adiseasedratonga1586587.lua 2.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/adiseasedratonga1586587.lua
  3. Script Purpose : Waypoint Path for adiseasedratonga1586587.lua
  4. Script Author : Rylec
  5. Script Date : 10-06-2019 09:45:59
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -132.78, -0.65, 180.84, 2, math.random(12, 22))
  18. MovementLoopAddLocation(NPC, -128.42, -0.56, 180.97, 2, 0)
  19. MovementLoopAddLocation(NPC, -125.92, -0.56, 175.36, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, -128.42, -0.56, 176.08, 2, 0)
  21. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  22. MovementLoopAddLocation(NPC, -134.58, -0.56, 174.60, 2, 0)
  23. MovementLoopAddLocation(NPC, -136.95, -0.56, 174.60, 2, 0)
  24. MovementLoopAddLocation(NPC, -138.31, -0.56, 176.08, 2, 0)
  25. MovementLoopAddLocation(NPC, -138.31, -0.56, 180.97, 2, 0)
  26. MovementLoopAddLocation(NPC, -142.80, -0.56, 180.97, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, -142.80, -0.56, 166.88, 2, 0)
  28. MovementLoopAddLocation(NPC, -145.32, -0.53, 162.42, 2, 0)
  29. MovementLoopAddLocation(NPC, -147.24, -0.32, 161.40, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, -145.87, -1.94, 167.76, 2, 0)
  31. MovementLoopAddLocation(NPC, -143.37, -0.74, 180.55, 2, math.random(12, 22))
  32. MovementLoopAddLocation(NPC, -146.68, -0.56, 177.33, 2, 0)
  33. MovementLoopAddLocation(NPC, -148.04, -1.12, 171.50, 2, 0)
  34. MovementLoopAddLocation(NPC, -147.89, -0.87, 166.42, 2, 0)
  35. MovementLoopAddLocation(NPC, -148.59, -0.68, 165.33, 2, 0)
  36. MovementLoopAddLocation(NPC, -148.56, -0.68, 165.37, 2, math.random(12, 22))
  37. MovementLoopAddLocation(NPC, -148.12, -0.74, 165.97, 2, 0)
  38. MovementLoopAddLocation(NPC, -147.98, -1.68, 172.58, 2, 0)
  39. MovementLoopAddLocation(NPC, -147.15, -1.81, 174.59, 2, 0)
  40. MovementLoopAddLocation(NPC, -146.96, -0.56, 177.24, 2, 0)
  41. MovementLoopAddLocation(NPC, -143.65, -0.78, 186.93, 2, math.random(12, 22))
  42. MovementLoopAddLocation(NPC, -148.10, -0.56, 190.96, 2, 0)
  43. MovementLoopAddLocation(NPC, -151.08, -0.56, 191.10, 2, math.random(12, 22))
  44. MovementLoopAddLocation(NPC, -148.49, -0.56, 191.15, 2, 0)
  45. MovementLoopAddLocation(NPC, -142.80, -0.56, 186.03, 2, 0)
  46. MovementLoopAddLocation(NPC, -138.31, -0.56, 186.03, 2, 0)
  47. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  48. MovementLoopAddLocation(NPC, -128.42, -0.56, 176.08, 2, 0)
  49. MovementLoopAddLocation(NPC, -128.10, -0.56, 178.06, 2, math.random(12, 22))
  50. MovementLoopAddLocation(NPC, -128.42, -0.56, 180.97, 2, 0)
  51. MovementLoopAddLocation(NPC, -132.18, -0.91, 181.20, 2, math.random(12, 22))
  52. MovementLoopAddLocation(NPC, -134.79, -1.64, 183.86, 2, 0)
  53. MovementLoopAddLocation(NPC, -136.39, -0.77, 190.48, 2, math.random(12, 22))
  54. end