.lua 2.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/adiseasedratonga1586535.lua
  3. Script Purpose : Waypoint Path for adiseasedratonga1586535.lua
  4. Script Author : Rylec
  5. Script Date : 10-06-2019 09:45:49
  6. Script Notes : Locations collected from Live
  7. --]]
  8. require("SpawnScripts/Generic/GenericCombatVoiceOvers")
  9. function death(NPC, Spawn)
  10. generic_death(NPC, Spawn)
  11. end
  12. function aggro(NPC, Spawn)
  13. generic_aggro(NPC, Spawn)
  14. end
  15. function killed(NPC, Spawn)
  16. generic_killed(NPC, Spawn)
  17. end
  18. function healthchanged(NPC, Spawn)
  19. generic_healthchanged(NPC, Spawn)
  20. end
  21. function spawn(NPC)
  22. waypoints(NPC)
  23. end
  24. function hailed(NPC, Spawn)
  25. FaceTarget(NPC, Spawn)
  26. end
  27. function respawn(NPC)
  28. end
  29. function waypoints(NPC)
  30. MovementLoopAddLocation(NPC, -136.04, -0.92, 189.42, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -138.31, -0.56, 186.03, 2, 0)
  32. MovementLoopAddLocation(NPC, -138.31, -0.61, 176.43, 2, 0)
  33. MovementLoopAddLocation(NPC, -141.79, -0.56, 171.99, 2, math.random(12, 22))
  34. MovementLoopAddLocation(NPC, -144.15, -0.56, 179.82, 2, 0)
  35. MovementLoopAddLocation(NPC, -143.86, -0.63, 186.48, 2, 0)
  36. MovementLoopAddLocation(NPC, -142.80, -0.56, 191.10, 2, 0)
  37. MovementLoopAddLocation(NPC, -139.80, -0.56, 191.04, 2, math.random(12, 22))
  38. MovementLoopAddLocation(NPC, -138.31, -0.56, 190.91, 2, 0)
  39. MovementLoopAddLocation(NPC, -138.31, -0.61, 176.43, 2, 0)
  40. MovementLoopAddLocation(NPC, -135.02, -0.56, 172.90, 2, math.random(12, 22))
  41. MovementLoopAddLocation(NPC, -142.77, -0.61, 176.13, 2, 0)
  42. MovementLoopAddLocation(NPC, -146.93, -0.69, 180.35, 2, 0)
  43. MovementLoopAddLocation(NPC, -153.17, -1.42, 185.39, 2, 0)
  44. MovementLoopAddLocation(NPC, -153.06, -0.56, 189.03, 2, math.random(12, 22))
  45. MovementLoopAddLocation(NPC, -153.23, -0.64, 186.28, 2, 0)
  46. MovementLoopAddLocation(NPC, -143.08, -0.70, 176.11, 2, 0)
  47. MovementLoopAddLocation(NPC, -140.85, -0.56, 175.09, 2, math.random(12, 22))
  48. MovementLoopAddLocation(NPC, -134.58, -0.56, 174.60, 2, 0)
  49. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  50. MovementLoopAddLocation(NPC, -128.36, -0.56, 176.08, 2, 0)
  51. MovementLoopAddLocation(NPC, -126.84, -0.56, 177.85, 2, math.random(12, 22))
  52. MovementLoopAddLocation(NPC, -127.86, -0.56, 179.96, 2, 0)
  53. MovementLoopAddLocation(NPC, -128.09, -1.77, 182.08, 2, 0)
  54. MovementLoopAddLocation(NPC, -132.70, -0.55, 186.58, 2, 0)
  55. end