WildSwingFire.lua 736 B

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  1. --[[
  2. Script Name : Spells/Fighter/WildSwingFire.lua
  3. Script Author : LordPazuzu
  4. Script Date : 2023.03.02 09:03:24
  5. Script Purpose :
  6. :
  7. --]]
  8. function cast(Caster, Target, DmgType, MinVal, MaxVal)
  9. Level = GetLevel(Caster)
  10. SpellLevel = 1
  11. Mastery = SpellLevel + 10
  12. StatBonus = GetStr(Caster) / 10
  13. if Level < Mastery then
  14. LvlBonus = Level - SpellLevel
  15. else LvlBonus = Mastery - SpellLevel
  16. end
  17. DmgBonus = LvlBonus + StatBonus
  18. MaxDmg = MaxVal + math.floor(DmgBonus)
  19. MinDmg = MinVal + math.floor(DmgBonus)
  20. SpellDamage(Target, DmgType, MinDmg, MaxDmg)
  21. SpellDamage(Target, 3, MinDmg, MaxDmg)
  22. end